• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:44
CEST 10:44
KST 17:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview7TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June1Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
WardiTV Mondays GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 529 Opportunities Unleashed The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
[BSL22] Non-Korean Championship from 13 to 28 June FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors 25 Years Since Brood War Patch 1.08 FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7004 users

A New Build Order Planner - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 10 11 12 Next All
RodYan
Profile Joined May 2010
United States126 Posts
Last Edited: 2011-08-31 23:10:28
August 31 2011 23:02 GMT
#81
Sadly this isn't useful at all to zerg players at its current state because it cannot handle asynchronous larva inject timings. In other words, If I insert a larva inject command after a drone morph command, it will wait to execute the inject after the drone finishes even though it could have done the inject before or during the drone morph.

Same thing goes for injects, if I queue a million spawn larvas one after the other, any drone morph commands I place will be executed after the spawn larva is completed i.e. synchronously

Anyway, nice job so far. I hope you fix these issues and keep up the good work!

Here's an example of what I'm talking about:
http://www.sc2planner.com/#ZaaajaaaaaaaaoAoFddaaaoDjacahhuDeeffaajaaaffffffaajaaaaaaaaaaajaaaa
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 23:04 GMT
#82
@Sleight: For now the only way to shift timings is to insert pauses. In future I might implement drag and drop for actions as well.

@Brainling: Poke around if you must, but please leave it at that.

@ShadowDrgn: Salvage Bunkers, not yet implemented. Will add to todo list.
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 23:09 GMT
#83
On September 01 2011 08:02 RodYan wrote:
Sadly this isn't useful at all to zerg players at its current state because it cannot handle asynchronous larva inject timings. In other words, If I insert a larva inject command after a drone morph command, it will wait to execute the inject after the drone finishes even though it could have done the inject before or during the drone morph.

Same thing goes for injects, if I queue a million spawn larvas one after the other, any drone morph commands I place will be executed after the spawn larva is completed i.e. synchronously

Anyway, nice job so far. I hope you fix these issues and keep up the good work!

I'm not seing this behavior. I can do larva injects, morphing queens and drones simultaneously. Can you give me an example build?
RodYan
Profile Joined May 2010
United States126 Posts
August 31 2011 23:12 GMT
#84
On September 01 2011 08:09 DeltaOne wrote:
Show nested quote +
On September 01 2011 08:02 RodYan wrote:
Sadly this isn't useful at all to zerg players at its current state because it cannot handle asynchronous larva inject timings. In other words, If I insert a larva inject command after a drone morph command, it will wait to execute the inject after the drone finishes even though it could have done the inject before or during the drone morph.

Same thing goes for injects, if I queue a million spawn larvas one after the other, any drone morph commands I place will be executed after the spawn larva is completed i.e. synchronously

Anyway, nice job so far. I hope you fix these issues and keep up the good work!

I'm not seing this behavior. I can do larva injects, morphing queens and drones simultaneously. Can you give me an example build?

http://www.sc2planner.com/#ZaaajaaaaaaaaoAoFddaaaoDjacahhuDeeffaajaaaffffffaajaaaaaaaaaaajaaaa
B0nes
Profile Joined December 2010
United States16 Posts
August 31 2011 23:15 GMT
#85
This is AWESOME!
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 23:15 GMT
#86
This is the correct behavior.

Note if you tell the simulator to make multiple larva injects in a row, it won't continue executing your build until those has been started. So you need to put things in the correct order, like:

larva inject - drone - other stuff - larva inject - more stuff - more stuff - larva inject - etc

Just like you would play it out in a game. Hope it helps.
fastr
Profile Joined February 2011
France902 Posts
August 31 2011 23:21 GMT
#87
This is a really great tool. With some more advanced features, it could become a must-have for every sc2 player. Keep it up!
Not_That
Profile Joined April 2011
287 Posts
August 31 2011 23:22 GMT
#88
Im having a hard time chronoboosting warpgate research 5 times beginning from 3:29 (2 chronos used on probes earlier). it only uses 3 chronoboosts on the cyber, and will only accept 5 chronoboosts if the cyber is built after 3:29.
theBOOCH
Profile Joined November 2010
United States832 Posts
August 31 2011 23:23 GMT
#89
Pretty cool. The UI could use a little work, and some things are weird/hard to follow (like switching add-ons), but otherwise, it's really cool.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 23:30 GMT
#90
On September 01 2011 08:22 Not_That wrote:
Im having a hard time chronoboosting warpgate research 5 times beginning from 3:29 (2 chronos used on probes earlier). it only uses 3 chronoboosts on the cyber, and will only accept 5 chronoboosts if the cyber is built after 3:29.

I'm aware of some problems regarding multiple chronoboosts. Working on a fix. Thanks.
RodYan
Profile Joined May 2010
United States126 Posts
August 31 2011 23:32 GMT
#91
On September 01 2011 08:15 DeltaOne wrote:
This is the correct behavior.

Note if you tell the simulator to make multiple larva injects in a row, it won't continue executing your build until those has been started. So you need to put things in the correct order, like:

larva inject - drone - other stuff - larva inject - more stuff - more stuff - larva inject - etc

Just like you would play it out in a game. Hope it helps.

Customers say bug. Developers say feature

I probably won't be using your tool for my Z timings because the interface is a bit too clunky w/r to lining up injects and moving things around for comparison. For what I want to do, atm I think it may be faster to just run an in-game test.

Don't take this the wrong way though, it's still a great tool. You did a really great job with it, it's just not what I need.
hobosrus
Profile Joined June 2011
United States99 Posts
August 31 2011 23:35 GMT
#92
whoah, using your program i realized that you get your cyber core built 12 seconds later if you pylon scout and 8 seconds later if you gateway scout/ nice job with the program
There is obviously a huge racial imbalance in the global starleague. Just take a look at the code s roster: Korean Korean Korean Canadian Korean...
RodYan
Profile Joined May 2010
United States126 Posts
August 31 2011 23:36 GMT
#93
One more thing I noticed.
IE doesn't save the URL for build orders properly like it does in chrome. Not sure if you can actually do anything to fix this (I'm not a web dev) but I thought i'd bring it up.
POiNTx
Profile Joined July 2010
Belgium309 Posts
August 31 2011 23:41 GMT
#94
Ok this is AWESOME! Awesome tool!
Fuck yeah serotonin
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 23:43 GMT
#95
On September 01 2011 08:36 RodYan wrote:
One more thing I noticed.
IE doesn't save the URL for build orders properly like it does in chrome. Not sure if you can actually do anything to fix this (I'm not a web dev) but I thought i'd bring it up.

Thanks for the heads up. I'll fix it as soon as possible.
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
August 31 2011 23:44 GMT
#96
I'm also having a problem saving URLs.

I made this build: http://www.sc2planner.com/#TaaaaoEaaoFaoDadacoCjjfaoEoIajaeoHoDaoQacaoKoEfaoRyaoEyayuVaawyfaoEoFyoFayvoEoRyjqfoEoEjyjjyqjuZoEjyjjfqyj

Yet when I attempt to access it, the URL changes and all the 2x marines disappear. In fact, the 2x marines always seem to disappear from builds, but 2x hellions work fine. Just a small bug?
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
dodelol
Profile Joined January 2011
Netherlands68 Posts
August 31 2011 23:53 GMT
#97
looks awesome, although i don't use builds but just what i like at the time. this might chance my mind and get me in top 50 masters:D

thx for the work you put/are putting in this

maybe some kind of working together with sc2gears to see how much your replays go close and how close to the planned build
DeltaOne
Profile Joined August 2011
Sweden51 Posts
Last Edited: 2011-09-01 11:04:43
August 31 2011 23:55 GMT
#98
On September 01 2011 08:44 ShadowDrgn wrote:
In fact, the 2x marines always seem to disappear from builds, but 2x hellions work fine. Just a small bug?

Yes, thank you. A small bug. 2 x Marines and Phoenix does not save properly. Will be fixed next upload.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
September 01 2011 00:01 GMT
#99
Is there a way to remove drones from the extractor like in the speedling expand build where all drones are removed from gas after researching metabolic boost?
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
Last Edited: 2011-09-01 00:08:42
September 01 2011 00:07 GMT
#100
Extractor trick doesn't appear to give my drone back.. it appears to take a drone away..
Prev 1 2 3 4 5 6 7 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 8942
Killer 896
Mong 490
Hyuk 409
Pusan 240
EffOrt 177
Leta 113
Shine 99
Hm[arnc] 85
yabsab 80
[ Show more ]
Shinee 58
Sharp 56
ToSsGirL 34
NotJumperer 20
JulyZerg 17
Sacsri 14
sorry 2
League of Legends
JimRising 608
Counter-Strike
Stewie2K1267
olofmeister892
shoxiejesuss391
Super Smash Bros
Mew2King106
Other Games
WinterStarcraft1024
ceh9587
Pyrionflax146
RuFF_SC233
Organizations
Other Games
gamesdonequick745
StarCraft: Brood War
UltimateBattle 72
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4033
• Jankos1863
• Rush1216
Upcoming Events
Wardi Open
2h 16m
Monday Night Weeklies
7h 16m
Replay Cast
15h 16m
Sparkling Tuna Cup
1d 1h
Replay Cast
2 days
Kung Fu Cup
2 days
Maestros of the Game
2 days
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
3 days
Maestros of the Game
3 days
Serral vs Rogue
herO vs SHIN
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
CranKy Ducklings
5 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.