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Northern Ireland25104 Posts
Ok so spamming rally points still counts, but tabbing between production facilities doesn't?
I don't really get APM, for one I don't understand why changing camera position on the minimap or with camera hotkeys doesn't count.
This is ridiculous, it's not that I overly care, but it seems a complete non-issue. The theory that some people have thrown around regarding not scaring off the newbies rings sadly true to me. This isn't a massive issue by any means, but the whole dumbing down in areas like this to keep idiots playing the game because they can't handle having low APMs is ridiculous.
If that is the level to which Blizz want to dumb things down for the newbies, my hoped for overhauls of the game mechanics in HoTS are probably quite unlikely to happen 
If somebody quits playing because they think that their APM is too low, it's no loss to the game community. Do people like this even exist?
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Spamming rally points actually do consume screen time. You can't do anything else while spamming rally points. Besides, spamming rally points to raise your APM isn't a great way to win. XD
I am sure changing camera position counts toward APM but I would like someone to confirm. For instance, 234234234 won't count as 9 actions, but double-clicking 22 which takes you to that location would register as an action? Can someone test that? So if you double-clicking to change camera location, for instance 22-33-44-22-33-44 would count as 6 actions (6 different camera locations) in my assumption.
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While I think it is kind of annoying that cycling through all my hatcheries to check larva spawning times no longer counts as an "action" I honestly don't think this really changes anything.
Hell, you could hotpatch this in without telling me and chances are I wouldn't notice in the slightest.
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Northern Ireland25104 Posts
I'm not 100% sure on what you refer to, needs tested obviously. I am pretty certain however that using the F keys for camera hotkeying doesn't seem to count, I sometimes spam between my nexus and my first camera hotkey at the start of a game vs zerg (as it's at my ramp for walling in) and it doesn't seem to do anything. I do it more to make 100% sure I can time my probe pull and wall off perfectly though than to warmup my hands
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Ok, the new algorithms for EAPM detection in the PTR are sort of ridiculous. Having played several games now testing them out of interest, I can confirm that repeated unique actions count towards apm (such as making a unit, but tapping and and other such camera movements do not count for squat.
I personally can't say I agree with this. I am quite good with hand speed and am able to jump around the place and multitask quite quickly, and I use the current APM reading as a simple way to make sure that I am jumping around as fast as my current ceiling allows.
One situation that doesn't make sense to me is regarding morphing banelings. The game does not register how fast you tap or switch camera screens, but it does register each time you morph a baneling? I tested a game vs. the computer and at around 15 minutes I morphed 100 banelings. Watching the replay, in that instant, my apm spiked to 300. Personally, that does not make sense.
I am against the change, as beyond spamming there are those who do move quite fast with the camera and managing control groups, and that speed should be accurately read and displayed.
But this won't stop me from playing the game by any means .
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On August 27 2011 13:36 usethis2 wrote: Spamming rally points actually do consume screen time. You can't do anything else while spamming rally points. Besides, spamming rally points to raise your APM isn't a great way to win. XD
I am sure changing camera position counts toward APM but I would like someone to confirm. For instance, 234234234 won't count as 9 actions, but double-clicking 22 which takes you to that location would register as an action? Can someone test that? So if you double-clicking to change camera location, for instance 22-33-44-22-33-44 would count as 6 actions (6 different camera locations) in my assumption.
Camera movement does not count as an action, e.g., by scrolling, group selection, or camera hotkeys.
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APM doesnt mean anything, and never will. do i care that they changed all that and stuff? nah but this is still fun to look at when ur watching a replay (APM taB)
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It's the little useless changes like this that make me -_-.
First and most noticeable was the one patch where they force-enabled "smooth camera scrolling" in all first person views of replays.
Now they do this. What? Really? Not only is that detrimental to any lower-league players trying to learn how to be efficient at the game (To see how pros "tap" and cycle and such via replays) but it also encourages tunnelvision if you have apmwhores like me XD
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Why would anyone want to know their "tapping apm" anyway? It's a useless statistic. This way you get a better picture of your actual APM.
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Couldn't they simply implement an option under gameplay to only measure unique actions? I don't see the need to enforce this on everyone, for basically no reason.
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I'm curious if any races are gonna be affected by this more than others.
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There was a program in sc1 (sorry, I don't remember it's name offhand) that calculated what is considered to be "Eapm", e standing for effective. It removed redundant actions/spam/etc. What blizzard has done with by manipulating apm is neither true apm or Eapm but something that not really explainable and consequently worthless. Either leave apm as real apm, or go all the way and turn it into Eapm. This grey area that blizzard is currently in doesn't help anybody.
PS, I'm not up in arms about this, in fact I hardly care, I just don't see why blizzard would go out of their way to do this.
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It doesn't change anything for players, unless it's your way to show off and inability to do so, would affect your morale.
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i like the idea of having a more accurate measurement, spamming to boost apm always annoyed me
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It would be nice if SC2 APM was the same as BW APM, and there was another tab called "DPM" for Decisions-Per-Minute, which doesn't include things such as repeated selections.
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i dont see why they would do this but it influences nothing
i personally think that everyone plays differently, and spam helps me stay on my game much like not letting myself get flat footed helps me in football.
i guess its cool for spectators though, so they can truly appreciate how much faster someone like losira plays than the thousands of foreigners who have higher calculated apm.
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On August 27 2011 14:07 Kambing wrote:Show nested quote +On August 27 2011 13:36 usethis2 wrote: Spamming rally points actually do consume screen time. You can't do anything else while spamming rally points. Besides, spamming rally points to raise your APM isn't a great way to win. XD
I am sure changing camera position counts toward APM but I would like someone to confirm. For instance, 234234234 won't count as 9 actions, but double-clicking 22 which takes you to that location would register as an action? Can someone test that? So if you double-clicking to change camera location, for instance 22-33-44-22-33-44 would count as 6 actions (6 different camera locations) in my assumption. Camera movement does not count as an action, e.g., by scrolling, group selection, or camera hotkeys. How about double-clicking? That was the specific instance I wanted to confirm. Say you have rax in your main hotkey'ed to 1, and proxy starport hotkey'ed to 2. Double-clicking 1 (11) will take you to the rax, then double-clicking 2 (22) will take you to the starport. Repeat 10 times back and forth. Still considered one action?
Edit: tested myself and confirmed that it doesn't register as multiple actions. That's kind of dumb I have to admit.
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Why cant they just change the apm to be realtime >.> They know its a problem but they choose to do some silly adjustments to the counting system instead of just adding 30pc.
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On August 27 2011 14:36 PhiliBiRD wrote: i like the idea of having a more accurate measurement, spamming to boost apm always annoyed me
Because it affects the you how? It helps players more than it hurts them.
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