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The New GSL Format Explained - Page 3

Forum Index > SC2 General
465 CommentsPost a Reply
Prev 1 2 3 4 5 22 23 24 Next All
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 27 2011 12:32 GMT
#41
I'm curious how the payout structure is going to work. Cannt wait for that to be figured out.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
dc302
Profile Joined December 2010
Australia576 Posts
October 27 2011 12:33 GMT
#42
Explanation very much appreciated; I was so lost looking at the image on the group selections LR.
...
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
October 27 2011 12:34 GMT
#43
This sounds like their best idea yet, can't wait to see it in action. Hopefully the gimmicky players who rely on finishing 3rd on the Ro32 to stay in code S can be weeded out much easier.
The spice must flow
creamer
Profile Joined February 2011
Canada128 Posts
October 27 2011 12:35 GMT
#44
So, there are no code A finals or prize money? The only money is in code s? Sounds good to me
MKP - Best player of all time
Clefairy
Profile Joined September 2011
1570 Posts
Last Edited: 2011-10-27 12:39:47
October 27 2011 12:36 GMT
#45
I think it's a really good format. It helps with the Terran problem, and it also helps Code A players who are better than Code S players. If Code S players are deserving they'll slay Code A players and stay in Code S for next season even if they lose before the Ro8. Even if a deserving Code S player falls to Code A they still have a good shot next season if they're good since there are so many chances. Code A players who fall out can also get in easier because of how many players they get from the qualifiers. Lots of chances and lots of proving. Love it!
supraWman
Profile Joined October 2011
Germany453 Posts
October 27 2011 12:36 GMT
#46
It's a complicated, but cool system. Maybe this way Ensnare will actually get eliminated out of Code S in one of the upcoming seasons.
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
October 27 2011 12:38 GMT
#47
at first I was very sceptical given the mode of bo1 in the groupstages but with bo3 it's sounds a lot better than the old system
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
October 27 2011 12:41 GMT
#48
On October 27 2011 21:27 yakitate304 wrote:
I like this new format as a whole but I think they should play a Code A finals anyways. It seems anticlimactic to just stop at a RO24. I know there wouldn't be a "qualification" aspect/motivator past the RO24 but still, having a piece of hardware that says "Champion" and a small cash prize would still be a good motivator.


I think we should stop seeing code A as a separate tournament. Instead, the new Code A serves the purpose of the loser bracket in a double elimination style tournament. It gives the people that got knocked out of the winner bracket (Code S) a chance to still obtain a high ranking (= requalifying for Code S)
Such flammable little insects!
kazie
Profile Blog Joined September 2010
258 Posts
Last Edited: 2011-10-27 12:45:54
October 27 2011 12:44 GMT
#49
wow this is going to make the players sweat a little
and now ill get more excited for code a
sitromit
Profile Joined June 2011
7051 Posts
Last Edited: 2011-10-27 12:46:11
October 27 2011 12:45 GMT
#50
I think Code S groups are still bo1:

http://twitter.com/#!/WoWnStarcraft/status/129530477114699776
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2011-10-27 12:47:25
October 27 2011 12:46 GMT
#51
The graph is detailed, but because of that it kinda makes this look way more confusing than it is.

When you look at it, this format is way superior I think. Faster turnover in Code S is something I really feel is a good thing, especially with an established teamleague.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
October 27 2011 12:48 GMT
#52
On October 27 2011 21:45 sitromit wrote:
I think Code S groups are still bo1:

http://twitter.com/#!/WoWnStarcraft/status/129530477114699776


Oh damn, that's a shame. False advertising on the stream then I'll update the TS.
Such flammable little insects!
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
October 27 2011 12:49 GMT
#53
There are 2 Code S seeds. One for MLG I wonder what the other will be used for.
BirdKiller
Profile Joined January 2011
United States428 Posts
Last Edited: 2011-10-27 12:51:54
October 27 2011 12:50 GMT
#54
On October 27 2011 21:49 Ysellian wrote:
There are 2 Code S seeds. One for MLG I wonder what the other will be used for.


*sorry, I made a wrong post* Don't know how to delete a post
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 27 2011 12:50 GMT
#55
On October 27 2011 21:41 Rannasha wrote:
Show nested quote +
On October 27 2011 21:27 yakitate304 wrote:
I like this new format as a whole but I think they should play a Code A finals anyways. It seems anticlimactic to just stop at a RO24. I know there wouldn't be a "qualification" aspect/motivator past the RO24 but still, having a piece of hardware that says "Champion" and a small cash prize would still be a good motivator.


I think we should stop seeing code A as a separate tournament. Instead, the new Code A serves the purpose of the loser bracket in a double elimination style tournament. It gives the people that got knocked out of the winner bracket (Code S) a chance to still obtain a high ranking (= requalifying for Code S)


I agree - at the beginning, following code A was fun because it was new, but I have to admit I rarely followed the matches later on, it was a bit of overkill; having code A reduced to a real "qualifier" again makes sense and seems to do what it's meant to: give people the possibility to qualifiy for code S and nothing more
"You see....YOU SEE..." © 2010 Sen
nooboon
Profile Blog Joined July 2011
2602 Posts
October 27 2011 12:52 GMT
#56
Dammit i literally just spent 20 minutes trying to figure this out, and when i finally get it, i see this >_<

Anyways thanks for the explanation, really liking Code A as an actual qualifier.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
Last Edited: 2011-10-27 13:01:13
October 27 2011 12:59 GMT
#57
On October 27 2011 21:49 Ysellian wrote:
There are 2 Code S seeds. One for MLG I wonder what the other will be used for.



edit: sorry I was wrong, the KW gives out code A spots.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
drivec
Profile Joined May 2009
United States354 Posts
October 27 2011 13:01 GMT
#58
wow don't like that 8 code s player can drop out so fast but it seems that will be the way of it
starcraft is chess at warp speed
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
Last Edited: 2011-10-27 13:05:02
October 27 2011 13:03 GMT
#59
So, basically, Code A is now essentially the lower bracket of a slightly weird double elim format.

I drew in a hesitant breath when I saw Code S Ro16 was groups, but if groups are Bo3 - awesome!

I like it immensely. Code A is no longer the graveyard of slumping players and Code S is no longer incredibly hard to get into.
I think at least part of the reason for this is that with the previous format, so few people fall out and get in to Code S (potential change of 8 players per season?) that their huge over representation of Terran wasn't going anywhere for a long time. Even if terrans weren't doing so good, the best case scenario would be 8 T out and 8 P/Z in, which is unlikely. It's more likely to be about 5 T, 2 P 1 Z, down, and 4 T, 2 P, 2 Z in. So Code S loses...1 T.
If the above paragraph seems rambling - essentially since there are so many terrans in Code S, even when they are not playing well the Up & Downs are saturated with terrans, and at least a few of them are going to get back in to Code S. So in the previous format, people would be whining about T imbalance at the highest levels for months to come because it would take months and months for the races to redistribute in GSL.

One thing to consider is how prize money is distributed now, what with no Code A finals.
Rinrun
Profile Joined April 2010
Canada3509 Posts
October 27 2011 13:04 GMT
#60
Overwhelming graph if you don't look at it bibybit. I like this format, a lot more chances to see new people and enough slack on the Code S players who fall in the earlier rounds.
MBC/Liquid/TSM always.
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