• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:32
CEST 05:32
KST 12:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War585.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
$3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ Repalyzer - replay analysis app for StarCraft: Rem Fantasy returning? TL Sidebar missing streams
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8569 users

Recent Pro Posts -- 9/23 edition - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 Next All
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2011-09-27 02:03:22
September 27 2011 01:57 GMT
#141
100% agree with Jinro about TvT. "bio whores" as he terms them really do just love random 1a doom drop and suiciding bio over and over again (aka playing stupid) and coming out with advantages for bad play.

TvT is back to being horrible again, you can lose to people worse than yourself. With mech vs mech and hellions that could actually 3 shot marines, it was not like that. People couldn't just click the marine icon and win. Now it's back to "hey, i can just build marines like a brainless person."

How does blizzard believe massing marines into a 1A ball is better than mech positional play? It's beyond me. The argument "1 hellion drop would kill you" is horrible too, the only people making that argument were the 1A "bio whores" that didn't leave a few units in their base to deal with the drop.

Guess what? 1 "8 marine drop" can kill all your workers too pretty damn fast, so should they nerf the marine now for TvT? Except guess what guys? Unlike the hellion, the marine can actually kill ANYTHING fast, be it any building, unit, or worker! LOL The only people upset with TvT were indeed the bio whores who were pissed at the fact that the hellion was actually there to counter their stupid 1A brainlessness.

It's just utterly ridiculous any time mech becomes viable in any match-up they nerf the fuck out of it. The hellion nerf basically put the nail in the coffin for mech tvp/tvz or general hellion usage as well.

What is wrong with allowing people viable mech play? Mech was viable in brood war, and hey guess what? I heard Brood war was a pretty damn good game...

Also, FYI for 99% of people that thought bio could not beat mech, the only reason people thought that is because they never developed multiple silo nuke play with bio.
Sup
Achaia
Profile Joined July 2010
United States643 Posts
September 27 2011 02:13 GMT
#142
Trololol I always love reading Tyler's posts. He's awesome! Still one of my favorite NA player's (despite lack of major results in SC2 yet) and I really hope his future in SC2 extends for a long time.
http://www.youtube.com/SCBattleGrounds
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
September 27 2011 02:46 GMT
#143
On September 27 2011 10:57 avilo wrote:
100% agree with Jinro about TvT. "bio whores" as he terms them really do just love random 1a doom drop and suiciding bio over and over again (aka playing stupid) and coming out with advantages for bad play.

TvT is back to being horrible again, you can lose to people worse than yourself. With mech vs mech and hellions that could actually 3 shot marines, it was not like that. People couldn't just click the marine icon and win. Now it's back to "hey, i can just build marines like a brainless person."

How does blizzard believe massing marines into a 1A ball is better than mech positional play? It's beyond me. The argument "1 hellion drop would kill you" is horrible too, the only people making that argument were the 1A "bio whores" that didn't leave a few units in their base to deal with the drop.

Guess what? 1 "8 marine drop" can kill all your workers too pretty damn fast, so should they nerf the marine now for TvT? Except guess what guys? Unlike the hellion, the marine can actually kill ANYTHING fast, be it any building, unit, or worker! LOL The only people upset with TvT were indeed the bio whores who were pissed at the fact that the hellion was actually there to counter their stupid 1A brainlessness.

It's just utterly ridiculous any time mech becomes viable in any match-up they nerf the fuck out of it. The hellion nerf basically put the nail in the coffin for mech tvp/tvz or general hellion usage as well.

What is wrong with allowing people viable mech play? Mech was viable in brood war, and hey guess what? I heard Brood war was a pretty damn good game...

Also, FYI for 99% of people that thought bio could not beat mech, the only reason people thought that is because they never developed multiple silo nuke play with bio.


Mech and Bio are both viable still. Its just a bit more defensive mech now... Blizzard took away the offensive option for mech - blue flame - which I don't fully agree with, but blue flame definitely was to strong against workers. Yes I agree with you, that a marine drop can kill a full economy line in seconds as well, but you can run away from it .. unlike hellions, you either invest in very heavy defence (aka turrets + leave units there) or you will be crippled, doesn't matter how your good your map awareness is.

I don't think TvT or mech is an unplayable joke now, just that either tank marine or marine marauder tank is more viable now. Against someone who thinks marine only is cool, he will still be crippled and lose against lots of blueflames in the beginning.


CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
UndoneJin
Profile Joined February 2011
United States438 Posts
September 27 2011 02:54 GMT
#144
Haha you tell em Geoff!

I think the Protoss players need to settle down and see what this patch can do for them, and please TvT is not broken by blue-flame nerf thats ridiculous. Bio is slightly more viable, and hellions can't singlehandedly win the game because of a missed drop or a hellion runby.
I've been lost since the day I was born ----- You're gonna carry that weight
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
September 27 2011 04:30 GMT
#145
On September 27 2011 10:57 avilo wrote:
100% agree with Jinro about TvT. "bio whores" as he terms them really do just love random 1a doom drop and suiciding bio over and over again (aka playing stupid) and coming out with advantages for bad play.

TvT is back to being horrible again, you can lose to people worse than yourself. With mech vs mech and hellions that could actually 3 shot marines, it was not like that. People couldn't just click the marine icon and win. Now it's back to "hey, i can just build marines like a brainless person."

How does blizzard believe massing marines into a 1A ball is better than mech positional play? It's beyond me. The argument "1 hellion drop would kill you" is horrible too, the only people making that argument were the 1A "bio whores" that didn't leave a few units in their base to deal with the drop.

Guess what? 1 "8 marine drop" can kill all your workers too pretty damn fast, so should they nerf the marine now for TvT? Except guess what guys? Unlike the hellion, the marine can actually kill ANYTHING fast, be it any building, unit, or worker! LOL The only people upset with TvT were indeed the bio whores who were pissed at the fact that the hellion was actually there to counter their stupid 1A brainlessness.

It's just utterly ridiculous any time mech becomes viable in any match-up they nerf the fuck out of it. The hellion nerf basically put the nail in the coffin for mech tvp/tvz or general hellion usage as well.

What is wrong with allowing people viable mech play? Mech was viable in brood war, and hey guess what? I heard Brood war was a pretty damn good game...

Also, FYI for 99% of people that thought bio could not beat mech, the only reason people thought that is because they never developed multiple silo nuke play with bio.


its funny, even terrans themselves are sick and tired of the marine being complete bullshit
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
September 27 2011 04:36 GMT
#146
Tyler and Geoff are total bosses!
Saltydizzle
Profile Joined July 2011
United States123 Posts
September 27 2011 16:22 GMT
#147
On September 25 2011 19:18 Artok wrote:
Show nested quote +
On September 25 2011 07:37 Ruscour wrote:
That post from SaSe is amazing.

amazing if you like whining

qft
Jongl0
Profile Joined June 2011
631 Posts
September 27 2011 17:22 GMT
#148
Thanks for compiling, interesting to see what the pros has to say.
harhar!
Profile Joined January 2011
Germany190 Posts
September 27 2011 18:09 GMT
#149
On September 27 2011 10:57 avilo wrote:


Guess what? 1 "8 marine drop" can kill all your workers too pretty damn fast, so should they nerf the marine now for TvT? Except guess what guys? Unlike the hellion, the marine can actually kill ANYTHING fast, be it any building, unit, or worker! LOL The only people upset with TvT were indeed the bio whores who were pissed at the fact that the hellion was actually there to counter their stupid 1A brainlessness.


i would prefer an 8 rine drop in my line any day over a hellion drop. when there are marines you can at least run your worker away. also it takes more time for the dropship to unload the rines then the hellions.
purecarnagge
Profile Joined August 2010
719 Posts
Last Edited: 2011-09-27 18:54:23
September 27 2011 18:45 GMT
#150
Incontrol isn't a pro gamer, he's just a mascot.

Winning!!!

1v1 Record: All: 79-137 (36.57%)
vT: 31-52 (37.35%)
vZ: 24-45 (34.78%)
vP: 24-40 (37.50%)


User was warned for this post
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
September 27 2011 18:47 GMT
#151
thanks this is really useful
Valor is a poor substitute for numbers.
Ponchey
Profile Joined August 2011
Sweden89 Posts
September 27 2011 19:38 GMT
#152
On September 27 2011 10:44 imareaver3 wrote:
Show nested quote +
On September 26 2011 08:19 happyness wrote:
On September 25 2011 19:18 Artok wrote:
On September 25 2011 07:37 Ruscour wrote:
That post from SaSe is amazing.

amazing if you like whining


Well he was more criticizing the game design more than whining about balance. And I don't know how you can argue with that. The NP change did nothing but to reduce micro and effectively make protoss go colossus every game. Plus the change made it so toss will be even stronger late late game, and zerg will continue to dominate the mid game. It really makes for really boring games and blizz somehow doesn't see this....


BTW what naniwa games was Sase referring to?

+ Show Spoiler +

July beating Naniwa in the AoL


I actually think it was + Show Spoiler +
Naniwa's Code A Ro32 matches against FXOLucky. (SaSe's comment was made Sep. 21, the day Naniwa played his Ro32 match. The AoL match against July was the 25th.)
Deleted User 124618
Profile Joined November 2010
1142 Posts
September 27 2011 19:44 GMT
#153
Thank you for collecting this!
sick_transit
Profile Blog Joined November 2010
United States195 Posts
September 28 2011 03:08 GMT
#154
What a great idea. Please keep doing this.
War is a drug.
Delay559
Profile Joined January 2011
France89 Posts
September 28 2011 03:26 GMT
#155
i hope this gets updated often it is very interesting ^^
Join erepublik! :D http://www.erepublik.com/en/referrer/RonanSC
Kid-Fox
Profile Blog Joined July 2010
Canada400 Posts
September 28 2011 03:30 GMT
#156
On September 27 2011 10:57 avilo wrote:
100% agree with Jinro about TvT. "bio whores" as he terms them really do just love random 1a doom drop and suiciding bio over and over again (aka playing stupid) and coming out with advantages for bad play.

TvT is back to being horrible again, you can lose to people worse than yourself. With mech vs mech and hellions that could actually 3 shot marines, it was not like that. People couldn't just click the marine icon and win. Now it's back to "hey, i can just build marines like a brainless person."

How does blizzard believe massing marines into a 1A ball is better than mech positional play? It's beyond me. The argument "1 hellion drop would kill you" is horrible too, the only people making that argument were the 1A "bio whores" that didn't leave a few units in their base to deal with the drop.

Guess what? 1 "8 marine drop" can kill all your workers too pretty damn fast, so should they nerf the marine now for TvT? Except guess what guys? Unlike the hellion, the marine can actually kill ANYTHING fast, be it any building, unit, or worker! LOL The only people upset with TvT were indeed the bio whores who were pissed at the fact that the hellion was actually there to counter their stupid 1A brainlessness.

It's just utterly ridiculous any time mech becomes viable in any match-up they nerf the fuck out of it. The hellion nerf basically put the nail in the coffin for mech tvp/tvz or general hellion usage as well.

What is wrong with allowing people viable mech play? Mech was viable in brood war, and hey guess what? I heard Brood war was a pretty damn good game...

Also, FYI for 99% of people that thought bio could not beat mech, the only reason people thought that is because they never developed multiple silo nuke play with bio.


agree about making mech possible
I'd like it more to see the terran game revolve around siege tanks more than marines like in SC1. Marines are kinda "herpaderp" as a core unit: boring, overly cost effective and too multi-purposeful.
Destructicon
Profile Blog Joined September 2011
4713 Posts
September 28 2011 10:29 GMT
#157
Wow, really strong post from Sase on the state of Protoss balance. I think its great that more players are coming forward and saying this. I just wish the community would listen to them more. I also wish more terrans and zerg with a balanced out look on the game would come forth and talk about it.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Loodah
Profile Blog Joined December 2010
335 Posts
September 28 2011 10:34 GMT
#158
On September 28 2011 03:45 purecarnagge wrote:
Incontrol isn't a pro gamer, he's just a mascot.

Winning!!!

1v1 Record: All: 79-137 (36.57%)
vT: 31-52 (37.35%)
vZ: 24-45 (34.78%)
vP: 24-40 (37.50%)


You're an ass. I won't elaborate. That is all.
Saltydizzle
Profile Joined July 2011
United States123 Posts
September 28 2011 16:39 GMT
#159
On September 28 2011 19:34 Loodah wrote:
Show nested quote +
On September 28 2011 03:45 purecarnagge wrote:
Incontrol isn't a pro gamer, he's just a mascot.

Winning!!!

1v1 Record: All: 79-137 (36.57%)
vT: 31-52 (37.35%)
vZ: 24-45 (34.78%)
vP: 24-40 (37.50%)


You're an ass. I won't elaborate. That is all.


You could ask for link to proof, but the truth hurts.
purecarnagge
Profile Joined August 2010
719 Posts
September 28 2011 18:55 GMT
#160
What can I say truth hurts. Guy's not even 50% in ANY matchup.
Prev 1 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 240
NeuroSwarm 203
FoxeR 30
StarCraft: Brood War
Rain 3633
Leta 1911
Bale 54
Shine 18
Icarus 5
Other Games
summit1g7998
JimRising 576
WinterStarcraft430
ViBE158
Mew2King15
Organizations
Other Games
gamesdonequick673
BasetradeTV207
[ Show 12 non-featured ]
StarCraft 2
• davetesta18
• Letter1412
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo746
Other Games
• Scarra1039
Upcoming Events
Sparkling Tuna Cup
6h 29m
Patches Events
11h 29m
BSL Open Qualifier
15h 29m
BSL Open Qualifier
15h 29m
OSC
19h 29m
OSC
1d 8h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
4 days
Online Event
5 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
6 days
Rush vs Soulkey
CranKy Ducklings
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.