• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:59
CEST 11:59
KST 18:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 227ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft vs Retro Category on Twitch Data needed
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4926 users

Why 1/1/1 is considered to be imbalanced in Korea - Page 57

Forum Index > SC2 General
Post a Reply
Prev 1 55 56 57 58 59 143 Next
Can we stop talking about nerfing things please? - 9:10 KST
Tommie
Profile Blog Joined September 2010
China658 Posts
August 22 2011 15:41 GMT
#1121
Is anyone actually suggesting templar tech? No comment.
Being a ho doesn't automatically make you "immoral" or a bad person, but it does make you a ho.
doomscythe
Profile Joined June 2011
61 Posts
Last Edited: 2011-08-22 15:48:06
August 22 2011 15:45 GMT
#1122
i remember watching one of the games in GSL whereby the protoss player defended 111 by picking off banshees with early phoenix. is it a viable solution?

EDIT: i realised i made a stupid comment, Tyler mentioned it.
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
August 22 2011 15:45 GMT
#1123
No other allin has needed months for a counter to come up.


what is a fake expo into 4gate allin?
what is a 6 gate all in off two base?

oh wait, i know - they are legit builds since MC and most P players after him were doing them.


whenever MC drops a game the entire forum gets flooded with badly concealed balance whine posts and threads, but whenever MC wins a tourney using cheeses and all ins he is suddenly the best player in the world.

hypocrite much?

In Soviet Terranistan you rush the Zerg
annedeman
Profile Joined March 2011
Netherlands350 Posts
August 22 2011 15:46 GMT
#1124
On August 22 2011 06:06 naventus wrote:
This entire discussion is absurd, there are just as many P allin variations that are equally impossible to scout.

Allin is possibly too strong in general.

--
In fact, I don't think 100% scout is necessary. No race can 100% scout in the game. It's just not doable. But there are builds that can be adapted, but they need to be adaptable enough within a span of 30s or so.

I think the solution to 111 absolutely does NOT have a robotics. I bet _one_ gas + a 6:20 forge + some other tech (maybe charge?) will be solution.

cannons do nothing to hold the all-in and to not die to cloacked banshees you need to place so many bunkers that going robo seems the be the cheaper route anyway.
RAIN!!!, MMA!!,Innovation!!,Parting!!
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
August 22 2011 15:48 GMT
#1125
On August 23 2011 00:36 Yaotzin wrote:
No other allin has needed months for a counter to come up. Usually the counter is immediately obvious - it's just a matter of figuring out how to get there, or how to scout the allin.

Protoss can't even *theorycraft* something that kills the 1-1-1, let alone come up with any way of getting there.

This is rather strongly indicative that there actually isn't one and the balance team needs to do their jobs.

Good god stop getting your panties in a bunch. Not trying to be elitist here, but in BW there would be strategies that would dominate the scene for MONTHS before another pro would redefine the metagame with a different strategy which would then be "imba" for months until another pro.... etc etc.

SC2 is such a young game, you guys need to calm the fuck down. The counter is NEVER immediately obvious, that makes no sense.

In Game 1, if MC doesn't lose his scouting obs, he would've known to stop making probes and make units, and would've had a much better chance of stopping the 2nd wave. Also, I think 1 Colossus with ETL would've been a better tech route than Chargelot.
I love crazymoving
Jinivus
Profile Joined July 2011
747 Posts
Last Edited: 2011-08-22 15:50:58
August 22 2011 15:49 GMT
#1126
On August 23 2011 00:45 SKYFISH_ wrote:
Show nested quote +
No other allin has needed months for a counter to come up.


what is a fake expo into 4gate allin?
what is a 6 gate all in off two base?

oh wait, i know - they are legit builds since MC and most P players after him were doing them.


whenever MC drops a game the entire forum gets flooded with badly concealed balance whine posts and threads, but whenever MC wins a tourney using cheeses and all ins he is suddenly the best player in the world.

hypocrite much?


Lol. It didn't even take two weeks for there to be a counter for the nexus cancel all in.
1. Scout
2. Throw up spinecrawlers.

6 gate and/nex cancel were builds that were strong but when scouted could be stopped pretty easily after they were revealed. People can't even find a solution to stopping the 1/1/1 AT ALL, it's not just like throwing up bunkers to hold a 6 gate. The builds are completely different.
SC2ShoWTimE
Profile Joined April 2011
Germany722 Posts
August 22 2011 15:50 GMT
#1127
On August 23 2011 00:45 SKYFISH_ wrote:
Show nested quote +
No other allin has needed months for a counter to come up.


what is a fake expo into 4gate allin?
what is a 6 gate all in off two base?

oh wait, i know - they are legit builds since MC and most P players after him were doing them.


whenever MC drops a game the entire forum gets flooded with badly concealed balance whine posts and threads, but whenever MC wins a tourney using cheeses and all ins he is suddenly the best player in the world.

hypocrite much?



the point is that those allins can be easily defended if you scout them.
protoss is forced to react perfectly based on guessing and even then it is very hard to hold the 1/1/1 allin...
really feel like some people ignore the opening post
Progamer
Jinivus
Profile Joined July 2011
747 Posts
August 22 2011 15:54 GMT
#1128
On August 23 2011 00:48 Flonomenalz wrote:
Show nested quote +
On August 23 2011 00:36 Yaotzin wrote:
No other allin has needed months for a counter to come up. Usually the counter is immediately obvious - it's just a matter of figuring out how to get there, or how to scout the allin.

Protoss can't even *theorycraft* something that kills the 1-1-1, let alone come up with any way of getting there.

This is rather strongly indicative that there actually isn't one and the balance team needs to do their jobs.

Good god stop getting your panties in a bunch. Not trying to be elitist here, but in BW there would be strategies that would dominate the scene for MONTHS before another pro would redefine the metagame with a different strategy which would then be "imba" for months until another pro.... etc etc.

SC2 is such a young game, you guys need to calm the fuck down. The counter is NEVER immediately obvious, that makes no sense.

In Game 1, if MC doesn't lose his scouting obs, he would've known to stop making probes and make units, and would've had a much better chance of stopping the 2nd wave. Also, I think 1 Colossus with ETL would've been a better tech route than Chargelot.

A whole strategy or style =/= An all in that has been around forever that can be perfectly scouted and anticipated and still wreck everyone. It should not be that difficult(near impossible without the perfect build) to counter one specific all in.
Hikari
Profile Blog Joined May 2010
1914 Posts
August 22 2011 15:55 GMT
#1129
When people test for new "counters" against 1-1-1. Remember to cover the existence of cloak banshee as well. You will likely need 2 observers: one for scouting and the 2nd one to protect your own base.

There is no point to tailor a build vs 1-1-1 unit comp when you already died to banshees or a BFH drop.
Clog
Profile Joined January 2011
United States950 Posts
August 22 2011 15:56 GMT
#1130
On August 22 2011 23:55 CryingPoo wrote:
[image loading]

Because some people claim ridiculous stuff about what Protoss can have at 9:00 or 9:30 mark. I have included a backward work using Excel. Couple of assumptions are made and those assumptions favour those ridiculous claim still yet to proven wrong. Correct me if I am wrong - I am very tired from uni work and made a quick draft.


Hey CryingPoo,

Why are you adding on time for the observer, 2 gateways, and pylon production? These can go on as you tech up to the colossi. In fact, I just did a custom game for the hell of it and easily had 2 colossi out before 9:00 (despite getting supply blocked before each colossus... I don't play protoss T_T )

Not saying that's "the answer" but there you go.
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
frankepooz
Profile Joined December 2010
Sweden19 Posts
August 22 2011 15:57 GMT
#1131
I-I-It sure is f-fun to talk about starcraft h-here on TeamLiquid where our moderator o-overlords keeps us from having a-any f-fun at all. T-that sure is nice of them t-to d-do.
fosho
JustinMartin
Profile Joined November 2010
159 Posts
August 22 2011 15:58 GMT
#1132
dont think its op,i play protoss myself and i think all protoss play too greedy so they get punished.
And i think terrans play 1 1 1 only on small maps,but protoss are too stupid to realise lol

User was warned for this post
DertoQq
Profile Joined October 2010
France906 Posts
August 22 2011 15:59 GMT
#1133
On August 23 2011 00:45 SKYFISH_ wrote:
Show nested quote +
No other allin has needed months for a counter to come up.


what is a fake expo into 4gate allin?
what is a 6 gate all in off two base?

oh wait, i know - they are legit builds since MC and most P players after him were doing them.


whenever MC drops a game the entire forum gets flooded with badly concealed balance whine posts and threads, but whenever MC wins a tourney using cheeses and all ins he is suddenly the best player in the world.

hypocrite much?



Are you telling me that If i say to you : "Ok, i'm going to fake expo 4gate you", you won't be able to win ? same goes for 6 gate.

No one care if Puma wins with an all-in, people have been winning with all-in since the beta, that's part of the game. What's disturbing is that even a player like MC don't seems to know what to do against this particular all-in.
"i've made some empty promises in my life, but hands down that was the most generous" - Michael Scott
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
August 22 2011 16:02 GMT
#1134
protoss is forced to react perfectly based on


Spoken like a true Zerg around the time the second season of the GSL was happening - "hey TL, my name is Johhny and I just wanna inform your clueless asses that SC2 IS IMBA AS FUCK, because I haev to play PERFECT game to win, microing erry drone and ling, while Terran only has to maek muhreens. So whenever I win a game v T its because I played FLAWLESSLY ( yes I can be THAT good sometimes) but whenever I loose its because TERRAN IMBA AS FUCK BAAAAAW IDRA ALSO AGREED THIS IS 1000% the truth bla-bla-bla here are a shitload of pointless graphs and drawings I made in paint to further prove my point"


give it a rest and some time for people to figure it out, honestly
In Soviet Terranistan you rush the Zerg
Hikari
Profile Blog Joined May 2010
1914 Posts
August 22 2011 16:03 GMT
#1135
Not sure if anyone posted this yet but here we go:
From http://www.tweetdeck.com/twitter/OrangeMilkis/~9WOfx
From MC:
"I felt that I don't have a perfect command of the game right now. I will admit that my decision making and my hands are slow, and I'll try even harder to become perfect. Also, as a digression, the reason why 111 is so strong against Protoss is that Protoss only has a Splash Damage unit at the third tier. If we had banelings, then what would marines be?"
Linwelin
Profile Joined March 2011
Ireland7554 Posts
August 22 2011 16:04 GMT
#1136
On August 23 2011 00:58 JustinMartin wrote:
dont think its op,i play protoss myself and i think all protoss play too greedy so they get punished.
And i think terrans play 1 1 1 only on small maps,but protoss are too stupid to realise lol


You didn't read the OP did you
Fuck Razor and Death Prophet
DertoQq
Profile Joined October 2010
France906 Posts
August 22 2011 16:04 GMT
#1137
On August 23 2011 00:58 JustinMartin wrote:
dont think its op,i play protoss myself and i think all protoss play too greedy so they get punished.
And i think terrans play 1 1 1 only on small maps,but protoss are too stupid to realise lol


Once again, it is stupid to say "protoss play too greedy so they get punished", 1-1-1 is not made to punish 15nexus, 15nexus is made to counter 1-1-1.

I'm sorry but I highly doubt you play protoss if you don't realize that ^^

"i've made some empty promises in my life, but hands down that was the most generous" - Michael Scott
ktgster
Profile Joined January 2011
Canada70 Posts
August 22 2011 16:10 GMT
#1138
I wish there was a way to deduce if the terran went for a marine/marauder build or a 1-1-1 opening, this would be somewhat easier to hold to know it was coming well in advance...

Best case scenario:
You see the rax, the add on, the gas, try to count marines etc, maybe a maurauder. Okay prepare for some barracks pressure and expand okay, fine.

Worst case scenario:
You get the T's base last and see nothing. At the point of not seeing anything which protoss would not go robotics for possible banshees? Okay this puts me behind if hes doing a rax expand, but I don't want to die to every possible terran build. This is a problem simply because terran has so much tech so quickly and it's fairly impossibly to figure out if you need obs or not, so you need to blindly make 2 and even still you'll lose some probes to banshees.

Then the follow up is the giant marine, raven, marine push.. At that point I might have made too many stalkers anticipating more the need for them for the banshees, but they all get nullified by a single pdd. then I try really hard, but die anyways.
"Sick Handsome Nerd Baller"
Aro
Profile Joined October 2010
Canada36 Posts
August 22 2011 16:12 GMT
#1139
On August 22 2011 23:10 AmericanUmlaut wrote:
I (diamond toss) have been thinking all week about this build. At my level, I find it's actually pretty reasonable to hold with mass Zealots, four or six Stalkers and a few Immortals, getting a good flank and warping in stalkers as the fight goes on, but I can clearly see that this doesn't work well at the highest level of play.

What I've considered, and would be curious to hear back on from more talented players, is the idea of going 1-gate robo expand, then sending an army with the initial Observer with the goal of containing the Terran at their own ramp with forcefields if a 1-1-1 is scouted to delay the push until Medivacs can be produced. My gut feeling is that an Observer with a few Stalkers and all your Sentries could camp the ramp for a few minutes while more Stalkers and a second Obs stayed home to defend against Banshees. The delay would be enough to guarantee that Charge could be out before the attack hit, and you'd have a significantly larger Zealot force.

Now, the tactic of camping a Terran's ramp like this is nothing new, so I'm wondering if I'm not missing something obvious that makes this a bad tactic. I'm going to try fleshing this out a bit as soon as I can, but as I said, my level isn't enough for my own tests to really show whether it's a viable response. Any thoughts?


Siege and banshee will easily break your contain, and then he'll chase you home while banshees kill your sentries and then your zealots all the way across the map.
Chronald
Profile Joined December 2009
United States619 Posts
August 22 2011 16:14 GMT
#1140
To those who think they understand how to stop this rush -

Go on the TW/KR server as protoss, use your "mad skills" to beat this rush all the way into GM, because if you can beat this rush consistently on the KR server, you will beat every single terran you cross. I'm serious, I haven't played a PvT on any map that doesn't involve a variation of this build, even TDA they do it because you can siege so many spots outside the main.

Look at MC v PuMa finals, 2/3 games PuMa did this all-in and MC had no hope, none. You can try to say he made mistakes, which is partially true, but what did PuMa have to do to force those mistakes? A-move across map, siege at natural, A-move into base. That's it.

The honest truth is that it is imbalanced, and there isn't any math that can refute this. The Korean Win-Rates prove this point. Blizzard will fix this unless they want to see a lot of professional players stop playing.
Got that.
Prev 1 55 56 57 58 59 143 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
HSC 29: Playoffs
CranKy Ducklings SOOP118
CranKy Ducklings52
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 240
StarCraft: Brood War
Britney 38490
Shuttle 1370
Sea 1192
firebathero 833
actioN 515
Mong 374
Leta 318
Jaedong 208
Zeus 202
Stork 155
[ Show more ]
Sharp 132
Larva 122
Soma 119
Dewaltoss 86
GoRush 77
Rush 77
hero 74
Light 54
EffOrt 51
yabsab 41
ggaemo 27
Hm[arnc] 25
Mind 21
ToSsGirL 20
sorry 19
Bale 18
ZerO 17
Sexy 16
Shine 10
NaDa 9
Terrorterran 0
Dota 2
Gorgc3973
XaKoH 484
League of Legends
JimRising 529
Counter-Strike
olofmeister1030
Super Smash Bros
Mew2King114
Other Games
B2W.Neo75
ZerO(Twitch)3
Organizations
Other Games
gamesdonequick11327
StarCraft: Brood War
Kim Chul Min (afreeca) 46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV132
• lizZardDota2104
League of Legends
• Jankos2354
Upcoming Events
CrankTV Team League
1h 1m
OSC
7h 1m
Cure vs SKillous
Lambo vs goblin
Cham vs YoungYakov
ArT vs Harstem
Krystianer vs Iba
Replay Cast
14h 1m
Replay Cast
1d
CrankTV Team League
1d 1h
OSC
1d 3h
Replay Cast
1d 14h
RSL Revival
1d 23h
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
2 days
Afreeca Starleague
2 days
Snow vs Jaedong
YSC vs hero
[ Show More ]
RSL Revival
2 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
3 days
GSL
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.