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New Zerg Unit in Heart of The Swarm - Page 81

Forum Index > SC2 General
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Lokian
Profile Joined March 2010
United States699 Posts
October 11 2011 21:36 GMT
#1601
u can't always trust in community feedback. the development team already adressed this, that user feedback has to be decisively taken. because sometimes the community don't know what the hell they're talking about. are they game developers? do they have experience? most likely, no. those that want to make something happen should apply for a job at blizzard or something. or go to different lengths to get their message in.

there's a lot of crap that come out of the community, and its often shrouds good ideas. usually the popular ideas are the most crap, like taking sc2 to broodwar. u wanna fix sc2? how about fixing it instead of saying sc2 not being broodwar.

point is, many people overestimate their opinion, and even if it may seem like an obvious answer, its not, because blizzard would've done something if it was that easy.

Watch my gaming channel: http://www.youtube.com/user/BedinSpace
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 11 2011 21:39 GMT
#1602
On October 12 2011 02:11 Blahbleh wrote:
Show nested quote +
On October 12 2011 02:06 stichtom wrote:
New protoss unit???
[image loading]


liquid blue ?

It seems fake if you watch the shadow of the 2 first unit you will see a difference
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
jeeeeohn
Profile Blog Joined May 2011
United States1343 Posts
October 11 2011 21:46 GMT
#1603
Probably said a thousand, thousand times in this thread but I hope it's a lurker-esque unit.
If you can't jam with the best, then you have to slam with the rest.
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
October 11 2011 21:46 GMT
#1604
there is a colosus, carrier and other protoss unit that i cant find
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
TiTanIum_
Profile Joined August 2011
Brazil1335 Posts
October 11 2011 22:03 GMT
#1605
On October 12 2011 06:36 Lokian wrote:

point is, many people overestimate their opinion, and even if it may seem like an obvious answer, its not, because blizzard would've done something if it was that easy.



You mean most people. Lake Wobegon effect is the name of the game.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
October 11 2011 22:10 GMT
#1606
Siege unit that does little on-impact damage, but puts a DoT on the ground where it hit. This will give great micro dynamics as well as giving some area denial back to the zerg race (they lost it when they lost dark swarm and lurkers)

Or it could give units it hits a damage taken debuff similar to acid spores from devourers in BW. This would also mean removing corruption from the corruptor, giving them something more interesting instead.


I don't really care on it's mechanics as long as it gives some form of area deniability/defensive advantage to zerg, which they really need right now to round out the race.
dan1mal
Profile Joined August 2010
Netherlands86 Posts
October 11 2011 23:27 GMT
#1607
is it just me or does it look exactly like this:
'Its a retard magnet!' - Destiny
Ballistixz
Profile Joined January 2010
United States1269 Posts
October 11 2011 23:32 GMT
#1608
On October 12 2011 02:06 stichtom wrote:
New protoss unit???
[image loading]



im pretty sure thats either a yugioh card or a digimon. one or the other.
tocador
Profile Joined August 2010
Brazil31 Posts
October 11 2011 23:37 GMT
#1609
@Ballistixz

im pretty sure its a digimon
Husky is awesome :D
Disastorm
Profile Joined January 2008
United States922 Posts
October 12 2011 00:02 GMT
#1610
Just wondering, i didnt read through the whole thread, is this new unit confirmed for multiplayer ladder?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Daralii
Profile Joined March 2010
United States16991 Posts
October 12 2011 00:12 GMT
#1611
On October 12 2011 09:02 Disastorm wrote:
Just wondering, i didnt read through the whole thread, is this new unit confirmed for multiplayer ladder?

All three units previewed before Blizzcon are intended to be used in multiplayer, but things can always change.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 12 2011 00:20 GMT
#1612
On October 12 2011 08:27 dan1mal wrote:
is it just me or does it look exactly like this:
http://www.youtube.com/watch?v=vHdRgkUdQCc&feature=related

This is not identical but yeah but yeah it cool be a unit who look like that but it wont be a bunker XD
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
bRiz
Profile Joined August 2011
United States113 Posts
October 12 2011 00:21 GMT
#1613
I don't think that everyone pointing out merits in BW's unit structure are trying to bash sc2. Some people are, but the guy on page 80 didn't seem that way. His observations were good and are echoing throughout the community at the moment anyway. We can only hope that the SC2 team has seen and responded to some of these issues in HoTS. So far, we can't really tell, but I don't think Blizzard would just let their game be completed ruined. Yeah, they gotta keep the awesome factor, but I think it'll be toned out and more in favor of balance in HoTS.
Daralii
Profile Joined March 2010
United States16991 Posts
October 12 2011 00:23 GMT
#1614
On October 12 2011 09:20 StoLiVe wrote:
Show nested quote +
On October 12 2011 08:27 dan1mal wrote:
is it just me or does it look exactly like this:
http://www.youtube.com/watch?v=vHdRgkUdQCc&feature=related

This is not identical but yeah but yeah it cool be a unit who look like that but it wont be a bunker XD

That unit was just the animators playing around. I'll be genuinely surprised if it makes its way into the game in any form ever.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
October 12 2011 00:24 GMT
#1615
On October 12 2011 08:32 Ballistixz wrote:
Show nested quote +
On October 12 2011 02:06 stichtom wrote:
New protoss unit???
[image loading]



im pretty sure thats either a yugioh card or a digimon. one or the other.


Its a colossus with two carriers + Void rays for arms. And some other unit for a head. Fake.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 12 2011 00:30 GMT
#1616
On October 12 2011 09:23 Daralii wrote:
Show nested quote +
On October 12 2011 09:20 StoLiVe wrote:
On October 12 2011 08:27 dan1mal wrote:
is it just me or does it look exactly like this:
http://www.youtube.com/watch?v=vHdRgkUdQCc&feature=related

This is not identical but yeah but yeah it cool be a unit who look like that but it wont be a bunker XD

That unit was just the animators playing around. I'll be genuinely surprised if it makes its way into the game in any form ever.

I don't say the unit will be on HOTS. Ofc it wont. I said the concept behind the look is similar to this unit
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
justsayinbro
Profile Blog Joined August 2011
307 Posts
October 12 2011 00:46 GMT
#1617
Early game ramp controlling unit.
monitor
Profile Blog Joined June 2010
United States2409 Posts
October 12 2011 00:48 GMT
#1618
Looks like those front claws could be used for burrowing, but I don't see any reason in guessing. If it is the lurker, I think Starcraft 2 will become so epic because of space control for all of the races and maps would really start making a difference!
https://liquipedia.net/starcraft2/Monitor
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
October 12 2011 00:56 GMT
#1619
On October 12 2011 08:27 dan1mal wrote:
is it just me or does it look exactly like this:
http://www.youtube.com/watch?v=vHdRgkUdQCc&feature=related

Oh please, what I wouldn't have to have a bunker unit. Now we can have 2 bunker changes every patch to be extra happy
Remember, no matter where you go, there you are.
KnT
Profile Blog Joined January 2011
Australia243 Posts
Last Edited: 2011-10-12 01:09:13
October 12 2011 01:08 GMT
#1620
Alrighty, my guess:
Hydra's dropped to hatch tech, Hydra range not available until Lair tech
Hydra/roach gain the ability to merge at lair tech - kinda how OLs gain creep poop at Lair
Corruptors removed from game, replaced with BLs that can be built straight from larvae when the greater spire is done

The unit itself;
Seigetank-like unit that shoots an acid-ball out of it's front anus when burrowed (no unburrowed attack), which rolls through the enemy army from where it lands doing a parallel linear splash of 3-4 similar to what the lurker used to do. Probably not as decent a range as the seige tank, I'm guessing around ~8-9 (effective range ~11-13). Armoured, doing extra damage to light?

Mins: 100+75 = 175 +25 = 200?
Gas: 50+25 = 75 + 75 = 150?
Supply: 2+2 = 4, should be plenty
Time: Something along the lines of a seige tank/collossus? ~60-65?
I played a PvP last night, he had stalkers I had stalkers they both shot laser. I lasered harder and won.
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