• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:33
CEST 19:33
KST 02:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway112v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 11-17): MaxPax triples again!9Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7
StarCraft 2
General
RSL Revival patreon money discussion thread What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : Weekly Cups (Aug 11-17): MaxPax triples again! Team Liquid Map Contest #21 - Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL ASL 20 HYPE VIDEO! BW General Discussion New season has just come in ladder [ASL20] Ro24 Preview Pt1: Runway
Tourneys
[ASL20] Ro24 Group B [Megathread] Daily Proleagues [ASL20] Ro24 Group A BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 904 users

Why 1/1/1 is considered to be imbalanced in Korea - Page 68

Forum Index > SC2 General
Post a Reply
Prev 1 66 67 68 69 70 143 Next
Can we stop talking about nerfing things please? - 9:10 KST
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-22 21:33:49
August 22 2011 21:32 GMT
#1341
On August 23 2011 06:26 JelleSlaets wrote:
Just give Blizzard some time on this. They have already explained how they use bnet statistics to get weighted statistics based on skill / match-up. They also said that they would do emergency patches when the balance all of a sudden shifts towards a side. Meanwhile, I'm sure people will come up with some strat that can throw terran of containing, whether it be void rays or warp prism harass.

I'm glad they are in charge of balance and not the community.

Stats only tell them there's *a* problem. They still need to figure out or hear from the community what exactly the problem *is*. Threads like this are more about narrowing down precisely why it is so powerful, not that it is and its a problem; anyone with a clue knows that already (and the stats reflect it with an utterly pitiful PvT rate that is probably still headed downwards).
Snaphoo
Profile Joined July 2010
United States614 Posts
August 22 2011 21:32 GMT
#1342
On August 23 2011 06:11 IVN wrote:
Show nested quote +
On August 23 2011 06:06 TimeSpiral wrote:
All we can do is hope the developers let this thing play out for a little while.

That is what is needed.

Let the metagame balance out this little ruffle. It is far from a free win, but it is a potent all-in (which there are many in SC2).

Too bad no terran had this mindset, when 7 range voids, flux vanes and KA were still in the game. :-(


Tell me about it; people have extremely selective memory about balance QQing.
W2
Profile Blog Joined January 2011
United States1177 Posts
August 22 2011 21:33 GMT
#1343
Okay I have a theory for a safe protoss build. It is 1 gate stargate, into 3 gates off 1 base. Basically you hold potential 2 raxes with zealot/sentry. First chronoboosted phoenix gives you a very quick scout. So If you see 1-1-1, then start a robotics for the needed observer, and keep making phoenixes. Then proceed to expo (natural or cross map expo, doesn't matter). Now comes the fun part.

What the koreans worry about is losing the 1 base vs 1 base battle. Marine siege tank banshee is the best composition you can have, and mules give them an edge. Thus they claim you need an early expo to get an advantage in econ.

What I propose is being aggressive at the bottom of their ramp with 3 gate units and phoenix. With FF, he won't dare come down his ramp. What terrans do in this case is 1) wait for siege mode 2) use banshee to snipe sentry. This is why we go stargate, to guard the sentry! Banshees won't dare come near your sentries with 3 phoenixes ready to snipe it. By this time he will be antsy to move out, because you are getting your expo up, so keep perma-forcefielding his ramp.

Okay now what about siege mode? Terrans will just hug the forcefield and siege up. Are you going to sacrifice a sentry each time you want to FF? As long as terran has 3 siege tanks, that sentry is going to get 1 shotted! All you have to do in this case, is send out a single zealot to draw tank fire, while getting the FF with a sentry from the side. If your micro is good you can even save the zealot. If you want to be flashy, get a warp prism from your robotics (you have it already since you need obs) and use drop micro to get the FF off. Zealot drop -> Sentry drop -> FF -> pick up sentry -> pick up zealot.

As long as this is done perfectly, I believe the protoss will come out ahead. Only thing I can think of is medivacs. But on maps where the rim of your base is very small, a bunch of phoenixes/stalkers patroling around is enough to stop any elevator antics.

Anything else the terran can do? Sure there's always going to be options, but for every option, I can tell you something the protoss can do to counter it. For example... bunker low ramp? Just bust him with 3 gate units.

Please give me some critique, I want to see if it is really worth practicing such immaculate micro.
Hi
CP-Jun
Profile Blog Joined February 2011
Australia278 Posts
August 22 2011 21:34 GMT
#1344
On August 23 2011 06:33 W2 wrote:
Okay I have a theory for a safe protoss build. It is 1 gate stargate, into 3 gates off 1 base. Basically you hold potential 2 raxes with zealot/sentry. First chronoboosted phoenix gives you a very quick scout. So If you see 1-1-1, then start a robotics for the needed observer, and keep making phoenixes. Then proceed to expo (natural or cross map expo, doesn't matter). Now comes the fun part.

What the koreans worry about is losing the 1 base vs 1 base battle. Marine siege tank banshee is the best composition you can have, and mules give them an edge. Thus they claim you need an early expo to get an advantage in econ.

What I propose is being aggressive at the bottom of their ramp with 3 gate units and phoenix. With FF, he won't dare come down his ramp. What terrans do in this case is 1) wait for siege mode 2) use banshee to snipe sentry. This is why we go stargate, to guard the sentry! Banshees won't dare come near your sentries with 3 phoenixes ready to snipe it. By this time he will be antsy to move out, because you are getting your expo up, so keep perma-forcefielding his ramp.

Okay now what about siege mode? Terrans will just hug the forcefield and siege up. Are you going to sacrifice a sentry each time you want to FF? As long as terran has 3 siege tanks, that sentry is going to get 1 shotted! All you have to do in this case, is send out a single zealot to draw tank fire, while getting the FF with a sentry from the side. If your micro is good you can even save the zealot. If you want to be flashy, get a warp prism from your robotics (you have it already since you need obs) and use drop micro to get the FF off. Zealot drop -> Sentry drop -> FF -> pick up sentry -> pick up zealot.

As long as this is done perfectly, I believe the protoss will come out ahead. Only thing I can think of is medivacs. But on maps where the rim of your base is very small, a bunch of phoenixes/stalkers patroling around is enough to stop any elevator antics.

Anything else the terran can do? Sure there's always going to be options, but for every option, I can tell you something the protoss can do to counter it. For example... bunker low ramp? Just bust him with 3 gate units.

Please give me some critique, I want to see if it is really worth practicing such immaculate micro.


Look at my Excel workout, your theory off one base can not work out in a given resource and time.
SlayerS_Min's Translator I Voluntary translator for the community I Commentator during Min's stream I Own channel coming soon
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-22 21:36:33
August 22 2011 21:35 GMT
#1345
On August 23 2011 06:33 W2 wrote:
Okay I have a theory for a safe protoss build. It is 1 gate stargate, into 3 gates off 1 base. Basically you hold potential 2 raxes with zealot/sentry.

This is the (first ) stumbling point. 1gate stargate can generally only hold 2rax if it's void first and you use the void to defend as well. See for example Sage vs sC in GSTL. Barely, barely holds the 2rax using his void and goes on to win.
illsick
Profile Joined March 2011
United States1770 Posts
August 22 2011 21:36 GMT
#1346
On August 23 2011 06:26 JelleSlaets wrote:
1st place on Korean GM ladder is Protoss.
2nd place on China GM ladder is Protoss
3rd place on SEA GM ladder is Protoss

Some players figured out how to beat it. Or did they all of a sudden stop using effective strats on ladder?

Just give Blizzard some time on this. They have already explained how they use bnet statistics to get weighted statistics based on skill / match-up. They also said that they would do emergency patches when the balance all of a sudden shifts towards a side. Meanwhile, I'm sure people will come up with some strat that can throw terran of containing, whether it be void rays or warp prism harass.

I'm glad they are in charge of balance and not the community.


togo from the korean server is a maphacker (san and some other korean pro have said that)

people are more concerned about the 1-base 1-1-1 build than the matchup itself
you live and you learn
branflakes14
Profile Joined July 2010
2082 Posts
August 22 2011 21:37 GMT
#1347
I think this is a problem that players should solve, not Blizzard. Saviour was every Protoss player's worst nightmare for a lot longer than this build has been.
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
August 22 2011 21:38 GMT
#1348
On August 23 2011 06:35 Yaotzin wrote:
Show nested quote +
On August 23 2011 06:33 W2 wrote:
Okay I have a theory for a safe protoss build. It is 1 gate stargate, into 3 gates off 1 base. Basically you hold potential 2 raxes with zealot/sentry.

This is the (first ) stumbling point. 1gate stargate can generally only hold 2rax if it's void first and you use the void to defend as well. See for example Sage vs sC in GSTL. Barely, barely holds the 2rax using his void and goes on to win.


and if he brings scvs i think it just outright loses. at least in my experience. (disclaimer: not a pro player)
Disciple....Top 3 control in Clarion County
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 22 2011 21:39 GMT
#1349
Did Saviour use a 1base allin that should in theory be far simpler to "solve" than an overall style?
W2
Profile Blog Joined January 2011
United States1177 Posts
August 22 2011 21:40 GMT
#1350
On August 23 2011 06:35 Yaotzin wrote:
Show nested quote +
On August 23 2011 06:33 W2 wrote:
Okay I have a theory for a safe protoss build. It is 1 gate stargate, into 3 gates off 1 base. Basically you hold potential 2 raxes with zealot/sentry.

This is the (first ) stumbling point. 1gate stargate can generally only hold 2rax if it's void first and you use the void to defend as well. See for example Sage vs sC in GSTL. Barely, barely holds the 2rax using his void and goes on to win.


Okay then go 2 gate stargate, or even 3 gate stargate. That should hold 2 rax fine. Actually TBH I think it really depends on how many scv's the terran sends out. And if he doesn't send any scvs (he probably will send 2 max seeing empty natural) I think units out of 1 gate are enough if you go zeal sentry zeal. maybe pull 3-4 probes if you want to be extra safe and completely sandwich him against the forcefield. Thanks for your input man.
Hi
JelleSlaets
Profile Joined June 2011
Belgium57 Posts
August 22 2011 21:40 GMT
#1351
On August 23 2011 06:32 Yaotzin wrote:
Show nested quote +
On August 23 2011 06:26 JelleSlaets wrote:
Just give Blizzard some time on this. They have already explained how they use bnet statistics to get weighted statistics based on skill / match-up. They also said that they would do emergency patches when the balance all of a sudden shifts towards a side. Meanwhile, I'm sure people will come up with some strat that can throw terran of containing, whether it be void rays or warp prism harass.

I'm glad they are in charge of balance and not the community.

Stats only tell them there's *a* problem. They still need to figure out or hear from the community what exactly the problem *is*. Threads like this are more about narrowing down precisely why it is so powerful, not that it is and its a problem; anyone with a clue knows that already.


First stats need to show there actually is a problem. (which we don't even know yet)
When they do, I don't think they will be looking at communities filled with platinum playing Stream watching biased players for suggestions how Zealots should have their base speed increased and mules have to be removed from the game.

I'm sure they have the people capable of analyzing replays from top players and connections with those top players to get a good view of the situation.

That's why any balance whine is basicly is big waste of time, because pretty much all it does is get attention from either terran players or protoss players thinking they have to yell the loudest and maybe someone will hear it. Any post made by a serious player like Tyler / MC is then quickly dismissed, because said platinum player can list 2 replays, or saw a game on MLG proving xxx.

It's not just for this strategy, but any strategy. And it may well be that Blizzard decides to take action. But I'm sure it will not be because of these threads. And that's a good thing.
Hippies.They're everywhere. They wanna save the earth, but all they do is smoke pot and smell bad.
mEtRoSG
Profile Joined January 2011
Germany192 Posts
August 22 2011 21:41 GMT
#1352
people complain taht its ustoppable, if you would have a close eye on the puma mc replays u would see that mc fucked up in both allin games in both enagagements, for exmaple wrong focus fire clumping up, boosing eco after holding teh first allin, etc etc
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
August 22 2011 21:44 GMT
#1353
On August 23 2011 06:41 mEtRoSG wrote:
people complain taht its ustoppable, if you would have a close eye on the puma mc replays u would see that mc fucked up in both allin games in both enagagements, for exmaple wrong focus fire clumping up, boosing eco after holding teh first allin, etc etc


People are not saying it's unstoppable, they are saying it's overpowered.

You could stop 5RR in 2010 by opening blind roach, but that was really bad because you died to a marauder follow-up.

It was still overpowered, and nerfed, but not unstoppable.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
August 22 2011 21:44 GMT
#1354
On August 23 2011 06:41 mEtRoSG wrote:
people complain taht its ustoppable, if you would have a close eye on the puma mc replays u would see that mc fucked up in both allin games in both enagagements, for exmaple wrong focus fire clumping up, boosing eco after holding teh first allin, etc etc


puma vs mc isn't the only 1/1/1 occurrence
age: 84 | location: california | sex: 잘함
IVN
Profile Joined October 2010
534 Posts
Last Edited: 2011-08-22 21:50:40
August 22 2011 21:44 GMT
#1355
On August 23 2011 06:37 branflakes14 wrote:
I think this is a problem that players should solve, not Blizzard. Saviour was every Protoss player's worst nightmare for a lot longer than this build has been.

OMG! Plz be quiet, if you have no idea what you are talking about!

Saviour wasnt a 1 base all in abuser, who relied on overpowered builds to destroy his enemies. He was one of the most intelligent players in SCBW history. His strengths were an impeccable game sense, multi pronged attacks, counterattacks, stalling (lurkers), feinting pressure, and so on.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-22 21:46:19
August 22 2011 21:45 GMT
#1356
On August 23 2011 06:40 JelleSlaets wrote:
First stats need to show there actually is a problem. (which we don't even know yet)

PvT stats in Korea (even Blizzard cares more about Korea ) are horrifying.

When they do, I don't think they will be looking at communities filled with platinum playing Stream watching biased players for suggestions how Zealots should have their base speed increased and mules have to be removed from the game.

No but they'll listen to Korean pros like MVP and community figures like Gisado. Stuff like this OP.

That's why any balance whine is basicly is big waste of time, because pretty much all it does is get attention from either terran players or protoss players thinking they have to yell the loudest and maybe someone will hear it. Any post made by a serious player like Tyler / MC is then quickly dismissed, because said platinum player can list 2 replays, or saw a game on MLG proving xxx.

Tyler is dismissed because he's not a top player - and more importantly made a post which doesn't address the 1/1/1 at all. MC was quoted from his twitter commenting on why it's so strong.
W2
Profile Blog Joined January 2011
United States1177 Posts
August 22 2011 21:45 GMT
#1357
On August 23 2011 06:34 CryingPoo wrote:
Show nested quote +
On August 23 2011 06:33 W2 wrote:
Okay I have a theory for a safe protoss build. It is 1 gate stargate, into 3 gates off 1 base. Basically you hold potential 2 raxes with zealot/sentry. First chronoboosted phoenix gives you a very quick scout. So If you see 1-1-1, then start a robotics for the needed observer, and keep making phoenixes. Then proceed to expo (natural or cross map expo, doesn't matter). Now comes the fun part.

What the koreans worry about is losing the 1 base vs 1 base battle. Marine siege tank banshee is the best composition you can have, and mules give them an edge. Thus they claim you need an early expo to get an advantage in econ.

What I propose is being aggressive at the bottom of their ramp with 3 gate units and phoenix. With FF, he won't dare come down his ramp. What terrans do in this case is 1) wait for siege mode 2) use banshee to snipe sentry. This is why we go stargate, to guard the sentry! Banshees won't dare come near your sentries with 3 phoenixes ready to snipe it. By this time he will be antsy to move out, because you are getting your expo up, so keep perma-forcefielding his ramp.

Okay now what about siege mode? Terrans will just hug the forcefield and siege up. Are you going to sacrifice a sentry each time you want to FF? As long as terran has 3 siege tanks, that sentry is going to get 1 shotted! All you have to do in this case, is send out a single zealot to draw tank fire, while getting the FF with a sentry from the side. If your micro is good you can even save the zealot. If you want to be flashy, get a warp prism from your robotics (you have it already since you need obs) and use drop micro to get the FF off. Zealot drop -> Sentry drop -> FF -> pick up sentry -> pick up zealot.

As long as this is done perfectly, I believe the protoss will come out ahead. Only thing I can think of is medivacs. But on maps where the rim of your base is very small, a bunch of phoenixes/stalkers patroling around is enough to stop any elevator antics.

Anything else the terran can do? Sure there's always going to be options, but for every option, I can tell you something the protoss can do to counter it. For example... bunker low ramp? Just bust him with 3 gate units.

Please give me some critique, I want to see if it is really worth practicing such immaculate micro.


Look at my Excel workout, your theory off one base can not work out in a given resource and time.


Do you mind summarizing what your excel workout entails? Thanks.
My theory does not involve winning with mass units, it involves winning by maneuvering... So lets say 3-4 sentries with energy, 3+ phoenix, and the necessary observers? Plus warp prism and stalkers if necessary, judging by how brave/rash the terran is. By my experience this is cutting it close but still doable.
Hi
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
August 22 2011 21:46 GMT
#1358
On August 23 2011 06:26 JelleSlaets wrote:
1st place on Korean GM ladder is Protoss.
2nd place on China GM ladder is Protoss
3rd place on SEA GM ladder is Protoss

Some players figured out how to beat it. Or did they all of a sudden stop using effective strats on ladder?

Just give Blizzard some time on this. They have already explained how they use bnet statistics to get weighted statistics based on skill / match-up. They also said that they would do emergency patches when the balance all of a sudden shifts towards a side. Meanwhile, I'm sure people will come up with some strat that can throw terran of containing, whether it be void rays or warp prism harass.

I'm glad they are in charge of balance and not the community.


Your logic, statistical analysis, (or lack thereof) and knowledge of this all-in are laughable.

Void rays tend to do pretty terribly against a build that often features 3 barracks constantly producing marines. More importantly, if your plan is to "throw off" your opposing player from his strategy rather than to counter it, you're simply trying to get lucky.
"Trash Micro but Win. Its Marin." - Min Chul
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2011-08-22 21:49:16
August 22 2011 21:46 GMT
#1359
On August 23 2011 06:40 JelleSlaets wrote:
Show nested quote +
On August 23 2011 06:32 Yaotzin wrote:
On August 23 2011 06:26 JelleSlaets wrote:
Just give Blizzard some time on this. They have already explained how they use bnet statistics to get weighted statistics based on skill / match-up. They also said that they would do emergency patches when the balance all of a sudden shifts towards a side. Meanwhile, I'm sure people will come up with some strat that can throw terran of containing, whether it be void rays or warp prism harass.

I'm glad they are in charge of balance and not the community.

Stats only tell them there's *a* problem. They still need to figure out or hear from the community what exactly the problem *is*. Threads like this are more about narrowing down precisely why it is so powerful, not that it is and its a problem; anyone with a clue knows that already.


First stats need to show there actually is a problem. (which we don't even know yet)
When they do, I don't think they will be looking at communities filled with platinum playing Stream watching biased players for suggestions how Zealots should have their base speed increased and mules have to be removed from the game.

I'm sure they have the people capable of analyzing replays from top players and connections with those top players to get a good view of the situation.

That's why any balance whine is basicly is big waste of time, because pretty much all it does is get attention from either terran players or protoss players thinking they have to yell the loudest and maybe someone will hear it. Any post made by a serious player like Tyler / MC is then quickly dismissed, because said platinum player can list 2 replays, or saw a game on MLG proving xxx.

It's not just for this strategy, but any strategy. And it may well be that Blizzard decides to take action. But I'm sure it will not be because of these threads. And that's a good thing.


Sure it's a waste of time but it's venting too so maybe not. I don't even think tyler or any other american pro has an effect on balance discussions It all seems to come out of Korea scene from what I've observed. Maka getting VR nerfed after talking with David. MC getting Thor nerfed and so on. That's the highest level so blizzard pays attention there and gets input from there with serious discussion with top players.

I also think change is coming when you have top terrans even saying it's virtually unbeatable.
MC for president
xAPOCALYPSEx
Profile Blog Joined October 2010
1418 Posts
August 22 2011 21:47 GMT
#1360
On August 23 2011 06:44 IVN wrote:
Show nested quote +
On August 23 2011 06:37 branflakes14 wrote:
I think this is a problem that players should solve, not Blizzard. Saviour was every Protoss player's worst nightmare for a lot longer than this build has been.

OMG! Plz be quiet, if you have no idea what you are talking about!

Saviour wasnt a 1 base all in abuser, who relied on overpowered builds to destroy his enemies. He was one of the most intelligent players in SCBW history. His strengths were an impeccable game sense, multi pronged attacks, counterattacks, stalling (lurkers), fainting pressure, and so on.


not to mention savior was a professional player, not almost every single terran I've faced on ladder for the past week and a half -.-
Prev 1 66 67 68 69 70 143 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 119
MindelVK 79
ProTech62
StarCraft: Brood War
Calm 4535
Rain 1984
Flash 1608
BeSt 1327
Jaedong 1274
Snow 590
ZerO 469
EffOrt 418
Light 373
Soulkey 332
[ Show more ]
ggaemo 215
Rush 171
Barracks 101
Mong 98
hero 44
Mind 33
Aegong 25
soO 24
Terrorterran 22
Killer 10
Dota 2
qojqva3844
Dendi1443
Counter-Strike
ScreaM2542
fl0m924
Other Games
FrodaN4006
ceh9648
Mlord590
Lowko383
Hui .207
ArmadaUGS127
Trikslyr90
QueenE62
ZerO(Twitch)23
B2W.Neo21
fpsfer 1
Organizations
StarCraft 2
angryscii 115
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Azhi_Dahaki31
• HerbMon 13
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3424
• WagamamaTV264
League of Legends
• Nemesis4319
• TFBlade782
Counter-Strike
• Shiphtur239
Upcoming Events
PiGosaur Monday
6h 27m
Afreeca Starleague
16h 27m
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
17h 27m
Clem vs goblin
ByuN vs SHIN
Online Event
1d 6h
The PondCast
1d 16h
WardiTV Summer Champion…
1d 17h
Zoun vs Bunny
herO vs Solar
Replay Cast
2 days
LiuLi Cup
2 days
BSL Team Wars
3 days
Team Hawk vs Team Dewalt
Korean StarCraft League
3 days
[ Show More ]
CranKy Ducklings
3 days
SC Evo League
3 days
WardiTV Summer Champion…
3 days
Classic vs Percival
Spirit vs NightMare
[BSL 2025] Weekly
4 days
Sparkling Tuna Cup
4 days
SC Evo League
4 days
BSL Team Wars
5 days
Team Bonyth vs Team Sziky
Afreeca Starleague
5 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Rush vs TBD
Jaedong vs Mong
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
EC S1
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.