• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:48
CEST 15:48
KST 22:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202516Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder2EWC 2025 - Replay Pack2Google Play ASL (Season 20) Announced28BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time Serral wins EWC 2025 Power Rank - Esports World Cup 2025 EWC 2025 - Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event TaeJa vs Creator Bo7 SC Evo Showmatch Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced Shield Battery Server New Patch BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 725 users

Season 4 1v1 Map Pool Unchanged

Forum Index > SC2 General
Post a Reply
Normal
deth
Profile Blog Joined August 2009
Australia1757 Posts
Last Edited: 2011-10-20 01:43:24
October 20 2011 01:30 GMT
#1
The transition between ladder seasons is generally a time when we take the opportunity to make adjustments to the ladder map pool. In Season 4, the 1v1 pool will remain unchanged, but we will be removing the following maps from the 2v2 map pool:

(4)Khaydarin Depths
(8)Tempest

They will be replaced with the following maps:

(4)Lunar Colony V
(8)Magma Core

We have chosen to remove Khaydarin Depths and Tempest from the 2v2 ladder pool because expanding can be a challenge for certain team compositions on these maps, and they aren’t as balanced as we would prefer for other team compositions. We also wanted to focus on maps that start 2v2 teammates closer together at the beginning of a match. Lunar Colony V and Magma Core are maps that should address these issues.


Source

Personally I'm pretty against this, what happened to keeping the map pool fresh and exciting? Or having a macro map/rush map/middle map for each season?

There seems to be almost universal hate for the new ladder maps too (except antiga), plus there are still statistical imbalances for a bunch of the other maps.

At the very least I would have liked to have seen a GSL map or 2 make its way in...

Poll: Do you want to see new ladder maps in Season 4?

Yes, I want to see new ladder maps each season replace old/imbalanced ones! (1574)
 
96%

No, the map pool is fine for another season. (66)
 
4%

1640 total votes

Your vote: Do you want to see new ladder maps in Season 4?

(Vote): Yes, I want to see new ladder maps each season replace old/imbalanced ones!
(Vote): No, the map pool is fine for another season.



KimJongChill
Profile Joined January 2011
United States6429 Posts
October 20 2011 01:31 GMT
#2
sigh.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Emporio
Profile Blog Joined December 2010
United States3069 Posts
October 20 2011 01:32 GMT
#3
I don't really care since this was a shorter season, but hopefully they actually do use the community maps like they are supposedly planning to do with that TL map making contest.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
mark05
Profile Joined March 2009
Canada807 Posts
October 20 2011 01:32 GMT
#4
thats some depressing news
yes, I'm MarkOhFive
SourceOdin
Profile Joined January 2011
United States126 Posts
October 20 2011 01:34 GMT
#5
If there's no changes in the map pool, what's the point of having shorter seasons? *sigh*
MarineKingPrime | ManZenith | Naniwa | IMFirst | TSLHyun
KDot2
Profile Blog Joined March 2011
United States1213 Posts
Last Edited: 2011-10-20 01:45:05
October 20 2011 01:35 GMT
#6
seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread

edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder

Draconicfire
Profile Joined May 2010
Canada2562 Posts
October 20 2011 01:35 GMT
#7
Well at least they got rid of those two craptastic 2v2 maps. Anyone got any pics of the new ones?

Really dissapointed that the 1vs1 maps are staying though.
@Drayxs | Drayxs.221 | Drayxs#1802
Gfire
Profile Joined March 2011
United States1699 Posts
October 20 2011 01:36 GMT
#8
I'd imagine it hasn't been long enough and the stats for the existing maps must be fairly unsettled, so they need more time before changing them. Of course, we have no problem telling that these maps are terrible but Blizzard has to use their special tools.
all's fair in love and melodies
ROOTIllusion
Profile Blog Joined August 2010
United States1060 Posts
October 20 2011 01:36 GMT
#9
xel naga, abyssal and typhon out sometime plzzzzz. I've also played on nerazim crypt and searing crater once each lmao
www.twitter.com/rootillusion & www.facebook.com/illusionsc2
TanKLoveR
Profile Joined August 2008
Venezuela838 Posts
October 20 2011 01:36 GMT
#10
We're going to end up making our own ladders like back in BW, cuz blizz will eventually stop paying attention or caring about it. The fact that they still have bad maps on the ladder, they dont make new GOOD maps to replace them its a huge sign of that, they dont even replace them for blizzcon .
Moroshima Haruka, forever best girl. My dream is to die thinking "Wow, that was fun. I'm tired."
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
October 20 2011 01:36 GMT
#11
.... so... what's the point? I thought the whole point to having these "new/updated" seasons was so they could make changes like map pool more frequently...
drop271
Profile Blog Joined May 2011
New Zealand286 Posts
October 20 2011 01:37 GMT
#12
Any links to the new 2v2 maps?
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
October 20 2011 01:37 GMT
#13
i swear blizz has like no staff working on SC2...

sadddddd
shadymmj
Profile Joined June 2010
1906 Posts
October 20 2011 01:38 GMT
#14
Khaydarin depths was a joke of a map. Whoever made that map must have been very drunk and confused. Not only is expanding to the natural near impossible (unless you break the gold to take it), your logical third is like half a screen away from their logical third.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
Last Edited: 2011-10-20 01:39:36
October 20 2011 01:39 GMT
#15
glad to see blizzard understood the current map pool was perfect and didn't need any change, a real model of balance

...

sigh
MMello
Profile Joined October 2010
279 Posts
October 20 2011 01:39 GMT
#16
Yeah this is retarded... There must be a way for the community to be heard by blizzard.. they need to make some changes!
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__ <- FXO Gaming house
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
October 20 2011 01:39 GMT
#17
Good thing blizzard is on top of things...
"A bullet to the head will solve your problems."
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
October 20 2011 01:40 GMT
#18
WHAT!!! Blizzard is making a huge mistake here, I think the 1v1 maps are pretty boring that we have right now. I want something fresh!
I am Godzilla You are Japan
Nortac
Profile Joined April 2011
United States375 Posts
October 20 2011 01:41 GMT
#19
If they're to lazy to make their own maps, why dont they just take some of the great community maps out there...I dont understand whats so hard about that.
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
October 20 2011 01:41 GMT
#20
goddammit all the blizz 1v1 maps suck. we need a change
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
October 20 2011 01:42 GMT
#21
Very sadface about this. I understand that this season was shorter and that they don't have a full grasp on how the maps have affected the play (they haven't decided what they wanna keep and what they want to trash), but I don't understand the rationale behind reducing the seasons to 2 months without keeping the same routine along with it. Even it if meant adding 1 map and removing another that's much better than allowing the ladder to grow stale.

Chameleons Cast No Shadows
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
October 20 2011 01:42 GMT
#22
This is retarded indeed yet not so surprising. As far as I know, Blizzard did bad job with BW maps as well.
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
Last Edited: 2011-10-20 01:42:32
October 20 2011 01:42 GMT
#23
You're kidding right?

I was hoping to see Backwater Gulch and Xel'Naga gone, and secretly hoped they'd remove Shattered and Searing Crater...but nothing?

Thanks Blizzard!
NekoFlandre
Profile Joined March 2011
United States497 Posts
October 20 2011 01:42 GMT
#24
Because they dont want to give credit to people lolol
Kitty Flandre....even more scary..
Cosmology
Profile Joined September 2011
Canada360 Posts
October 20 2011 01:43 GMT
#25
This is such a shit map pool LOL, where is Terminus? Crevasse?
Somewhere, something amazing is waiting to be known.
cristo1122
Profile Blog Joined November 2010
Australia505 Posts
October 20 2011 01:43 GMT
#26
suprsing no annoying yes
ZvP imbalanced blizzards solution nerf terran
SoBeDragon
Profile Joined October 2010
United States192 Posts
October 20 2011 01:44 GMT
#27
Searing Crater remains on the veto list =/
If at first you don't succeed, redefine the parameters for success.
KimJongChill
Profile Joined January 2011
United States6429 Posts
October 20 2011 01:44 GMT
#28
Looks like the reactions on bnet forums are equally as disappointed. Will they ever remove close spawn?
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
GxZ
Profile Joined April 2010
United States375 Posts
October 20 2011 01:45 GMT
#29
I see backwater and Searing going next season, maybe Xel in a few too.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 20 2011 01:45 GMT
#30
I mean, the fact is they're NOT replacing ladder maps when SO MANY wonderful maps are being made by the community. I realize that the mapmaking competition is currently going on, which is a step in the right direction, but still... they should start replacing things NOW with some of the already accepted tournament maps.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
pksens
Profile Joined July 2010
United Kingdom156 Posts
October 20 2011 01:45 GMT
#31
Looks like I'm not playing Season 4 either, great...
Tictock
Profile Blog Joined September 2010
United States6052 Posts
October 20 2011 01:45 GMT
#32
I thought half the reason for shorter seasons was to have more map turnover. Between this and the BLizzcon map pool we can now be sure that Blizz doesn't listen to the communities opinions (not that we didn't already know this).

Really hope they decide to change the 1v1 pool some, variety is good especially when we have questionable maps in the pool already.
I can take that responsibility.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 20 2011 01:46 GMT
#33
On October 20 2011 10:41 Nortac wrote:
If they're to lazy to make their own maps, why dont they just take some of the great community maps out there...I dont understand whats so hard about that.


Couldn't agree more. Some of the amateur mapmakers have more talent than Blizzard employees.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
IPA
Profile Joined August 2010
United States3206 Posts
October 20 2011 01:46 GMT
#34
I am so angry and so sad. Just horrible news. In my opinion, it's inexcusable to not add the PLETHORA of much better maps out there. Leaving travesties like Searing Crater? It's simply a joke.

Horrendous.
Time held me green and dying though I sang in my chains like the sea.
Secret05
Profile Joined August 2010
United States342 Posts
October 20 2011 01:46 GMT
#35
i dont understand why they cant just like throw in daybreak or something like that.......................... seriously this makes me so angry that they're not changing the map pool
Michigan Zerg Player
EricCartman
Profile Joined May 2011
Canada306 Posts
October 20 2011 01:46 GMT
#36
The new maps for season 3 were absolutely horrible. Nerazim and abyssal were just retarded.. and i still have no answer to why backwater is still in the mappool. Get some of the gsl maps in there?
stormchaser
Profile Joined January 2011
Canada1009 Posts
October 20 2011 01:47 GMT
#37
Haha and people actually supported blizzard for shortening seasons, yay now we have less motivation to ladder and are stuck with bad maps for even longer
Holcan
Profile Joined April 2010
Canada2593 Posts
October 20 2011 01:48 GMT
#38
As long as the maps with statistical imbalance are still up voted, and maps that are of higher quality but the player may not like are down voted, blizzard will never think the maps suck just because the competitive market complains.

There are plenty of noobs out there who don't down vote these maps -> thats the source of the problem, don't blame blizzard, blame the ignorance of the common sc2 player.
Reference The Inadvertant Joey, Strong talented orchastrasted intelligent character.
Soluhwin
Profile Joined October 2010
United States1287 Posts
October 20 2011 01:49 GMT
#39
It's like they want to make us angry with the season pools...
GSL map the community likes? Go ahead and block the third.
Community demands larger maps? Nope.
Close positions causing problems? Remove maps with close positions rather than changing them.
Promise to constantly keep map pool fresh... then this.

If I'm going to be playing ladder on sub-optimal maps, I'd at least like them to be interesting and ever-changing.
I put the sexy in dyslexia.
hipsterHobbit
Profile Joined September 2011
United States218 Posts
October 20 2011 01:50 GMT
#40
hell yes, khaydarin and tempest are so hard to do anything but rush on
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
October 20 2011 01:51 GMT
#41
Clearly the new maps haven't been around for long enough to both weed out bad ones and come up with completely new ones. The 2v2 change is good even though that format will forever be a joke.
Creator of sc2unmasked.com
Spray
Profile Blog Joined July 2011
United States402 Posts
October 20 2011 01:52 GMT
#42
1v1 maps are boring as shiiit
HuK Fighting~~!
FinestHour
Profile Joined August 2010
United States18466 Posts
October 20 2011 01:54 GMT
#43
LOL only changing the 2v2 maps, sup
thug life.                                                       MVP/ex-
Engore
Profile Blog Joined February 2011
United States1916 Posts
October 20 2011 01:55 GMT
#44
Always look forward to new maps in the pool when a new season is announced. Sucks there aren't any. Even if it would have only been blizz maps thats better than nothing
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
Nyctophobia
Profile Blog Joined July 2011
Canada99 Posts
October 20 2011 01:55 GMT
#45
...I have to keep playing fucking Abyssal Caverns still?!
If you can chill, chill.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
October 20 2011 01:55 GMT
#46
On October 20 2011 10:51 oOOoOphidian wrote:
Clearly the new maps haven't been around for long enough to both weed out bad ones and come up with completely new ones. The 2v2 change is good even though that format will forever be a joke.


Yeah, but they should have removed The Ruins of Tarsonis. It's a joke map. However, 1vs1 has much higher priority.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
October 20 2011 01:55 GMT
#47
Saw this coming. I expect epic maps after season 4..
Atreides
Profile Joined October 2010
United States2393 Posts
October 20 2011 01:55 GMT
#48
I wish they would add more maps and get rid of some of the old ones too, but I think I am in the minority in that I do not think good tourney maps=good ladder maps. Definitely don't think they should just take the gsl mappool wholesale or anything like that. Some of those maps are really not that good.... (Dual Site, Bel'Shir, Crevasse would be awful on ladder. Well, they are just kind of bad in general)

I'd love to see some of the tourney ones though, like how they put in TalDarim. But seriously, they should add SOMETHING to the 1v1 map pool every season. Regardless.... not doing so is just sort of lazy.
ahronee
Profile Joined October 2010
38 Posts
October 20 2011 01:57 GMT
#49
we should all just switch to Terran..
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 01:59:40
October 20 2011 01:58 GMT
#50
Well this is shit. Good thing they announced it so close to the panel so we can shit on them for it.

We need hero's at the panel brining up all the stupid stuff they are doing and make them aware that we care even if they don't ;( Maybe we should start a list somewhere... yes..
A list of stuff to print out on overly large papers and give to blizzard..
+ Show Spoiler [ Excellent] +
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
October 20 2011 01:59 GMT
#51
I was expecting them to take out those terrible maps - Looks like i'll have to keep them voided for now...
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
shtdisturbance
Profile Joined February 2010
Canada613 Posts
October 20 2011 01:59 GMT
#52
No new ones... wow.
yotis
Profile Joined September 2011
Czech Republic652 Posts
October 20 2011 02:00 GMT
#53
I have nothing against keeping old maps even though I hate them, as long as we don't have 50% of map pool consisting of stupid maps. I feel like I need 5 votes instead of 3 just to vote idiotic maps and have no choice when it comes to strategy/race advantage. I wish, I could understand their thought process behind this ...
are they lost forever?
oDieN[Siege]
Profile Joined November 2009
United States2904 Posts
October 20 2011 02:00 GMT
#54
Aw, I really liked (4)Khaydarin Depths. T_T
They should take out Discord, High Orbit and Tyrador Keep imo.
말크 : ^_^~ NeO)GabuAt, vGODieN
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 20 2011 02:01 GMT
#55
Wow, no map change?

That sucks :/ So when will be changed? every 2 seasons?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 20 2011 02:01 GMT
#56
lol that so stupid thanks blizzard now starts the time where we don't' get new maps anymore :/.
When I think of something else, something will go here
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
Last Edited: 2011-10-20 02:02:29
October 20 2011 02:01 GMT
#57
We also wanted to focus on maps that start 2v2 teammates closer together at the beginning of a match.

Two bad news in one. No new 1:1 maps and then two possible shared base maps in the 2:2 pool. Not that the removed maps were any good and they should be removed but this shared base shit is going too far. They should add some of the 1:1 maps instead or well any map to make 2:2 like it was in BW. Every single 2:2 map is pretty much shared bases anyway.

And blizz should logically be sitting on stats for all maps and could just remove the one that seems to have the most blance issues or the least popular map and replace that with some good map from GSL or whatnot. Then every season replace the worst map again and again and before we know it we'll have a really good mappool.
I have the best fucking lawyers in the country including the man they call the Malmis.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
October 20 2011 02:02 GMT
#58
overall the 1v1 ladder maps suck
Blizzard must know this, so therefore they are just being lazy
How hard is it to make maps? =(
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 20 2011 02:02 GMT
#59
Why didn't these jerks release images of the maps as well?
TheSwamp
Profile Joined November 2010
United States1497 Posts
October 20 2011 02:03 GMT
#60
Is anyone really surprised? How long before someone makes a new ladder that takes off and we don't even have to deal with blizzard's bs anymore?
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
The Final Boss
Profile Joined February 2011
United States1839 Posts
Last Edited: 2011-10-20 02:06:11
October 20 2011 02:03 GMT
#61
I'm still waiting to read a TL post about how they replaced Backwater Gulch, Typhon Peaks, Searing Crater, Nerazim Crypt, and Abyssal Caverns as well as removing close spawns. That will be the day.

Also, why did they remove Tempest? Personally that was always one of my favorite 2v2 maps, and if the problem is expanding, then why on earth is High Orbit still in the pool? Is it even possible to expand on that map?

I really don't understand Blizzard; all their balance changes are clearly directed at the very highest level of play--nerfing Terran because Korean Terrans do the best, and consequently outside of GSL level play (including the rest of the world), Terrans do not do as well as Protoss or Zerg. But then, their map pool is all about gearing it more towards the lower level players, having "rush" maps and refusing to include tournament maps. Blizzard really needs to get their act together, as their changes to the game seem really inconsistent and everything they do to the game bothers me. The map pool started off terrible, got better, and has since done nothing but become worse and worse. Please, Blizzard, please do something right.
Ksquared
Profile Joined July 2011
United States1748 Posts
October 20 2011 02:04 GMT
#62
That makes me a sad panda
eSports for life.
warcralft
Profile Joined October 2010
Singapore609 Posts
October 20 2011 02:04 GMT
#63
i dont mind them replacing the lousy maps with lousier ones. At least we get to play on some new maps. What's the point of having a new season without new maps.
vol_
Profile Joined May 2010
Australia1608 Posts
Last Edited: 2011-10-20 02:05:44
October 20 2011 02:05 GMT
#64
If Blizzard can't keep up with new maps each season they should look to community made maps.
Jaedong gives me a deep resonance.
The Final Boss
Profile Joined February 2011
United States1839 Posts
October 20 2011 02:05 GMT
#65
On October 20 2011 10:51 oOOoOphidian wrote:
Clearly the new maps haven't been around for long enough to both weed out bad ones and come up with completely new ones. The 2v2 change is good even though that format will forever be a joke.

Searing Crater, Backwater Gulch, and Abyssal Caverns are all BAD maps. That is not even a question. Plus, the fact that close spawns still exists is an atrocity. Antiga Shipyard on the other hand is a good map, hence why it has been adopted by tournaments. Please Blizzard, just look at the Prime map-makers, they're better at making maps then you are.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
Last Edited: 2011-10-20 02:06:22
October 20 2011 02:06 GMT
#66
On October 20 2011 11:05 vol_ wrote:
If Blizzard can't keep up with new maps each season they should look to community made maps.


but that would be admitting their maps are garbagio!
Tulkas25
Profile Joined August 2011
Greece292 Posts
October 20 2011 02:08 GMT
#67
u are failing blizzard...failing when it comes to maps...some hours ago it was the maps for the blizzcon tournaments now this....wtf is wrong with u ppl there...?!!! just here the community and take their word for their map pool..or just take the gsl maps and be done with it....why couldnt daybreak replace xel naga..?2 player maps both of them and baybreak much more macro oriented and considerably more balanced...just reseting points doesnt really help ur point to make things fresher...!
What happens when an unstoppable force meets an immovable object?
Spacekyod
Profile Joined December 2010
United States818 Posts
October 20 2011 02:08 GMT
#68
Whats the point of a new season if we don't get new maps? I'm thinking they completely missed the correlation between how active everyone is in conjunction with new seasons. Rather than starting dead even with everyone what excited me was being able to play on new maps.

New maps please Blizzard!!!
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
Fishriot
Profile Joined May 2010
United States621 Posts
October 20 2011 02:09 GMT
#69
It's shit like this that makes me wish that Blizzard didn't crack down so hard on external ladders like ICCUp. Being out of touch with their most dedicated fans for the loss
MilesTeg
Profile Joined September 2010
France1271 Posts
October 20 2011 02:10 GMT
#70
Maps remain the biggest fiasco of Starcraft 2. Really love the game, but that's an aspect they have continually messed up so far.
Mortal
Profile Blog Joined November 2010
2943 Posts
October 20 2011 02:13 GMT
#71
Exciting news... Not exactly surprising, we should've come to expect shit like this from Blizzard.
The universe created an audience for itself.
Zeroxk
Profile Joined October 2010
Norway1244 Posts
October 20 2011 02:13 GMT
#72
Well consider that with new Blizz maps there's always the chance that they too will suck.
The TL map-making contest ends next week, hopefully Blizzard incorporate a few of the maps from there in S5, we can tolerate 2 more months right?
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
October 20 2011 02:14 GMT
#73
Maybe Slasher can make a bet that Blizz will fix close positions before HotS...
Supreme Intergalactic Commander
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
October 20 2011 02:14 GMT
#74
I don't know how it is possible for Blizzrd to be bungling such a huge e-sport like SC2 like this. It genuinely doesn't make sense...
skatbone
Profile Joined August 2010
United States1005 Posts
October 20 2011 02:15 GMT
#75
Damn...Tempest is one of my all-time favorite 2v2 maps.
Mercurial#1193
SecondSandwich
Profile Joined July 2008
United States319 Posts
October 20 2011 02:16 GMT
#76
Why are they getting rid of tempest!? I think it produces some of the best 2v2 matches. As for the reason, I don't see why teammates need to spawn in the same base for 2v2... :-\
"Whatever [flash] says is the best, is the best" -Artosis i!i!i!i!i!Find Match!i!i!i!i!!i
Enki
Profile Blog Joined January 2007
United States2548 Posts
October 20 2011 02:16 GMT
#77
Pathetic.....at the very least they could have taken out the pieces of shit like Searing Crater and Backwater out. Then added some GSL/MLG maps like Testbug, Crevasse, Dual Sight, Daybreak, Belshir Beach, Terminus etc.

There are so many good maps out there being made by mapmakers and blizzard wants nothing to do with them, really fucking sad. Another season where I am not looking forward to playing ladder.
"Practice, practice, practice. And when you're not practicing you should be practicing. It's the only way to get better. The only way." I run the Smix Fanclub!
skatbone
Profile Joined August 2010
United States1005 Posts
October 20 2011 02:16 GMT
#78
On October 20 2011 11:03 The Final Boss wrote:
I'm still waiting to read a TL post about how they replaced Backwater Gulch, Typhon Peaks, Searing Crater, Nerazim Crypt, and Abyssal Caverns as well as removing close spawns. That will be the day.

Also, why did they remove Tempest? Personally that was always one of my favorite 2v2 maps, and if the problem is expanding, then why on earth is High Orbit still in the pool? Is it even possible to expand on that map?


I'm with you on Tempest...but High Orbit is great too. I always have macro games on that map. Sure the expos are wonky, but the gold is relatively easy to take.
Mercurial#1193
envisioN .
Profile Joined February 2011
United States552 Posts
October 20 2011 02:16 GMT
#79
This just goes to show that whatever the community wants, Blizzard will do the opposite.

I would have thought they would at least remove Searing Crater, which HAS to be the most downvoted map.
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
October 20 2011 02:17 GMT
#80
XNC needs to go, I'm sick of it at this point. Map pool isn't awful with vetoes, but new maps would be good.
Stork HerO and Protoss everywhere - redfive on bnet
Thugtronik
Profile Joined October 2010
New Zealand452 Posts
October 20 2011 02:18 GMT
#81
goddam you're annoying blizz. at least when you make an announcement like this can you show me what the new 2v2 maps look like?
DIG DIG COME ON LET ME DIG I CAN DETECT
lizzuma
Profile Blog Joined August 2010
United States301 Posts
October 20 2011 02:19 GMT
#82
These retards at blizzard are actually mentally incompetent. there are so many easy changes they can make to battle.net, ladder, map pool but they simply refuse or are unable. It's a bit harsh but i don't think there is any other logical explanation at the moment for how terrible their decision making regarding multiplayer is. Anyone with a contrary opinion, please try and fill me in on why you think blizzard is succeeding in this regard.
Icetoad
Profile Joined May 2010
Canada262 Posts
October 20 2011 02:20 GMT
#83
Yay for the good old bad maps of season 3!!! Blizz are completly out of their mind right now...
As a map maker and leader of the map making team LoS, I really don't understand why no change, maps from the community are way better than Blizz maps.

Oh well seems I will skip yet again a season cause of horrible map pool.
Map Maker of Nimbus
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
October 20 2011 02:22 GMT
#84
why blizzard.

we aren't asking for much.

close position shattered temple still makes me weep =[
savior & jaedong
Noktix
Profile Joined May 2011
United States492 Posts
October 20 2011 02:25 GMT
#85
On October 20 2011 11:22 Arterial wrote:
why blizzard.

we aren't asking for much.

close position shattered temple still makes me weep =[


Seriously. It is so awful......so....so awful.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
Last Edited: 2011-10-20 02:26:54
October 20 2011 02:25 GMT
#86
On October 20 2011 11:05 The Final Boss wrote:
Show nested quote +
On October 20 2011 10:51 oOOoOphidian wrote:
Clearly the new maps haven't been around for long enough to both weed out bad ones and come up with completely new ones. The 2v2 change is good even though that format will forever be a joke.

Searing Crater, Backwater Gulch, and Abyssal Caverns are all BAD maps. That is not even a question. Plus, the fact that close spawns still exists is an atrocity. Antiga Shipyard on the other hand is a good map, hence why it has been adopted by tournaments. Please Blizzard, just look at the Prime map-makers, they're better at making maps then you are.


Yes, Searing Crater and Backwater Gulch have clear problems that make it very hard to ever play a macro game on them. Abyssal Caverns has an awkwardly placed 3rd base and close positions, as well as quite bad close air positions and base to ramp distance - but then it's not much different from Metalopolis either. Antiga Shipyard has forced cross spawns for good reason in GSL and is by no means a balanced map - it's very hard to take a 4th base for any race except Terran who can easily take the gold with a PF in many cases. The close air/rotational imbalance causes many problems in the ladder version.

Other maps people complain about are actually quite good compared to older maps, for example Nerazim Crypt. That map has an obnoxious base to ramp distance and is by no means perfect, but it has sensible 3rd base locations even for close positions, which promotes macro quite a bit more than Shattered Temple.

Some maps only require modifications (or are old enough that they could be removed entirely), but some maps simply are not figured out yet and there are many uninformed opinions still due to the short time of play with them.

As people have said many times, the GSL maps are not all balanced or good. Daybreak is definitely one map that has potential and has less glaring problems than many ladder maps, but maps like Xel'Naga Fortress and Crevasse have many problems and players are not happy with those.

Also, it's worth noting that blizzard may have held off on creating new maps because they are holding a map making contest that will potentially decide part of a new map pool.
Creator of sc2unmasked.com
jazzyjazz
Profile Joined October 2010
941 Posts
October 20 2011 02:26 GMT
#87
On October 20 2011 11:22 Arterial wrote:
why blizzard.

we aren't asking for much.

close position shattered temple still makes me weep =[


Do they still have close positions for metapolis? Didn't ladder in so long.
Eat emmmmmmmmmm
theqat
Profile Blog Joined March 2008
United States2856 Posts
October 20 2011 02:28 GMT
#88
It should be just like Proleague/Starleagues where maps get rotated out as frequently as is reasonable. Doubt Blizzard will pick up on that fact, but it would make the ladder so much more exciting!
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
October 20 2011 02:28 GMT
#89
On October 20 2011 11:26 jazzyjazz wrote:
Show nested quote +
On October 20 2011 11:22 Arterial wrote:
why blizzard.

we aren't asking for much.

close position shattered temple still makes me weep =[


Do they still have close positions for metapolis? Didn't ladder in so long.


No they removed Metal. XD
Rasun
Profile Blog Joined October 2010
United States787 Posts
October 20 2011 02:30 GMT
#90
Why? just, why? Sometimes it seems like a few of their decisions were made by blindfolding them selves and shooting darts at a board labeled with several possible choices. When the shorter seasons were introduced, we were all excited because it meant a regularly changing map pool. New season comes around, no new maps. Why? Just why?
"People need to just settle the fuck down!"- Djwheat <3
yotis
Profile Joined September 2011
Czech Republic652 Posts
October 20 2011 02:30 GMT
#91
On October 20 2011 11:26 jazzyjazz wrote:
Show nested quote +
On October 20 2011 11:22 Arterial wrote:
why blizzard.

we aren't asking for much.

close position shattered temple still makes me weep =[


Do they still have close positions for metapolis? Didn't ladder in so long.


Well its not in map pool ...
are they lost forever?
Ruscour
Profile Blog Joined April 2011
5233 Posts
October 20 2011 02:30 GMT
#92
It'll take you an hour max, Blizzard, to argue with LSPrime/JackyPrime or whoever made Daybreak about where to put rocks on it. And, boom, we'll be able to take a veto off Searing Crater and put it on Xel'naga!
Synwave
Profile Joined July 2009
United States2803 Posts
October 20 2011 02:32 GMT
#93
The poll is really badly worded and limited in scope. I could agree with the OP either way and vote either way.
♞Nerdrage is the cause of global warming♞
Noro
Profile Joined March 2011
Canada991 Posts
October 20 2011 02:36 GMT
#94
It's only a couple months guys. They will for sure update it by next season.
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
ManicMarine
Profile Joined April 2011
Australia409 Posts
October 20 2011 02:36 GMT
#95
You can't change the maps too often, because it disguises imbalance. Even if the maps are of questionable quality, it's important to keep them for a while unless theyre downright broken. That way we can see new map specific strategies pop up, and better understand balance.
Manic by name, Manic by nature.
shadymmj
Profile Joined June 2010
1906 Posts
October 20 2011 02:37 GMT
#96
I've had macro TvZ games on searing crater (with me being the terran) without any problem - I think it's a good map in the sense that I can play an aggressive style if I want to, but I can also take bases with a slow push without the zerg flooding the entire map.

The third is moderately safe. The nat is siegeable, but you should take out the push before it gets to that point.

Not every map that requires you to make an army before you expand is bad. It is in fact the logical thing to do - the other races do it all the time.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
dartoo
Profile Joined May 2010
India2889 Posts
October 20 2011 02:39 GMT
#97
Awww.....I got really excited when wolf posted that terminus was being preped up..but I guess we wont see it for another two months, atleast I dont know if blizz wants to make mid season ladder changes. Oh wait..wasnt tal darim added mid season?
E.H Eager
Profile Joined August 2011
United States227 Posts
October 20 2011 02:39 GMT
#98
I think with the shorter seasons it's going to be a lot harder to update the maps every season. Making new maps every time would most likely result in more imbalanced/unpopular maps than we have currently.

Although I wouldn't mind some new maps. Some of the ones this season kinda suck, but hey, map preferences.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44318 Posts
October 20 2011 02:40 GMT
#99
Cue the Darth Vader "noooo" link x.x

This blows
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Kaxon
Profile Joined June 2011
United States117 Posts
October 20 2011 02:40 GMT
#100
Ugh, I thought the main reason for shorter seasons was to change the maps more often. At least get rid of Searing Crater.
For the swarm!
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
October 20 2011 02:41 GMT
#101
antiga isgood but everything else (new) is meh
ponyo.848
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
October 20 2011 02:42 GMT
#102
Another season of BWG/SC veto'd then. How exciting.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 20 2011 02:42 GMT
#103
Thats... pretty disappointing.
"Its easy, just trust your CPU".-Boxer on being good at games
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 20 2011 02:43 GMT
#104
I agree with every one but maybe they are all busy with Hots and making map for the beta ( I hope it will be release during the blizzcon) so they just don't do any 1v1 WoL map
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
aksfjh
Profile Joined November 2010
United States4853 Posts
October 20 2011 02:44 GMT
#105
I would at least like 1 new map every season. Just to keep things fresh.
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 20 2011 02:45 GMT
#106
I'm pretty against it as well, you my homie bro.
FOOTBALL
Remb
Profile Joined August 2011
United States190 Posts
October 20 2011 02:46 GMT
#107
Please please please, remove close positions. New maps would be nice, but close positions provide such meaningless games.
A virtuous act is performed habitually, and not once from incentive alone.
Synwave
Profile Joined July 2009
United States2803 Posts
October 20 2011 02:46 GMT
#108
I really love blizzard but am I the only one sort of hoping for an ICCUP so we can have reasonable season maps that don't only include their shit pool?
♞Nerdrage is the cause of global warming♞
Pwere
Profile Joined April 2010
Canada1556 Posts
October 20 2011 02:47 GMT
#109
At least remove Searing Craters. That map has to be the most vetoed in the entire history of map vetoes.
Wafflelisk
Profile Joined October 2011
Canada1061 Posts
October 20 2011 02:47 GMT
#110
As a Zerg player, I love this news. Actually, I didn't use a single veto all season!

jk, kill Searing Creater and Backwater Gulch naow.
Waffles > Pancakes
Atreides
Profile Joined October 2010
United States2393 Posts
October 20 2011 02:48 GMT
#111
On October 20 2011 11:37 shadymmj wrote:
I've had macro TvZ games on searing crater (with me being the terran) without any problem - I think it's a good map in the sense that I can play an aggressive style if I want to, but I can also take bases with a slow push without the zerg flooding the entire map.

The third is moderately safe. The nat is siegeable, but you should take out the push before it gets to that point.

Not every map that requires you to make an army before you expand is bad. It is in fact the logical thing to do - the other races do it all the time.


I play Terran, and the only maps worse than searing crater for imbalance were old Lost Temple with natural cliffs and Kulas Ravine. (Yes its as bad as slag pits). The little cliff structure in the natural is RETARDEDLY good for tank pushes against every race. and the third.... lol. That big cliff on which you can tank the third is so stupid in TvZ. In the spawn position where your third is close to their third they can't ever take it or you can just kill it for free. And in the other spot, if you ever clear up the muta count, you just do a huge drop on the cliff and can kill off their 3rd and 4th.... Add to the fact that it is a great map for Terran expanding and defending. Basically this map is free win TvZ AND TvP against someone who has not voted it down. In fact, it is so so blatantly bad that at any decent level if you get it, you know for almost 100% certain that they have some sort of cheese lined up for it.
ElemUnit
Profile Joined May 2011
United States38 Posts
October 20 2011 02:48 GMT
#112
I can understand not adding new maps, I mean just look at the quality of the "new" season 3 maps, 1 was decent whilst the rest were terrible.

Please blizzard, all i want is some map circulation every season, that'd do all of us some good(and can have us switching around vetos every now and then)
NATO
Profile Joined April 2010
United States459 Posts
October 20 2011 02:49 GMT
#113
More like abysmal caverns. Am I right? ;P
PDizzle
Profile Joined May 2011
Denmark1754 Posts
October 20 2011 02:50 GMT
#114
god dammit blizzard T.T
HeyImFinn
Profile Joined September 2011
United States250 Posts
October 20 2011 02:52 GMT
#115
WTB Terminus?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Denis Lachance
Profile Joined June 2010
Canada162 Posts
October 20 2011 02:53 GMT
#116
I was afraid this would happen!

This really sucks. They are saying that they are making 2 month seasons because people are more active in the first weeks of a season, but they are neglecting the fact that much of this activity is fueled by the arrival of fresh new maps.
Eppur si muove
err
Profile Joined July 2010
54 Posts
October 20 2011 02:54 GMT
#117
Lol@ people who actually think Blizzard cares about the tiny SC2 user base.
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 20 2011 02:55 GMT
#118
On October 20 2011 11:54 err wrote:
Lol@ people who actually think Blizzard cares about the tiny SC2 user base.

I want to dream my friend, I want to dream.
So stop yo laughing.
FOOTBALL
Stress
Profile Joined February 2011
United States980 Posts
October 20 2011 02:56 GMT
#119
At least rotate some of the old ones back in just to change things around a bit....
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
October 20 2011 02:58 GMT
#120
Well.......this sucks..... lol, might as well go to Protoss for real this time.
AKA: TelecoM[WHITE] Protoss fighting
Masada714
Profile Joined March 2011
United States89 Posts
October 20 2011 02:58 GMT
#121
I could be wrong on this but wasn't Xel'naga and Shakuras added in the middle of S1. So maybe after the map making contest is over or enough people bring this up at Blizzcon they will patch in some new maps!
sjschmidt93
Profile Joined April 2010
United States2518 Posts
October 20 2011 03:00 GMT
#122
Well if they did change it they would probably remove good maps that peopl like and replace them with shitty maps no one likes.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Synwave
Profile Joined July 2009
United States2803 Posts
October 20 2011 03:00 GMT
#123
On October 20 2011 11:54 err wrote:
Lol@ people who actually think Blizzard cares about the tiny SC2 user base.


Just curious what your numbers are for "tiny" user base that still sees adverts after a year.
Compared to WoW? Your absolutely right!
Do WoW players make other people watch them at massive events online or offline? No!

Not ripping on wow because it will always have a spot in my cockles but I just want to know where sc2 is tiny in relation to blizzards other user-bases.
♞Nerdrage is the cause of global warming♞
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
October 20 2011 03:01 GMT
#124
Well to be fair, with their shorter seasons we could see the map pool change only every other season and we'd still be getting updates to the map pool more frequently than we got in the past.

I'm not too concerned about this. The only maps that really suck in the current map pool imo are Backwater Gulch and Searing Crater and I have both of those vetoed already.

I'd love to see Xel'Naga Caverns and Typhon Peaks replaced with something more fresh, but that isn't something I'm going to be outraged about having to wait for.
aka: KTVindicare the Geeky Bartender
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 03:02:29
October 20 2011 03:02 GMT
#125
On October 20 2011 12:00 Synwave wrote:
Show nested quote +
On October 20 2011 11:54 err wrote:
Lol@ people who actually think Blizzard cares about the tiny SC2 user base.


Just curious what your numbers are for "tiny" user base that still sees adverts after a year.
Compared to WoW? Your absolutely right!
Do WoW players make other people watch them at massive events online or offline? No!

Not ripping on wow because it will always have a spot in my cockles but I just want to know where sc2 is tiny in relation to blizzards other user-bases.

The tiny user base is also making blizzard money from all the tournaments that top 5k in prices
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
HenryGale
Profile Joined January 2011
United States23 Posts
October 20 2011 03:03 GMT
#126
I'm not really surprised, if they were changing the map pool it seems like a PTR or something would have showed up by now. But hearing it still sucks, haha. Shorter seasons doesn't even matter now unless you were near a promotion when the ladder locked or if you're dumb to think that division rank matters at all.
Shorty90
Profile Joined July 2011
Germany154 Posts
October 20 2011 03:05 GMT
#127
Seriously, who thought that anything else would happen?
Okay, I expected one or two new shitty maps from Blizzard but that's about it. Since release Blizzard has shown time and time again that they are so incompetent at making or implementing good maps that this should be no surprise to anyone.
If you expected anything different it's your own fault.

Sometimes I wonder how the game would look like if the community had a hand in balancing and designing the races...
I can't believe I ate the whole thing.
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 03:11:34
October 20 2011 03:07 GMT
#128
On October 20 2011 12:05 Shorty90 wrote:
Seriously, who thought that anything else would happen?
Okay, I expected one or two new shitty maps from Blizzard but that's about it. Since release Blizzard has shown time and time again that they are so incompetent at making or implementing good maps that this should be no surprise to anyone.
If you expected anything different it's your own fault.

Sometimes I wonder how the game would look like if the community had a hand in balancing and designing the races...

Total shit, you need a selected few who actually knows what they are doing. Imagine for once that all the changes that the bnet forums want went through. Yea. All we can do is to make suggestions on what is imbalanced and then hope they find a good solution imho, which is kinda what is happening now. Except they are only listening once in a while, they also seem to care about silly things like casual players :/

EDIT: Lol'd at the poster below
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
theBOOCH
Profile Joined November 2010
United States832 Posts
October 20 2011 03:10 GMT
#129
More importantly, remove the shitty ones. Adding good ones would be nice, but right now there are so many bad ones that I can't downvote them all.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 20 2011 03:11 GMT
#130
that is ridiculous. the only balanced maps are antiga, shattered (only with non-close positions, so i guess it doesn't count) and shakuras.

does blizzard even play this game? like seriously what the fuck?
"God fights on the side with the best artillery." - Napoleon Bonaparte
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 20 2011 03:11 GMT
#131
I wanna see stats on searing crater.
FOOTBALL
pezit
Profile Joined October 2010
Sweden302 Posts
Last Edited: 2011-10-20 03:14:01
October 20 2011 03:12 GMT
#132
Blizzard should just swallow their pride and copy the GSL map pool for every season. Newbies won't mind because they'll play whatever map that shows up, and everyone that are competitive or enjoy watching competitive games will be much happier.

Then GSL can cooperate with map makers to make good maps that will be used globally and everyone can practice on ladder, and everyone lives happily ever after.
hooktits
Profile Blog Joined February 2008
United States972 Posts
October 20 2011 03:16 GMT
#133
im so disappointed and frustrated with blizzard and there maps sigh.. they are so fuckin stubborn refusing to remove close pos on shattered temp, and the many other bull shit things with the maps i could name more but i think u all know what im talking about, that is just an example, if blizzard would just use the mlg maps and like add a couple original ones of there own i would be very happy with that or like a few mlg maps, a few gsl maps and a couple of there own, and when i say mlg i mean no close positions and supply depots at the bottum of ramp to prevent gayness.
I mean litterally as a zerg player i will lose a game on ladder then get like 2 bunkered walled by a terran, lose that game and then outta no where happen to get shat temp next and spawn close pos and at that point im ready to slam my head into my keyboard repeatedly till i pass out and wake up and the game just be over, while i look down and see blood near my rectum from the close position rape i just received.
Hooktits of Tits gaming @hooktits twit
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 20 2011 03:16 GMT
#134
On October 20 2011 12:00 Synwave wrote:
Show nested quote +
On October 20 2011 11:54 err wrote:
Lol@ people who actually think Blizzard cares about the tiny SC2 user base.


Just curious what your numbers are for "tiny" user base that still sees adverts after a year.
Compared to WoW? Your absolutely right!
Do WoW players make other people watch them at massive events online or offline? No!

Not ripping on wow because it will always have a spot in my cockles but I just want to know where sc2 is tiny in relation to blizzards other user-bases.

out of 750,000 on bnet, there are 13,000 sc2 games WORLD WIDE.

lets say each game has on average 4 people in it (1v1 more popular, team games not as popular)

that means ~52,000 people worldwide playing sc2. (most americans are home from work right now, 8pm on west coast)

~7% of people on bnet are playing sc2

is that tiny to you or do you want it even lower?
"God fights on the side with the best artillery." - Napoleon Bonaparte
CoolSea
Profile Blog Joined April 2011
United States236 Posts
October 20 2011 03:17 GMT
#135
This is dumb, the sole reason they stated for having these shorter seasons was because activity on battle.net was higher towards the beginning of the season, and this was only because there were new maps in the 1v1 pool.
Shorty90
Profile Joined July 2011
Germany154 Posts
October 20 2011 03:18 GMT
#136
On October 20 2011 12:07 tnud wrote:
Show nested quote +
On October 20 2011 12:05 Shorty90 wrote:
Seriously, who thought that anything else would happen?
Okay, I expected one or two new shitty maps from Blizzard but that's about it. Since release Blizzard has shown time and time again that they are so incompetent at making or implementing good maps that this should be no surprise to anyone.
If you expected anything different it's your own fault.

Sometimes I wonder how the game would look like if the community had a hand in balancing and designing the races...

Total shit, you need a selected few who actually knows what they are doing. Imagine for once that all the changes that the bnet forums want went through. Yea. All we can do is to make suggestions on what is imbalanced and then hope they find a good solution imho, which is kinda what is happening now. Except they are only listening once in a while, they also seem to care about silly things like casual players :/

EDIT: Lol'd at the poster below


I explained that not very good sorry. I meant that a select few who actually know the game should work with blizzard on this. Pretty much like the gsl does it at the moment. They have a few hand picked mapmakers from the community and have them make awesome and balanced maps.
I can't believe I ate the whole thing.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
Last Edited: 2011-10-20 03:19:14
October 20 2011 03:19 GMT
#137
I don't want new blizzard maps, so that's fine (almost every single one so far has been utter trash, I don't need more vetoes), I want them to start finally putting community maps in there FFS! Season 2 they added tal'darim, then from there they just decided never to do it again?

Fuck you blizzard/activision, your maps are utter shit and I'm tired of you shitting on our map pool. Put some community maps in there FFS. Your stupid argument of "we want ladder maps to be separate from tournament maps" doesn't work when you use your own dumb, imbalanced, terrible ladder maps in your own blizzcon tournaments.

I'm so god damn sick of them 100% ignoring community concerns and just doing whatever the fuck they feel like doing.

/rant
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Frenzy175
Profile Joined January 2010
Australia42 Posts
October 20 2011 03:20 GMT
#138
We also wanted to focus on maps that start 2v2 teammates closer together at the beginning of a match.


Ohh blizzard why why, you should be going in the opposite direction. I just pray that one day we will get 1 maps with totally separate mains and that even have random spawn positions and then everyone might see the light of a good 2v2 match.
Loki57
Profile Joined February 2011
United States292 Posts
October 20 2011 03:21 GMT
#139
On October 20 2011 12:00 Synwave wrote:
Show nested quote +
On October 20 2011 11:54 err wrote:
Lol@ people who actually think Blizzard cares about the tiny SC2 user base.


Just curious what your numbers are for "tiny" user base that still sees adverts after a year.
Compared to WoW? Your absolutely right!
Do WoW players make other people watch them at massive events online or offline? No!

Not ripping on wow because it will always have a spot in my cockles but I just want to know where sc2 is tiny in relation to blizzards other user-bases.

Probably pretty tiny, considering WoW is probably far-and-away the highest-grossing game of all time.
"Dedication without talent is a daydream. Talent without dedication is a nightmare."
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
October 20 2011 03:22 GMT
#140
On October 20 2011 12:19 -orb- wrote:
I don't want new blizzard maps, so that's fine (almost every single one so far has been utter trash, I don't need more vetoes), I want them to start finally putting community maps in there FFS! Season 2 they added tal'darim, then from there they just decided never to do it again?

Fuck you blizzard/activision, your maps are utter shit and I'm tired of you shitting on our map pool. Put some community maps in there FFS. Your stupid argument of "we want ladder maps to be separate from tournament maps" doesn't work when you use your own dumb, imbalanced, terrible ladder maps in your own blizzcon tournaments.

I'm so god damn sick of them 100% ignoring community concerns and just doing whatever the fuck they feel like doing.

/rant


maybe when they hire more esports management staff they will learn something. Until then I'm a sad sad zealot
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Narw
Profile Joined February 2011
Poland884 Posts
October 20 2011 03:22 GMT
#141
This is at least disapointing. Can't you guys from US just flood their forums with complaining at least (they never gave a shit about what was written on EU forums)?
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-10-20 03:24:17
October 20 2011 03:22 GMT
#142
On October 20 2011 12:16 HatchetWound wrote:
im so disappointed and frustrated with blizzard and there maps sigh.. they are so fuckin stubborn refusing to remove close pos on shattered temp, and the many other bull shit things with the maps i could name more but i think u all know what im talking about, that is just an example, if blizzard would just use the mlg maps and like add a couple original ones of there own i would be very happy with that or like a few mlg maps, a few gsl maps and a couple of there own, and when i say mlg i mean no close positions and supply depots at the bottum of ramp to prevent gayness.
I mean litterally as a zerg player i will lose a game on ladder then get like 2 bunkered walled by a terran, lose that game and then outta no where happen to get shat temp next and spawn close pos and at that point im ready to slam my head into my keyboard repeatedly till i pass out and wake up and the game just be over, while i look down and see blood near my rectum from the close position rape i just received.



I've often wondered about this myself. Not about the close positions, but why zergs haven't developed specific builds to deal with these spawns. For example, I remember when Idra would play on steppes of war, he would do this really cool creep spread/spine crawler push. As his creep started approaching his opponent he would start pumping hydras. Do you just try to play standard when you get close on shattered or do you use special tactics?

About the maps though, I really do want them to change. Blizzard is way too stubborn about this and their map makers are TERRIBLE. Just look at the 2v2 3v3 4v4 maps, ANYONE with a basic understanding of the game could do far better IMO.
:)
SpiritAshura
Profile Joined March 2007
United States1271 Posts
October 20 2011 03:22 GMT
#143
On October 20 2011 12:19 -orb- wrote:
I don't want new blizzard maps, so that's fine (almost every single one so far has been utter trash, I don't need more vetoes), I want them to start finally putting community maps in there FFS! Season 2 they added tal'darim, then from there they just decided never to do it again?

Fuck you blizzard/activision, your maps are utter shit and I'm tired of you shitting on our map pool. Put some community maps in there FFS. Your stupid argument of "we want ladder maps to be separate from tournament maps" doesn't work when you use your own dumb, imbalanced, terrible ladder maps in your own blizzcon tournaments.

I'm so god damn sick of them 100% ignoring community concerns and just doing whatever the fuck they feel like doing.

/rant

Quoting this for truth. Blizzard claims to support tournaments and then does stupid shit like this, it doesn't make sense.

My honest guess is we don't get any new maps because of the expansion upcoming and that's where the resources are going to. Probably desperately trying to balance new maps for release.
Grampz
Profile Joined November 2010
United States2147 Posts
October 20 2011 03:23 GMT
#144
GOD DAMNIT! HOW how How HoW hOw whY wHy WhY wHy...so many questions...but none will ever be answered...DAMN YOU BLIZZ! =/
Arcanne
Profile Joined August 2010
United States1519 Posts
October 20 2011 03:24 GMT
#145
Just one of the many reasons high level players do not take ladder seriously at all
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
tuho12345
Profile Blog Joined July 2011
4482 Posts
October 20 2011 03:25 GMT
#146
Oh man some of the current map pools are just painful to play
Achilles306
Profile Joined October 2011
Canada84 Posts
October 20 2011 03:26 GMT
#147
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
October 20 2011 03:26 GMT
#148
On October 20 2011 12:23 Grampz wrote:
GOD DAMNIT! HOW how How HoW hOw whY wHy WhY wHy...so many questions...but none will ever be answered...DAMN YOU BLIZZ! =/

Maybe we'll get a, or even several, people with some balls to ask these questions to Blizzard at the HotS Multiplayer panel. Hey, you can always hope
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 20 2011 03:29 GMT
#149
On October 20 2011 12:26 Achilles306 wrote:
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.

What is your logi/resoning behind this>
FOOTBALL
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
Last Edited: 2011-10-20 03:33:16
October 20 2011 03:33 GMT
#150
On October 20 2011 12:16 HatchetWound wrote:I've often wondered about this myself. Not about the close positions, but why zergs haven't developed specific builds to deal with these spawns. For example, I remember when Idra would play on steppes of war, he would do this really cool creep spread/spine crawler push. As his creep started approaching his opponent he would start pumping hydras. Do you just try to play standard when you get close on shattered or do you use special tactics?

It's because those don't actually work, particularly when your opponent is playing carefully. People do try them on ladder, and sometimes they catch people off guard and you get a lucky win. Other times they make 1 bunker/tank/banshee and you lose. Protoss also complain about close positions against zerg and against terran because they're essentially forced to all-in too.
Creator of sc2unmasked.com
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
October 20 2011 03:35 GMT
#151
What's that fire map they have right now in 1v1? I played that for the first time and it is the worst map ever.
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
monx
Profile Blog Joined May 2010
Canada1400 Posts
October 20 2011 03:35 GMT
#152
Guess i wont ladder much then
@ggmonx
Drmooose
Profile Joined March 2011
United States390 Posts
October 20 2011 03:36 GMT
#153
While I'm dissapointed there aren't any new 1s maps I am happy about the 2s removals...so meh...
I have a question...
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 03:40:00
October 20 2011 03:36 GMT
#154
On October 20 2011 12:29 John Madden wrote:
Show nested quote +
On October 20 2011 12:26 Achilles306 wrote:
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.

What is your logi/resoning behind this>

http://wiki.teamliquid.net/starcraft2/Backwater_Gulch
http://wiki.teamliquid.net/starcraft2/Abyssal_Caverns
http://wiki.teamliquid.net/starcraft2/Xel'Naga_Caverns
http://wiki.teamliquid.net/starcraft2/Searing_Crater
http://wiki.teamliquid.net/starcraft2/Shakuras_Plateau (close spawns)
http://wiki.teamliquid.net/starcraft2/Typhon_Peaks
I think..
(Correct me if I'm wrong)

On October 20 2011 12:35 Dexington wrote:
What's that fire map they have right now in 1v1? I played that for the first time and it is the worst map ever.

http://wiki.teamliquid.net/starcraft2/Searing_Crater
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Chvol
Profile Joined August 2010
United States200 Posts
October 20 2011 03:37 GMT
#155
Start finding more practice partners. We're all just going to have to play the good maps in custom 1v1s.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 20 2011 03:40 GMT
#156
On October 20 2011 10:35 ToguRo wrote:
seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread

edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder

http://www.youtube.com/watch?v=DwyMB19q7ms


Questions to ask at blizzcon =

Why no replay sharing support, or co-viewing support (like in BW)?
Why is your 1v1 map pool so terrible and you are so stubborn about it? (and team map pool atrocious)
Why no clan support?
Why do you lock the ladders?
Why no tournament support in Bnet 2.0? (like having brackets, and automation to run tourneys over bnet)
Will there be more balance patches pre hots?
Have you ever considered using maps to balance the game (like pro BW) ?
You always talk about how much data you collect from Bnet, will we ever have access to our own data, like win/loss ratios for specific maps, and races?
Do you think every race will feel complete after HOTS is released?
Will you ever release racial win rate data for just GM league in each region?
What is more important in your decision making for patches, bronze through masters or GM and pro tourneys?

I know I'd love to hear their answers to these questions.



:)
tuho12345
Profile Blog Joined July 2011
4482 Posts
October 20 2011 03:42 GMT
#157
I love love to see Day Break or Terminus on Ladder, but they failed me
entrust
Profile Joined February 2011
Poland196 Posts
October 20 2011 03:43 GMT
#158
No new maps?
They could call it LADDER RESET as well.
Ben...
Profile Joined January 2011
Canada3485 Posts
October 20 2011 03:43 GMT
#159
On October 20 2011 12:29 John Madden wrote:
Show nested quote +
On October 20 2011 12:26 Achilles306 wrote:
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.

What is your logi/resoning behind this>
I can see why, so you don't have to choose the lesser evils of all of the terrible maps to play on. If I could, I would only play on Shakuras, Antiga Shipyard, Tal'Darim and Shattered Temple (cross positions only) if I'm only offered the ladder maps (I would take maps like Daybreak over all of those). But because of 3 votes (2 are already dedicated to Searing Crater, which is a terrible map, and Abyssal Caverns, which I hate), I have to choose between playing on Typhon Peaks(terrible map), Backwater Gulch (also Terrible), and Nerazim Crypt (not the worst, but still annoying to play because of how small it is). I've never had an enjoyable game on Typhon Peaks, especially as Zerg because of how confined the spaces are on that map.

I hope they at least get rid of close positions on Shattered Temple, because I really don't want to veto that map because cross positions is so fun, but it can be so frustrating when you are playing a Terran who can leapfrog his siege tanks from his base to yours safely before the 10 minute mark. I just roach/ling all in if I get close positions now (and it works because most Terrans I play go blind reactored hellions without even scouting me and just die).
"Cliiiiiiiiiiiiiiiiide" -Tastosis
stevarius
Profile Joined August 2010
United States1394 Posts
October 20 2011 03:50 GMT
#160
To say that I'm pretty fucking bored of the map pool would be an understatement.

The maps don't excite me, but I do like the direction they have gone in allowing us macro games.
¯\_(ツ)_/¯
rdj107
Profile Joined December 2010
United States336 Posts
October 20 2011 03:51 GMT
#161
On October 20 2011 12:22 SpiritAshura wrote:
Show nested quote +
On October 20 2011 12:19 -orb- wrote:
I don't want new blizzard maps, so that's fine (almost every single one so far has been utter trash, I don't need more vetoes), I want them to start finally putting community maps in there FFS! Season 2 they added tal'darim, then from there they just decided never to do it again?

Fuck you blizzard/activision, your maps are utter shit and I'm tired of you shitting on our map pool. Put some community maps in there FFS. Your stupid argument of "we want ladder maps to be separate from tournament maps" doesn't work when you use your own dumb, imbalanced, terrible ladder maps in your own blizzcon tournaments.

I'm so god damn sick of them 100% ignoring community concerns and just doing whatever the fuck they feel like doing.

/rant

Quoting this for truth. Blizzard claims to support tournaments and then does stupid shit like this, it doesn't make sense.

My honest guess is we don't get any new maps because of the expansion upcoming and that's where the resources are going to. Probably desperately trying to balance new maps for release.


Not enough manpower to make new maps would be my guess as well, but that just makes blizzard's chokehold on controlling the ladder system even worse. It's bad enough that they void community mapmakers' efforts by not allowing the maps made to be usable in a ladder, but they also don't have the resources or competence to push out anything other than the most generic crap maps as well.

Just today I was watching the korean weekly and katrina AE came up as a map choice, and my first thought was "gee, that looks like it'd be an interesting pvz map to play on", but the thought of getting used to it in customs seemed pointless; it's not like I'd ever play anything like that on the ladder.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 20 2011 03:52 GMT
#162
On October 20 2011 12:36 tnud wrote:
Show nested quote +
On October 20 2011 12:29 John Madden wrote:
On October 20 2011 12:26 Achilles306 wrote:
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.

What is your logi/resoning behind this>

http://wiki.teamliquid.net/starcraft2/Backwater_Gulch
http://wiki.teamliquid.net/starcraft2/Abyssal_Caverns
http://wiki.teamliquid.net/starcraft2/Xel'Naga_Caverns
http://wiki.teamliquid.net/starcraft2/Searing_Crater
http://wiki.teamliquid.net/starcraft2/Shakuras_Plateau (close spawns)
http://wiki.teamliquid.net/starcraft2/Typhon_Peaks
I think..
(Correct me if I'm wrong)

Show nested quote +
On October 20 2011 12:35 Dexington wrote:
What's that fire map they have right now in 1v1? I played that for the first time and it is the worst map ever.

http://wiki.teamliquid.net/starcraft2/Searing_Crater


I'm kinda seeing a common theme with these maps. What I wonder is when did their map makers decide 1. Naturals shouldn't have chokes 2. Third bases should always be on the low ground and be easy to harass from high ground 3. Destructible rocks and Xelnaga towers are a must 4. You should always have to expand towards your opponent.

Do any of these things promote expanding sooner or out expanding your opponent?
:)
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 20 2011 03:52 GMT
#163
You've got to be kidding me Blizzard.
Never GG MKP | IdrA
pwncakery
Profile Joined September 2010
Canada131 Posts
October 20 2011 03:54 GMT
#164
Bet you'd get a better response from pokerstars support than you would mailing blizz support about their map pool.
GreyKnight
Profile Joined August 2010
United States4720 Posts
October 20 2011 03:54 GMT
#165
Antiga is the best map and it's not even that great. Wtf blizzard just adopt some of the GSL maps...
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
October 20 2011 03:55 GMT
#166
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.
ander
Profile Blog Joined September 2010
Canada403 Posts
October 20 2011 03:57 GMT
#167
Yeah...... This is fucking stupid.

I think blizzards strategy is just to make stupid decision after stupid decision, so that our expectations as a community can't possibly be any lower. That way, we can't ever be disappointed.

If that's their plan, then this is a step in the right direction.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
October 20 2011 03:58 GMT
#168
Shakuras Plateau
Shattered Temple
Typhon Peaks
Tal'Darim Altar
Daybreak


These are my favorite maps =/. Daybreak isn't in the map pool unfortunately.
Sub40APM
Profile Joined August 2010
6336 Posts
October 20 2011 03:59 GMT
#169
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
October 20 2011 04:03 GMT
#170
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:09 GMT
#171
On October 20 2011 13:03 tnud wrote:
Show nested quote +
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.



There is now way they could possibly have a full time map maker. What would he do for the 99% of the time that he clearly isnt making maps?
reneg
Profile Joined September 2010
United States859 Posts
October 20 2011 04:13 GMT
#172
On October 20 2011 13:09 NoobStyles wrote:
Show nested quote +
On October 20 2011 13:03 tnud wrote:
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.



There is now way they could possibly have a full time map maker. What would he do for the 99% of the time that he clearly isnt making maps?


Are the new maps from previous seasons even new maps? Or were they maps that blizzard had on release, that they just rotated in and out of the 'ladder' map pool?

I'm pretty disappointed that they don't seem to be adding anything / changing anything around this season. I thought that was one of the points of shorter seasons (though i know the shorter seasons haven't happened yet, they're coming into effect next season).

moose...indian
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
Last Edited: 2011-10-20 04:18:03
October 20 2011 04:15 GMT
#173
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
October 20 2011 04:17 GMT
#174
We wouldn't 5 vetos if they had a half-decent map pool to begin with :|
happyness
Profile Joined June 2010
United States2400 Posts
October 20 2011 04:20 GMT
#175
Just get rid of close positions on abyssal and temple and make antiga cross positions only and I'll be happy
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:20 GMT
#176
SC2 will be so fun when someone figures out how to create custom Bnet 2.0 servers. Well probably get LAN at the same time to.
BearStorm
Profile Joined September 2010
United States795 Posts
October 20 2011 04:21 GMT
#177
I want to see unquestionably unpopular maps switched out every season.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
October 20 2011 04:21 GMT
#178
hey guys how about we all post on the bnet forums and ask for new maps? (even change GSL map for another gsl map...)

If there's enouguh complaining they'll change
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 04:22:36
October 20 2011 04:21 GMT
#179
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


Show nested quote +
On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
Last Edited: 2011-10-20 04:24:12
October 20 2011 04:23 GMT
#180
On October 20 2011 13:21 tnud wrote:
Show nested quote +
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta


im talking about the individual "parts" of the activision-blizzard partnership, since "Blizzard entertainment" and activision exist, or at least to refer to just that specific section ( according to wiki )
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
October 20 2011 04:23 GMT
#181
There is absolutely no good reason to continue ignoring the community maps this time around. I could understand if they wanted to use their own, but they're not even changing the fucking things.
eNtitY~
Profile Joined January 2007
United States1293 Posts
Last Edited: 2011-10-20 04:25:14
October 20 2011 04:25 GMT
#182
Remove Xelnaga.
http://www.starcraftdream.com
Elem
Profile Joined April 2011
Sweden4717 Posts
October 20 2011 04:26 GMT
#183
Remove Xel'Naga Caverns and Searing Crater. That is all I ask for. I can't veto all of them T_T
#freeshauni
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
October 20 2011 04:27 GMT
#184
On October 20 2011 13:23 Yoshi Kirishima wrote:
Show nested quote +
On October 20 2011 13:21 tnud wrote:
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta


im talking about the individual "parts" of the activision-blizzard partnership, since "Blizzard entertainment" and activision exist, or at least to refer to just that specific section ( according to wiki )

Ah, ok
I suspect they are in a bit of a deadline situation with Diablo 3, once that is out of the door we might see some light at the end of the tunnel "Q1 2012 T_T"
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 20 2011 04:29 GMT
#185
anyone remember the dozens of AWESOME maps on iccup? yeah, now we have like 7 terrible maps on sc2..
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Tingles
Profile Joined January 2011
Australia225 Posts
October 20 2011 04:30 GMT
#186
Fuck you Blizzard.
Christ i'm sick of these shitty maps.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
Last Edited: 2011-10-20 04:31:09
October 20 2011 04:30 GMT
#187
On October 20 2011 13:27 tnud wrote:
Show nested quote +
On October 20 2011 13:23 Yoshi Kirishima wrote:
On October 20 2011 13:21 tnud wrote:
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta


im talking about the individual "parts" of the activision-blizzard partnership, since "Blizzard entertainment" and activision exist, or at least to refer to just that specific section ( according to wiki )

Ah, ok
I suspect they are in a bit of a deadline situation with Diablo 3, once that is out of the door we might see some light at the end of the tunnel "Q1 2012 T_T"

haha yea

tbh it seems like there's so little activity in sc2 they might only have 5 people working (dustin, david kim, Matt cooper, the third balance tester i forgot the name of that but isn't nearly as well known, and 1 programmer)

balance team has to share work with making maps, dustin has to direct, 1 progammer has to improve/fix/update Bnet 2.0 xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2011-10-20 04:35:07
October 20 2011 04:31 GMT
#188
On October 20 2011 13:20 NoobStyles wrote:
SC2 will be so fun when someone figures out how to create custom Bnet 2.0 servers. Well probably get LAN at the same time to.


this has already been done.
Vegalive
Profile Joined November 2010
United States96 Posts
October 20 2011 04:31 GMT
#189
Seems pretty counter intuitive to say that they want to make the seasons shorter to keep ladder exciting but then they're not going to change anything. O well. Hoping that all off blizzcon gets cross spawn ^_^
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:32 GMT
#190
On October 20 2011 13:29 Endymion wrote:
anyone remember the dozens of AWESOME maps on iccup? yeah, now we have like 7 terrible maps on sc2..


Ohh I do. I see the list in my dreams most nights. I also see server providers that change things when ever the pro scene changes.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
October 20 2011 04:39 GMT
#191
cool guys it seems everyone on bnet forums is complaining, but we can always use more help!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
October 20 2011 04:51 GMT
#192
Well I guess new maps every 2 months isnt really that feasible.. But I hope next season has new Maps for sure.
Mycl
Profile Joined November 2010
Australia1370 Posts
October 20 2011 04:54 GMT
#193
With the cutting of metal last season I was sure Xelnaga was not going to last to much longer. Its a real shame that this map is still stagnating the map pool with so many better options out there.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
October 20 2011 04:58 GMT
#194
It's disappointing. They don't even have to make their own. Give us Daybreak!!!!
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
0neder
Profile Joined July 2009
United States3733 Posts
October 20 2011 05:00 GMT
#195
Blizz we'd be find with less frequent changes if you actually had good ladder maps. Let go of your pride.
0neder
Profile Joined July 2009
United States3733 Posts
October 20 2011 05:02 GMT
#196
On October 20 2011 10:35 ToguRo wrote:
seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread

edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder

http://www.youtube.com/watch?v=DwyMB19q7ms

LMAO oh man I sympathize with Blizzard guy (forget his name).
Bd.Snake
Profile Joined October 2011
Australia163 Posts
October 20 2011 05:02 GMT
#197
They really should add Daybreak to the pool imo
Well see the thing of it is you know theres alot of ugly people out there walking around but they dont know there ugly because nobody actually tells them
NoMicroWin
Profile Blog Joined August 2010
United States688 Posts
October 20 2011 05:03 GMT
#198
T_T Lack of new maps will make ladder kinda bad.
If she pulls out her stalkers, you pull out your mauraders and concussive all over her tits
mrtomjones
Profile Joined April 2011
Canada4020 Posts
October 20 2011 05:05 GMT
#199
are there no 2v2 pictures released?
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-10-20 05:09:19
October 20 2011 05:05 GMT
#200
The older maps need to be replaced, not necessarily because they're bad maps but - as they've even conceded - to keep the game fresh. Shakuras Plateau, Xel'Naga Caverns & Shattered Temple need to be replaced. But personally I would also like to see Backwater Gulch, Typhon Peaks & Searing Crater (dear god why is this map still in the pool) replaced purely because they aren't good maps. Backwater for having too many chokes which favour Terran & hinder Zerg, and Typhon because it's not very interesting with too strong a defenders advantage for the 3rd expansion, games too often result in turtling and blah mass battles in the center because the rest of the map is unfavourable for engagements.
Omsomsoms
Profile Joined September 2011
Croatia194 Posts
October 20 2011 05:07 GMT
#201
I thought the purpose of the shorter seasons was not only to make people play more but to be able to balance the ladder, but nope, why replace maps when you have a giant pool of fantastic community-made maps on TL. Hell, they could've just searched "gsl" on their own custom game function lolololol.
Sanchonator
Profile Joined September 2010
Australia490 Posts
October 20 2011 05:09 GMT
#202
at least remove searing crator D:
itkovian
Profile Blog Joined March 2011
United States1763 Posts
October 20 2011 05:10 GMT
#203
Damn, that takes a lot of the excitement out of the new season honestly
=)=
sagefreke
Profile Joined August 2010
United States241 Posts
October 20 2011 05:11 GMT
#204
Why cut the season to 2 months if they have no plans to introduce any new 1v1 maps? I mean really? Is it just solely to keep the GM ladder fresh? Really poor choice by blizzard. Hopefully this will be better explained at blizzcon.
yo yo yo
OptimusYale
Profile Blog Joined January 2011
Korea (South)1005 Posts
October 20 2011 05:12 GMT
#205
Why create a new season without new maps.......................

Dear Blizzard
The map pool is shit
Sincerely
SC2 communities everywhere
Mayor
Profile Blog Joined February 2011
United States472 Posts
October 20 2011 05:14 GMT
#206
I actually was excited for shorter seasons simply because of a fresh map pool.

This is rather disappointing to say the least.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
kofman
Profile Joined August 2011
Andorra698 Posts
October 20 2011 05:16 GMT
#207
Remove taldarim and searing crater. They are definetly the worst maps ever created; one is gigantic, and the other is retardely small. I actually like the new season 3 maps they added in, because they are all IMO the best size; not too small, and not too big.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
October 20 2011 05:16 GMT
#208
honestly this is really stupid, they say they make seasons cus they notice more people play at the start? i hope that's not their only reason, cus anyone will know that if you make the seasons shorter, less people will play in the first couple weeks than in the first couple weeks of a much longer season

and the other reason is that there's new maps and shit... they don't play at the start of a new season just for the lulz of it >.>
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
October 20 2011 05:17 GMT
#209
Good thing I suppose, the current map pool is very favourable for FFE which is great for me.
I have a beard. I'm unprofessional.
Imalengrat
Profile Blog Joined November 2010
Australia365 Posts
October 20 2011 05:18 GMT
#210
I thought that was the whole reason for making this season so short. Obviously not it seems :/
Mass Motherships Counters Almost everything
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
October 20 2011 05:25 GMT
#211
I wanted new maps every season! That's what seasons are for!
An apple a day keeps the Protoss away | TLHF
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 20 2011 05:27 GMT
#212
So much hate on searing crater.
FOOTBALL
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
Last Edited: 2011-10-20 05:33:10
October 20 2011 05:32 GMT
#213
Oh my god. What's the point in making short seasons if they aren't going to change the maps?....................
chestnutman
Profile Joined March 2011
176 Posts
October 20 2011 05:40 GMT
#214
Blizzard does not cease to disappoint. I cannot believe they still try to force their maps upon us while all tournament use a completely different map pool, what company does that?
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
October 20 2011 05:41 GMT
#215
On October 20 2011 14:27 John Madden wrote:
So much hate on searing crater.


It's one of the worst maps ever made. T.T
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
October 20 2011 05:42 GMT
#216
It just doesn't make any sense at all.
Totally Yes on the poll, it's the chance to see new maps and stuff but it seems that ain't going to happen with seasons being every 2 months.
In the beginning there was nothing... and then exploded
Skwid1g
Profile Joined April 2011
United States953 Posts
October 20 2011 05:52 GMT
#217
On October 20 2011 14:16 kofman wrote:
Remove taldarim and searing crater. They are definetly the worst maps ever created; one is gigantic, and the other is retardely small. I actually like the new season 3 maps they added in, because they are all IMO the best size; not too small, and not too big.


The fact that TDA is big is why it's a good map. 90% of sc2 games ending on 2-3 bases is boring.
NaDa/Fantasy/Zero/Soulkey pls
Ballistixz
Profile Joined January 2010
United States1269 Posts
October 20 2011 05:55 GMT
#218
On October 20 2011 13:29 Endymion wrote:
anyone remember the dozens of AWESOME maps on iccup? yeah, now we have like 7 terrible maps on sc2..



ya i been kinda itching to go back to BW purely because of the great maps over there. especially the team maps and 8man FFA maps. good times, good times....
Corrosive
Profile Joined August 2010
Canada3741 Posts
October 20 2011 05:56 GMT
#219
What the hell.

Put some gsl maps in. Or at the least get some map designers who actually understand the game. Some of the blizzard maps are just horrid. Searing crater(?) is just badddddddddddd.
Maruprime.
PeZuY
Profile Blog Joined February 2011
935 Posts
October 20 2011 05:58 GMT
#220
it just feels like blizzard doesn't care anymore, maybe they are focusing to hots and other games but ffs wouldn't be that hard to hire few community map makers or korean ones to make some balanced maps for the ladder. Makes me sad;8
FlamingTurd
Profile Joined April 2010
United States1059 Posts
October 20 2011 06:01 GMT
#221
Any time any pro has been asked about this topic they all say the maps need to be changed. Seriously, wtf is Blizzard thinking doing this kinda stuff and constantly showing us they don't pay enough attention to what the sc2 pros think???
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
October 20 2011 06:01 GMT
#222
I played a TvZ on close position Shattered Temple and I just sieged up at his nat and he was dead. Granted he wasn't that good but I don't see him breaking out of that position even if he was a league above me.

The map itself, I like. Close positions, however, make for such awkward games. I don't mind having rush maps, but ambiguous maps that you only 1/3 want to veto are just unpleasant.
Starleague Forever. RIP KT Violet~
Corrosive
Profile Joined August 2010
Canada3741 Posts
October 20 2011 06:03 GMT
#223
On October 20 2011 15:01 Mobius_1 wrote:
I played a TvZ on close position Shattered Temple and I just sieged up at his nat and he was dead. Granted he wasn't that good but I don't see him breaking out of that position even if he was a league above me.

The map itself, I like. Close positions, however, make for such awkward games. I don't mind having rush maps, but ambiguous maps that you only 1/3 want to veto are just unpleasant.


I agree with you but i'd rather play steppes of war than close positions shattered temple. Because at least you know its going to be a short distance to the other persons base and there is most likely going to be a rush. With close positions on a map it's just stupid. The map could be a very good map close air / cross positions but close positions its bad.
Maruprime.
Remfire
Profile Joined October 2010
492 Posts
October 20 2011 06:03 GMT
#224
On October 20 2011 10:35 ToguRo wrote:
seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread

edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder

http://www.youtube.com/watch?v=DwyMB19q7ms


What a boss!
mute20
Profile Joined April 2010
Canada175 Posts
October 20 2011 06:03 GMT
#225
In response from the players we have removed all cross map spawns and every map will now be close spawns. Also we have decided to remove Tal'Darim Altar alter as this made bronze league players have to macro.

Seriously though they talk big on e-sports, but they take steps to make ladder a joke. No pro trains mostly on ladder unless they have to.
Phenrock
Profile Joined September 2011
United Kingdom132 Posts
October 20 2011 06:35 GMT
#226
The point for shorter seasons I thought was to keep it fresh with new maps. I don't understand Blizzard, how does a new season with the exact same map pool increase the number of players?
dala
Profile Joined August 2010
Sweden477 Posts
October 20 2011 06:35 GMT
#227
On October 20 2011 15:03 Remfire wrote:
Show nested quote +
On October 20 2011 10:35 ToguRo wrote:
seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread

edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder

http://www.youtube.com/watch?v=DwyMB19q7ms


What a boss!


Blizzard liked him too!

[image loading]

http://filmdrunk.uproxx.com/2010/11/red-shirt-guy-immortalized-as-wildhammer-fact-checker
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 20 2011 06:37 GMT
#228
Please, as if newly released blizzard maps are any good to begin with. I'm just glad they aren't shitting up the map pool even more.
avilo
Profile Blog Joined November 2007
United States4100 Posts
October 20 2011 06:37 GMT
#229
They need to remove close positions shattered.
Sup
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
October 20 2011 06:43 GMT
#230
I'm pretty much satisfied with the current map pool. I got 3 vetos for the maps I don't like or the ones whose aren't be played in the tournaments. All good, Blizzard. I like it
750/750 emotions fully stacked
papaz
Profile Joined December 2009
Sweden4149 Posts
October 20 2011 06:48 GMT
#231
On October 20 2011 15:35 dala wrote:
Show nested quote +
On October 20 2011 15:03 Remfire wrote:
On October 20 2011 10:35 ToguRo wrote:
seems like every post in the thread is disappointed ... I guess all we can do is to ask Blizz to reconsider in the bnet thread

edit: maybe we need a hero at blizzcon to do something godlike like this guy and save the ladder

http://www.youtube.com/watch?v=DwyMB19q7ms


What a boss!


Blizzard liked him too!

[image loading]

http://filmdrunk.uproxx.com/2010/11/red-shirt-guy-immortalized-as-wildhammer-fact-checker


That guy is a hero!

He deserved to get immortalized!

So fun to see him pwn the devs =)
Clefairy
Profile Joined September 2011
1570 Posts
October 20 2011 06:50 GMT
#232
Why does Blizzard always decide to do the most retarded thing possible at the time?
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 06:54 GMT
#233
I thought blizzard had a map competition to update the pool for season 4. What ever happened to that?
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
October 20 2011 06:54 GMT
#234
I imagine people would whine about the new map-pool too, but it would probably be deserved, considering it seems they make consistently mediocre/bad maps and just say "Oh those are ladder maps, not intended for tournaments!" then they use one of them in their Blizzcon tourney >,<

Uh, Anyway, guess this is kind of bad. I'd rather have a fresh map-pool every season too.
memes are a dish best served dank
ViperPL
Profile Joined March 2011
Poland1775 Posts
October 20 2011 06:59 GMT
#235
I wouldn't be so disappointed if the maps were actually good ones. As it is right now, most of the maps is rather horrible. It would be better if they just used GSL/ICCup maps, they have the quality. Blizzard is shitty.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
Last Edited: 2011-10-20 07:09:52
October 20 2011 07:09 GMT
#236
Meh, it's like in WoW: Cataclysm where Blizzard has just gotten lazy and know people will buy their product regardless of effort put in. Maybe it's Activision pulling the reigns (after all, they work together and share the same philosophies it looks like).

The lack of support isn't surprising at all. It's not just Blizzard either, Bioware has also begun to degrade. ID has been going downhill for a long time now. PC devs aside from Valve (who hasn't put out that much either this generation but still quality stuff) have been going downhill this gen. Blizzard feels like just another average developer honestly. You just don't get the same amount of care or content in the games that you used to. WoW is marketed to every possible thing that can breathe now and SC2 isn't being worked on because they want to rush an expansion out as quickly as possible to gain sales....as quickly as possible. Guitar hero/CoD style.

Not a fan of Blizzard anymore . That's how I've felt since WoTLK.
Hark!
Tyree
Profile Joined November 2010
1508 Posts
October 20 2011 07:22 GMT
#237
For their excuse Blizzard is running full steam ahead with HotS nearing completion, Diablo 3 in beta and a WoW expansion that needs to save that game from the **** that was Cataclysm plus Titan and Blizzcon.

I know i know, excuses, but you cant deny that this is their biggest year in that they will release 2 expansions and 1 new game (Diablo 3).

I rather they focus on HotS instead of the current game, balance or maps
★ Top Gun ★
paintfive
Profile Joined September 2011
785 Posts
October 20 2011 07:25 GMT
#238
wow WHO GIVES A FUCK about 2v2 maps. shit is all 1 base cheese for like 20 minutes anyways.
Blizzard, just give those guys zero clutter nr20 for the map pool. problem solved. now go incorporate already existing GSL maps plz.
Monkeyballs25
Profile Joined October 2010
531 Posts
October 20 2011 07:33 GMT
#239
Oh that's a shame, I was hoping they'd replace one of the 3 maps I had on my veto list.
XNC, Searing Crater and Backwater Gulch.
Eviscerador
Profile Joined October 2011
Spain286 Posts
Last Edited: 2011-10-20 07:41:16
October 20 2011 07:38 GMT
#240
On October 20 2011 10:48 Holcan wrote:
As long as the maps with statistical imbalance are still up voted, and maps that are of higher quality but the player may not like are down voted, blizzard will never think the maps suck just because the competitive market complains.

There are plenty of noobs out there who don't down vote these maps -> thats the source of the problem, don't blame blizzard, blame the ignorance of the common sc2 player.

The competitive scene already uses different maps, and the 99% of ladder is made of "common sc2 players" which are in return who buy the game and keep blizzard making profit so Blizzard won't change maps just to please the 1% of hardcore competitive amateur gamers in b.net

I'm happy with the current maps, as zerg i have veto on searing, backwater and thypoon peaks, just because I don't like playing on them (too many chokes) but Nerazim and abyssal are good for me.

On October 20 2011 16:09 Deadlyhazard wrote:
Meh, it's like in WoW: Cataclysm where Blizzard has just gotten lazy and know people will buy their product regardless of effort put in. Maybe it's Activision pulling the reigns (after all, they work together and share the same philosophies it looks like).

The lack of support isn't surprising at all. It's not just Blizzard either, Bioware has also begun to degrade. ID has been going downhill for a long time now. PC devs aside from Valve (who hasn't put out that much either this generation but still quality stuff) have been going downhill this gen. Blizzard feels like just another average developer honestly. You just don't get the same amount of care or content in the games that you used to. WoW is marketed to every possible thing that can breathe now and SC2 isn't being worked on because they want to rush an expansion out as quickly as possible to gain sales....as quickly as possible. Guitar hero/CoD style.

Not a fan of Blizzard anymore . That's how I've felt since WoTLK.


Relic anyone? their WH40k games are pretty awesome.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
Baseic
Profile Joined March 2011
Netherlands310 Posts
October 20 2011 07:39 GMT
#241
So now the ladder will be locked 2 weeks every 2 months, I was gonna accept that, because we'd get new maps. Now I'm really pissed though.
Etc.
yakitate304
Profile Joined April 2009
United States655 Posts
October 20 2011 07:40 GMT
#242
Wow, didn't Blizzard get some partnership recently with the people formerly known as iCCup? I hoped that they would be able to bring in some better maps with their mapmaking talent.

The good news is that I don't have to veto any new maps. Backwater Gulch, Searing Crater, Abyssal Caverns, I shall never play you.

At the very least, BRING BACK METALOPOLIS.
Yaki's Streaming Madness: twitch.tv/YakiSC ||| FRB Grand Tournament Organizer ||| @YakiStarCraft ||| Youtube.com/YakiStarCraft
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
October 20 2011 07:40 GMT
#243
awww i really hate all the new maps in the map pool, and backwater gulch
www.root-gaming.com
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
October 20 2011 07:41 GMT
#244
Yeah, makes absolutely no sense. I hope they improve how custom games work greatly with the expansion. They have said that customs are the tool for the highest level practice, not ladder, because they want to keep ladder equally competitive at all levels when it comes to maps. This doesn't make any sense, they created this elaborate system to differentiate players by skill and match them up against people close to them and they seem to have abandoned it. YET they keep quoting statistics for balance from the highest ladder leagues, which as thy said is not meant to be really that good for practice and is not really competitive(except in some hidden fashion for some blizz invitationals).
On another note, who fucking benefits from bad maps and bad spawns on maps. How is that better for the lower leagues is beyond me.
There are three types of people in the universe: those who can count, and those who cant.
JohnnyBlaze420
Profile Joined March 2011
Australia814 Posts
October 20 2011 07:45 GMT
#245
what i dont understand is that they dont have to even make the maps themselves... they can take maps from iccup / esv or from the gsl. Boggles the mind
.lets get weird
CommanderCato
Profile Joined July 2008
United States78 Posts
October 20 2011 07:54 GMT
#246
I don't see why they can't just add two new maps :\, it's just boring playing the same maps over and over again.
paintfive
Profile Joined September 2011
785 Posts
October 20 2011 07:55 GMT
#247
On October 20 2011 16:38 Eviscerador wrote:
Show nested quote +
On October 20 2011 10:48 Holcan wrote:
As long as the maps with statistical imbalance are still up voted, and maps that are of higher quality but the player may not like are down voted, blizzard will never think the maps suck just because the competitive market complains.

There are plenty of noobs out there who don't down vote these maps -> thats the source of the problem, don't blame blizzard, blame the ignorance of the common sc2 player.

The competitive scene already uses different maps, and the 99% of ladder is made of "common sc2 players" which are in return who buy the game and keep blizzard making profit so Blizzard won't change maps just to please the 1% of hardcore competitive amateur gamers in b.net

I'm happy with the current maps, as zerg i have veto on searing, backwater and thypoon peaks, just because I don't like playing on them (too many chokes) but Nerazim and abyssal are good for me.

Show nested quote +
On October 20 2011 16:09 Deadlyhazard wrote:
Meh, it's like in WoW: Cataclysm where Blizzard has just gotten lazy and know people will buy their product regardless of effort put in. Maybe it's Activision pulling the reigns (after all, they work together and share the same philosophies it looks like).

The lack of support isn't surprising at all. It's not just Blizzard either, Bioware has also begun to degrade. ID has been going downhill for a long time now. PC devs aside from Valve (who hasn't put out that much either this generation but still quality stuff) have been going downhill this gen. Blizzard feels like just another average developer honestly. You just don't get the same amount of care or content in the games that you used to. WoW is marketed to every possible thing that can breathe now and SC2 isn't being worked on because they want to rush an expansion out as quickly as possible to gain sales....as quickly as possible. Guitar hero/CoD style.

Not a fan of Blizzard anymore . That's how I've felt since WoTLK.


Relic anyone? their WH40k games are pretty awesome.


DoW1 was a great RTS with awesssome epic units

DoW2 was a piece of shit aborted fetus
jimbob615
Profile Blog Joined September 2006
Uruguay455 Posts
October 20 2011 07:56 GMT
#248
HUH? what was wrong with Khaydarin Depths? one of my favorites... so many good victories on that map :'(
Fritter
Profile Joined August 2011
Sweden11 Posts
October 20 2011 07:59 GMT
#249
Ugh... Isn't the whole concept of new seasons to keep the game fresh? This doesn't change anything, so why even introduce a new season?

I really hope they revisit this before season 4 begins and throw in a couple of GSL maps in there.
Teim
Profile Joined October 2010
Australia373 Posts
October 20 2011 08:03 GMT
#250
Disapointing overall.

Happy that Tempest is gone. Was really hard to secure a 3rd as Terran or Protoss. There were also some cheesy places to put siege tanks so Zergs probably hated that map as well.

I liked Khaydarin Depths though. Use a couple of Reapers to break the Gold rocks. Then have your ally expand there while you harassed with the Reapers. A gimicky strategy but a fun one all the same.


But definately having no new maps for 1vs1 is sad. I don't understand why Blizzard seems to be so against using community made maps. :/
A duck is a duck!
Tsubbi
Profile Joined September 2010
Germany7996 Posts
October 20 2011 08:09 GMT
#251
I feel that Blizzard needs more competition, they are getting lazy lately.
gruff
Profile Joined September 2010
Sweden2276 Posts
October 20 2011 08:09 GMT
#252
What happened to the map making contest? I assume it's not finished yet?
VegaNZ
Profile Joined August 2011
New Zealand317 Posts
October 20 2011 08:10 GMT
#253
Maybe they're just trolling us and there will be announcement of an all new and exciting map pool at Blizzcon!

Please?

Please!!!!!!!!
HystericaLaughter
Profile Joined September 2011
Australia720 Posts
October 20 2011 08:27 GMT
#254
Very pleased with Blizzard's decision not to mess with the map pool, the ladder is extremely balanced and fun to play on, excepting searing crater, abyssal caverns, nerazim crypt, typhon peaks and backwater gulch, but thats all!!

/facepalm
My wife for hire! - Zealot
Lorch
Profile Joined June 2011
Germany3682 Posts
October 20 2011 08:30 GMT
#255
WHAT!?
Than whats the point of this new season? Oh blizzard you make me sad face
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
October 20 2011 08:33 GMT
#256
i really just cannot understand this, even david kim is GM he must understand right? maybe it's just browder or some bureaucratic issues that are making things inefficient

i mean it must be really easy to just get on, switch taldarim with daybreak, switch out some of the maps (hell keep searing crater if u want, just switch out xel'naga and/or backwater and/or shattered with some new maps or even just put metal/DO back in...)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
October 20 2011 08:35 GMT
#257
Where can I find pictures of the new 2v2 maps? As mainly a 2v2 player, I'm sad to see two of the few decent maps go. The new ones better be good.
Snusdosa
Profile Joined October 2011
Sweden112 Posts
October 20 2011 08:38 GMT
#258
Peronslly i'd love new maps, however, knowing Blizzard it would be 1 half decent map and 3 horrible ones so i'll settle for what we have now.
Thugtronik
Profile Joined October 2010
New Zealand452 Posts
October 20 2011 08:39 GMT
#259
On October 20 2011 17:35 Scorch wrote:
Where can I find pictures of the new 2v2 maps? As mainly a 2v2 player, I'm sad to see two of the few decent maps go. The new ones better be good.


tempest was a cool map but khaydarin depths was terrible. the naturals are impossible to defend, especially vs ZZ
DIG DIG COME ON LET ME DIG I CAN DETECT
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
October 20 2011 08:40 GMT
#260
On October 20 2011 17:09 gruff wrote:
What happened to the map making contest? I assume it's not finished yet?

If I am thinking of the same thing that contest was only for custom UMS maps unfortunately.
There are three types of people in the universe: those who can count, and those who cant.
Zpm
Profile Joined September 2010
Ireland18 Posts
Last Edited: 2011-10-20 08:41:09
October 20 2011 08:40 GMT
#261
Looks like nobody at Blizzard has been watching GSL or MLG...
I only play 1v1 on ladder, and whenever I watch tournament streams I rarely see a map I actually have played on.
Blizzard... hint hint?
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 20 2011 08:43 GMT
#262
I mean really, I am actually getting quite frustrated with how they are handling this game. I never played SCBW before SC2 came out, so I can't really say how that experience was, but I played WoW since 2005 and they never pulled this type of shit where they would not update the game and change things that were obviously bad for pretty much the majority of players. I don't think saying they don't want to have maps that are good for multiple bases because of the casual population that plays this game are not competitive and therefore do not want good maps is an actual reason for not having these maps implemented (that probably sounded bad but I'm tired and fuck it). If more and more people (like me) who play this game casually aren't even enjoying it because of the fucked maps, then what the hell are they actually trying to do? The game isn't enjoyable when I see tal'darim and say "oh, well, I guess I have to 4 gate now since it's PvP"

Like really what the hell?
"God fights on the side with the best artillery." - Napoleon Bonaparte
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 20 2011 08:47 GMT
#263
meh
get rid of Abyssal Caverns, and Searing Crater at least :/
Tausken
Profile Joined March 2011
United States81 Posts
October 20 2011 08:50 GMT
#264
This is really a really sad move by Blizzard. There are so much better maps that could be cycled out. Hopefully they will at least see this community reaction and grab some GSL maps or ICcup maps or something....
Peace Through Power
YehOfCourseImOP
Profile Joined June 2011
United Kingdom23 Posts
October 20 2011 09:00 GMT
#265
Having read through the comments I think a lot of people just like moaning :p

The fact they aren't adding new maps is probably because the season is so short, which might I add, everyone complained about.

As for the maps being "bad", they are all equally balanced because they are symetrical in one way or another which is the main thing a map needs to be. (especially if youve ever played AoM/AoE, and the hunts are just unfair.)

People asking why we need new 2v2 maps.. well, believe it or not people do play team games as well.

The fact that the ladder locks are apparently for 2 weeks of the 2 month season doesnt matter either cause MMR will still go up during ladder lock (?) Just cause your league says your are gold doesn't mean you are.

The PvP problem on tal'darim can maybe be fixed by going blink, not sure since last patch though ^^

Only problems I can see with the maps are the Random Wall at the natural on Searing Crater, and the Chasm in the natural of Backwater Gulch. They just seem out of place to me.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
October 20 2011 09:00 GMT
#266
Blizzard are a joke, no wonder peole stop playing on battle.net after a while as they start getting lazy the further and further into the game..... even if they added more GSL or MLG maps...
Live and Let Die!
TENTHST
Profile Joined December 2010
United States204 Posts
October 20 2011 09:03 GMT
#267
Lol - probably one of the most lopsided polls I've seen on TL....


Way to fuck up another season of laddering Blizzard. As if your player base wasn't small enough.
Snusdosa
Profile Joined October 2011
Sweden112 Posts
October 20 2011 09:05 GMT
#268
On October 20 2011 17:47 HaXXspetten wrote:
meh
get rid of Abyssal Caverns, and Searing Crater at least :/


Get rid off:

Abyssal Caverns
Searing Crater
Backwater Gulch
Nerazim Crypt
Xel'Naga Caverns
Typhoon Peaks

Give us:

Metalopolis
Daybreak
Dual Sight

And remove close positions
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2011-10-20 09:06:11
October 20 2011 09:05 GMT
#269
Browder: "Well fuck, team. All of our new maps are 10x less popular than the old ones still in the pool. We just keep changing the new maps each round and we're starting to look stupid. What do we do?

Intern: "Well, sir, the map pool stagnates even if we change things, right? I mean, we've kept the same staples since release. What if we just... don't change anything?"

Browder: "By god, that's genius! We can save money and our balance guy's time and all we have to do is - stop doing things! Get to it! Welcome to the eSports division, kid!"
"You seem to think about this game a lot"
Tef
Profile Joined April 2008
Sweden443 Posts
October 20 2011 09:08 GMT
#270
I was looking forward to new maps :-/
Dont fuck up, dont fuck yourself
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
October 20 2011 09:08 GMT
#271
On October 20 2011 10:43 Cosmology wrote:
This is such a shit map pool LOL, where is Terminus? Crevasse?


Said the zerg, lol... Sure the GSL maps are designed to award macro - but the blizzard maps are a fine combo of macroawarding - yet rushable maps.

I don't want crevasse in the pool. I really don't
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Morphs
Profile Joined July 2010
Netherlands645 Posts
October 20 2011 09:10 GMT
#272
I say that the worst job Blizz is doing, is on the map pool. Some retard over there makes complete shit ass maps and we all hate them. Meanwhile we see the coolest maps on MLG, GSL, IPL, etc. etc.

We want to play the maps we see! How hard is that for Blizzard to understand??

Please, make a voting system where we can vote for the new mappool or something. Let the community handle this, the community OWNS Blizzard at making quality, fun, maps yet they are too stubborn/stupid (pick one/both) to acknowledge that fact.

Sigh.. guess that's another season of playing only a few games on ladder.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 20 2011 09:10 GMT
#273
I would cry in joy if blizzard one day just decided to use GSL maps and only change them out when they did. That would be amazing but alas those days will never come :/.
When I think of something else, something will go here
Zealo
Profile Joined October 2011
Australia40 Posts
October 20 2011 09:13 GMT
#274
those were two of the better 2v2 maps. get rid of the vagina map IMO
TUski
Profile Joined April 2010
United States1258 Posts
October 20 2011 09:15 GMT
#275
Alright. Is it really too much to fucking ask to add pro-tested and balanced maps to the pool?

GSL Daybreak.
iCCup Testbug (iffy)
Revamped Bel'Shir Beach.
Xel'Naga Fortress.

............ Jesus christ.
"There is nothing more cool than being proud of the things that you love." - Day[9]
Keira.
Profile Joined October 2011
Germany5 Posts
October 20 2011 09:16 GMT
#276
DAMN Blizzard! Just screw your "We only use maps made by ourself..." shit and add Termninus/Daybreak to the Ladder and remove the "more rocks than expansions"-maps.
Stiluz
Profile Joined October 2010
Norway688 Posts
October 20 2011 09:16 GMT
#277
On October 20 2011 18:05 Snusdosa wrote:
Show nested quote +
On October 20 2011 17:47 HaXXspetten wrote:
meh
get rid of Abyssal Caverns, and Searing Crater at least :/


Get rid off:

Abyssal Caverns
Searing Crater
Backwater Gulch
Nerazim Crypt
Xel'Naga Caverns
Typhoon Peaks

Give us:

Metalopolis
Daybreak
Dual Sight

And remove close positions


This exactly. And maybe a couple of other maps, like Bel'shir (the revied version). And there are so many other good maps out there, for example from Iccup.
Headnoob
Profile Joined September 2010
Australia2108 Posts
October 20 2011 09:17 GMT
#278
I truly don't understand blizzard refusing to use GSL maps and continue forcing their own terrible ladder maps.

SoulScream
Profile Joined June 2010
Bulgaria44 Posts
October 20 2011 09:19 GMT
#279
I just want fix on the close position of Shattered Temple. It will be enough for me
Eviscerador
Profile Joined October 2011
Spain286 Posts
October 20 2011 09:23 GMT
#280
On October 20 2011 18:19 SoulScream wrote:
I just want fix on the close position of Shattered Temple. It will be enough for me

Why? because zerg can't FE? Just adapt. I'm finding one base play in close shattered to be unexpected by all inners and teching timings.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
October 20 2011 09:23 GMT
#281
This is the worst thing Blizzard could do at the moment. First Blizzcon maps suck, now they wont update the mappool for the next season? it really doesnt make sense.
This is where we begin. Show your true self, Battosai.
Slyce
Profile Joined December 2010
United Kingdom173 Posts
October 20 2011 09:24 GMT
#282
Not sure why there is so much love for Metalopolis in this thread.

It was rubbish! unless you played zerg... Then it was just funny.

But seriously, a very bad map.
http://www.fm-esports.org/
Naphal
Profile Joined December 2010
Germany2099 Posts
October 20 2011 09:27 GMT
#283
why shorten the seasons if nothing changes?
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 20 2011 09:33 GMT
#284
On Oct 20 2011 05:27 Naphal wrote:
why shorten the seasons if nothing changes?

Exactly my thought. Man, I want to see Crypt and Shattered Temple traded out for Terminus and Crossfire. Crossfire would lead to really fun games.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
ALPINA
Profile Joined May 2010
3791 Posts
October 20 2011 09:33 GMT
#285
They probably either have no time / people working on sc2 atm, or they don't care at all. I can't believe they don't want to change a single map. Maps like backwater gulch or Searing crater are just awful..
You should never underestimate the predictability of stupidity
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
October 20 2011 09:39 GMT
#286
I am starting to really consider the fact that Blizzard does not care so much as we all think they do.
Mess with the best, die like the rest.
StateAlchemist
Profile Joined January 2011
France1946 Posts
October 20 2011 09:40 GMT
#287
/facepalm

Wanna see some real maps here :/
Tef
Profile Joined April 2008
Sweden443 Posts
October 20 2011 09:40 GMT
#288
I don't care so much about the inbalance of the current map pool. I just want new maps, half the fun is about finding out all the quirks and nuances of maps. After about 100-150 matches with a map pool it gets boring so the coming season will just be a long wait until next season.

I think they will lose more and more players who only ladder, ie. dont have a team or friends to play 1v1 with.
Dont fuck up, dont fuck yourself
Nabes
Profile Joined November 2010
Canada1800 Posts
October 20 2011 09:42 GMT
#289
On October 20 2011 10:34 SourceOdin wrote:
If there's no changes in the map pool, what's the point of having shorter seasons? *sigh*


agreed, you expect SOMETHING new with a season, not including bonus pool resetting, like uhh...
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 20 2011 09:43 GMT
#290
mmm i wonder why there were no chances ... could it be Blizzcon that kept people busy. The Poll is funny though do you want the maps changed you don't like yes or no ?
And of course it was pretty clear nothing would change because it was a short season.
Dandy_Moustachu
Profile Joined July 2010
France422 Posts
October 20 2011 09:43 GMT
#291
I just want Desert Oasis Back :D
Pif Paf Pouf
blackone
Profile Joined November 2010
Germany1314 Posts
October 20 2011 09:44 GMT
#292
Well I don't really care about the imbalances on ladder maps, because it's not like tournaments are going to use them if they're bad and ladder isn't being played very seriously, but I just like having new maps to play on. (The best solution would obviously be including a couple of GSL/iccup maps every season but new Blizz maps would be better than nothing.)
Splynn
Profile Joined September 2011
United States225 Posts
October 20 2011 09:45 GMT
#293
Seconded. Desert Oasis was sweet. So fun to abuse phoenixes on that map.
vincom2
Profile Joined June 2011
Singapore1775 Posts
October 20 2011 09:47 GMT
#294
Why no daybreak!
Garnet
Profile Blog Joined February 2006
Vietnam9021 Posts
October 20 2011 09:52 GMT
#295
Disappointed at first, but then I realized my build orders won't be outdated!.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 20 2011 09:54 GMT
#296
ALL the s3 new maps are horrible, blizz decides for the first time a season will have the same maps as the previous season. Blizzard being blizzard. Rofl.
no dude, the question
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
October 20 2011 09:59 GMT
#297
Hell way they remove Khaydarin Depths. That map was really bad.

Tempest was nice but i don't mind that much.


Is there anyway to see the new map ?
n_n
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
October 20 2011 09:59 GMT
#298
Would've been nice to see maps like Xel'Naga Caverns, Typhoon Peaks, Backwater Gulch, Shattered Temple..............

Actually, I wouldn't mind seeing every single map in the pool go. Then again, looking at Blizzard's track record, I somehow doubt they'll replace it with any better ones.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
BEV]jon
Profile Joined January 2011
Finland7 Posts
October 20 2011 10:01 GMT
#299
Remove closepositions and add few maps from GSL every new ladder season, congratz you have the best multiplayer game
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
October 20 2011 10:01 GMT
#300
If I could have just one more veto. I'd be happy with the ladder pool. I play Typhoon Peaks but I find it impossible to beat protoss on. I really don't mind Shattered Temple, Xel'Naga Caverns, Antiga, Searing Caverns (not great, but usually leads to long macro games so it's fine) and erm I've forgotten what the other maps are. But I veto'd the ones where it's hard to take a third as I like macro games.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
clusen
Profile Joined May 2010
Germany8702 Posts
October 20 2011 10:07 GMT
#301
On October 20 2011 18:44 blackone wrote:
Well I don't really care about the imbalances on ladder maps, because it's not like tournaments are going to use them if they're bad and ladder isn't being played very seriously, but I just like having new maps to play on. (The best solution would obviously be including a couple of GSL/iccup maps every season but new Blizz maps would be better than nothing.)

GSL crapmaps like Dual Sight are not better than the average Blizzard map actually :p

Imo the 2 best maps released since launch were a Blizzard map and a fixed Blizzard map (Shakuras and Metalopolis 1.1).

Just look at the stats of Metalopolis 1.1 in the international TLPD, it is impossible to get a map with more balanced win ratios. It even looks good in the Korean version if you consider that the TvP ratio is skewed by lots of 1-1-1 at the time where Toss just died by scouting it.

Switch Searing Crater with Metalopolis 1.1 and I'm happy:p
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
October 20 2011 10:10 GMT
#302
... How hard can it be to make new maps every season. Damned Blizzard.
I had a good night of sleep.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-10-20 10:13:47
October 20 2011 10:13 GMT
#303
On October 20 2011 19:10 Koshi wrote:
... How hard can it be to make new maps every season. Damned Blizzard.


Noone asks them to make new maps (for obvious reasons), community just wants bad maps removed and good added. It's soooooo easy to do that.
You should never underestimate the predictability of stupidity
ReboundEU
Profile Joined September 2010
508 Posts
Last Edited: 2011-10-20 10:19:06
October 20 2011 10:15 GMT
#304
I feel like Blizzard is intentionally trying it's very best to kill it's own game. I mean it's beyond the "mistake" barrier, because so many ppl have complained till now about the maps and they still continue to make bad maps. This can only be intentional for some reason or another..even if it sounds strange.

If i see someone cutting their veins...i tell him if he knows what he's doing...he says yes and continues doing it...that means that it's emo and intentional. That's exactly what Blizzard does and supports. I even think they specially train their employees to do it, they force them..even threaten them with not paying their salaries if they don't ruing maps with each season pass.

Even worst..look at the blizzcon map pool.... that competition is dead even before starting. I am frustrated with these things....they don't listen to anything the community, even the pro's say...if they would..u would see relevant changes.

Each time they say "we are reading and listening everything u guys type/say" but they always seem to forget adding the last small line "and we throw it in the garbage"
U MAD BRO?
WightyCity
Profile Joined May 2011
Canada887 Posts
October 20 2011 10:17 GMT
#305
i find 1v1 should have had a few map changes. and i cant wait to try out the 2v2 ones in ladder
90% watching it 8% talking about it and 2% playing it - sc2
TechnoZerg
Profile Joined May 2011
Australia75 Posts
October 20 2011 10:18 GMT
#306
There's probably legal/ego issues regarding Blizzard's reluctance to adopt community-made maps in the 1x1 map pool. This will inherently skew balance data and future balance discussion. I just hope for the sake of the consumers that Blizzard will bite the bullet and include tournament playable maps.
Power overwhelming!
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
October 20 2011 10:30 GMT
#307
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...
Eviscerador
Profile Joined October 2011
Spain286 Posts
October 20 2011 11:08 GMT
#308
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
xi Tempest x
Profile Joined July 2011
Scotland340 Posts
Last Edited: 2011-10-20 11:10:17
October 20 2011 11:10 GMT
#309
I thought all the hate was overhyped for searing crater, i've always had the map veteod so never really played on it... Just finished a game there... the natural is impossible to defend without 10000 spine and spore crawlers...
BandonBanshee
Profile Joined February 2011
Canada437 Posts
October 20 2011 11:11 GMT
#310
more proof blizzard is out of touch.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
October 20 2011 11:13 GMT
#311
No worries guys.
They were obviously to busy removing close positions on the Blizzcon maps too make new maps for season 4.

oh wait...
KAmaKAsa
Profile Joined July 2011
Finland210 Posts
October 20 2011 11:16 GMT
#312
blizzard just add the fucking gsl maps since your people clearly cant make any proper maps
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
Last Edited: 2011-10-20 11:19:55
October 20 2011 11:19 GMT
#313
Why get rid of Tempest! That map was AWSOME! There are much worse maps which should have gone tbh.

I guess with the shorter seasons Blizz can't keep up with making maps, or Blizzonising other peoples (yes thats a word) with rocks and stuff. There is a whole community of map makers out there Blizzard, let them help you!!

Also:
On October 20 2011 20:16 KAmaKAsa wrote:
blizzard just add the fucking gsl maps since your people clearly cant make any proper maps

I agree 110% GSL maps are the way to go
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
October 20 2011 11:28 GMT
#314
Oh god. I was really hoping for new ones.
Life's good :D
MekTypro
Profile Joined July 2010
France360 Posts
October 20 2011 11:30 GMT
#315
Anyone has a picture of the new 2v2 maps ?
Thx.
ProxySilmaril
Profile Joined June 2011
81 Posts
October 20 2011 11:30 GMT
#316
Omg that sucks!
Also the change in 2v2 maps.. i am not playn much but when there is a stupid map in 2v2 it is ruins of tarsonis! And tempest is one I like very much!
But mor important: I want 1v1 mappool change!!
Give us dualsight or another GSL MAP!
Kuni
Profile Blog Joined September 2010
Austria765 Posts
October 20 2011 11:33 GMT
#317
Either fix maps or give more vetoes !
bonus vir semper tiro
Noocta
Profile Joined June 2010
France12578 Posts
October 20 2011 11:34 GMT
#318
What's the point of starting a new saison if you don't change the maps ? ...
" I'm not gonna fight you. I'm gonna kick your ass ! "
RudePlague
Profile Blog Joined March 2011
Great Britain113 Posts
October 20 2011 11:34 GMT
#319
All the maps they added last season bar antiga are terrible and I have them vetoed. I imagine that this is similar for a lot of people. It's not necessarily about "balance/imbalance" but they just aren't very fun to play on (impossible natural/third expansions etc).

I really don't think it would be that hard to fix close positions on the less terrible Blizzard maps at the minimum. Metalopolis without close spawns >> the crap they replaced it with.

Ideally they'd just use the GSL map pool, because really casual players don't care about the map pool, and then people who are good/people who suck but watch competitive games want to play on the same maps as the pros. It's not difficult to work that out.

Drinc
Profile Joined June 2010
Sweden98 Posts
Last Edited: 2011-10-20 11:42:53
October 20 2011 11:40 GMT
#320
There are maps left from season one, close pos still havnt been removed.


Blizzard goes for season 4 quite early - people expect things to change.


Nothing changes.


Blizzard can go f*ck themself.
perestain
Profile Blog Joined July 2010
Germany308 Posts
October 20 2011 11:42 GMT
#321
On October 20 2011 20:08 Eviscerador wrote:
Show nested quote +
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.


Its quite cheap and arrogant to claim that people should not be entitled to an opinion about the ladder maps because they are not grandmaster or pro level. Even if its too much for you to grasp, people can very well tell if they enjoy a game or not at any level.

And there is not a single good reason for anyone not play on tournaments maps.

No matter how hot it gets, sooner or later there's a cool breeze coming in.
ProxySilmaril
Profile Joined June 2011
81 Posts
October 20 2011 11:42 GMT
#322
May Blizz has to make a poll for the 2 maps the people like to have replaced.

For me the most hated maps as toss are backwater gulch and searing crater. Backwater is no fun for me and searing crater is just imbalance in my opinion!
wolfi
Profile Joined April 2011
Germany9 Posts
October 20 2011 11:43 GMT
#323
On October 20 2011 18:24 Slyce wrote:
Not sure why there is so much love for Metalopolis in this thread.

It was rubbish! unless you played zerg... Then it was just funny.

But seriously, a very bad map.

I love Metalopolis!

Yes, I´m only silver - but I paid Blizzard as much money for the game as any other high-level player. And I know that tons of bronze, silver and gold player also love Metalopolis.
It is a lot of fun to play. If it is not balanced, let´s change it a bit. But I don´t like it, that it was removed completely.

Most new maps are all very similar from my point of (silver-)view...
Gaming is a lifestyle - not a crime
pezit
Profile Joined October 2010
Sweden302 Posts
October 20 2011 11:48 GMT
#324
On October 20 2011 20:08 Eviscerador wrote:
Show nested quote +
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.


You know everyone doesn't only argue about something for their own sake, I want the ladder to have tournament maps so that the pros can have an easier time practicing. And a lot of people just find it fun to play on the same maps that they see the pros play on when they watch tournaments, you can try their strategies for that map etc.
kYem
Profile Blog Joined March 2010
United Kingdom412 Posts
October 20 2011 11:50 GMT
#325
I feel like it's time to let go xel'naga at least...
Hell
Remb
Profile Joined August 2011
United States190 Posts
October 20 2011 11:51 GMT
#326
I agree 100%. I enjoy watching the pro players in these GSL maps that encourage [usually] macro games. And when I go to casually ladder, I have to deal with close by ground spawns, wide open naturals, and 3rds that are literally surrounded by high ground.
A virtuous act is performed habitually, and not once from incentive alone.
Sanchonator
Profile Joined September 2010
Australia490 Posts
Last Edited: 2011-10-20 11:53:33
October 20 2011 11:53 GMT
#327
On October 20 2011 20:50 kYem wrote:
I feel like it's time to let go xel'naga at least...


xelnaga
searing crater
taldarim (especially pvp)



T.T

edit~

backwater gulch
typhon

yuck
StarBrift
Profile Joined January 2008
Sweden1761 Posts
October 20 2011 11:55 GMT
#328
Why can't they just add like Dual Site and some of the bigger GSL maps, maybe Xelnaga fortress? Blizzard showing yet again that they have no understanding of competetive play. I think they will understand just how bad their maps are after the shitstorm following blizzcon though.
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
October 20 2011 12:03 GMT
#329
just add new maps blizzard... -.-
FTD
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
October 20 2011 12:08 GMT
#330
On October 20 2011 20:55 StarBrift wrote:
Why can't they just add like Dual Site and some of the bigger GSL maps, maybe Xelnaga fortress? Blizzard showing yet again that they have no understanding of competetive play. I think they will understand just how bad their maps are after the shitstorm following blizzcon though.


Uhh, I think I'd rather have Searing and the other lame maps in the pool than Dual Sight. Dual Sight is a really terrible map balance-wise. But sure, Fortress and stuff would be cool.
Silentness
Profile Blog Joined August 2009
United States2821 Posts
October 20 2011 12:08 GMT
#331
On October 20 2011 19:18 TechnoZerg wrote:
There's probably legal/ego issues regarding Blizzard's reluctance to adopt community-made maps in the 1x1 map pool. This will inherently skew balance data and future balance discussion. I just hope for the sake of the consumers that Blizzard will bite the bullet and include tournament playable maps.


Well fuck, I'm not asking for blizzard to steal GSL maps. I just wish Blizzard had better map developers on staff. Stop with all the got damn destructive rock shenanigans and give us better maps that don't involve close position shenanigans or blatant racial imbalance on them.

GL HF... YOLO..lololollol.
Termit
Profile Joined December 2010
Sweden3466 Posts
October 20 2011 12:11 GMT
#332
So why are we starting a new season earlier then? :S
( ̄。 ̄)~zzz ◕ ◡ ◕
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 20 2011 12:13 GMT
#333
disappointment
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
October 20 2011 12:16 GMT
#334
WHY?
that was the only reason I was psyched for the new season..
Azurues
Profile Joined March 2011
Malaysia5612 Posts
October 20 2011 12:19 GMT
#335
i hate kydhiran depths sigh
oweia
Profile Joined December 2010
Germany83 Posts
October 20 2011 12:27 GMT
#336
I was hoping for
- xel'naga
- tal'darim
- searing crater
to be out of the pool.

IMO they should add:
- daybreak
- bel'shir beach (yes i'm zerg )
- and another map (maybe a 4 player blizz map...)
Eviscerador
Profile Joined October 2011
Spain286 Posts
Last Edited: 2011-10-20 13:05:29
October 20 2011 13:03 GMT
#337
On October 20 2011 20:42 perestain wrote:
Show nested quote +
On October 20 2011 20:08 Eviscerador wrote:
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.


Its quite cheap and arrogant to claim that people should not be entitled to an opinion about the ladder maps because they are not grandmaster or pro level. Even if its too much for you to grasp, people can very well tell if they enjoy a game or not at any level.

And there is not a single good reason for anyone not play on tournaments maps.



I didn't say anything about people giving an opinion. I was talking about the 90% of this thread posters which just say "Fuck, this map pool is shit, pros play in other maps" which isn't quite true (pros also ladder as practice)

And in case people just want tournament maps in blizzard ladder just because their favourite pro players play in them, well those pros also play in blizzard ladder most of the time, so if they play on them, why you not? Do like them, ladder in blizzard maps and play custom game in GSL or whatever custom map you desire.

But ranting just for rant is pretty amusing.

As I said, i'm not defending Blizzard. Some of their maps are not as good as they should, and they could do better, but from this to "FUCK BLIZZ SHIT MAPS" there is a loooong way.

After all, if there was no Blizzard, we wouldn't be here talking about some of the best games in gaming history.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
MethodSC
Profile Joined December 2010
United States928 Posts
October 20 2011 13:11 GMT
#338
Don't they always talk about how they want to see varied play all the time? I thought new maps would create new playstyles.... hmmm
Andypk
Profile Joined November 2010
Scotland512 Posts
Last Edited: 2011-10-20 13:12:30
October 20 2011 13:12 GMT
#339
I don't understand it, there are good GSL maps that arn't "too big" as Blizzard would put it, and most of the people playing probably have as many of the new maps as they can from last season vetoed...
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
October 20 2011 13:12 GMT
#340
On October 20 2011 22:03 Eviscerador wrote:
Show nested quote +
On October 20 2011 20:42 perestain wrote:
On October 20 2011 20:08 Eviscerador wrote:
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.


Its quite cheap and arrogant to claim that people should not be entitled to an opinion about the ladder maps because they are not grandmaster or pro level. Even if its too much for you to grasp, people can very well tell if they enjoy a game or not at any level.

And there is not a single good reason for anyone not play on tournaments maps.



I didn't say anything about people giving an opinion. I was talking about the 90% of this thread posters which just say "Fuck, this map pool is shit, pros play in other maps" which isn't quite true (pros also ladder as practice)

And in case people just want tournament maps in blizzard ladder just because their favourite pro players play in them, well those pros also play in blizzard ladder most of the time, so if they play on them, why you not? Do like them, ladder in blizzard maps and play custom game in GSL or whatever custom map you desire.

But ranting just for rant is pretty amusing.

As I said, i'm not defending Blizzard. Some of their maps are not as good as they should, and they could do better, but from this to "FUCK BLIZZ SHIT MAPS" there is a loooong way.

After all, if there was no Blizzard, we wouldn't be here talking about some of the best games in gaming history.


I'm quite sure that almost every professional player uses the majority of their practice on tournament maps. Many players have stated that ladder to them, is just a casual thing. Who would ever want to play ladder maps the majority of the time and get 2 raxed close spawn on Shattered?

The current map pool is underwhelming, this is a fact. Blizzard haven't changed it for the next season, then somehow wonder why their ladder becomes stagnant after the first few weeks.

People are entitled to bitch. It's one year into SC2 and we're still dealing with close spawn Shattered. Specific maps/spawns should never be almost universally dreaded by everyone, yet continuously locked into ladder.
Redraven
Profile Joined December 2010
Spain2 Posts
October 20 2011 13:16 GMT
#341
We need statistics which maps are what most people have vetoed.
Violence is the last refuge of the incompetent. I.Asimov
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 20 2011 13:16 GMT
#342
On October 20 2011 21:11 Termit wrote:
So why are we starting a new season earlier then? :S


They want more people to play because they have noticed more people are active at the start of a season.

Maybe I should consider using the new maps, I have them all vetoed except Antiga Shipyard.
Flying, sOs, free, Light, Soulkey & ZerO
Moralez
Profile Joined May 2011
Portugal1857 Posts
October 20 2011 13:17 GMT
#343
Depressing. really...
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2011-10-20 13:21:40
October 20 2011 13:21 GMT
#344
On October 20 2011 22:16 eYeball wrote:
Show nested quote +
On October 20 2011 21:11 Termit wrote:
So why are we starting a new season earlier then? :S


They want more people to play because they have noticed more people are active at the start of a season.

Maybe I should consider using the new maps, I have them all vetoed except Antiga Shipyard.


Nerazism Crypt is ok... it's just really awkward to move through the center since there are 4 fucking watchtowers there to give intel. in cross positions the third is easy to defend, really hard to if it's not.

Abyssal Caverns is also okay as well as long as it isn't close positions.

That lava map is stupid, definitely veto it along with Typhon.

They're definitely "meh" maps and I'm actually severely disappointed since I only cared about the new season just for the maps.

MMR isn't going to change so I don't give a damn about my league.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Kpaxlol
Profile Joined April 2010
813 Posts
October 20 2011 13:24 GMT
#345
On October 20 2011 19:10 Koshi wrote:
... How hard can it be to make new maps every season. Damned Blizzard.

They don't even need to... They just have to add some GSL maps into the pool and prolly remove close pos
<3 bw
jdsowa
Profile Joined March 2011
405 Posts
Last Edited: 2011-10-20 13:25:57
October 20 2011 13:25 GMT
#346
All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps.

Xel'Naga Caverns
Shakuras Plateau
Abyssmal Caverns
Nerazim Crypt
Typhon Peaks

Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles.
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
October 20 2011 13:26 GMT
#347
WTFFFFFFF blizzard... seriously??? What the hell is the point of a new ladder season then.... sigh... All they have to do is use GSL maps. Seriously, how hard is that. I'm probably not going to ladder at all for season 4, so dumb....
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 20 2011 13:27 GMT
#348
On October 20 2011 22:25 jdsowa wrote:
All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps.

Xel'Naga Caverns
Shakuras Plateau
Abyssmal Caverns
Nerazim Crypt
Typhon Peaks

Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles.


I actually want Delta Quadrant back in the map pool; just remove the initial backdoor rocks (AND THAT FUCKING LEDGE).
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Achaia
Profile Joined July 2010
United States643 Posts
October 20 2011 13:29 GMT
#349
I still don't understand why they're not using the freaking GSL maps. They are far superior to half the crap Blizzard is using right now...
http://www.youtube.com/SCBattleGrounds
Eviscerador
Profile Joined October 2011
Spain286 Posts
October 20 2011 13:30 GMT
#350
On October 20 2011 22:12 Resilient wrote:
Show nested quote +
On October 20 2011 22:03 Eviscerador wrote:
On October 20 2011 20:42 perestain wrote:
On October 20 2011 20:08 Eviscerador wrote:
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.


Its quite cheap and arrogant to claim that people should not be entitled to an opinion about the ladder maps because they are not grandmaster or pro level. Even if its too much for you to grasp, people can very well tell if they enjoy a game or not at any level.

And there is not a single good reason for anyone not play on tournaments maps.



I didn't say anything about people giving an opinion. I was talking about the 90% of this thread posters which just say "Fuck, this map pool is shit, pros play in other maps" which isn't quite true (pros also ladder as practice)

And in case people just want tournament maps in blizzard ladder just because their favourite pro players play in them, well those pros also play in blizzard ladder most of the time, so if they play on them, why you not? Do like them, ladder in blizzard maps and play custom game in GSL or whatever custom map you desire.

But ranting just for rant is pretty amusing.

As I said, i'm not defending Blizzard. Some of their maps are not as good as they should, and they could do better, but from this to "FUCK BLIZZ SHIT MAPS" there is a loooong way.

After all, if there was no Blizzard, we wouldn't be here talking about some of the best games in gaming history.


I'm quite sure that almost every professional player uses the majority of their practice on tournament maps. Many players have stated that ladder to them, is just a casual thing. Who would ever want to play ladder maps the majority of the time and get 2 raxed close spawn on Shattered?

The current map pool is underwhelming, this is a fact. Blizzard haven't changed it for the next season, then somehow wonder why their ladder becomes stagnant after the first few weeks.

People are entitled to bitch. It's one year into SC2 and we're still dealing with close spawn Shattered. Specific maps/spawns should never be almost universally dreaded by everyone, yet continuously locked into ladder.

Dunno what happens with close positions on shattered. I'm playing zerg and find them challenging.

Also, since everyone seems to expect zerg to 15 hatch, playing in one base and doing heavy pushes and then expanding is just unexpected for them.

If you cannot fend 2 rax then go play terran, or learn how to.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
labbe
Profile Joined October 2010
Sweden1456 Posts
October 20 2011 13:38 GMT
#351
One major part of why I'm hardly laddering any more is crappy maps. Blizzard seems to want people laddering, so don't they realize that good maps would make people more active on the ladder?
turnip
Profile Joined May 2010
United States193 Posts
October 20 2011 13:39 GMT
#352
Blizzard, you have a partnership with GomTV. They don't use your ladder maps. They use a much better map pool that you could, with a small bit of time/resources (or maybe even simply a REQUEST), dip into to supplement or replace your map pool.

As an avid spectator of SC2, I dislike the fact that SC2 pros and tournaments are playing a different (and better) game than I am. This disconnect is a disincentive to continue 1v1 laddering and that, in turn, hurts e-sports. You don't want to hurt e-sports, do you?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 20 2011 13:44 GMT
#353
I thought the whole reason for the shorter seasons was to allow for greater map variety. Sigh getting over this rubbish.
mrafaeldie12
Profile Joined July 2011
Brazil537 Posts
October 20 2011 13:47 GMT
#354
We need a change of maps.Searing crater sucks,Nerazym and Abyssal too.Antiga is ok but WTF IS BW GULCH ON THE POOL -___-
"..it all comes thumbling down thumbling down thumblin down"
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
October 20 2011 13:48 GMT
#355
You'd think someone at Blizzard would say 'gee, we're getting a lot of flack for our maps, and it sure is a lot of work consuming time and resources making this stuff, maybe we should outsource it to someone WHO'S GOOD AT MAKING MAPS'

But then I remembered they need at least one 'rush map' in the pool and others would never follow this brilliant notion.

CONTROL.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2011-10-20 13:49:57
October 20 2011 13:49 GMT
#356
i bet they are going to release a bunch of maps that you can only play on if you buy HotS

bet anyone $10

yes im being rhetorical
"God fights on the side with the best artillery." - Napoleon Bonaparte
kedarking
Profile Joined August 2011
Netherlands98 Posts
October 20 2011 13:58 GMT
#357
Blizz, Blizz, Blizz. I'm happy about the 2v2 map changes, but really? No changes to the 1v1 pool? Blizz, I am disappoint.
"There's nothing more awesome, than being proud of the things you love." The most inspirational man I've ever known, also knon as Day[J]
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
October 20 2011 14:00 GMT
#358
<.< that sucks..
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
October 20 2011 14:01 GMT
#359
i do hope that they are removing close spawns for all their maps though, no map change is not as bad as spawning close positions in shattered temple/abyssal caverns
oDieN[Siege]
Profile Joined November 2009
United States2904 Posts
October 20 2011 14:03 GMT
#360
On October 20 2011 22:25 jdsowa wrote:
All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps.

Xel'Naga Caverns
Shakuras Plateau
Abyssmal Caverns
Nerazim Crypt
Typhon Peaks

Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles.

Antiga Shipyard?
말크 : ^_^~ NeO)GabuAt, vGODieN
GUImperfect
Profile Joined April 2011
Guam23 Posts
October 20 2011 14:04 GMT
#361
they are just being lazy
¯\_(ツ)_/¯
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
October 20 2011 14:04 GMT
#362
Awesome! I get to play Searing Crater for another 2 months!
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 20 2011 14:08 GMT
#363
^ Sarcasm detected
ffadicted
Profile Joined January 2011
United States3545 Posts
October 20 2011 14:09 GMT
#364
Seasons are too short now to change maps everytime, once every two seasons is fine
SooYoung-Noona!
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 20 2011 14:12 GMT
#365
When evaluating balance, and particularly the impact of changes on the game, you can't have too many variables. If you're going to introduce a major patch, which Blizzard did not that long ago, then I dont think you also want to change the map pool really, because it becomes too hard to judge what the impact of the patch was vs. what the impact of the maps is.
He drone drone drone. Me win. - ogsMC
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
October 20 2011 14:12 GMT
#366
I wouldn't mind the maps staying for longer periods if Blizzard would just adopt a larger map pool so that we have some variety. It makes me so sad to look at the incredible work people in the map making community are doing, and the cool maps that the pros get to play on, and then to have to go play another game on Xel'Naga Caverns or Shakeyourass Plateau on the ladder.
The frumious Bandersnatch
oweia
Profile Joined December 2010
Germany83 Posts
October 20 2011 14:19 GMT
#367
On October 20 2011 23:09 ffadicted wrote:
Seasons are too short now to change maps everytime, once every two seasons is fine

Then why shorten the seasons? Just because Blizz thinks/knows more people playing at the beginning of a season is nonsense IMO.
There should always be new maps for a new season!
Arjofski
Profile Joined June 2011
England43 Posts
October 20 2011 14:28 GMT
#368
1100 people in favour of changing the maps is probably not enough for Blizzard to even take notice depsite the community given the chance would pretty much be in a 90/10 split in favour
http://www.starcrafthub.net/index <- Why aren't you there?
greggy
Profile Joined October 2010
United Kingdom1483 Posts
October 20 2011 14:28 GMT
#369
The mappool is fine. I only dislike xnc and antiga but even they are playable. If they do a revamp they need to replace all of the maps with new ones though.
Madera
Profile Joined July 2011
Sweden2672 Posts
October 20 2011 14:33 GMT
#370
Sigh. I want more community maps. ;__;
Special Endrey
Profile Joined June 2010
Germany1929 Posts
October 20 2011 14:34 GMT
#371
i dont have a problem with the mappool beeing unchanged
This signature is ruining eSports - -Twitter: @SpecialEndrey
pure_protoss
Profile Joined April 2011
152 Posts
October 20 2011 14:34 GMT
#372
at least they could bring back metalopolis instead of that crappy searing crater,,,
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
October 20 2011 14:45 GMT
#373
On October 20 2011 23:34 pure_protoss wrote:
at least they could bring back metalopolis instead of that crappy searing crater,,,


I usually don't like both, but Metalopolis is definitely better.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 20 2011 14:46 GMT
#374
On October 20 2011 23:33 MaderA wrote:
Sigh. I want more community maps. ;__;


i thought they were going to include one from the TL map making contest for this season.... sigh
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
October 20 2011 14:49 GMT
#375
I have to agree with the majority of posters that there's really no point to a different season if the next season is nothing more than a point reset. Even cycle in some of the older maps, whatever, just keep it fresh.

Update Jungle Basin, or even Steppes of War, whatever... Just change something.
Mereel
Profile Joined February 2010
Germany895 Posts
October 20 2011 14:52 GMT
#376
On October 20 2011 23:46 Gamegene wrote:
Show nested quote +
On October 20 2011 23:33 MaderA wrote:
Sigh. I want more community maps. ;__;


i thought they were going to include one from the TL map making contest for this season.... sigh


the tl maping contest ends at 31. october so i think that will be included in season 5
TPW Mapmaking Team
Angelfish1
Profile Joined December 2010
United Kingdom29 Posts
October 20 2011 14:54 GMT
#377
I feel a little 50/50 on this, on the one side I already have the maps that I really hate vetoed however on the other side there is only Shakuras that I’m really fine with, the rest are just a bit meh.

I would really like to see more tournament worthy maps put in the pool (to keep it fresh – new ones) so that players laddering are actually playing the same maps that they will sit and watch tournaments on.
I'm Hungry...
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
October 20 2011 14:55 GMT
#378
On October 20 2011 23:19 oweia wrote:
Show nested quote +
On October 20 2011 23:09 ffadicted wrote:
Seasons are too short now to change maps everytime, once every two seasons is fine

Then why shorten the seasons? Just because Blizz thinks/knows more people playing at the beginning of a season is nonsense IMO.
There should always be new maps for a new season!

Because people whinged about gm not being dynamic enough since you cant get dropped from gm unless you are inactive. So blizzard shortens the season instead of fixing the problem and giving a real gm league that changes constantly
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
October 20 2011 14:58 GMT
#379
am i the only person who has no problems with the map pool for another short sesaon? i mean it's only 2 months, they can introduce new maps in Season 5. right now they should do their work for HotS =P
i'm only pissed that they remove Khaydarin Depths... my favourite 2vs2 map =(
SiffStarcraft
Profile Joined May 2011
United States45 Posts
October 20 2011 14:59 GMT
#380
After Tal'Darim Altar they stopped adding any community maps whatsoever... don't really understand it :\
DivinO
Profile Blog Joined July 2009
United States4796 Posts
October 20 2011 15:01 GMT
#381
"Abysmal" Caverns.
LiquipediaBrain in my filth.
bruteMax
Profile Joined October 2010
Canada339 Posts
October 20 2011 15:16 GMT
#382
The poll is not setup right. Of course we'd like to see a map refresh every season, but the problem is Blizzard puts in their own maps, which are often craptastic at best. Thus the problem of imbalanced maps isn't resolved by a refresh.
I'm the benevolent dictator you've been looking for.
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
October 20 2011 15:38 GMT
#383
I need new maps to veto.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
October 20 2011 15:40 GMT
#384
Is Blizzard just lazy or what?
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
IplayTerran
Profile Joined August 2011
Germany42 Posts
October 20 2011 15:45 GMT
#385
Don't want to open a new thread so I assume I can post here.
When is the ladder gonne be "unlocked" again?

24th this month?

Thanks for the answer.
Yaki
Profile Joined April 2011
France4234 Posts
October 20 2011 15:46 GMT
#386
Really disappointing ... the current maps ladder pool sucks
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
Xadar
Profile Joined October 2010
497 Posts
October 20 2011 15:47 GMT
#387
They want to keep shitmaps like searing crater and abyssal caverns? sigh.
stokes17
Profile Joined January 2011
United States1411 Posts
October 20 2011 15:50 GMT
#388
I would have liked searing crater and backwater to go (idn those maps blow pretty hard imho) and get maybe terminus (new version seems like it can work on ladder) and dual site.

o well...whatcha gonna do
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
October 20 2011 15:51 GMT
#389
On October 21 2011 00:45 IplayTerran wrote:
Don't want to open a new thread so I assume I can post here.
When is the ladder gonne be "unlocked" again?

24th this month?

Thanks for the answer.


The week of the 24th, so probably next Tuesday.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Tedde93
Profile Joined October 2010
Sweden169 Posts
October 20 2011 16:00 GMT
#390
On October 20 2011 10:37 PhiliBiRD wrote:
i swear blizz has like no staff working on SC2...

sadddddd


Why would they have a lot of people working on something that almost doesn't generate any income at all. They are a revenue based company, not charity....
Patiance is the element of succes"
Xenocryst
Profile Joined December 2010
United States521 Posts
October 20 2011 16:03 GMT
#391
I'm sad that they kept searing crater
Tomasy
Profile Joined October 2010
Poland80 Posts
October 20 2011 16:04 GMT
#392
Blizzard said some time ago they didnt like GSL maps for ladder becouse they were too big and lower leagues players had hard time scouting hidden expos. It was more about hidding expo then outplaying your opponent.
It might be true for 1st GSL maps which are really huge (taldarim , crevasse and terminus) but newer maps are much more dynamic. I really would like to see daybreak in pool as it produced many epic games in GSLs.
Also fixed position on maps like Shattered Temple and Metalopolis should be implemented.
socommaster123
Profile Joined May 2010
United States578 Posts
October 20 2011 16:08 GMT
#393
wow this is embarrassing from them
Idra White Ra Sheth DRG SaSe Thorzain GOGO!
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
October 20 2011 16:08 GMT
#394
On October 21 2011 01:00 Tedde93 wrote:
Show nested quote +
On October 20 2011 10:37 PhiliBiRD wrote:
i swear blizz has like no staff working on SC2...

sadddddd


Why would they have a lot of people working on something that almost doesn't generate any income at all. They are a revenue based company, not charity....


People bought the game because Blizzard promised constant balance changes (that includes maps).
Balance changes are very rare and minor, same for maps (yes, we got new maps, but they are imbalanced).
Not many will buy the next add-ons to support Blizzard's laziness.
HarryHood
Profile Joined August 2010
United States105 Posts
October 20 2011 16:10 GMT
#395
So I hear that it is pretty much impossible, but can somebody explain to me the reasons that here cannot be a ladder that is independent of Blizzard? I never played BW besides campaign but ICCUP sounds like it was pretty awesome. If we had that for SC2 we would be free of Blizzards ineptitude/complacence/trolling (pick one).
It's not like I just one day DECIDED to play Terran. I was born that way, and there isn't one thing I or anybody else can do about it.
HungShark
Profile Joined June 2010
United States134 Posts
October 20 2011 17:03 GMT
#396
So stupid. They alter 2v2 maps because of imbalance, yet half the 1v1 maps are completely Terran-favored. Then there's Searing Crater, which should be renamed to Searing Pile of Shit.

Sigh.
Die again in good health!
JiYan
Profile Blog Joined February 2009
United States3668 Posts
October 20 2011 17:09 GMT
#397
ugh i just wish ladder maps reflected league maps more similarly
ilikeredheads
Profile Joined August 2011
Canada1995 Posts
October 20 2011 18:01 GMT
#398
We all know Blizzard is either not very good at maps or just doesn't care, or both. They have shown time and time again that maps is not that high on their priority list. First , it's the small sized, short rush distance maps, then the rock fetish. I think their main concern is to cater to the "casual" player as much as possible, so maps won't be deemed important.
NineteenSC2
Profile Joined April 2011
Canada117 Posts
October 20 2011 18:43 GMT
#399
This just shows that Blizzard really doesn't care... I mean how hard is it to take one or two maps from the numerous leagues out there?

This is just depressing. My favourite thing about a new season is the refreshment of the maps. It almost feels like I'm playing a whole new game, because each map brings withitself its own strategies.

Please Blizzard, do something about the way you treat your customers.
S2 & S3 Grandmaster Protoss. Justin.tv/nineteensc2 for my new stream
Anabolic-MDF
Profile Joined January 2011
Canada15 Posts
October 20 2011 18:45 GMT
#400
whats the point of a new season if the map pool remains the same... Blizzard are slacking up. Bad news
Reporting for duty
Warlock40
Profile Joined September 2011
601 Posts
October 20 2011 18:51 GMT
#401
On October 21 2011 01:08 cyclone25 wrote:
Show nested quote +
On October 21 2011 01:00 Tedde93 wrote:
On October 20 2011 10:37 PhiliBiRD wrote:
i swear blizz has like no staff working on SC2...

sadddddd


Why would they have a lot of people working on something that almost doesn't generate any income at all. They are a revenue based company, not charity....


People bought the game because Blizzard promised constant balance changes (that includes maps).
Balance changes are very rare and minor, same for maps (yes, we got new maps, but they are imbalanced).
Not many will buy the next add-ons to support Blizzard's laziness.


People bought the game for many reasons, with the famous Blizzard support being one of them, but that's not the only reason.

And you wouldn't be the first to predict a mass boycott of video games because something annoyed you. Boycotts have been called for plenty of games, but they rarely happen, because people buy or don't buy games to have fun, not to make a statement.

As for what you said about balance changes, I disagree. SC2 is still in an imbalanced state, but be realistic. The game has been out for little over a year and there have already been four balance patches and two major map rotations. Balancing takes time, you can't just issue a new patch every day adjusting a stat based on yesterday's results.
Syncker
Profile Joined September 2010
Finland142 Posts
October 20 2011 18:53 GMT
#402
forever shit map pool
Ragoo
Profile Joined March 2010
Germany2773 Posts
October 20 2011 18:53 GMT
#403
You should all be very happy that they didn't add more shitty maps! I'm serious!
Every time they add new shitty maps there is the risk that some tournaments pick them up, and while having shitty ladder maps in the map pool is bad enough it's even worse if it's new shitty maps all the time.

Let's just hope Blizzard really adds some of the Community made maps from the TL contest.
If that doesn't happen I don't have any hope left for ladder.

Then our last hope is that custom game system will be fixed in HotS :C
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 20 2011 23:20 GMT
#404
I'm happy we got VETO's
FOOTBALL
Sated
Profile Blog Joined March 2011
England4983 Posts
October 20 2011 23:30 GMT
#405
--- Nuked ---
PuroStrife
Profile Blog Joined September 2011
Korea (North)199 Posts
October 20 2011 23:42 GMT
#406
Standard Blizzard and their endless ignoring of community.
It's not the first time or the first game they do this to, I've grown accustomed to it and never ever expect them to listen anyway, thus I won't get disappointed.
The legendary OG 5: Anathan, Jesse, Johan, Sebastien and Topias.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
October 20 2011 23:45 GMT
#407
On October 20 2011 10:31 KimJongChill wrote:
sigh.


Yea.

Does blizzard REALLY not know that everyone (almost everyone) hates their maps...
Remember, no matter where you go, there you are.
monitor
Profile Blog Joined June 2010
United States2404 Posts
October 20 2011 23:45 GMT
#408
Don't forget that Blizzard is looking and considering adding one or more of the winning maps of the TL map contest (search on TL for it). I imagine it would be Season 5 at least, possibly 6, that they implement the map, since they have to make adjustments to suite their needs.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
BleaK_
Profile Joined November 2010
Norway593 Posts
October 20 2011 23:47 GMT
#409
WE WANT CHANGE! We need Obama-toss at blizzcon to take action.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 21 2011 00:58 GMT
#410
how soon we seem to forget that the only reason scbw stayed alive was because of the community, and community made maps, and now blizzard is trying to monopolize their map pool and a lot of people just let them do it without complaining about it.

there wouldn't have been a SC2 without community made maps because scbw wouldn't have been as popular at all.
"God fights on the side with the best artillery." - Napoleon Bonaparte
The Final Boss
Profile Joined February 2011
United States1839 Posts
Last Edited: 2011-10-21 01:41:13
October 21 2011 01:33 GMT
#411
On October 20 2011 11:25 oOOoOphidian wrote:
Show nested quote +
On October 20 2011 11:05 The Final Boss wrote:
On October 20 2011 10:51 oOOoOphidian wrote:
Clearly the new maps haven't been around for long enough to both weed out bad ones and come up with completely new ones. The 2v2 change is good even though that format will forever be a joke.

Searing Crater, Backwater Gulch, and Abyssal Caverns are all BAD maps. That is not even a question. Plus, the fact that close spawns still exists is an atrocity. Antiga Shipyard on the other hand is a good map, hence why it has been adopted by tournaments. Please Blizzard, just look at the Prime map-makers, they're better at making maps then you are.


Yes, Searing Crater and Backwater Gulch have clear problems that make it very hard to ever play a macro game on them. Abyssal Caverns has an awkwardly placed 3rd base and close positions, as well as quite bad close air positions and base to ramp distance - but then it's not much different from Metalopolis either. Antiga Shipyard has forced cross spawns for good reason in GSL and is by no means a balanced map - it's very hard to take a 4th base for any race except Terran who can easily take the gold with a PF in many cases. The close air/rotational imbalance causes many problems in the ladder version.

Other maps people complain about are actually quite good compared to older maps, for example Nerazim Crypt. That map has an obnoxious base to ramp distance and is by no means perfect, but it has sensible 3rd base locations even for close positions, which promotes macro quite a bit more than Shattered Temple.

Some maps only require modifications (or are old enough that they could be removed entirely), but some maps simply are not figured out yet and there are many uninformed opinions still due to the short time of play with them.

As people have said many times, the GSL maps are not all balanced or good. Daybreak is definitely one map that has potential and has less glaring problems than many ladder maps, but maps like Xel'Naga Fortress and Crevasse have many problems and players are not happy with those.

Also, it's worth noting that blizzard may have held off on creating new maps because they are holding a map making contest that will potentially decide part of a new map pool.

Nerazim Crypt is ridiculously hard vZ as P or T because it's so hard to secure your third base. That's partially due to the distance to the ramp and partially due to the odd positioning of the third base. It forces the player into some sort of 2 base timing that is somewhat all-in.

I don't think Xel'Naga Fortress is as bad as you're making it out to be, but Terminus and Daybreak both seem fine, so why can't we replace crappy maps like Backwater Gulch and Searing Crater with those?
Xapti
Profile Joined April 2010
Canada2473 Posts
October 21 2011 02:13 GMT
#412
FUUUUUUUUUUUUUUUUU!

Season 3 maps were terrible!
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
KimJongChill
Profile Joined January 2011
United States6429 Posts
October 21 2011 02:14 GMT
#413
On October 21 2011 08:45 CeriseCherries wrote:
Show nested quote +
On October 20 2011 10:31 KimJongChill wrote:
sigh.


Yea.

Does blizzard REALLY not know that everyone (almost everyone) hates their maps...


Oh they know. That's the worst part.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Champi
Profile Joined March 2010
1422 Posts
October 21 2011 02:31 GMT
#414
ffs i wish they would stop being so damn proud and get some map makers.

Duskyy
Profile Joined April 2011
Canada8 Posts
October 21 2011 02:43 GMT
#415
the maps are fine except close position shatered. Plz get rid of that
"He said hi, I told him to F*** off" -IdrA
TENTHST
Profile Joined December 2010
United States204 Posts
October 21 2011 02:52 GMT
#416
On October 21 2011 11:43 Duskyy wrote:
the maps are fine except close position shatered. Plz get rid of that



I could have guessed you played Terran.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
October 21 2011 02:55 GMT
#417
sigh
133 221 333 123 111
Noro
Profile Joined March 2011
Canada991 Posts
October 21 2011 02:58 GMT
#418
There's no point. They're probably going to have a ton of new maps released with HotS. They're probably just waiting for that. If not, then they said the seasons are going to be much shorter, 2 months-ish. It'll probably change next season change in that case. Just hold out a little longer!
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Ciraxis
Profile Joined June 2010
Australia400 Posts
October 21 2011 03:00 GMT
#419
I can understand not adding more Blizzard sponsored maps, but it just seems ridiculous to me that they haven't added more GSL maps to the map pool.It's a shame really - those GSL maps going to go out of fashion soon and it would have never gotten played on ladder. Pity.
Rokevo
Profile Joined September 2009
Finland1033 Posts
October 21 2011 03:02 GMT
#420
This is just bad, thats all I can say :<
seiplo
Profile Joined June 2010
Sweden25 Posts
October 21 2011 03:07 GMT
#421
Why does people want blizzard to make new maps when they all suck anyway?
im da bawz
diarsenic
Profile Joined July 2011
United States385 Posts
October 21 2011 03:16 GMT
#422
blizzard y u no put in maps from korean weekly
Penix Imba
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2011-10-21 03:21:30
October 21 2011 03:18 GMT
#423
I'm surprised by the hate on the 2v2 maps actually. This seasons maps aren't that terrible. It's physically difficult to make maps that play similarly to 1v1 maps, especially with regards to expansion numbers, just because there's 4 people on the map.

The hate on the 1v1 maps though...that I get. Could we get some maps that aren't made of chokes, d-rocks and close positions? You don't even have to do them Blizzard! Just have one guy pay other map-makers to use their maps for a season. They'll be better maps anyway.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
IMRandom
Profile Joined October 2011
Korea (South)34 Posts
October 21 2011 03:40 GMT
#424
I'd love to see some of the awesome maps from the community, but blizzard will never fold their retarded ego.

Just take a look at some of the maps from the korean community.

http://www.playxp.com/sc2/maps/pds/view.php?article_id=3488594

http://www.playxp.com/sc2/maps/pds/view.php?article_id=3487596

http://www.playxp.com/sc2/maps/pds/view.php?article_id=3457864&page=2

http://www.playxp.com/sc2/maps/pds/view.php?article_id=3319967&page=4
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 21 2011 03:45 GMT
#425
On October 21 2011 12:07 seiplo wrote:
Why does people want blizzard to make new maps when they all suck anyway?


they don't .... they want new maps .... they don't have to be from Blizzard
Qxz
Profile Joined May 2011
Canada189 Posts
Last Edited: 2011-10-22 03:43:08
October 22 2011 03:42 GMT
#426
Why don't they give us the fucking GSL maps? WHY!?!?! Is there any reason to give us their own crappy maps that every player hates, rather than beautiful balanced maps like Belshir Beach, Terminus, Dual Sight, DayBreak, TestBug, etc.? Are they copyrighted or something? If that's impossible, why not just make the ladder map pool bigger and let us choose what we want to play on, rather than giving us 9 maps and 3 vetos.

God. How long will Blizzard continue to ignore community feedback. More importantly what's the point of creating a new season if you're not going to fix anything the community has pointed out. I'm sure they have statistics, like 90% of players Diamond and above vetoing Searing Crater, or NO TOURNAMENT GAME EVER having been played on most of their ladder maps.

It's all really obvious and seemingly very easy to fix (swap crap map with better, existing, map - done), which makes it all the more frustrating for us.
Jesushooves
Profile Joined November 2010
Canada553 Posts
October 22 2011 03:45 GMT
#427
The map pool is why I don't play sc2 anymore. Sure the maps were all fairly good for me as a terran player, but after a while it gets boring as fuck doing the same 1/2 base timings, not worth playing anymore :/
Lose its good, after will be win.
Xkalibert
Profile Joined March 2010
United States1404 Posts
Last Edited: 2011-10-22 05:07:38
October 22 2011 05:05 GMT
#428
...
Xkalibert
Profile Joined March 2010
United States1404 Posts
Last Edited: 2011-10-22 05:07:30
October 22 2011 05:07 GMT
#429
wow wrong thread
babo213
Profile Joined January 2011
United States266 Posts
October 22 2011 07:57 GMT
#430
All the map pools suck whether it's 1v1 or team game maps.

For 1s it makes no sense that blizzard was concerned about lower level leagues and hidden expos since you can veto 3 maps. Why include crap maps like searing crater that are going to be vetoed by the majority of players and not include a map like dual sight? If lower level players don't want to play it make them spend a veto like I have to do on crappy searing crater.
akalarry
Profile Joined January 2011
United States1978 Posts
Last Edited: 2011-10-22 08:01:46
October 22 2011 08:01 GMT
#431
if you guys haven't noticed, blizzard does not give a fuck about the community. i actually like playing sc2, but i won't be getting the expansion because i can't support what blizzard has become. it's your stereotypical small company that cares and focuses really hard to make a good product, then strikes it rich and becomes a big inefficient, money grubbing corporate company.
WinByDefault
Profile Joined October 2010
Australia19 Posts
October 22 2011 08:09 GMT
#432
On October 22 2011 17:01 akalarry wrote:
if you guys haven't noticed, blizzard does not give a fuck about the community. i actually like playing sc2, but i won't be getting the expansion because i can't support what blizzard has become. it's your stereotypical small company that cares and focuses really hard to make a good product, then strikes it rich and becomes a big inefficient, money grubbing corporate company.


Blizzard do care, while the might not be as community focused as you would like, they are not stupid and would not simply completely disregard the community. They do interact with the community and what the community wants does make an impact on the game.

Also, I don't really see that blizzard has changed much since the release of SC2, if they were good enough to deserve your money then, why not now?

And I have a feeling that if you do not get the expansion then you will be left behind by the majority of the community. I am not saying that this is a good thing or a bad thing, just what I think will happen.
Starcraft2Radio
Profile Joined May 2011
United States132 Posts
October 22 2011 08:13 GMT
#433
What I don't understand is why they take the time out to make their own maps when there are professional (and even super high-quality amateur) map-makers out there already churning stuff out that they could easily say "yeah, we like this, we're using it".

It just seems like a silly duplication of efforts. Not sure if it's ego or just that they think the standard tournament maps have particular flaws that wouldn't sit well with their broad target of players.
http://www.starcraft2radio.com - Every Monday, Wednesday and Friday!
VashTS
Profile Joined September 2010
United States1675 Posts
October 22 2011 08:23 GMT
#434
Wish I could see the new 2v2 maps, tbh. =(
VashTS; 330; Random -- Ranked #9 Pokemon Video Game Player in the World in 2009
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 23 2011 01:30 GMT
#435
Honestly when the seasons were longer it was fine to change up the map pool every season. But with seasons only being 2 months each now, it's silly to change up the map pool EVERY season.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
October 23 2011 02:36 GMT
#436
No daybreak?
Im sad
I've got moves like Jagger
Noro
Profile Joined March 2011
Canada991 Posts
October 23 2011 02:41 GMT
#437
On October 23 2011 10:30 KrazyTrumpet wrote:
Honestly when the seasons were longer it was fine to change up the map pool every season. But with seasons only being 2 months each now, it's silly to change up the map pool EVERY season.


Seriously, everyone needs to stop whining so much about this game. Stop acting like a bunch of entitled losers and just enjoy the game. The maps are fine. In two months, the season will change again and they'll throw some different maps in.
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Asday
Profile Joined November 2010
United Kingdom388 Posts
October 23 2011 02:46 GMT
#438
First they make the ramps 4 times the width of my momma's ass, then they FULLY REMOVE TEMPEST?

FUCK you blizzard. D:<
Terranist
Profile Blog Joined March 2009
United States2496 Posts
October 23 2011 02:47 GMT
#439
i didn't have high expectations for blizzard to release a better map pool for season 4 anyway. it's a little unsettling how arrogant blizzard is when they keep pushing maps that nobody in the competitive scene play down our throats.
The Show of a Lifetime
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 23 2011 02:47 GMT
#440
On October 23 2011 11:41 AIRwar wrote:
Show nested quote +
On October 23 2011 10:30 KrazyTrumpet wrote:
Honestly when the seasons were longer it was fine to change up the map pool every season. But with seasons only being 2 months each now, it's silly to change up the map pool EVERY season.


Seriously, everyone needs to stop whining so much about this game. Stop acting like a bunch of entitled losers and just enjoy the game. The maps are fine. In two months, the season will change again and they'll throw some different maps in.


1500 are wrong ...

and 50 are right ?


ok
FoeHamr
Profile Joined December 2010
United States489 Posts
October 23 2011 02:48 GMT
#441
On October 23 2011 11:41 AIRwar wrote:
Show nested quote +
On October 23 2011 10:30 KrazyTrumpet wrote:
Honestly when the seasons were longer it was fine to change up the map pool every season. But with seasons only being 2 months each now, it's silly to change up the map pool EVERY season.


Seriously, everyone needs to stop whining so much about this game. Stop acting like a bunch of entitled losers and just enjoy the game. The maps are fine. In two months, the season will change again and they'll throw some different maps in.

But the map pool sucks. They know it and we know it. And even if they actually are dumb enough to think its fine, then we have told them over and over it isn't but they don't listen.
I got 99 problems and a Terran ain't one
Terranist
Profile Blog Joined March 2009
United States2496 Posts
October 23 2011 02:54 GMT
#442
On October 23 2011 11:48 FoeHamr wrote:
Show nested quote +
On October 23 2011 11:41 AIRwar wrote:
On October 23 2011 10:30 KrazyTrumpet wrote:
Honestly when the seasons were longer it was fine to change up the map pool every season. But with seasons only being 2 months each now, it's silly to change up the map pool EVERY season.


Seriously, everyone needs to stop whining so much about this game. Stop acting like a bunch of entitled losers and just enjoy the game. The maps are fine. In two months, the season will change again and they'll throw some different maps in.

But the map pool sucks. They know it and we know it. And even if they actually are dumb enough to think its fine, then we have told them over and over it isn't but they don't listen.


exactly! they worry about the 1v1 player base dwindling away, yet they make us play nerazim crypt and that fire map that is no fun. pure arrogance on blizzard's side.
The Show of a Lifetime
xlava
Profile Blog Joined March 2011
United States676 Posts
October 23 2011 03:38 GMT
#443
Please, blizz, bring me decent maps.
shadowboxer
Profile Joined November 2010
United States224 Posts
October 23 2011 03:45 GMT
#444
I'm specifically not laddering because of these maps. It's extremely unfortunate how unfun these new ones are compared to the not-so-balanced-but-oddly-fun-to-play maps of 2 seasons ago.

Really hope Blizzard starts devoting more resources to map pools, as there are so many great ones being used in tournaments that they could easily incorporate like Tal'Darim.
"Hear that? That's God laughing at your plans."
Yoshi Kirishima
Profile Blog Joined July 2009
United States10340 Posts
October 23 2011 04:08 GMT
#445
blizzard has made 3 decent/good maps but only for hots ... =/
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
KenZo-
Profile Joined December 2010
Faroe Islands190 Posts
October 23 2011 04:52 GMT
#446
Any news on when Season 4 opens ? also, new maps please..
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
October 23 2011 22:14 GMT
#447
On October 23 2011 11:54 Terranist wrote:
Show nested quote +
On October 23 2011 11:48 FoeHamr wrote:
On October 23 2011 11:41 AIRwar wrote:
On October 23 2011 10:30 KrazyTrumpet wrote:
Honestly when the seasons were longer it was fine to change up the map pool every season. But with seasons only being 2 months each now, it's silly to change up the map pool EVERY season.


Seriously, everyone needs to stop whining so much about this game. Stop acting like a bunch of entitled losers and just enjoy the game. The maps are fine. In two months, the season will change again and they'll throw some different maps in.

But the map pool sucks. They know it and we know it. And even if they actually are dumb enough to think its fine, then we have told them over and over it isn't but they don't listen.


exactly! they worry about the 1v1 player base dwindling away, yet they make us play nerazim crypt and that fire map that is no fun. pure arrogance on blizzard's side.


what's wrong with Nerazim crypt? I love that map!
ZONTICKSZ
Profile Joined May 2011
United Kingdom11 Posts
October 23 2011 22:44 GMT
#448
i want metalopolis to come back
Noro
Profile Joined March 2011
Canada991 Posts
October 23 2011 23:05 GMT
#449
New season tomorrow?
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
October 23 2011 23:09 GMT
#450
Why do people want Xel Naga removed? It's completely baffling to get rid of arguably the games most balanced and fair map just because it's old. It would be like removing Python or Fighting Spirit from the BW mappool.

Sure I get the logic, it is pretty old (unless you compare to any of the commonly used BW maps) but why would you remove it when you have trash like shattered clos pos, narazim crypt, backwater gulch, etc etc.
Carras
Profile Joined August 2010
Argentina860 Posts
October 23 2011 23:15 GMT
#451
booo, so boring.. i dont like the actual map pool that much , they should at least take out close positions..

imareaver3
Profile Joined June 2010
United States906 Posts
October 23 2011 23:15 GMT
#452
On October 24 2011 08:09 Geovu wrote:
Why do people want Xel Naga removed? It's completely baffling to get rid of arguably the games most balanced and fair map just because it's old. It would be like removing Python or Fighting Spirit from the BW mappool.

Sure I get the logic, it is pretty old (unless you compare to any of the commonly used BW maps) but why would you remove it when you have trash like shattered clos pos, narazim crypt, backwater gulch, etc etc.


XNC is very, very good for Terran in TvZ. The positions are short enough that 11/11 is a nightmare to deal with and counter-attacks are very difficult, the natural is open enough that if the T just gets a ton of hellions, there's nothing the Z can do to stop a drone massacre, the gold can be taken while the T is pushing towards the Z, and the gold's position in the center of the map commands the major counter-attack paths into the Terran base. People don't want to dump it because it's old--the GSL still runs Metalopolis--but instead because it's just bad for Z in the current metagame.
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
October 23 2011 23:17 GMT
#453
Is the symmetrical design an inherent must?
Still diamond
srk
Profile Joined June 2011
Canada8 Posts
October 23 2011 23:18 GMT
#454
can they put fighting spirit in the map pool
or medusa
Rkie
Profile Blog Joined October 2009
United States1278 Posts
October 23 2011 23:19 GMT
#455
On October 24 2011 08:17 WeddingEpisode wrote:
Is the symmetrical design an inherent must?


If a map isn't symmetrical, there are positional imbalances. You want it to be as fair as possible, yes?
willoc
Profile Joined February 2011
Canada1530 Posts
October 23 2011 23:41 GMT
#456
On October 23 2011 13:52 KenZo- wrote:
Any news on when Season 4 opens ? also, new maps please..


Are you too lazy to look this up? The season starts this Tuesday.
Be bold and mighty forces will come to your aid!
PopcornColonel
Profile Joined March 2011
United States769 Posts
October 23 2011 23:55 GMT
#457
I'd like to see close positions on shattered temple removed, and searing crater removed altogether.

The map is so incredibly bad (3 entrances to the natural). Whenever I roll it (which doesn't happen any more, because I vetoed it), I 1-base all in. Only option in pvt.
Zerg delenda est.
NoodleFish
Profile Blog Joined November 2010
South Africa198 Posts
October 23 2011 23:59 GMT
#458
I agree, but not because of the reasons OP stated. I just don't like most of the Season 3 maps, and I've only got 3 vetos. I would like to see some more interesting 1v1 maps (Test Bug would be epic!) and the addition of Crevasse and Terminus. Guess we'll have to wait for Season 5 :-/
"He accidentally attacked his own nexus with a probe. Then half way through the game, poof! No more nexus. That's gotta suck!"
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 24 2011 00:05 GMT
#459
Rather disappointing, so many good maps out there used in tournaments right now that would be much better than the current ladder pool.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Oatsboats
Profile Joined July 2011
United States20 Posts
October 24 2011 02:48 GMT
#460
Does anyone know when season 4 begins? approx.
I eat bullets
IheartBANELINGS
Profile Joined October 2011
United States8 Posts
October 24 2011 18:25 GMT
#461
god blizzard is seriously turning into a joke. they dont ever implement new features, and wow they really cant even change the 1v1 map pool? at all?? pathetic..
Terran needs moar skill pl0cks
IheartBANELINGS
Profile Joined October 2011
United States8 Posts
October 24 2011 18:29 GMT
#462
On October 24 2011 08:15 imareaver3 wrote:
Show nested quote +
On October 24 2011 08:09 Geovu wrote:
Why do people want Xel Naga removed? It's completely baffling to get rid of arguably the games most balanced and fair map just because it's old. It would be like removing Python or Fighting Spirit from the BW mappool.

Sure I get the logic, it is pretty old (unless you compare to any of the commonly used BW maps) but why would you remove it when you have trash like shattered clos pos, narazim crypt, backwater gulch, etc etc.


XNC is very, very good for Terran in TvZ. The positions are short enough that 11/11 is a nightmare to deal with and counter-attacks are very difficult, the natural is open enough that if the T just gets a ton of hellions, there's nothing the Z can do to stop a drone massacre, the gold can be taken while the T is pushing towards the Z, and the gold's position in the center of the map commands the major counter-attack paths into the Terran base. People don't want to dump it because it's old--the GSL still runs Metalopolis--but instead because it's just bad for Z in the current metagame.


this is right on. Xel Naga Caverns is AWFUL for Zerg in ZvT. basically forces zerg to play 1 base for the longest time or else get all inned by 11/11 racks or 1-1-1. and if by some miracle the game is forced mid-late game the terran puts a planetary at the gold right in the middle of the map and its over
Terran needs moar skill pl0cks
WhiskyBacon
Profile Joined October 2011
New Zealand2 Posts
Last Edited: 2011-10-25 13:22:12
October 25 2011 13:21 GMT
#463
It appears as though Blizzard have changed their minds. Just logged onto my NA acct. and Metalopolis is back in the 1v1 map pool with the removal of backwater and searing crater.
lemonbone
Profile Joined August 2009
Hong Kong154 Posts
October 27 2011 07:52 GMT
#464
i hope they get some new 4v4 map -_-
BW:1a2a3a4a5a Wol:1a2ffttttttttttt
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 2h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 568
Hui .298
StarCraft: Brood War
Horang2 4175
Bisu 3736
Flash 2081
Shuttle 1834
EffOrt 962
Jaedong 848
BeSt 781
Mini 694
Zeus 629
Larva 485
[ Show more ]
Soma 373
actioN 288
ggaemo 269
Snow 225
Hyun 186
ZerO 181
sSak 169
Rush 161
Mind 141
Shine 140
Soulkey 117
Killer 80
ToSsGirL 70
Sharp 66
Sea.KH 51
soO 48
PianO 47
Movie 40
Aegong 37
sorry 36
Free 32
scan(afreeca) 31
Shinee 29
Backho 29
JYJ28
[sc1f]eonzerg 28
Terrorterran 21
Sacsri 17
Noble 15
JulyZerg 14
IntoTheRainbow 5
ivOry 2
Stormgate
RushiSC16
Dota 2
Gorgc5278
qojqva1558
XcaliburYe153
Counter-Strike
fl0m2706
sgares209
oskar167
edward25
Super Smash Bros
amsayoshi73
Other Games
singsing1992
B2W.Neo980
DeMusliM455
Fuzer 363
crisheroes362
Lowko285
XaKoH 208
QueenE39
ZerO(Twitch)18
trigger2
Organizations
StarCraft: Brood War
UltimateBattle 1621
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3428
• WagamamaTV383
League of Legends
• Nemesis4821
• Jankos1027
• TFBlade451
Upcoming Events
WardiTV European League
2h 12m
PiGosaur Monday
10h 12m
OSC
22h 42m
uThermal 2v2 Circuit
1d 2h
The PondCast
1d 20h
Online Event
2 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
Online Event
4 days
Sparkling Tuna Cup
4 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
Yuqilin POB S2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.