Season 4 1v1 Map Pool Unchanged - Page 12
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FlamingTurd
United States1059 Posts
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Mobius_1
United Kingdom2763 Posts
The map itself, I like. Close positions, however, make for such awkward games. I don't mind having rush maps, but ambiguous maps that you only 1/3 want to veto are just unpleasant. | ||
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Corrosive
Canada3741 Posts
On October 20 2011 15:01 Mobius_1 wrote: I played a TvZ on close position Shattered Temple and I just sieged up at his nat and he was dead. Granted he wasn't that good but I don't see him breaking out of that position even if he was a league above me. The map itself, I like. Close positions, however, make for such awkward games. I don't mind having rush maps, but ambiguous maps that you only 1/3 want to veto are just unpleasant. I agree with you but i'd rather play steppes of war than close positions shattered temple. Because at least you know its going to be a short distance to the other persons base and there is most likely going to be a rush. With close positions on a map it's just stupid. The map could be a very good map close air / cross positions but close positions its bad. | ||
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Remfire
492 Posts
On October 20 2011 10:35 ToguRo wrote: seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder What a boss! | ||
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mute20
Canada175 Posts
Seriously though they talk big on e-sports, but they take steps to make ladder a joke. No pro trains mostly on ladder unless they have to. | ||
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Phenrock
United Kingdom132 Posts
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dala
Sweden477 Posts
Blizzard liked him too! ![]() http://filmdrunk.uproxx.com/2010/11/red-shirt-guy-immortalized-as-wildhammer-fact-checker | ||
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Itsmedudeman
United States19229 Posts
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avilo
United States4100 Posts
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arew
Lithuania1861 Posts
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papaz
Sweden4149 Posts
On October 20 2011 15:35 dala wrote: Blizzard liked him too! ![]() http://filmdrunk.uproxx.com/2010/11/red-shirt-guy-immortalized-as-wildhammer-fact-checker That guy is a hero! He deserved to get immortalized! So fun to see him pwn the devs =) | ||
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Clefairy
1570 Posts
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Treadmill
Canada2833 Posts
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marttorn
Norway5211 Posts
Uh, Anyway, guess this is kind of bad. I'd rather have a fresh map-pool every season too. | ||
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ViperPL
Poland1775 Posts
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Deadlyhazard
United States1177 Posts
The lack of support isn't surprising at all. It's not just Blizzard either, Bioware has also begun to degrade. ID has been going downhill for a long time now. PC devs aside from Valve (who hasn't put out that much either this generation but still quality stuff) have been going downhill this gen. Blizzard feels like just another average developer honestly. You just don't get the same amount of care or content in the games that you used to. WoW is marketed to every possible thing that can breathe now and SC2 isn't being worked on because they want to rush an expansion out as quickly as possible to gain sales....as quickly as possible. Guitar hero/CoD style. Not a fan of Blizzard anymore . That's how I've felt since WoTLK. | ||
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Tyree
1508 Posts
I know i know, excuses, but you cant deny that this is their biggest year in that they will release 2 expansions and 1 new game (Diablo 3). I rather they focus on HotS instead of the current game, balance or maps | ||
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paintfive
785 Posts
Blizzard, just give those guys zero clutter nr20 for the map pool. problem solved. now go incorporate already existing GSL maps plz. | ||
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Monkeyballs25
531 Posts
XNC, Searing Crater and Backwater Gulch. | ||
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Eviscerador
Spain286 Posts
On October 20 2011 10:48 Holcan wrote: As long as the maps with statistical imbalance are still up voted, and maps that are of higher quality but the player may not like are down voted, blizzard will never think the maps suck just because the competitive market complains. There are plenty of noobs out there who don't down vote these maps -> thats the source of the problem, don't blame blizzard, blame the ignorance of the common sc2 player. The competitive scene already uses different maps, and the 99% of ladder is made of "common sc2 players" which are in return who buy the game and keep blizzard making profit so Blizzard won't change maps just to please the 1% of hardcore competitive amateur gamers in b.net I'm happy with the current maps, as zerg i have veto on searing, backwater and thypoon peaks, just because I don't like playing on them (too many chokes) but Nerazim and abyssal are good for me. On October 20 2011 16:09 Deadlyhazard wrote: Meh, it's like in WoW: Cataclysm where Blizzard has just gotten lazy and know people will buy their product regardless of effort put in. Maybe it's Activision pulling the reigns (after all, they work together and share the same philosophies it looks like). The lack of support isn't surprising at all. It's not just Blizzard either, Bioware has also begun to degrade. ID has been going downhill for a long time now. PC devs aside from Valve (who hasn't put out that much either this generation but still quality stuff) have been going downhill this gen. Blizzard feels like just another average developer honestly. You just don't get the same amount of care or content in the games that you used to. WoW is marketed to every possible thing that can breathe now and SC2 isn't being worked on because they want to rush an expansion out as quickly as possible to gain sales....as quickly as possible. Guitar hero/CoD style. Not a fan of Blizzard anymore . That's how I've felt since WoTLK. Relic anyone? their WH40k games are pretty awesome. | ||
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![[image loading]](http://cdn.fd.uproxx.com/wp-content/uploads/2010/11/Wildhammer-Fact-Checker-Wow.jpg)

. That's how I've felt since WoTLK.