PainUser & HD Casting Feedback Thread! - Page 31
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rfoster
United States1005 Posts
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mDuo13
United States307 Posts
However, I got a little annoyed at the number of times one of you stated something about the game that wasn't true. For example, one of you (I forget whom) said something to the effect of, "Nestea just has Roach tech, he hasn't even started a followup, whether that'll be a spire or infestors or something else" even though the spire was shown building in the stream a few minutes earlier. I'm not sure how other casters manage to avoid making mistakes like this (obviously everyone misspeaks sometimes, other casters included), but you should be more aware when you speak, because the two of you made more of that kind of mistake than most. You guys did alright on the analysis, predicting which builds the players were going for and so forth, but it wasn't the same depth of knowledge as dApollo displayed during the finals, catching on to the players' mindgames (e.g. Squirtle making 2 gas every game even though he often pulled probes off one of them for a while to focus on minerals) and so forth. I definitely got the vibe that neither of you understand the game at the same high level as the more analytical casters out there (Artosis, Day9, Wolf) who are very familiar with all the various builds and trends out there. | ||
Cite
Australia251 Posts
On April 09 2012 16:02 kckkryptonite wrote: Painuser: can you stop doing that annoying Day9 thing where you end up whispering throughout the whole cast, thanks. Pretty much this for Painuser, IPL sounded it like it was casted by a Day9 and Batman's child. Sorry if it was 'cause of a sorethroat but yeah it was pretty nerve grating. | ||
kingcoyote
United States546 Posts
During this event, the statement you made that made me groan was something along the lines of "the concussive shells are doing so well against these tanks!". I know you meant to just say the marauders are ripping the tanks apart. But, c'mon, man... concussive shells slow enemies down. Sieged tanks are completely unaffected by anything that reduces movement speed. And this isn't a new thing. I've noticed for a long time that you often get really excited and make statements that are just incorrect. And I don't mean subjectively incorrect. I mean you say things that are outright wrong when it comes to the basic rules of the game. Like you once (Destiny vs Honor on Shattered Temple, I think) said that you were surprised at the lack of forcefields against an ultralisk based army. Ultras are massive and crush forcefields as soon as they touch them. That kind of slip up should not happen, let alone happen nearly every game I see you cast. | ||
Kich
United States339 Posts
For HD, I'm not totally sure what to critique yet. Mmmm, probably something along the lines of just letting your analogies roll. Often times throughout the IPL you made a somewhat long-winded analogy for something, but realized that a couple parts didn't make much sense, so you corrected them midway through, which dragged it on longer, and by the end it was just really awkward. The one that springs to mind is the "Empty reserves, close to empty reserves" analogy of I think Nestea? That got dragged on a bit. We get it, you don't have to make perfect sense, just roll with it, I would rather poke fun at your analogies and not the way you're delivering them. On one hand you have a funny quirk that people will recognize you for, on the other you have something that could use improving. | ||
Pseudorandom
United States120 Posts
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petzergling
538 Posts
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Neino
Norway295 Posts
What I will do though, is tell you to play the game a bit more. It really does seem that you havent been playing too much since you got the job at IPL, and if you still do, I'd tell you to play random or something. Overall yours and painusers casting is fine, but there's one thing that happens way too much that generally throw the level of a cast to the ground, then stomps on it, and that's saying stuff that is just.. Wrong. I'm not going to throw up too many examples, but things like.. Yesterday when squirtle and Nestea were playing, you said "Squirtle HAS to take a third soon" - It looks to me like you're watching the timer, and not the actual game. First of all, nestea didn't have a third finished as far as I saw, he was taking it at that point, secondly it looked like squirtle wanted to be agressive with his army advantage - And did not want to be the defender of a third. That's just my thoughts on it anyway | ||
Psyclon
Bulgaria2443 Posts
As for HD - he once said in a cast "he got molestered" (yes, molestered, i'm 100% sure) and right then and there i acquired the useful skill to ignore everything he says. As a casting duo they are far from what i'd call "good". | ||
stfouri
Finland272 Posts
But tbh I don't get these people who are here to give feedback and throw examples of you saying one thing wrong in a 30minute game. It's just... All the commentators do it all the time, but you don't here them bitching if tastless fucks up something. | ||
pwncakery
Canada131 Posts
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tetrismaan
Denmark302 Posts
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Atoissen
Norway1737 Posts
I think you both did a good job, you are both entertaining casters, with good chemistry. But as many others have pointed out I wish the pure game knowledge was higher, explain gas timings, why did he build that and not that, pay attention to minimap and productions tab etc. Keep practicing and im sure youl be great =) | ||
yFot
Sweden41 Posts
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HonorZ
France858 Posts
I'll got to the actual content now. Casting around the game I personnaly disapprove about certain of your choices concerning the casting "around the game". By that I mean player and matches introductions. I think you could do a lot of a better job with that part. For a start, I think telling the crowd to make some noise is actually bad. If the event is good enough and if your passion is strong enough, you'll be able to make the crowd cheer by itself - much like any Stephano | MMA (tournament) victory when people cheer a lot by themself without being told to do so. Telling them to make some noise feels really artificial, and I'm sure it doesn't improve the overall excitment. Besides that, I think you guys could choose a lot of differents hindsight when going on the introduction of a match. What you do pretty much is to talk about how good the people who are about are to play and try to go for an outcome prediction. Even if I think that's fine, I'm pretty sure you could find some original ways to introduce the match. Try to approach innovative angles, try to make analogy, to use metaphors, any techniques that make understand people why this match is crucial and why the hell they should get nerd chills. I think that would work much better than the "X is the best [Terran | Protoss | Zerg] in the world right now". Casting in the game During the game, a lot of improvements are to be made in my humble opinion. First, try to notice what's going on, in order to avoid wrong statements ("Nestea is not making a spire right now..." while he is). These casting erros are not really annoying but for an experienced viewer it feels like there is not really a need for casting. Then, you should really try to go further in your analysis / predictions. I think your just scratching the edge of stuff instead of going in the core of it, that you are neither complete nor precise about your understanding of what is going on. Artosis, for example, when he casts, rarely miss what the players are doing and can tell you precisely what is happening (number of gates,of units, composition, advantages and drawbacks of the strategy, risky or not ...), and that, adding the fact that he knows the strategy used on the map and the style of the pgamers he casts, allow him to actually taech thing to the audience. When I watched your cast, I didn't really learn anything to be honest. That's it for me ![]() | ||
Hokay
United States738 Posts
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ravemir
Portugal595 Posts
Also liked that PainUser cut the chitchat when the game needed attention: I don't mind some banter from time to time (it's more tolerable on regular streams than at a live event, though), but if someone is making a push we should at least know it is happening right now, even if we don't get a detailed analysis on why he did it beforehand. | ||
Elasticity
3420 Posts
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Promethelax
Canada7089 Posts
General game knowledge is a big thing as well, you shouldn't both be play by play guys. I'm pretty sure you both know the game well enough to sit down and explain why one choice is made rather than another, that is a big deal in these games less so than telling me that a fight is going to go one way or another, I'm watching the same fight as you and my knowledge in that respect is as good as yours because a fight is easy to read. It is in the development of strategy that a caster should shine. Tell me why the zerg went for an 11 overpool instead of a 15 hatch 14 pool. Explain the metagame and the thought involved in decisions, not just the direct and obvious results of the decision. | ||
Derrida
2885 Posts
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