Nicknames? Why? - Page 3
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Soap
Brazil1546 Posts
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ssg
United States1777 Posts
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ScyHigh
United Kingdom53 Posts
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chenchen
United States1136 Posts
Almost no one in Korea knows who "SlayerSBoxeR" is, but Lim Yo Hwan . . . he's a national celebrity. In all Korean casts, players are referred exclusively by their real names that their mommies gave them. | ||
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echO [W]
United States1495 Posts
On November 22 2011 12:34 Kieofire wrote: Well that is a problem really, if BW had spread out more to say Europe, the Korean casters would have a hard time pronouncing the names. That to me is the biggest conflict that will keep this from happening. I disagree, think about the number of players in pro-sports from Latin American countries with strange names, commentators learn them, and how to say them. Troy Polomalu, T. J. Houshmandzadeh, or Prince Amukamara (NFL). | ||
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AndAgain
United States2621 Posts
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kdgns
United States2427 Posts
Handles and screenames are kind of unique to the esports community. In fact the koreans actually do call all of the players by their real names, its really only the community that doesnt speak the language that refers to them by screen names. In this sense using screen names helps international appeal by bridging language barriers. I think in that sense esports is correct to use it, you cant go and start up a basketball game between Germany and Korea, but you can start up a game of starcraft easily, having a reconizable ID is important if you are dealing with international players since you are an amateur. | ||
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andrea20
Canada441 Posts
In Korea, there's no problem using real names for SC pros because it's easier for Koreans to remember Korean names. With Starcraft becoming international, however, it's more difficult for people to remember real names outside of their nationality. It's like how Boxer typed in "Grack" instead of "Greg". Handles, I believe, are a sign that the game is becoming truly international. | ||
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Erzz
Canada184 Posts
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Koibu0
United States513 Posts
At the same time, is there a problem with using handles? It might actually be a good thing, helping to maintain some semblance of privacy as a star. If I were a famous player, I would much rather be known as "Koibu" in public, and by my real name in privet. Yeah, we all know Idra is Greg Fields, and Sir Scoots is Scott Smith, but I wouldn't feel comfortable calling either one by their real name, and I'm sure they'd rather just have their real friends use their real names. I think having stars called by their handles is a great thing. It gives them some level of distance from their fans, gives them a unique personality (MarineKingPrime? It's a perfect name), and lets the players express themselves a little bit. Colorful names are great: iNcontroL, Temp0, ThisIsJimmy, Destiny, Hero, MVP. Even the colorful names that are kind of lame are still kind of cool: Killer, LegalMind, A_Giant_Smurf, ActionJesus | ||
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Ruccola
Norway81 Posts
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awu25
United States2003 Posts
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OzkanTheFlip
United States246 Posts
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Chamby
United States32 Posts
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Special Endrey
Germany1929 Posts
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Arisen
United States2382 Posts
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apm66
Canada943 Posts
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echO [W]
United States1495 Posts
On November 22 2011 12:52 Arisen wrote: Look, this is a game. The reason everyone got to where they are today is becuase they loved this game and and the culture; by trying taking out part of the culture like ID's, you're trying to take out a big part of what makes Starcraft what it is. No one wants to hear about Greg Fields, because Greg Fields sounds fucking boring, EVERYONE wants to hear about IdrA though. People need to stop being so fucking serious and just enjoy things for once without caring about X or Y or Z "hurting esports". eSports isn't the only game that has had to deal with this, in Baseball people are still arguing about this, should we have instant replay? You have your traditionalists who believe that we should keep the tradition and romance of Baseball and have Umpires decide, while you have those who argue, since Baseball is such a huge business, and millions of dollars are on the line, we should institute instant replay to get everything right. Just because something is the way it is now, doesn't mean that it should be the same way in the future. Tradition is important, but so is making progress. There may come a point in time where pro-gaming will have to take this into consideration, is a name so important that we should cling onto it, or is it something rather inconsequential that we can let go if it means the acceleration of the growth of eSports and more of our favorite pro-gamers can make a living off of it. | ||
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Arceus
Vietnam8333 Posts
ie. Jeong Jong-Hyeon = real name, mvp = ID, Genie terran = nickname | ||
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SoulSever
Canada779 Posts
Also, not everyone can have a baller ass name like Lee Jae Dong | ||
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