• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:41
CEST 07:41
KST 14:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation12$25,000 Streamerzone StarCraft Pro Series announced6Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66
StarCraft 2
General
Firefly given lifetime ban by ESIC following match-fixing investigation The SCII GOAT: A statistical Evaluation TL Team Map Contest #4: Winners Weekly Cups (June 30 - July 6): Classic Doubles The GOAT ranking of GOAT rankings
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [G] Progamer Settings ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Positive Thoughts on Setting Up a Dual-Caliber FX
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Summer Games Done Quick 2025! Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 517 users

Do you macro like a pro? - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 63 Next
ArchDC
Profile Joined May 2011
Malaysia1996 Posts
September 16 2011 18:27 GMT
#261
This was an amazing write-up and analysis!

Thanks for spotlighting this mods!
Scrimpton
Profile Joined August 2010
United Kingdom465 Posts
September 16 2011 18:27 GMT
#262
Congrats on the spotlight, well deserved
Protoss is the only race with "pro" in it
trias_e
Profile Blog Joined May 2010
United States520 Posts
September 16 2011 18:28 GMT
#263
Just wanted to post and say thank you for taking the time to do this. It's rather incredible and totally awesome.
GabrielB
Profile Joined February 2003
Brazil594 Posts
September 16 2011 18:28 GMT
#264
For everyone calculating your own SQ, I think it would be good to ignore games shorter than 5 minutes or longer than 35 to get more accurate results (10-30 is even better).
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
September 16 2011 18:28 GMT
#265
Woah, the difference in workers produced between Grandmasters and Masters is actually a lot more than I expected.

Nice work and easy to understand, thanks whatthefat
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
xSixGeneralHan
Profile Joined April 2011
United States528 Posts
September 16 2011 18:29 GMT
#266
I give you insane props dude. Insane props
Team Operations Director for CheckSix Gaming
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
September 16 2011 18:29 GMT
#267
Finally puts to rest the claims of lower leaguers who insist that they have "good macro".
Theeakoz
Profile Joined July 2011
United States1114 Posts
September 16 2011 18:30 GMT
#268
AMAZING, and the funny thing is im this was posted the same day I had my statistics and my physics tests so I got most of what you said :D.
thanks.
Please change the luck dependancy of spawning locations on rotationally symmetric maps.
Jeffsekai
Profile Joined May 2011
Canada12 Posts
September 16 2011 18:31 GMT
#269
Really good post, thanks!
Everyone fights, no one quits. If you don't fight I'll kill you myself.
-ForeverAlone-
Profile Joined June 2011
274 Posts
September 16 2011 18:31 GMT
#270
Very cool.
omg terran is hard to play
opisska
Profile Blog Joined February 2011
Poland8852 Posts
September 16 2011 18:31 GMT
#271
68+-10 from last 10 games (I am on a terrible network now). It's actually ecouraging that my macro is "diamond level" as I am platinum. It encourages the feeling I have that I am beating people mostly by macro - my micro does not exist, I do not scout enough and so on.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
September 16 2011 18:32 GMT
#272
This is really cool, yay statistics!

On September 17 2011 01:14 whatthefat wrote:
[image loading]
Histograms of Spending Quotient (SQ) for all leagues, as labeled. Players in higher leagues tend to score higher. Each histogram is constructed using a bin width of 8.

SQ does quite a good job of separating the games of players from different leagues.


But I wouldn't really say that it does a good job of separation. Especially given the primary thing people are going to immediately do with this: Calculate their own SQ, and then complain "OMG my SQ is higher than the average Master's league players SQ".

On September 17 2011 02:52 Xaeldaren wrote:
This doesn't seem right, since I'm a gold player and after inputting 20 games my average comes in at 71, which I presume is pretty good?


It's right. Looking at the histogram, 71 is still well within the fat part for gold players.

MarineKingPrime Forever!
Hider
Profile Blog Joined May 2010
Denmark9376 Posts
September 16 2011 18:32 GMT
#273
On September 17 2011 03:28 Grobyc wrote:
Woah, the difference in workers produced between Grandmasters and Masters is actually a lot more than I expected.

Nice work and easy to understand, thanks whatthefat


I think there is a huge difference in skill between high masters and low masters. I think master league is like top 3k in each region. And while top 200 master league players prob averages close to 80, many of the low leauge master players probably scores somewhat similar to the diamond league. I would be surprised if there was such a difference in skill between high diamonds or low diamonds for instance.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
September 16 2011 18:32 GMT
#274
Wow this post is so awesome :D thanks a lot !


On September 17 2011 03:18 Scoldin wrote:
A truly awesome read. You mentioned LaLush's analysis so I went and read that...

Show nested quote +
Large maps will simply and frankly favor the race that currently has the pleasure of being dominant when maxed out in a 3base vs. 3base late game situation. That race, as you’ll see, will be Protoss. And please don’t mistake this for whine; it’s merely stating what should be obvious. On the other end, the same maps will likely disfavor the previous most stable performing tournament race on blizzard-sized maps: Terran.


In retrospect I wonder what's changed to make the antithesis of this come true?


I would say that the metagame evolved a lot + a few patches. Lalush's post was written at the time where Protoss were just maxing out on Colossi+Voidrays a moving across the map, and his statement at the time was pretty accurate.
Romanes eunt domus
HyruleanTubist
Profile Blog Joined October 2009
United States189 Posts
September 16 2011 18:33 GMT
#275
As a Platinum Zerg player I was interested to see where my Macro was, feeling like I'm a strong macroer who overdrones a lot and occasionally dies to things like DTs and Blue Flame Hellions.

[image loading]

Which, based on the last chart in the OP, puts my macro on part with your average Masters level player? Pretty pleased. Very interesting stuff, I'd be interested in seeing others charts too, on all levels.
whatthefat
Profile Blog Joined August 2010
United States918 Posts
September 16 2011 18:33 GMT
#276
Wow, thanks for the spotlight, it is an honor indeed!

I've now added an FAQ section to the bottom of the OP so that responses don't get lost in the thread.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Ownos
Profile Joined July 2010
United States2147 Posts
Last Edited: 2011-09-16 18:41:20
September 16 2011 18:33 GMT
#277
Spending probably behaves like that because as your income goes up so does your spending in production cycles. Like Emperor brought up, a zerg could be "floating" 500 minerals and gas because he's saving up to pop his initial mutas. And in a long game I could be "floating" 1000 minerals because my warp gate cycles take up that much resources each time I warp in. Or I have 3 robos and constant immortal production will have me consistently "floating" at 750 resources at points in the game... this increasing my average unspent resources.

Because of that, keeping your unspent average close to zero is impossible.

There is also the case of purposely banking your resources with a maxed army and increasing production/economy. You can sometimes see a protoss banking 5000+ resources because when he loses his army he will be able to warp in 50 zealots instantly.

But I think in a TYPICAL game, it's a good measure.

Also, as a side note, I'd like to see average unspent / average income ratios (spending quotient) as a good stat to put on stat tracking websites. Looking at either alone in a replay or end game scoreboard doesn't tell me much. If we can easily personally track our SQ it would be a good indicator that our macro is improving. Too bad Blizzard would never do this.

I wonder if sites like SC2analysis or SC2buddy can implement this. Someone should poke them and direct them here.

On September 17 2011 03:17 Sbrubbles wrote:
Show nested quote +
On September 17 2011 03:09 Emperor_Earth wrote:
I don't think using "average unspent resources" is a very complete barometer.

Better would be: "average unspent resources not being used as a buffer for production/pop space increasers/tech"

It's not how much money you save up at any given second. It's how much extra or unaccounted for cash that shows bad macro.

For example, a zerg may have the typical 6-8 larvae saved up for his spire. Is his macro bad? no. It's planned.


Impossible to do without looking game-by-game. Also, having larvae purposely saved up is 95% of the times indistinguishable from bad macro. Waiting for mutas to pop is the only clear-cut case.

Average unspent resources may not be a perfect indicator of macro proficiency, but it is the best one we've got.


I think it's a good measure, because you are comparing spending efficiencies vs others who are probably doing the same thing. The comparison across leagues was very interesting.
...deeper and deeper into the bowels of El Diablo
Jacopana
Profile Joined September 2009
El Salvador210 Posts
September 16 2011 18:34 GMT
#278
damn you are good! thanks for the info, will be very helpfull to my community, few weeks ago I was wondering how to rate the macro of a player to track the improvement over the time. Thanks again!!
Cortza
Profile Blog Joined January 2011
South Africa328 Posts
September 16 2011 18:34 GMT
#279
This is amazing. Solid info on the different leagues, gj.
Sc1pio
Profile Blog Joined August 2009
United States823 Posts
September 16 2011 18:34 GMT
#280
Just ran an analysis of my last 20 games (I'm diamond league). SQ of 73.25, which is okay. Glad I have some way (albeit not perfect, but perfection in these types of analyses is pretty much impossbile) to determine if I'm improving or not!.
"In the beginner's mind there are many possibilities, in the expert's there are few. " -Shunro Suzuki | fortuna fortes adiuvat
Prev 1 12 13 14 15 16 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 222
StarCraft: Brood War
Noble 160
PianO 130
Bale 24
Dota 2
monkeys_forever693
ODPixel142
NeuroSwarm99
League of Legends
JimRising 832
Counter-Strike
Stewie2K1255
Heroes of the Storm
Khaldor102
Other Games
summit1g8567
shahzam781
hungrybox376
ViBE191
SortOf18
Organizations
Other Games
gamesdonequick41603
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH374
• Hupsaiya 81
• Light_VIP 53
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1065
• Stunt473
Upcoming Events
RSL Revival
4h 19m
ByuN vs SHIN
Clem vs Reynor
OSC
7h 19m
Replay Cast
18h 19m
RSL Revival
1d 4h
Classic vs Cure
FEL
1d 10h
OSC
1d 14h
RSL Revival
2 days
FEL
2 days
FEL
2 days
CSO Cup
2 days
[ Show More ]
BSL20 Non-Korean Champi…
2 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
3 days
RSL Revival
3 days
FEL
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-07-07
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.