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Active: 1691 users

New HotS Units/Abilities in Blizzcon - Page 129

Forum Index > SC2 General
Post a Reply
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Glacial
Profile Joined February 2011
United Kingdom124 Posts
October 21 2011 19:19 GMT
#2561
On October 22 2011 04:14 TaKemE wrote:
Show nested quote +
On October 22 2011 04:10 J.E.G. wrote:
also, new trailer


at 1:07 it seems the queen have infested one building and shoots another for alot dmg. O.O


Pretty sure that's from the single player campaign
wildstyle1337
Profile Joined September 2011
Poland514 Posts
October 21 2011 19:20 GMT
#2562
i hate idea of removing carriers and mothership, <cry>
phantaxx
Profile Joined May 2010
United States201 Posts
October 21 2011 19:20 GMT
#2563
I love the ideas I just hope they can make them all viable and balanced!
eugalp
Profile Joined August 2011
United States203 Posts
October 21 2011 19:20 GMT
#2564
Question: can Oracle detect cloaked units?
"More GG more skill" - White-Ra
synapse
Profile Blog Joined January 2009
China13814 Posts
October 21 2011 19:20 GMT
#2565
Thor change... WTF JUST TAKE THAT SHIT OUT
:)
Dauntless
Profile Joined May 2010
Norway548 Posts
Last Edited: 2011-10-21 19:21:10
October 21 2011 19:20 GMT
#2566


Video of the new units, a bit choppy, but I couldn't get anything better since Fraps doesn't work with the blizzcon player.
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
ruhrohraggy
Profile Joined October 2011
United States20 Posts
October 21 2011 19:21 GMT
#2567
On October 22 2011 04:14 NeonFox wrote:
Wait wait wait from someone's twitter the viper costs 200 gas? So for zerg to have mobile detection he needs 200 gas?

If it stays this way dts can deny a zergs third for a loooong time :/


This is the reason why I just can't see them removing the Overseer. I think they will have to add it back in.
willoc
Profile Joined February 2011
Canada1530 Posts
October 21 2011 19:21 GMT
#2568
On October 22 2011 04:14 TaKemE wrote:
Show nested quote +
On October 22 2011 04:10 J.E.G. wrote:
also, new trailer http://www.youtube.com/watch?v=SG_3R9BoVvg


at 1:07 it seems the queen have infested one building and shoots another for alot dmg. O.O


Dude... that's from singleplayer.
Be bold and mighty forces will come to your aid!
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 19:21 GMT
#2569
On October 22 2011 04:15 FarbrorAbavna wrote:
that we are getting new units is cool, it's really much appreciated. Honestly though, I'm not feeling the new units except the protoss. The flying defiler looks a bit retarded even, but what counts is how they look ingame so gonna wait on judging them.

I actually find the Terran/Zerg stuff the most compelling. I like the ideas behind the protoss units, we'll have to see if they actually make sense though.
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
October 21 2011 19:21 GMT
#2570
On October 22 2011 04:14 TaKemE wrote:
Show nested quote +
On October 22 2011 04:10 J.E.G. wrote:
also, new trailer http://www.youtube.com/watch?v=SG_3R9BoVvg


at 1:07 it seems the queen have infested one building and shoots another for alot dmg. O.O



That is exactly what happened! o.0
Great catch!
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
lowercase
Profile Joined September 2010
Canada1047 Posts
October 21 2011 19:21 GMT
#2571
Also, the swarm host is a bit of a fail. Lurkers were deadly to marines because they had a long-range, AOE attack. Being able to spawn units, that can die as they are born, is a significantly weaker power.
That is not dead which can eternal lie...
unsmart
Profile Joined April 2009
United States322 Posts
October 21 2011 19:22 GMT
#2572
Those burrow charge Ultras scare me. Something Ultras normally aren't able to do.
klibrt
Profile Joined August 2010
United States533 Posts
October 21 2011 19:22 GMT
#2573
HOLY FUCKING SHIT <3333333333333333333333333
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
October 21 2011 19:22 GMT
#2574
lol battle hellion is the most hilarious unit. TBH more drastic changes then i was expecting since the game isn't really broken atm. Hoping to see protoss use carriers before they go extinct.
willoc
Profile Joined February 2011
Canada1530 Posts
October 21 2011 19:22 GMT
#2575
On October 22 2011 04:15 Philip2110 wrote:
Protoss harass unit stops them from mining. Terran get another harass unit that can 2 shot a mineral line


You know how much damage the shredder does? Or are you talking about pre-patch blue flame hellions (wtf)?
Be bold and mighty forces will come to your aid!
GinDo
Profile Blog Joined September 2010
3327 Posts
October 21 2011 19:23 GMT
#2576
On October 22 2011 04:09 Cyanocyst wrote:
Show nested quote +
On October 22 2011 04:02 XRaDiiX wrote:
Anyone find it kind of Weird that there is 2 new units for Zerg in HOTS and Zerg had alot less units in WOL so there are 3 new Units for Protoss and Terran LOL? This makes even more new units for Terran and Protoss relative to Zergs unique Units lol.


Yeah i agree, I don't mind Toss getting 3 new units so much. Not to mention they lost 2 units.

Though Terran with 3 new ones? Seems like a lot to me. Unless they remove some of the things that Terran has now.

Btw: Not saying anything about balance, simply that Terran has a lot of units.


Most likely they are removing the Thor though. As for Protoss, I think their units are gonna be a bit on the too strong side. Mineral blocking? In the late game is gonna be super imba. And the replicator looks pretty imba. Imagine only making replicators to counter your enemies collosi, and this really hard counters mech.

Zerg units are amazing, but I think that pull ability is pretty silly to be used on massive units. It seems to have a very long range.

But, all will be revealed. Anyone know when the suspected release time is?
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 19:23 GMT
#2577
On October 22 2011 04:22 unsmart wrote:
Those burrow charge Ultras scare me. Something Ultras normally aren't able to do.

Zealot charge should be removed, and they should just get a slight speed buff (more than the default they already get).
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 21 2011 19:23 GMT
#2578
In summary: terrible

The only things I like are the Zergs Viper and that hellions can transform so they can actually stay alive for longer than two seconds in a straight up fight.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
growlizing
Profile Joined February 2011
Norway122 Posts
October 21 2011 19:23 GMT
#2579
Just me or does this look more like starcraft 3?
I doubt this will be the final changes though...
alphaQ
Profile Joined August 2011
14 Posts
October 21 2011 19:23 GMT
#2580
Ultralisks can blink ... http://www.youtube.com/watch?v=bayze8sWPow&feature=player_detailpage#t=22s
More GG More Skill <3
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