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The New GSL Format Explained - Page 24

Forum Index > SC2 General
465 CommentsPost a Reply
Prev 1 22 23 24 All
paschl
Profile Joined February 2011
Germany666 Posts
November 09 2011 13:00 GMT
#461
are the code s ro16 groups also bo1? :o
blackbrrd
Profile Joined September 2010
Norway477 Posts
November 09 2011 13:07 GMT
#462
On November 09 2011 22:00 paschl wrote:
are the code s ro16 groups also bo1? :o

Yes, they didn't have more time this season. They are looking into going for Bo3 for next season for both ro32 and ro16.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
November 09 2011 13:14 GMT
#463
On November 09 2011 22:07 blackbrrd wrote:
Show nested quote +
On November 09 2011 22:00 paschl wrote:
are the code s ro16 groups also bo1? :o

Yes, they didn't have more time this season. They are looking into going for Bo3 for next season for both ro32 and ro16.


This would be awesome. GSL format has always been poor simply because there were too few games played. This is also part of the reason the finals were often bad as it's too easy for a fluke too happen (a relatively bad player reaching the finals like inca or top).
bittman
Profile Joined February 2011
Australia8759 Posts
November 09 2011 13:20 GMT
#464
On November 09 2011 22:14 Markwerf wrote:
Show nested quote +
On November 09 2011 22:07 blackbrrd wrote:
On November 09 2011 22:00 paschl wrote:
are the code s ro16 groups also bo1? :o

Yes, they didn't have more time this season. They are looking into going for Bo3 for next season for both ro32 and ro16.


This would be awesome. GSL format has always been poor simply because there were too few games played. This is also part of the reason the finals were often bad as it's too easy for a fluke too happen (a relatively bad player reaching the finals like inca or top).


You mean good players like Inca and TOP? Even MMA can make it to the finals and make it a terrible finals. TOP's final was no less disappointing than MVP's most recent final.

Inca is actually better at BoX due to build order mind games, him making the finals in that season was no fluke, though a bit of bracket luck certainly helped.

Still agree of course, Bo1's I hate D=
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Corsica
Profile Joined February 2011
Ukraine1854 Posts
November 15 2011 23:08 GMT
#465
Its good i think to reduce amount of terrans in the gsl, and to move people a lot. (Sarcasm Ahead) Some of the Code-S players became fat and dont want to move from code-s, so this will make people play better -----> better games.
Ineedaname
Profile Joined April 2011
47 Posts
November 16 2011 21:47 GMT
#466
Sorry if this has been answered, I did read a few pages but couldn't find it.
How are they deciding the Ro. 16 groups players, are they random, or are they based on say, Player 1 from Group A ro.32 goes into Group D Ro. 16 kinda system?
Prev 1 22 23 24 All
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