Low level play: the "learning curve". - Page 3
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Vei
United States2845 Posts
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iDONTrush
United States23 Posts
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ChoboFreek
Canada83 Posts
Learning basic mechanics and macro are not really that hard to do. It comes with playing a lot of games as well as watching replays to see which element of each skill that needs to be worked on. | ||
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Fishgle
United States2174 Posts
Play to win. Play to have fun. Play for the sake of playing. if you get caught up in improving and all that nonsense, you're going to do worse. Fact: you don't need to read anything about build orders or strategy or watch vods or anything to get to masters, especially not on the NA server. just stfu, stop writing blogs, stop reading guides, stop watching replays, and go play. that's really all there is to it. Unless you're planning to make money off it, it's just a game. remember that. | ||
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UniversalMind
United States326 Posts
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IPA
United States3206 Posts
On December 15 2011 09:36 Fishgle wrote: if you get caught up in improving and all that nonsense, you're going to do worse. . No offense but I think that's one of the most preposterous things I've ever read on TL. | ||
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tokinho
United States792 Posts
Zerg tips- You should download a replay from a pro play for every race and repeat their build up to about 100 when they play against a similar build as what you see. Try Yabot. learn hotkeys. I would go roach hydra every matchup. count your drones. 16 only on minerals. if you get to 16 either build units or expand. The easiest fix--- build like 3 spine crawlers for every matchup, and spore crawelrs for protoss and drone behind it. if you see units. build roaches or roaches and hydras. Never ever ever miss a larvae inject. for every two mining bases get 3 hatcheries. good luck. | ||
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Sippycup
United States12 Posts
I'm going to be reading more in to the responses, checking more of these tips, and looking in to practicing with other people off ladder tomorrow. Also, I edited a few things in the opening post for clarification. Please, feel free to continue to post suggestions and talk more. If it weren't 2AM I would pick specific things out right now to ask more about, but again... it's 2AM and I need sleep to play in the right mindset. Again, the response to this is overwhelming to me, I didn't expect this much information, I honestly expected flames. Thank you guys very very much! | ||
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IamNatural
64 Posts
On December 15 2011 05:29 Mesha wrote: This!!! I am numero uno diamond, rape masters frequently! I almost always actually don't know what the hell am i doing strategy wise. My strategy is shit, my scouting is shit, almost every pro aspect of my game is shit... I am actually where i am just because of micro, reasonable macro and pure mechanics. Just because of my aggressive nature and good micro i am able to be high diamond. I have 3-5 builds perfectly timed till about 8-10 minutes and that's it. I couldn't win a 25 minute game even if guy disconnects. :D cuz all-in = skill right ![]() I think you should listen to day9 when he says know what you generally want to do in each match up. Eg take a fast third and get a army of A, B and C. Just play the style you like to play, if you like short games, learn some all ins. (liquidpedia has many listed by BO) or if you like macro games, try taking ridiculously early 2nd and 3rd bases and see if you can hold it. I prefer macro games, so for Tvt and Pvt I 1rax FE, while TvZ I do the standard reactor helion expo. | ||
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Sippycup
United States12 Posts
Practice, all day. Responses: -I spent all of the time after I got home from work last night watching the day9 daily on drone timing, and I really feel like it opened my eyes quite a bit as to what my issues are. I find myself constantly having a fear that I've build "too many drones" on 2 base, especially early game, and I get smashed by a small force, even when I have an army of some size ready to defend. I'm constantly worried about losing queens to defense, and I'm not using spine crawlers and lings to the best of my ability against any opponent. *Today I'm gonna focus on ZvZ and ZvP and how to play with a proper economy and HOW TO SCOUT THE FRONT so that I can play to react early to early-mid game. *I'm going to try and rely on power units early game to hold down the fort till around a 3'rd hatch then start making aggressive pokes and muta harassing. *I'm going to focus on ONE BUILD for each matchup, but focus on economy and upgrades for early game and reactionary unit production instead of massing a huge army. More as I keep checking this thread. Thank you all so much, and again, please feel free to keep comments coming! I'm reading near all of them. | ||
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Papulatus
United States669 Posts
At bronze strategies don't work. Don't even bother watching Day9 until ~gold. All that matters is not getting supply blocked, not letting your money pile up, constantly injecting, and hotkeying your production. Its better to die with too many workers than too few. Don't even bother microing or even thinking about strategy yet. I 100% guarantee that I could beat any bronze player with only one unit from a race if I had to (save workers and motherships). ' All that matters is macro in bronze. | ||
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Tobberoth
Sweden6375 Posts
On December 15 2011 05:10 Sippycup wrote: Where does someone who's low level (and proud of where he is at low level) go to hit the restart button and boot camp himself to the fundamentals? Where does someone go to learn how to do the things that constantly get discussed in countless topics on forums all over properly? Where does someone go to get to the Gold and Plat level + and feel comfortable there? How does anyone learn how to defend against cheese (because honestly that seems like all my bracket is made up of)? Well, I've been thinking about writing a big guide for bronze/silver players how to get to platinum. However, I've decided not to since there's just SO MUCH of that already. This forum has TONS of resources in the strategy forum on how to improve, how to scout, how to macro. There's a billion youtube channels where peoeple teach n00bs how to defend a 6 pool, how to macro etc decently. It seems that your problem is that you've missed all of those resources... so it doesn't feel worth it for me, and probably anyone else, to write guides, because people who need them won't be reading them. I've still thinking about doing it, because I feel maybe I can bring something new to the table.. I find many guides are written by master+ players, who tell newbies to learn X and Y strategies, builds etc, and don't focus on showing that none of that is needed if you're in bronze/silver, all you need is macro and focusing on what's important. I'm platinum myself, and I can teach anyone, probably in less than 5 hours, to play like me and get to platinum, because I'm not a pro and I don't do anything advanced. If I can do it, anyone can, and you don't need to be fast or smart to play like me. | ||
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HyTex
United States67 Posts
On December 15 2011 22:52 Papulatus wrote: Focus. On. Macro. At bronze strategies don't work. Don't even bother watching Day9 until ~gold. All that matters is not getting supply blocked, not letting your money pile up, constantly injecting, and hotkeying your production. Its better to die with too many workers than too few. Don't even bother microing or even thinking about strategy yet. I 100% guarantee that I could beat any bronze player with only one unit from a race if I had to (save workers and motherships). ' All that matters is macro in bronze. Day[9] is a worthless resource. You can learn more from studying the pro replay he talks about in each Daily than you can listening to his verbose rambling. Two hours to break down a replay? It should take you 45 minutes to an hour for a thorough, multiple play-through assessment at most. Low level players cannot appreciate most of what he talks about anyway; they can more efficiently spend their time grinding mechanics or watching their own replays. | ||
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Gesh
Bulgaria69 Posts
On December 15 2011 23:04 HyTex wrote: ... Day[9] is a worthless resource. You can learn more from studying the pro replay he talks about in each Daily than you can listening to his verbose rambling. Two hours to break down a replay? It should take you 45 minutes to an hour for a thorough, multiple play-through assessment at most ... In general I like the daily, some of the newbie tuesday episodes were really helpful to me, but I was wondering whether only I felt this way about his profuse speaking. Often I must rewind the daily to get his point, sometimes I must really, really pay attention to get what he is actually talking about and sometimes even he loses his thoughts. | ||
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Sippycup
United States12 Posts
On December 15 2011 23:25 Gesh wrote: In general I like the daily, some of the newbie tuesday episodes were really helpful to me, but I was wondering whether only I felt this way about his profuse speaking. Often I must rewind the daily to get his point, sometimes I must really, really pay attention to get what he is actually talking about and sometimes even he loses his thoughts. I think anyone that tries to speak to 5000+ people per day (not to mention VoDs), for an hour+ and tries to keep their composure and focus will do just the opposite. I feel like I learned a lot from the dailys that I watched last night and this morning, and honestly it's because of the depth that he goes in to for the fine details, not to mention the repetition. ANY musician will tell you that practice and repetition are the keys to success at your instrument, and I feel that the same applies to any level of competitive SC play. If you know WHY you're doing something as a baseline mechanic to a new player, you're probably less inclined to fool with it until you get it solid. For instance - "Oh, I'm constantly making workers on any race in order to not just maintain but expand my economy as my force and my enemy's force grows, so I have the room to replace anything I may lose from an engagement really fast." instead of "I feel like I've made enough drones, I'm stopping." So far today in my matches against hard and very hard Protoss I've noticed that around 10 mins I seem to have a really huge surplus of minerals, and I'm pretty sure it's due to over-droning, but I'm not 100% sure. I've been trying to take a third around 10-11 mins, and it seems to be working, but I still have a surplus of minerals and a tad over on gas. I can never seem to whittle things down to that 0 level. EDIT: On second thought, maybe it's due to me just building units as a reactionary measure when I notice some kind of push is coming. I think things will be totally different when I'm playing on ladder again. Does that mean I'm focusing TOO much on my economy mid game? | ||
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IMoperator
4476 Posts
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Sippycup
United States12 Posts
On December 16 2011 00:19 IMoperator wrote: A steep learning curve means that something is easy to learn btw... I didn't say the curve was steep, I said there was a curve. | ||
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dhe95
United States1213 Posts
what really helped me after ret started streaming in BW was basically copy what the progamers you see on stream do. The way they play, the way their screen looks, try to do what they do | ||
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alphafuzard
United States1610 Posts
On December 15 2011 07:12 tehemperorer wrote: You don't need APM for masters league, you need proper builds, proper scouting, and proper responses... That's it. I'm assuming you know how to box your units and pull back stray ones in a fight. All you need for masters + Show Spoiler + IS TO WIN AGAINST OTHER MASTER LEAGUE PLAYERS Different people have different strengths and weaknesses. I'm sure I could get to master league off of my mechanics alone, but other people could get in by understanding the game or having really strong, crisp all-in builds. | ||
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Mesha
Bosnia-Herzegovina439 Posts
On December 15 2011 16:01 IamNatural wrote: cuz all-in = skill right ![]() Just to clarify, i wasn't bragging, i was just making a plastic picture for the guy we are trying to help giving him example with what he can be high diamond. And it's not all ins, its good builds, builds have expo and every thing but somehow my play style is blind to everything beyond 10th minute . | ||
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