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APM measurements changes in 1.4.0 - Page 15

Forum Index > SC2 General
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WombaT
Profile Blog Joined May 2010
Northern Ireland27041 Posts
August 27 2011 03:59 GMT
#281
Ok so spamming rally points still counts, but tabbing between production facilities doesn't?

I don't really get APM, for one I don't understand why changing camera position on the minimap or with camera hotkeys doesn't count.

This is ridiculous, it's not that I overly care, but it seems a complete non-issue. The theory that some people have thrown around regarding not scaring off the newbies rings sadly true to me. This isn't a massive issue by any means, but the whole dumbing down in areas like this to keep idiots playing the game because they can't handle having low APMs is ridiculous.

If that is the level to which Blizz want to dumb things down for the newbies, my hoped for overhauls of the game mechanics in HoTS are probably quite unlikely to happen

If somebody quits playing because they think that their APM is too low, it's no loss to the game community. Do people like this even exist?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2011-08-27 04:37:50
August 27 2011 04:36 GMT
#282
Spamming rally points actually do consume screen time. You can't do anything else while spamming rally points. Besides, spamming rally points to raise your APM isn't a great way to win. XD

I am sure changing camera position counts toward APM but I would like someone to confirm. For instance, 234234234 won't count as 9 actions, but double-clicking 22 which takes you to that location would register as an action? Can someone test that? So if you double-clicking to change camera location, for instance 22-33-44-22-33-44 would count as 6 actions (6 different camera locations) in my assumption.
iCanada
Profile Joined August 2010
Canada10660 Posts
August 27 2011 04:47 GMT
#283
While I think it is kind of annoying that cycling through all my hatcheries to check larva spawning times no longer counts as an "action" I honestly don't think this really changes anything.

Hell, you could hotpatch this in without telling me and chances are I wouldn't notice in the slightest.
WombaT
Profile Blog Joined May 2010
Northern Ireland27041 Posts
August 27 2011 04:49 GMT
#284
I'm not 100% sure on what you refer to, needs tested obviously. I am pretty certain however that using the F keys for camera hotkeying doesn't seem to count, I sometimes spam between my nexus and my first camera hotkey at the start of a game vs zerg (as it's at my ramp for walling in) and it doesn't seem to do anything. I do it more to make 100% sure I can time my probe pull and wall off perfectly though than to warmup my hands
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
August 27 2011 04:59 GMT
#285
Ok, the new algorithms for EAPM detection in the PTR are sort of ridiculous. Having played several games now testing them out of interest, I can confirm that repeated unique actions count towards apm (such as making a unit, but tapping and and other such camera movements do not count for squat.

I personally can't say I agree with this. I am quite good with hand speed and am able to jump around the place and multitask quite quickly, and I use the current APM reading as a simple way to make sure that I am jumping around as fast as my current ceiling allows.

One situation that doesn't make sense to me is regarding morphing banelings. The game does not register how fast you tap or switch camera screens, but it does register each time you morph a baneling? I tested a game vs. the computer and at around 15 minutes I morphed 100 banelings. Watching the replay, in that instant, my apm spiked to 300. Personally, that does not make sense.

I am against the change, as beyond spamming there are those who do move quite fast with the camera and managing control groups, and that speed should be accurately read and displayed.

But this won't stop me from playing the game by any means .
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Kambing
Profile Joined May 2010
United States1176 Posts
August 27 2011 05:07 GMT
#286
On August 27 2011 13:36 usethis2 wrote:
Spamming rally points actually do consume screen time. You can't do anything else while spamming rally points. Besides, spamming rally points to raise your APM isn't a great way to win. XD

I am sure changing camera position counts toward APM but I would like someone to confirm. For instance, 234234234 won't count as 9 actions, but double-clicking 22 which takes you to that location would register as an action? Can someone test that? So if you double-clicking to change camera location, for instance 22-33-44-22-33-44 would count as 6 actions (6 different camera locations) in my assumption.


Camera movement does not count as an action, e.g., by scrolling, group selection, or camera hotkeys.
OscarN
Profile Blog Joined July 2011
Cape Verde292 Posts
August 27 2011 05:16 GMT
#287
APM doesnt mean anything, and never will. do i care that they changed all that and stuff? nah
but this is still fun to look at when ur watching a replay (APM taB)
TUski
Profile Joined April 2010
United States1258 Posts
August 27 2011 05:19 GMT
#288
It's the little useless changes like this that make me -_-.

First and most noticeable was the one patch where they force-enabled "smooth camera scrolling" in all first person views of replays.

Now they do this. What? Really? Not only is that detrimental to any lower-league players trying to learn how to be efficient at the game (To see how pros "tap" and cycle and such via replays) but it also encourages tunnelvision if you have apmwhores like me XD
"There is nothing more cool than being proud of the things that you love." - Day[9]
Teim
Profile Joined October 2010
Australia373 Posts
August 27 2011 05:25 GMT
#289
Why would anyone want to know their "tapping apm" anyway? It's a useless statistic. This way you get a better picture of your actual APM.
A duck is a duck!
TT1
Profile Blog Joined December 2008
Canada10045 Posts
August 27 2011 05:29 GMT
#290
shit my apm is fucked
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
rd
Profile Blog Joined July 2010
United States2586 Posts
August 27 2011 05:30 GMT
#291
Couldn't they simply implement an option under gameplay to only measure unique actions? I don't see the need to enforce this on everyone, for basically no reason.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
August 27 2011 05:31 GMT
#292
I'm curious if any races are gonna be affected by this more than others.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
ejac
Profile Blog Joined January 2009
United States1195 Posts
August 27 2011 05:31 GMT
#293
There was a program in sc1 (sorry, I don't remember it's name offhand) that calculated what is considered to be "Eapm", e standing for effective. It removed redundant actions/spam/etc. What blizzard has done with by manipulating apm is neither true apm or Eapm but something that not really explainable and consequently worthless. Either leave apm as real apm, or go all the way and turn it into Eapm. This grey area that blizzard is currently in doesn't help anybody.

PS, I'm not up in arms about this, in fact I hardly care, I just don't see why blizzard would go out of their way to do this.
esq>n
Asmodeusz
Profile Joined August 2011
193 Posts
August 27 2011 05:33 GMT
#294
It doesn't change anything for players, unless it's your way to show off and inability to do so, would affect your morale.
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
August 27 2011 05:36 GMT
#295
i like the idea of having a more accurate measurement, spamming to boost apm always annoyed me
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
August 27 2011 05:37 GMT
#296
It would be nice if SC2 APM was the same as BW APM, and there was another tab called "DPM" for Decisions-Per-Minute, which doesn't include things such as repeated selections.
/commercial
seupac
Profile Joined January 2011
Canada148 Posts
August 27 2011 05:37 GMT
#297
i dont see why they would do this but it influences nothing

i personally think that everyone plays differently, and spam helps me stay on my game much like not letting myself get flat footed helps me in football.

i guess its cool for spectators though, so they can truly appreciate how much faster someone like losira plays than the thousands of foreigners who have higher calculated apm.
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2011-08-27 05:55:00
August 27 2011 05:41 GMT
#298
On August 27 2011 14:07 Kambing wrote:
Show nested quote +
On August 27 2011 13:36 usethis2 wrote:
Spamming rally points actually do consume screen time. You can't do anything else while spamming rally points. Besides, spamming rally points to raise your APM isn't a great way to win. XD

I am sure changing camera position counts toward APM but I would like someone to confirm. For instance, 234234234 won't count as 9 actions, but double-clicking 22 which takes you to that location would register as an action? Can someone test that? So if you double-clicking to change camera location, for instance 22-33-44-22-33-44 would count as 6 actions (6 different camera locations) in my assumption.


Camera movement does not count as an action, e.g., by scrolling, group selection, or camera hotkeys.

How about double-clicking? That was the specific instance I wanted to confirm. Say you have rax in your main hotkey'ed to 1, and proxy starport hotkey'ed to 2. Double-clicking 1 (11) will take you to the rax, then double-clicking 2 (22) will take you to the starport. Repeat 10 times back and forth. Still considered one action?

Edit: tested myself and confirmed that it doesn't register as multiple actions. That's kind of dumb I have to admit.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
August 27 2011 05:55 GMT
#299
Why cant they just change the apm to be realtime >.> They know its a problem but they choose to do some silly adjustments to the counting system instead of just adding 30pc.
FryktSkyene
Profile Joined December 2010
United States1327 Posts
August 27 2011 05:59 GMT
#300
On August 27 2011 14:36 PhiliBiRD wrote:
i like the idea of having a more accurate measurement, spamming to boost apm always annoyed me


Because it affects the you how? It helps players more than it hurts them.
Snitches get stiches
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