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Code S might be losing entertainment value. - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 45 Next All
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
September 08 2011 06:16 GMT
#541
GSL is great, what are you people talking about LOL!
untiemyshoe
Profile Joined April 2011
New Zealand110 Posts
September 08 2011 06:24 GMT
#542
I would still buy tickets if i had the money.... but yes i agree that GSL has become less entertaining, i would still watch it yes... but its because I don't really have any1 to cheer for anymore... no foreigner ect.
kek
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
Last Edited: 2011-09-08 06:25:53
September 08 2011 06:25 GMT
#543
Don't forget that MLG's or any other foreign tournament's main selling point are the Korean invites.
Just look at the measly numbers IPL is getting. I don't know why GSL is losing some viewers but it's definitely not the players or the TvT's fault.

On another note, Code S is hard to achieve. You make it seem like a problem, but I want it to be exclusive. I want my favorite players to be in heights unreachable by common players.
Cause lets face it, people view their ''idols'' as demigods, be it music bands, sports teams, artists w/e.
My dick has shrunk to the point where it looks like I have 3 balls.
Rabiator
Profile Joined March 2010
Germany3948 Posts
September 08 2011 06:25 GMT
#544
On September 08 2011 15:15 GrimReefer wrote:
i think the problem with the GSL is the players have a week to prepare for every match-up. they come to every match over prepared with extreme knowledge of every build and tendency of their opponent. MLG is the exact opposite except for pool-play. players don't know who they're going to face, and they have little time to prepare.
having a full week to prepare leads to boring chess matches. if you want to make the GSL more dynamic, take away the full week of preparation time. the players need to play multiple matches in a day. however; this is something the korean players don't seem to like, at least that's the impression i've gather from hearing a few of the complaints from the mlg's.
gsl is left either catering to the players and allowing them ample time to prepare for each match-up, or catering to the fans and having the players play multiple match-ups in a day.

Yes ... very well put. The GSL style actually doesnt put "a player" against "another player" but rather "a player and his team and his preparation and his scouting of the other players tactics" against another such individual. There would be an easy solution to this: each rounds matchups are randomly decided ON THE SPOT, right before they play the games and all are played at the same time (and some are broadcasted later).
If you cant say what you're meaning, you can never mean what you're saying.
Crisium
Profile Blog Joined February 2010
United States1618 Posts
September 08 2011 06:33 GMT
#545
I gotta disagree there. In the OSL and MSL players get at least a week to prepare and it can work out spectacularly. There's nothing quite like seeing a well-prepared build come out perfectly. If you follow BW, it's why Fantasy is so good in individual leagues. To see a player understand both the map and the opposing player... makes the skill ceiling higher. This is a good thing. The super fast MLG is an entertaining alternative and I think both worlds (MLG and GSL) should exist rather than only have the MLG system.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
IPA
Profile Joined August 2010
United States3206 Posts
September 08 2011 06:39 GMT
#546
On September 08 2011 15:16 MyNameIsAlex wrote:
GSL is great, what are you people talking about LOL!


?

See the dozens of reasonably articulated reasons why we disagree with you throughout the thread. That was an inane post.
Time held me green and dying though I sang in my chains like the sea.
MoriyaGXP
Profile Joined September 2010
Korea (South)240 Posts
September 08 2011 06:51 GMT
#547
Code A has alot of zerg and protoss so less terran

on Code S side

so less zerg and protoss and alot terran


GSL is balance imo
Jaedong/Bisu/Tossgirl fan <3
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
September 08 2011 06:52 GMT
#548
On September 08 2011 15:33 Crisium wrote:
I gotta disagree there. In the OSL and MSL players get at least a week to prepare and it can work out spectacularly. There's nothing quite like seeing a well-prepared build come out perfectly. If you follow BW, it's why Fantasy is so good in individual leagues. To see a player understand both the map and the opposing player... makes the skill ceiling higher. This is a good thing. The super fast MLG is an entertaining alternative and I think both worlds (MLG and GSL) should exist rather than only have the MLG system.


This. An MLG system has its place for sure, but for the hardest league in the world, i like tht players get preparation for their matches and we get to see some really specific refined builds. Of course, tht dosen't always always happen but i don't think the format can be blamed for the play from the players. Preparation allows us to see the highest quality games, and eventually when ppl get good, ppl will realise the effectiveness of the system.

As for the excitement, i think MLG is more exciting because it is significantly shorter with a ton of games. MLG is a 3 day tournament so it will always have an excitement edge over a 1 month tournament like GSL which stretches out over a long period of time. Also, MLG gives a rare chance to see Koreans vs Foreigners which is exciting to a lot of ppl, while in GSL, most of the matches are Korean vs Korean.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
Svizcy
Profile Joined May 2010
Slovenia300 Posts
Last Edited: 2011-09-08 07:01:16
September 08 2011 07:00 GMT
#549
GSL is all about finding out who is the best player in the world each month. There is really no point of adding random ppl that haven't got enaugh skill to win the thing.
If you want a random factor, watch the gom preliminaries and code A sometimes.

Imho the entertaining factor for myself is when i see someone good (MVP, Nestea, etc...) doing some innovative strategy or, some good timing and so on, so i can learn from it.

So leave GSL as it is, cause it is a great show.

good day, svizcy
ePdeLay
Profile Blog Joined July 2011
Australia220 Posts
September 08 2011 07:01 GMT
#550
I think its just the fact that gsl happens too often.
snafoo
Profile Joined August 2010
New Zealand1615 Posts
September 08 2011 07:02 GMT
#551
On September 08 2011 15:25 Rabiator wrote:
Show nested quote +
On September 08 2011 15:15 GrimReefer wrote:
i think the problem with the GSL is the players have a week to prepare for every match-up. they come to every match over prepared with extreme knowledge of every build and tendency of their opponent. MLG is the exact opposite except for pool-play. players don't know who they're going to face, and they have little time to prepare.
having a full week to prepare leads to boring chess matches. if you want to make the GSL more dynamic, take away the full week of preparation time. the players need to play multiple matches in a day. however; this is something the korean players don't seem to like, at least that's the impression i've gather from hearing a few of the complaints from the mlg's.
gsl is left either catering to the players and allowing them ample time to prepare for each match-up, or catering to the fans and having the players play multiple match-ups in a day.

Yes ... very well put. The GSL style actually doesnt put "a player" against "another player" but rather "a player and his team and his preparation and his scouting of the other players tactics" against another such individual. There would be an easy solution to this: each rounds matchups are randomly decided ON THE SPOT, right before they play the games and all are played at the same time (and some are broadcasted later).


What? People really think giving players no preparation time results in better games? What are you smoking? Part of the magic of starcraft is the game that we get where one guy figures out someone else COMPLETELY, thats a GOOD game, where one player counters everything the other player does perfectly... not some game where it's two guys throwing mud and sticks at each other.
snafoo
Profile Joined August 2010
New Zealand1615 Posts
September 08 2011 07:09 GMT
#552
On September 08 2011 15:39 IPA wrote:
Show nested quote +
On September 08 2011 15:16 MyNameIsAlex wrote:
GSL is great, what are you people talking about LOL!


?

See the dozens of reasonably articulated reasons why we disagree with you throughout the thread. That was an inane post.


Most of them aren't reasonably articulated though, 1/2 complain about terran. 1/4 complain about it being too easy to fall from Code S, 1/4 complain about it being too hard to fall from Code S.

Not to mention the whole premise of this thread is comparing two completely different events; MLG is comparable to other "event" type tournaments eg; Dreamhack, NASL Finals, IEM Finals etc. GSL is comparable to NASL regular season/IPL, I guess.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 08 2011 07:11 GMT
#553
small audiences detract from the ambiance.. GSL audience isn't going crazy or anything.. their finals don't have the feel of finals from BW etc.

Aside from Artosis / Tasteless the casting doesn't grab me that much. I like the people involved but it isn't a DjWheat/Day9 / Tastosis pairing. I know casting is bitched about every-which-way but I really think the biggest league on earth should be working to up this aspect as a top priority. Increase production value surrounding them, add graphics, give em little side shows so we know em better or something.. these are just spit ball ideas of course but I dunno, maybe I am wrong

Prime time issue. Obviously with SC2 being global and GSL being in korea it is absolutely impossible to hit "primetime" (whatever that means these days) but 2am in USA and 10 am in EU.. kinda rough missing the mark there. Too late and too early respectively to get a bunch of hype so a lot of the viewing audience is relegated to vods where they are spread out and alienated from a unified excitement. This is of course a problem that can't really be overcome but someone somewhere should be getting paid good money to try and find a way to make this better.

same thing over and over and over again... each season kinda blurs together. I already think having a season a month basically is too much. I barely get to build suspense for who will win because we are already talking about the up/down matches and what the next season brings. The buildup for MSL / OSL was huge and I think GSL lacks that.


I mean overall hands down the GSL is the top dog. Most funding, best player, has Tastosis and is in the heartland. But I think this thread is cool because I have always felt there were a few things that are holding the GSL back. Hopefully my post is read as constructive criticism from a guy who wants them to succeed... they are the torchbearers if SC2 is to continue to spread and grow it will be largely in part because of the people the GSL reaches.
Tryxtira
Profile Joined November 2010
Sweden572 Posts
September 08 2011 07:14 GMT
#554
To me, the two are not really comparable. What I really love about MLG is that me and some friends hang out at someones place for a weekend and sit up all night watching everything! This is awesome and social. Though, the quality of the games in MLG are so much lower than in GSL, hence, if I'm looking to watch a game or two between lectures or so, I choose GSL everytime. So there it is. One is not better than the other, they're simply different!
tdt
Profile Joined October 2010
United States3179 Posts
September 08 2011 07:15 GMT
#555
I don't watch it because of immature idiots like tastosis. 90% of the time they talk about themselves and silly life they lead rather than game. Korean commentators are much more entertaining and professional and I don't even speak Korean.
MC for president
IPA
Profile Joined August 2010
United States3206 Posts
September 08 2011 07:22 GMT
#556
On September 08 2011 16:15 tdt wrote:
I don't watch it because of immature idiots like tastosis. 90% of the time they talk about themselves and silly life they lead rather than game. Korean commentators are much more entertaining and professional and I don't even speak Korean.


I think you might find that you're on your own with that one my friend.
Time held me green and dying though I sang in my chains like the sea.
tdt
Profile Joined October 2010
United States3179 Posts
September 08 2011 07:24 GMT
#557
On September 08 2011 16:22 IPA wrote:
Show nested quote +
On September 08 2011 16:15 tdt wrote:
I don't watch it because of immature idiots like tastosis. 90% of the time they talk about themselves and silly life they lead rather than game. Korean commentators are much more entertaining and professional and I don't even speak Korean.


I think you might find that you're on your own with that one my friend.

Sure. I just prefer play by play rather than self aggrandizement, Never liked John Madden either for similar reasons.
MC for president
Dimagus
Profile Joined December 2010
United States1004 Posts
September 08 2011 07:29 GMT
#558
How about sticking with the 8 groups of 4 with the current Bo1 format to determine "seeding"
Ro32 has the 3rds playing the 4ths in Bo3
Ro24 has the 2nds playing the Ro32 winners in Bo3
Ro16 has the 1sts playing the Ro24 winners in Bo3

Ro32 - Ro16 (single bracket example)

1st ──────┐
2nd ────┐  │
3rd ──┬─┴─┴──
4th ──┘

This would have an additional 16 matches, 8 for the Ro32, and 8 more for the Ro24 which translates into four extra days of matches if 4 Bo3 is played per day. The system isn't fundamentally (or radically) changed since Ro16 and down remains the same and there are still 8 'last place' finishers that drop to the Up/Down matches.
IPA
Profile Joined August 2010
United States3206 Posts
September 08 2011 07:33 GMT
#559
On September 08 2011 16:09 snafoo wrote:
Show nested quote +
On September 08 2011 15:39 IPA wrote:
On September 08 2011 15:16 MyNameIsAlex wrote:
GSL is great, what are you people talking about LOL!


?

See the dozens of reasonably articulated reasons why we disagree with you throughout the thread. That was an inane post.


Most of them aren't reasonably articulated though, 1/2 complain about terran. 1/4 complain about it being too easy to fall from Code S, 1/4 complain about it being too hard to fall from Code S.

Not to mention the whole premise of this thread is comparing two completely different events; MLG is comparable to other "event" type tournaments eg; Dreamhack, NASL Finals, IEM Finals etc. GSL is comparable to NASL regular season/IPL, I guess.


All of the reasons mentioned are legitimate. Whether or not they were articulated well is a matter of opinion.
Time held me green and dying though I sang in my chains like the sea.
Nightkaira
Profile Joined March 2011
Singapore412 Posts
September 08 2011 07:33 GMT
#560
main thing is , during RO32 which is BO1, u can just cheese ur way through. =/ and the amount of TvTs is making bored.
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