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New Terran Unit in Heart of the Swarm - Page 67

Forum Index > SC2 General
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wei2coolman
Profile Joined November 2010
United States60033 Posts
October 05 2011 15:36 GMT
#1321
Does it automatically rape Protoss and Zerg units?
liftlift > tsm
StateAlchemist
Profile Joined January 2011
France1946 Posts
October 05 2011 15:38 GMT
#1322
On October 06 2011 00:36 wei2coolman wrote:
Does it automatically rape Protoss and Zerg units?


Dude, it's a terran unit.
Leviance
Profile Joined November 2009
Germany4079 Posts
October 05 2011 15:39 GMT
#1323
Good that Terran gets new units, they lack versatility so much....

Sarcasm aside, I remember from some interview that Blizz is trying to make mech more viable, so they just add a mech unit. Funny that more and more pros prefer mech over bio right now.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
climax
Profile Blog Joined April 2010
United States1088 Posts
October 05 2011 15:39 GMT
#1324
Return of the Firebat in the form of a Hellion.

Hellion transform into firebat-esque unit. Serve as a meat shield and AoE damage.

Well, thats what it looks like to me at least.
Twitter: @JonathanRosales
wideye
Profile Joined June 2010
United States209 Posts
October 05 2011 15:40 GMT
#1325
mech spellcaster. makes sense. the timing though? a million terrans in the gsl and then blizzard rubs it in with a flashy new unit.
slim pickens
sodapop
Profile Joined August 2010
Sweden189 Posts
October 05 2011 15:40 GMT
#1326
It really does look like a hellion transformer. I guess that the idea would be you drive them in and morph them in the mineral line where they in "walker"-mode would be harder to kill? The upgrade could be a replacement for blue flames as a higher armor would allow them to butcher masses of lings/marines with ease in a similar fashion.

I think this seems like a pretty weak idea, and hope that we're misreading this outline/they're trolling us.
Arcanne
Profile Joined August 2010
United States1519 Posts
October 05 2011 15:43 GMT
#1327
On October 06 2011 00:36 wei2coolman wrote:
Does it automatically rape Protoss and Zerg units?


Everything, including terrain (and terran)
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
Tsubbi
Profile Joined September 2010
Germany7996 Posts
October 05 2011 15:43 GMT
#1328
more units makes race balance even harder, i'd prefer less units and more time spent on balancing them, there is so much potential in the current units with just a few tweaks here and there
Noocta
Profile Joined June 2010
France12578 Posts
October 05 2011 15:45 GMT
#1329
On October 06 2011 00:39 Leviance wrote:
Good that Terran gets new units, they lack versatility so much....

Sarcasm aside, I remember from some interview that Blizz is trying to make mech more viable, so they just add a mech unit. Funny that more and more pros prefer mech over bio right now.


You mean all these pro complaning that you could not play Bio in TvT for a while ?
" I'm not gonna fight you. I'm gonna kick your ass ! "
ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
October 05 2011 15:45 GMT
#1330
On October 06 2011 00:43 Tsubbi wrote:
more units makes race balance even harder, i'd prefer less units and more time spent on balancing them, there is so much potential in the current units with just a few tweaks here and there

For Terran there is, with Zerg and especcially Protoss, there's nothing cool and 'versatile' going around
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
October 05 2011 15:46 GMT
#1331
On October 06 2011 00:43 Tsubbi wrote:
more units makes race balance even harder, i'd prefer less units and more time spent on balancing them, there is so much potential in the current units with just a few tweaks here and there


There is a good chance they won't only add units but remove some as well.
.Trex
Profile Joined December 2010
73 Posts
October 05 2011 15:47 GMT
#1332
I think it's a transformer kind of hellion that throws EMP line instead of fire and can heal mech units !
anarchist
Profile Joined March 2008
United States5 Posts
October 05 2011 15:47 GMT
#1333
Jonny 5 from short circut. YESSSS!
Tsubbi
Profile Joined September 2010
Germany7996 Posts
October 05 2011 15:48 GMT
#1334
On October 06 2011 00:46 Chewbacca. wrote:
Show nested quote +
On October 06 2011 00:43 Tsubbi wrote:
more units makes race balance even harder, i'd prefer less units and more time spent on balancing them, there is so much potential in the current units with just a few tweaks here and there


There is a good chance they won't only add units but remove some as well.


i certainly hope so but don't realistically think they will do
ciox
Profile Joined March 2011
58 Posts
October 05 2011 15:48 GMT
#1335
i think it's pretty funny that all terran gets from the expansion is a transforming hellion.

imagine if BW, instead of the valkyrie and medic, only brought a mode for the vulture where it stood on two legs.
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
October 05 2011 15:48 GMT
#1336
How hilarious would it be if it was a Hero Unit for Terran. This would be Blizzard's ultimate "fuck you" to all balance discussion in recent months.
"Trash Micro but Win. Its Marin." - Min Chul
pschiu
Profile Joined April 2010
Singapore410 Posts
October 05 2011 15:49 GMT
#1337
Hellion mode, zip to expo, roast all workers, transform to marauder mode, kill all buildings at expo, transform to hellion mode, escape before player notices his expo is killed.

/megusta
Lorch
Profile Joined June 2011
Germany3703 Posts
October 05 2011 15:49 GMT
#1338
On October 06 2011 00:43 Tsubbi wrote:
more units makes race balance even harder, i'd prefer less units and more time spent on balancing them, there is so much potential in the current units with just a few tweaks here and there


It's not so much about just plain more but offering more options to all three races to benefit gameplay. No one with a clear mind expects this game to be really balanced before like 2015.
I feel like the best part about the other 2/3 of sc2 will not be the straight up new stuff but the changed stuff and the modified stuff together with moar upgrades. Terran right may be the most versatile race but it's not complete. And toss and zerg are both far away from being versatile, especially toss is really stellar right now with only having two real tech patterns for the late game (being coloss and ht tech while stargate tech is somewhat useless).
Tsubbi
Profile Joined September 2010
Germany7996 Posts
October 05 2011 15:50 GMT
#1339
On October 06 2011 00:45 ToastieNL wrote:
Show nested quote +
On October 06 2011 00:43 Tsubbi wrote:
more units makes race balance even harder, i'd prefer less units and more time spent on balancing them, there is so much potential in the current units with just a few tweaks here and there

For Terran there is, with Zerg and especcially Protoss, there's nothing cool and 'versatile' going around


yes true atm, but tweaking units could give many possibilities, for example make corruption an aoe damage debuff

i certainly would prefer if they spent time on underused or poorly designed units first
qbs
Profile Joined January 2011
Poland771 Posts
October 05 2011 15:51 GMT
#1340
i bet its a HELION with nitro packs to jump on clifs O_o
DeMusliM !!!
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