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Designated Balance Discussion Thread - Page 607

Forum Index > SC2 General
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Orek
Profile Joined February 2012
1665 Posts
July 27 2013 15:47 GMT
#12121
On July 28 2013 00:21 Sissors wrote:
And now I can also post a screenshot of my win ratio being worst vs zerg and best vs toss. It isn't THE evidence, and it also isn't evidence at all. It only proofs your best matchup is TvZ (after ZvT). It doesnt proof anything regarding balance, let alone it being 'utterly broken'. If you think N=1 statistics have any relevance then it is better if you just stay aways from stats.

Quite frankly what else I noticed from that page: That is yet again indicates that SC2 players are really loyal. I have played MMO, RTS and FPS games. In every one of those games, a large group of players ran towards whatever was strongest at that moment. Could be gear in MMOs, weapons in FPS, or races in an RTS. Yet of all those games, apparantly only SC2 is different. The most games you played were vs zerg. The least vs terran. SC2 ranks shows a similar image. So that surprises me a bit, considering in every other game people run to whatever is OP, yet in SC2 all those zerg players so incredibly loyal to their race they keep playing it despite it being utterly broken. And not only that, also no one runs to terran race, despite that terran apparantly has easy time considering how OP they are.

It was different during WoL.
Early WoL: Terran was considered OP, Most played race = Terran
End of WoL: Zerg was considered OP, Most played race = Zerg

I guess Zerg underperformance in HotS started only recently. So, it might take a few more months until some of them switch to another race.
forsooth
Profile Joined February 2011
United States3648 Posts
July 27 2013 16:48 GMT
#12122
On July 27 2013 23:39 GhostOwl wrote:
Show nested quote +
On July 27 2013 10:33 Aiobhill wrote:
On July 27 2013 08:52 GhostOwl wrote:
On July 27 2013 01:24 Plansix wrote:
On July 27 2013 01:20 Rhaegal wrote:
My TvZ in wings was 34%. My TvP was 60%


This is my TvZ/TvP now: http://i.imgur.com/sUaO0fg.jpg

Take it for what you will, but I'm still trying to figure out why this happened.

They nerfed the infestor to the point where the game made sense and gave the protoss better scouting and stability in the early game. Your win records look fine and TvZ is your best match up. You break even vs protoss.


Plansix, we all know you're a Terran player with T bias and not a Protoss player, why do you keep that Protoss icon on there? You're not fooling anyone

And Rhaegal's TvZ's VAST improvement was maybe, just maybe, because HoTS made TvZ vastly Terran favored? We've been discussing this point for the last 5 pages and someone actually shows real evidence and you are so quick to dismiss it.


Are you for real? The "real evidence" for TvZ being "vastly Terran favored" is 1 (as in one) non-pro player posting a screenshot with a small sample size and a TvZ win ratio of 63% while he has a ZvT win ratio in the same screenshot of 68%.

Now those 68% are real evidence for
- TvZ being even "vastly-ier Zerg favored"?
- anecdotae like this being utterly meaningless?

Pick one.


I never meant that 1 screenshot to be THE evidence for TvZ T favored. I just said, here's an evidence from a Terran supporter, and even that evidence proves to be in favor of TvZ balance being utterly broken

It isn't evidence of anything at all. It's just some dude on the ladder who happens to be better at one matchup than the others. My TvP is a little under 40%, and the only thing that means is that I suck at it.
GhostOwl
Profile Blog Joined July 2011
766 Posts
Last Edited: 2013-07-27 17:10:18
July 27 2013 17:06 GMT
#12123
On July 28 2013 01:48 forsooth wrote:
Show nested quote +
On July 27 2013 23:39 GhostOwl wrote:
On July 27 2013 10:33 Aiobhill wrote:
On July 27 2013 08:52 GhostOwl wrote:
On July 27 2013 01:24 Plansix wrote:
On July 27 2013 01:20 Rhaegal wrote:
My TvZ in wings was 34%. My TvP was 60%


This is my TvZ/TvP now: http://i.imgur.com/sUaO0fg.jpg

Take it for what you will, but I'm still trying to figure out why this happened.

They nerfed the infestor to the point where the game made sense and gave the protoss better scouting and stability in the early game. Your win records look fine and TvZ is your best match up. You break even vs protoss.


Plansix, we all know you're a Terran player with T bias and not a Protoss player, why do you keep that Protoss icon on there? You're not fooling anyone

And Rhaegal's TvZ's VAST improvement was maybe, just maybe, because HoTS made TvZ vastly Terran favored? We've been discussing this point for the last 5 pages and someone actually shows real evidence and you are so quick to dismiss it.


Are you for real? The "real evidence" for TvZ being "vastly Terran favored" is 1 (as in one) non-pro player posting a screenshot with a small sample size and a TvZ win ratio of 63% while he has a ZvT win ratio in the same screenshot of 68%.

Now those 68% are real evidence for
- TvZ being even "vastly-ier Zerg favored"?
- anecdotae like this being utterly meaningless?

Pick one.


I never meant that 1 screenshot to be THE evidence for TvZ T favored. I just said, here's an evidence from a Terran supporter, and even that evidence proves to be in favor of TvZ balance being utterly broken

It isn't evidence of anything at all. It's just some dude on the ladder who happens to be better at one matchup than the others. My TvP is a little under 40%, and the only thing that means is that I suck at it.


You're right, we can hardly take it as evidence by itself, but the guy said his TvZ was below 40% during WoL. It suddenly shot up to 60%+. WoL and HotS have different units, gameplay. I'm just saying HotS helped Terran a lot (to the point that it turned around a Zerg-favored WoL to a heavily Terran-favored HotS)

On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.
Luolis
Profile Blog Joined May 2012
Finland7115 Posts
July 27 2013 17:10 GMT
#12124
On July 28 2013 02:06 GhostOwl wrote:
Show nested quote +
On July 28 2013 01:48 forsooth wrote:
On July 27 2013 23:39 GhostOwl wrote:
On July 27 2013 10:33 Aiobhill wrote:
On July 27 2013 08:52 GhostOwl wrote:
On July 27 2013 01:24 Plansix wrote:
On July 27 2013 01:20 Rhaegal wrote:
My TvZ in wings was 34%. My TvP was 60%


This is my TvZ/TvP now: http://i.imgur.com/sUaO0fg.jpg

Take it for what you will, but I'm still trying to figure out why this happened.

They nerfed the infestor to the point where the game made sense and gave the protoss better scouting and stability in the early game. Your win records look fine and TvZ is your best match up. You break even vs protoss.


Plansix, we all know you're a Terran player with T bias and not a Protoss player, why do you keep that Protoss icon on there? You're not fooling anyone

And Rhaegal's TvZ's VAST improvement was maybe, just maybe, because HoTS made TvZ vastly Terran favored? We've been discussing this point for the last 5 pages and someone actually shows real evidence and you are so quick to dismiss it.


Are you for real? The "real evidence" for TvZ being "vastly Terran favored" is 1 (as in one) non-pro player posting a screenshot with a small sample size and a TvZ win ratio of 63% while he has a ZvT win ratio in the same screenshot of 68%.

Now those 68% are real evidence for
- TvZ being even "vastly-ier Zerg favored"?
- anecdotae like this being utterly meaningless?

Pick one.


I never meant that 1 screenshot to be THE evidence for TvZ T favored. I just said, here's an evidence from a Terran supporter, and even that evidence proves to be in favor of TvZ balance being utterly broken

It isn't evidence of anything at all. It's just some dude on the ladder who happens to be better at one matchup than the others. My TvP is a little under 40%, and the only thing that means is that I suck at it.


You're right, we can hardly take it as evidence by itself, but the guy said his TvZ was below 40% during WoL. It suddenly shot up to 60%+. WoL and HotS have different units, gameplay. I'm just saying HotS helped Terran a lot (to the point that it turned around a heavily Zerg-favored WoL to a slightly Terran-favored HotS)

Fixed it for you
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2013-07-27 17:45:46
July 27 2013 17:45 GMT
#12125
On July 28 2013 02:06 GhostOwl wrote:
On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.

Are you even reading what you're typing? There is no data that lends support to the conclusion that TvZ is imbalanced, and yet for reasons unknown, you continue to push your conclusion like it's a fact. It isn't. The absolute most we could conclude based on a small number of very current results is that Terran probably has an advantage in the meta, but we don't know how long that will last, and we certainly can't make claims like "the matchup is heavily Terran favored".
Foxxan
Profile Joined October 2004
Sweden3427 Posts
July 27 2013 17:59 GMT
#12126
On July 28 2013 02:45 forsooth wrote:
Show nested quote +
On July 28 2013 02:06 GhostOwl wrote:
On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.

Are you even reading what you're typing? There is no data that lends support to the conclusion that TvZ is imbalanced, and yet for reasons unknown, you continue to push your conclusion like it's a fact. It isn't. The absolute most we could conclude based on a small number of very current results is that Terran probably has an advantage in the meta, but we don't know how long that will last, and we certainly can't make claims like "the matchup is heavily Terran favored".


There sure is data to support what he says
Not 100% accurate but there still is

Stastistic balance is one part
which is 50/50,
another part is how the games are won
That is the data for you

50/50 tvz, yet zergs win with all-ins only, and terran can win in anyway , especially macro game
This is DATA!One example
forsooth
Profile Joined February 2011
United States3648 Posts
July 27 2013 18:01 GMT
#12127
On July 28 2013 02:59 Foxxan wrote:
Show nested quote +
On July 28 2013 02:45 forsooth wrote:
On July 28 2013 02:06 GhostOwl wrote:
On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.

Are you even reading what you're typing? There is no data that lends support to the conclusion that TvZ is imbalanced, and yet for reasons unknown, you continue to push your conclusion like it's a fact. It isn't. The absolute most we could conclude based on a small number of very current results is that Terran probably has an advantage in the meta, but we don't know how long that will last, and we certainly can't make claims like "the matchup is heavily Terran favored".


There sure is data to support what he says
Not 100% accurate but there still is

Stastistic balance is one part
which is 50/50,
another part is how the games are won
That is the data for you

50/50 tvz, yet zergs win with all-ins only, and terran can win in anyway , especially macro game
This is DATA!One example

That isn't data, that's you typing a bunch of junk without anything concrete backing it up.
Rabiator
Profile Joined March 2010
Germany3948 Posts
July 27 2013 18:12 GMT
#12128
On July 28 2013 03:01 forsooth wrote:
Show nested quote +
On July 28 2013 02:59 Foxxan wrote:
On July 28 2013 02:45 forsooth wrote:
On July 28 2013 02:06 GhostOwl wrote:
On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.

Are you even reading what you're typing? There is no data that lends support to the conclusion that TvZ is imbalanced, and yet for reasons unknown, you continue to push your conclusion like it's a fact. It isn't. The absolute most we could conclude based on a small number of very current results is that Terran probably has an advantage in the meta, but we don't know how long that will last, and we certainly can't make claims like "the matchup is heavily Terran favored".


There sure is data to support what he says
Not 100% accurate but there still is

Stastistic balance is one part
which is 50/50,
another part is how the games are won
That is the data for you

50/50 tvz, yet zergs win with all-ins only, and terran can win in anyway , especially macro game
This is DATA!One example

That isn't data, that's you typing a bunch of junk without anything concrete backing it up.

Try reading his post ... which isnt really about the statistics. The key point is the HOW ARE GAMES WON?

Statistics are actually a very very minor part of game balance, because a COIN FLIP is perfectly balanced (unless you cheat). Due to the game becoming dominated by more and more split second decisions I would say it has gone far too much in the direction of a coinflip game, where one wrong move can decide your fate without any chance for coming back. These kind of games do exist, but they shouldnt ...

Another big part is the style in which someone is winning and the number of options he has. In TvZ you still HAVE TO harrass the Zerg from as early as you can; you couldnt sit back and tech up because Zerg will have too much power with "unlimited larvae" to reproduce countless armies and their T3 units are much better than those of the Terran. Terrans only win nowadays, because they keep the Zerg economy low enough to not be able to get a decent army of Broodlords and some Infestors. Thus Blizzard kinda limits the options ... because nothing of this matters to them while trying to "fix the game". Pure 50/50 winrates are the last indicator they should use when balancing it and other questions need to be asked and answered first.
If you cant say what you're meaning, you can never mean what you're saying.
Avi-Love
Profile Joined November 2003
Denmark423 Posts
July 27 2013 18:20 GMT
#12129
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2013-07-27 18:22:21
July 27 2013 18:22 GMT
#12130
On July 28 2013 03:12 Rabiator wrote:
Show nested quote +
On July 28 2013 03:01 forsooth wrote:
On July 28 2013 02:59 Foxxan wrote:
On July 28 2013 02:45 forsooth wrote:
On July 28 2013 02:06 GhostOwl wrote:
On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.

Are you even reading what you're typing? There is no data that lends support to the conclusion that TvZ is imbalanced, and yet for reasons unknown, you continue to push your conclusion like it's a fact. It isn't. The absolute most we could conclude based on a small number of very current results is that Terran probably has an advantage in the meta, but we don't know how long that will last, and we certainly can't make claims like "the matchup is heavily Terran favored".


There sure is data to support what he says
Not 100% accurate but there still is

Stastistic balance is one part
which is 50/50,
another part is how the games are won
That is the data for you

50/50 tvz, yet zergs win with all-ins only, and terran can win in anyway , especially macro game
This is DATA!One example

That isn't data, that's you typing a bunch of junk without anything concrete backing it up.

Try reading his post ... which isnt really about the statistics. The key point is the HOW ARE GAMES WON?

Statistics are actually a very very minor part of game balance, because a COIN FLIP is perfectly balanced (unless you cheat). Due to the game becoming dominated by more and more split second decisions I would say it has gone far too much in the direction of a coinflip game, where one wrong move can decide your fate without any chance for coming back. These kind of games do exist, but they shouldnt ...

Another big part is the style in which someone is winning and the number of options he has. In TvZ you still HAVE TO harrass the Zerg from as early as you can; you couldnt sit back and tech up because Zerg will have too much power with "unlimited larvae" to reproduce countless armies and their T3 units are much better than those of the Terran. Terrans only win nowadays, because they keep the Zerg economy low enough to not be able to get a decent army of Broodlords and some Infestors. Thus Blizzard kinda limits the options ... because nothing of this matters to them while trying to "fix the game". Pure 50/50 winrates are the last indicator they should use when balancing it and other questions need to be asked and answered first.

Discussing how to improve a matchup which is statistically balanced but has design issues is all well and good. To use an example, late WoL PvZ became for the most part soul train or die, and the result of that was a matchup that was balanced by the numbers but deeply fundamentally flawed and in serious need of fixing. However, we haven't seen anything like that in HotS TvZ, not even close, and if there was any merit to the claim that "Zerg only wins with all-ins and Terran can just win doing whatever" I might have been less dismissive and more open to discussion.
BoReDWiTHLiFe
Profile Joined June 2011
85 Posts
July 27 2013 18:26 GMT
#12131
I've been reading through the last few pages of this thread, and I swear to god half the people arguing on the Zerg side are secretly Terrans trying to undermine their position. Half the hugely biased claims are backed by anecdotal evidence based on a few pro games they've watched or their ladder matches while the other ones are based on individual tournament results or small subsets of data.

I personally feel there is a Terran advantage in the matchup, but it isn't big enough to warrant anything but a slight buff to some of Zerg's more underutilized units and abilities, especially after the hellbat nerf.

On July 27 2013 08:52 GhostOwl wrote:
Show nested quote +
On July 27 2013 01:24 Plansix wrote:
On July 27 2013 01:20 Rhaegal wrote:
My TvZ in wings was 34%. My TvP was 60%


This is my TvZ/TvP now: http://i.imgur.com/sUaO0fg.jpg

Take it for what you will, but I'm still trying to figure out why this happened.

They nerfed the infestor to the point where the game made sense and gave the protoss better scouting and stability in the early game. Your win records look fine and TvZ is your best match up. You break even vs protoss.


Plansix, we all know you're a Terran player with T bias and not a Protoss player, why do you keep that Protoss icon on there? You're not fooling anyone

And Rhaegal's TvZ's VAST improvement was maybe, just maybe, because HoTS made TvZ vastly Terran favored? We've been discussing this point for the last 5 pages and someone actually shows real evidence and you are so quick to dismiss it.


Also, this is very rich coming from the Zerg player with a Z bias wearing a Terran icon.
Random is OP
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 27 2013 18:26 GMT
#12132
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.
http://www.twitch.tv/agonysc
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2013-07-27 19:37:56
July 27 2013 19:01 GMT
#12133
On July 28 2013 03:01 forsooth wrote:
Show nested quote +
On July 28 2013 02:59 Foxxan wrote:
On July 28 2013 02:45 forsooth wrote:
On July 28 2013 02:06 GhostOwl wrote:
On a side note, I don't see why it's so hard for some of you to admit HotS made TvZ very unbalanced, in favor of Terran heavily. You don't see Zergs having a hard time admitting that end WoL was slightly unbalanced in favor of Zerg.

After all, the balance will probably change again after LotV comes out..why is it so hard to admit? Would you rather have a balanced game for everyone or matchups where its not fun anymore because one side is too strong? I'd rather have the former.

Are you even reading what you're typing? There is no data that lends support to the conclusion that TvZ is imbalanced, and yet for reasons unknown, you continue to push your conclusion like it's a fact. It isn't. The absolute most we could conclude based on a small number of very current results is that Terran probably has an advantage in the meta, but we don't know how long that will last, and we certainly can't make claims like "the matchup is heavily Terran favored".


There sure is data to support what he says
Not 100% accurate but there still is

Stastistic balance is one part
which is 50/50,
another part is how the games are won
That is the data for you

50/50 tvz, yet zergs win with all-ins only, and terran can win in anyway , especially macro game
This is DATA!One example

That isn't data, that's you typing a bunch of junk without anything concrete backing it up.


Anything concrete to back it up!!!
How about watching the games that are played?
keglu
Profile Joined June 2011
Poland485 Posts
July 27 2013 19:11 GMT
#12134
On July 28 2013 00:47 Orek wrote:
Show nested quote +
On July 28 2013 00:21 Sissors wrote:
And now I can also post a screenshot of my win ratio being worst vs zerg and best vs toss. It isn't THE evidence, and it also isn't evidence at all. It only proofs your best matchup is TvZ (after ZvT). It doesnt proof anything regarding balance, let alone it being 'utterly broken'. If you think N=1 statistics have any relevance then it is better if you just stay aways from stats.

Quite frankly what else I noticed from that page: That is yet again indicates that SC2 players are really loyal. I have played MMO, RTS and FPS games. In every one of those games, a large group of players ran towards whatever was strongest at that moment. Could be gear in MMOs, weapons in FPS, or races in an RTS. Yet of all those games, apparantly only SC2 is different. The most games you played were vs zerg. The least vs terran. SC2 ranks shows a similar image. So that surprises me a bit, considering in every other game people run to whatever is OP, yet in SC2 all those zerg players so incredibly loyal to their race they keep playing it despite it being utterly broken. And not only that, also no one runs to terran race, despite that terran apparantly has easy time considering how OP they are.

It was different during WoL.
Early WoL: Terran was considered OP, Most played race = Terran
End of WoL: Zerg was considered OP, Most played race = Zerg

I guess Zerg underperformance in HotS started only recently. So, it might take a few more months until some of them switch to another race.


Actually Zerg was least played race whole WoL but was much closer to other races at the end of it. Protoss was most played race for most of the time (outside of beginnig where Terran was more played)
Decendos
Profile Joined August 2011
Germany1338 Posts
Last Edited: 2013-07-27 19:27:44
July 27 2013 19:26 GMT
#12135
On July 28 2013 03:26 Rhaegal wrote:
Show nested quote +
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.
keglu
Profile Joined June 2011
Poland485 Posts
July 27 2013 20:07 GMT
#12136
On July 28 2013 04:26 Decendos wrote:
Show nested quote +
On July 28 2013 03:26 Rhaegal wrote:
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.


Actual results for Korea - July

PL 8:3
GSTL 9:2
WCS Korea 20:22
37-27 - 57% + WCG 84-73 - 54%


Zerg has actual +50% winrates in WCS season 2 Korea, they are losing mainly in teamleagues.
Source: aligulac

Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 27 2013 20:13 GMT
#12137
On July 28 2013 04:26 Decendos wrote:
Show nested quote +
On July 28 2013 03:26 Rhaegal wrote:
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.


You know David Kim just said that Zerg is doing the best on ladder of the 3 races, and that he doesn't see TvZ as a promlem.
http://www.twitch.tv/agonysc
Decendos
Profile Joined August 2011
Germany1338 Posts
Last Edited: 2013-07-27 20:18:29
July 27 2013 20:17 GMT
#12138
On July 28 2013 05:13 Rhaegal wrote:
Show nested quote +
On July 28 2013 04:26 Decendos wrote:
On July 28 2013 03:26 Rhaegal wrote:
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.


You know David Kim just said that Zerg is doing the best on ladder of the 3 races, and that he doesn't see TvZ as a promlem.


ladder = bronze to GM....statement = useless. they should and hopefully do balance only for high level tournaments and maybe top 20-50 GM. everything else doesnt matter.

and if you read closely i said we have to maybe wait another month but if in august its the same TvZ is T favored for then half a year which means zerg could use a SLIGHT buff (for example to ovidrop and nydus).
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
July 27 2013 20:20 GMT
#12139
On July 28 2013 05:17 Decendos wrote:
Show nested quote +
On July 28 2013 05:13 Rhaegal wrote:
On July 28 2013 04:26 Decendos wrote:
On July 28 2013 03:26 Rhaegal wrote:
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.


You know David Kim just said that Zerg is doing the best on ladder of the 3 races, and that he doesn't see TvZ as a promlem.


ladder = bronze to GM....statement = useless. they should and hopefully do balance only for high level tournaments and maybe top 20-50 GM. everything else doesnt matter.

and if you read closely i said we have to maybe wait another month but if in august its the same TvZ is T favored for then half a year which means zerg could use a SLIGHT buff (for example to ovidrop and nydus).


Actually, balance at the lower levels matters considerably. If nobody outside of pros could enjoy the game due to incredibly bad balance issues where only the best 2 players in the world could overcome a problem, everyone would stop playing the game and nobody would be there to prop up the pro scene with views anymore.

There's a reason so many people watch LoL and Dota. It's because there's so many players.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Decendos
Profile Joined August 2011
Germany1338 Posts
Last Edited: 2013-07-27 20:26:58
July 27 2013 20:22 GMT
#12140
On July 28 2013 05:07 keglu wrote:
Show nested quote +
On July 28 2013 04:26 Decendos wrote:
On July 28 2013 03:26 Rhaegal wrote:
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.


Actual results for Korea - July

PL 8:3
GSTL 9:2
WCS Korea 20:22
37-27 - 57% + WCG 84-73 - 54%


Zerg has actual +50% winrates in WCS season 2 Korea, they are losing mainly in teamleagues.
Source: aligulac



http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_2_Korea_OSL/Premier

TvZ is 15:6 for T.

http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_2_Korea_OSL/Up_and_Down

including up and down its 22:11. so dont know where you got your stats from.

this is both including june stats since in july there arent played 42 games like you say. if i missed something please post source.

On July 28 2013 05:20 Qikz wrote:
Show nested quote +
On July 28 2013 05:17 Decendos wrote:
On July 28 2013 05:13 Rhaegal wrote:
On July 28 2013 04:26 Decendos wrote:
On July 28 2013 03:26 Rhaegal wrote:
On July 28 2013 03:20 Avi-Love wrote:
I played sc:bw for many years, and I've played Sc2 since the release, I've never been one to complain about balance, or to use it as an excuse - but I honestly think that zerg is not in a great spot right now. I feel that TvZ is quite terran favoured, and the best chance zerg has of winning are doing predictable, easy to scout, and easy to stop all ins. I realize that at a non-competitive level, imbalances will always be easy to overcome, because your opponent will make a lot of mistakes; and as such, I only think and care about balance in the highest level of play;

http://www.teamliquid.net/tlpd/hots/leagues/3724_2012-2013_SPL/main

http://www.teamliquid.net/tlpd/hots/leagues/3655_2013_GSTL_S1

http://www.teamliquid.net/tlpd/hots/leagues/3975_2013_WCS_S2:_OSL

The three biggest tournaments in Korea, with the absolute best of the best - and regardless of the "sample size", I think you would have to be really biased to no notice the trends.

However, since the purpose of my post was not to complain, whine, or force my opinion on anyone, I thought about ways of improving the matchup for zerg - while it's probably not original, I would like to see zerg structures buffed - it's a bit too easy to lose expansions to small groups of marines/marauders, especially late game where upgraded infantry demolishes zerg buildings in seconds; a possible solution would be to have buildings (hatches/spines, maybe spores?) scale with carapace, and possibly ranged upgrades.
The biggest worry I have, would obviously having it effect zvz, or zvp negatively, but maybe there's a way of circumventing that?



WCG qualifiers from the past 2 days: TvZ

47–46 (51%)



And Innovation/Flash in SPL have 20 TvZ wins between themselves, so that stat line is skewed as hell.


thats 93 games including non-highest level games. now if you add the 67% winrate of 78 games from OSL, GSTL and PL since june you will be somewhere around 60% winrate for T in TvZ and even the 40% come from a decent amount of Z all ins. so yeah something is definetly very wrong in TvZ right now (and its T favored since 5 months now but this month is the worst). since the 4 months before it was already T favored but not that much we will maybe have to wait another month to see if the trend continues. whats definetly already seeable is that roach hydra, SHs + support or ling infestor all dont work vs MMMM since they are bad in a direct engagement AND bad at defending drops AND bad at harrassing since ovidrop, nydus and burrow movement all suck since 4 years and need to be looked at.


You know David Kim just said that Zerg is doing the best on ladder of the 3 races, and that he doesn't see TvZ as a promlem.


ladder = bronze to GM....statement = useless. they should and hopefully do balance only for high level tournaments and maybe top 20-50 GM. everything else doesnt matter.

and if you read closely i said we have to maybe wait another month but if in august its the same TvZ is T favored for then half a year which means zerg could use a SLIGHT buff (for example to ovidrop and nydus).


Actually, balance at the lower levels matters considerably. If nobody outside of pros could enjoy the game due to incredibly bad balance issues where only the best 2 players in the world could overcome a problem, everyone would stop playing the game and nobody would be there to prop up the pro scene with views anymore.

There's a reason so many people watch LoL and Dota. It's because there's so many players.


yeah on lower level the game needs to be balanced but balancing the units etc. themselves only has to be done on high level players and results.
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