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Designated Balance Discussion Thread - Page 305

Forum Index > SC2 General
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Torra
Profile Joined October 2011
Norway469 Posts
July 22 2012 00:00 GMT
#6081
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.
Shiori
Profile Blog Joined July 2011
3815 Posts
July 22 2012 00:03 GMT
#6082
On July 22 2012 09:00 Torra wrote:
Show nested quote +
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
July 22 2012 00:03 GMT
#6083
raven defense drones should also affect FG
sieksdekciw
Profile Joined April 2012
240 Posts
July 22 2012 00:05 GMT
#6084
On July 22 2012 09:03 Shiori wrote:
Show nested quote +
On July 22 2012 09:00 Torra wrote:
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.

You have to admit that he a moved almost all his army at almost all the time, which is impressive for a zerg player.
xPabt
Profile Joined February 2012
226 Posts
July 22 2012 00:07 GMT
#6085
On July 22 2012 09:03 Shiori wrote:
Show nested quote +
On July 22 2012 09:00 Torra wrote:
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.


Ryung probably should have lost earlier after pushing out with too small an army but for stephano to win after having his expansions denied for so long and taking so many bad engagements is really just retarded. Terran taking a bad engagement means the game is over but for zerg the remax mechanic alows them to stick around and make a comeback due to the cost efficientness of thier late game army+ infestors.
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2012-07-22 00:26:40
July 22 2012 00:24 GMT
#6086
On July 22 2012 09:03 Shiori wrote:
Show nested quote +
On July 22 2012 09:00 Torra wrote:
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.

Hey man, making lots of corruptors and parking your brood lords above ledges to prevent marines from getting right under them is really hard. Sometimes you have to select a control group of infestors and press the F key a few times too. GM level micro.

It was a genuinely good game until the giant corruptor fleet got out there. With fungals to hold the bio in place, there's just no way to get to the brood lords and kill them, and vikings are already bad enough against that army without having an upgrade disadvantage.

I probably lost 70-80% of games on ladder where Zerg got to that army comp, even before the queen buff. The only way I ever managed to kill it was by baiting Zerg into open ground and getting the most ridiculous arc in the world. Problem is, not all Zergs can be baited and not all maps have enough open ground to pull that off.

I want my old snipe back.
Frex
Profile Joined March 2012
Finland888 Posts
July 22 2012 00:26 GMT
#6087
On July 22 2012 09:07 xPabt wrote:
Show nested quote +
On July 22 2012 09:03 Shiori wrote:
On July 22 2012 09:00 Torra wrote:
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.


Ryung probably should have lost earlier after pushing out with too small an army but for stephano to win after having his expansions denied for so long and taking so many bad engagements is really just retarded. Terran taking a bad engagement means the game is over but for zerg the remax mechanic alows them to stick around and make a comeback due to the cost efficientness of thier late game army+ infestors.


I agree. I felt that Ryung had lost at one point, yet somehow he managed to comeback because Stephano did one horrible engagement when Ryung's army was at the choke point.

It's horrible to watch games with Infestor / Blood Lords because Terran simply doesn't have answer for them. Sure Terran beat that army composition from time to time but Viking / Tank / Marine / Medivac isn't the solid answer to BL / Infestor army. BC / Raven is the ultimate army composition but it's also far from solid and far too hard to achieve.
Toadvine
Profile Joined November 2010
Poland2234 Posts
July 22 2012 00:37 GMT
#6088
On July 22 2012 09:24 forsooth wrote:
Show nested quote +
On July 22 2012 09:03 Shiori wrote:
On July 22 2012 09:00 Torra wrote:
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.

Hey man, making lots of corruptors and parking your brood lords above ledges to prevent marines from getting right under them is really hard. Sometimes you have to select a control group of infestors and press the F key a few times too. GM level micro.

It was a genuinely good game until the giant corruptor fleet got out there. With fungals to hold the bio in place, there's just no way to get to the brood lords and kill them, and vikings are already bad enough against that army without having an upgrade disadvantage.

I probably lost 70-80% of games on ladder where Zerg got to that army comp, even before the queen buff. The only way I ever managed to kill it was by baiting Zerg into open ground and getting the most ridiculous arc in the world. Problem is, not all Zergs can be baited and not all maps have enough open ground to pull that off.

I want my old snipe back.


To be fair, watching Zerg players in general, it is amazing micro relative to how most of them play. At least Stephano doesn't usually a-move his Infestors and tries to save his Ultras from bad engagements. Imagine if they all started doing it. TvZ and PvZ winrates would plummet below 30%.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Ziggitz
Profile Joined September 2010
United States340 Posts
July 22 2012 00:50 GMT
#6089
On July 22 2012 09:26 Rokoz wrote:
Show nested quote +
On July 22 2012 09:07 xPabt wrote:
On July 22 2012 09:03 Shiori wrote:
On July 22 2012 09:00 Torra wrote:
On July 22 2012 08:59 xPabt wrote:
I think ryung vs stephano game 3 is the epitome of zerg being too strong late game.

I was just about to say this too. That was just disgusting to watch.

Agreed. And I swear I'm going to punch out the next person that gives Stephano another free pass on the grounds that his control is "incredible." That was a fucking joke. Bl/Infestor/Ultra is absurdly cost and supply efficient.


Ryung probably should have lost earlier after pushing out with too small an army but for stephano to win after having his expansions denied for so long and taking so many bad engagements is really just retarded. Terran taking a bad engagement means the game is over but for zerg the remax mechanic alows them to stick around and make a comeback due to the cost efficientness of thier late game army+ infestors.


I agree. I felt that Ryung had lost at one point, yet somehow he managed to comeback because Stephano did one horrible engagement when Ryung's army was at the choke point.

It's horrible to watch games with Infestor / Blood Lords because Terran simply doesn't have answer for them. Sure Terran beat that army composition from time to time but Viking / Tank / Marine / Medivac isn't the solid answer to BL / Infestor army. BC / Raven is the ultimate army composition but it's also far from solid and far too hard to achieve.


Terrans do have an answer for them, they just don't realize that maxed army engagements aren't going to go your way when the 60 supply of your army that can hit air is range 5 marines. Terrans still don't realize they need to build higher quality maxes, they still don't realize they need to build more production after they hit 200/200 to be able to remax faster, they don't realize that if you have 2000 gas in the bank at the 25 minute mark if they had expanded for more minerals and not taken more gases they would have had enough army supply to win the game earlier or they should have gone for a composition that actually spent the gas. When it comes to late game Terrans are still in the stone age in terms of strategy and mechanics.
xPabt
Profile Joined February 2012
226 Posts
July 22 2012 01:03 GMT
#6090
On July 22 2012 09:50 Ziggitz wrote:
Terrans do have an answer for them, they just don't realize that maxed army engagements aren't going to go your way when the 60 supply of your army that can hit air is range 5 marines. Terrans still don't realize they need to build higher quality maxes, they still don't realize they need to build more production after they hit 200/200 to be able to remax faster, they don't realize that if you have 2000 gas in the bank at the 25 minute mark if they had expanded for more minerals and not taken more gases they would have had enough army supply to win the game earlier or they should have gone for a composition that actually spent the gas. When it comes to late game Terrans are still in the stone age in terms of strategy and mechanics.


Please teach all the terran players that play the game for their job what they are doing wrong.

Ravens take forever to get out and are not really reliable. Adding too much production means you have no money to remake your army.
sieksdekciw
Profile Joined April 2012
240 Posts
Last Edited: 2012-07-22 01:06:09
July 22 2012 01:05 GMT
#6091
On July 22 2012 09:50 Ziggitz wrote:
When it comes to late game Terrans are still in the stone age in terms of strategy and mechanics.

Yep, terran mechanics are famous for being bad. After all, it is very easy to split, stim stutter, drop on 3 places at once, split vikings, focus fire with siege tanks, split split split. It is very easy indeed compared to a move, press t multiple times. I don't really know how zergs can do that. SO mechanically demanding. Stephano is GOD.

By the way:

USA and ROOT gaming
AHAHAHHAHAHAHHAHAHAHA
MilesTeg
Profile Joined September 2010
France1271 Posts
July 22 2012 01:12 GMT
#6092
What a joke this thread is. There's so much stupidity it's impossible to answer everything.

User was warned for this post
drOMG
Profile Joined July 2010
5 Posts
July 22 2012 01:25 GMT
#6093
On July 22 2012 10:12 MilesTeg wrote:
What a joke this thread is. There's so much stupidity it's impossible to answer everything.


lol exactly what I was thinking. came on this thread anticipating some good stuff. immediately went to last page to see over 9000 terrans qqing lol

User was warned for this post
dvorakftw
Profile Blog Joined November 2011
681 Posts
July 22 2012 01:26 GMT
#6094
On July 22 2012 09:50 Ziggitz wrote:
Terrans do have an answer for them, they just don't realize that maxed army engagements aren't going to go your way when the 60 supply of your army that can hit air is range 5 marines. Terrans still don't realize they need to build higher quality maxes, they still don't realize they need to build more production after they hit 200/200 to be able to remax faster, they don't realize that if you have 2000 gas in the bank at the 25 minute mark if they had expanded for more minerals and not taken more gases they would have had enough army supply to win the game earlier or they should have gone for a composition that actually spent the gas. When it comes to late game Terrans are still in the stone age in terms of strategy and mechanics.

And here ladies and gentlemen is the difference between forumboard theorycrafting and actually playing the game.
MilesTeg
Profile Joined September 2010
France1271 Posts
July 22 2012 01:30 GMT
#6095
Zerg late game army is so weak.... how can such an immobile expensive army get destroyed by something half the cost...

Anyone who thinks Zerg is strong late game needs to buy himself a brain.
xPabt
Profile Joined February 2012
226 Posts
July 22 2012 01:33 GMT
#6096
On July 22 2012 10:30 MilesTeg wrote:
Zerg late game army is so weak.... how can such an immobile expensive army get destroyed by something half the cost...

Anyone who thinks Zerg is strong late game needs to buy himself a brain.

That only happens if you miscontrol. Everyrace should have to worry about unit control but Zerg players seem to beleive that injecting and spending larva is the only thing they should have to do.
Iron_
Profile Joined April 2010
United States389 Posts
July 22 2012 01:43 GMT
#6097
On July 22 2012 10:25 drOMG wrote:
Show nested quote +
On July 22 2012 10:12 MilesTeg wrote:
What a joke this thread is. There's so much stupidity it's impossible to answer everything.


lol exactly what I was thinking. came on this thread anticipating some good stuff. immediately went to last page to see over 9000 terrans qqing lol


Actually I think it's more like non zergs qq'ing, and zergs inexplicably pretending their race is perfectly balanced, and that terrans and tosses are some kind of fool players who refuse to play correctly.

In any case, I was reading about a couple of good examples of zerg being ridiculous, and if anyone was just watching MLG arena right now, Taeja played Lorisa on Entombed (the game after the disconnect, first of the series).

So anyway, after getting generally outplayed overall Lorisa still manages to build up the super army of Broods, Banes, Corruptor, Infestor.

So then he engages in the worst possible spot possible (zerg army was right up next to one of those holes in the middle of the map). He flys his broods straight into vikings with the corruptors a screen away. Vikings pick off 2 broods for free. The corruptors run over right into the marines and several corruptors are lost. Taeja moves in. Lorisa completely fails to cast his several fungals and only gets only one off. Worse engagement ever. Lorisa gets annihalated. Taeja loses almost nothing.

Lorisa switches to mass ling/bling/ultra and rolls Taeja.

This is just getting really stupid. In the old days the Terran would have wrecked the zerg after that kind of horrible play. Taeja really owned him skillwise and still lost handily. Depressing.



Toadvine
Profile Joined November 2010
Poland2234 Posts
Last Edited: 2012-07-22 01:50:42
July 22 2012 01:46 GMT
#6098
In general, I feel like Zerg has become similar to 2010 Terran, in terms of how forgiving it is. Zerg players can afford to make multiple mistakes which would spell instant defeat for a Protoss or Terran, and be even with their opponent anyway. As long as they hit their injects and spread creep, they can afford to screw up a lot because of the combination of their economic advantage and the strength of their lategame army. So, in that sense, current PvZ and TvZ are like 2010 ZvT., Could be pretty close to balanced statistically, but not fun to watch or play, at all. Amusingly enough, current tournament results are very similar to how they were back then, except T and Z have switched places.

On July 22 2012 10:30 MilesTeg wrote:
Zerg late game army is so weak.... how can such an immobile expensive army get destroyed by something half the cost...

Anyone who thinks Zerg is strong late game needs to buy himself a brain.


I've just finished watching Taeja vs Losira g1, and your post literally has me in tears.

"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-07-22 01:52:53
July 22 2012 01:51 GMT
#6099
If Zerg late game is not too strong then no one would invent the mothership play at the first place.

If you have tried out unit tester, you know that 130 supply BL/Infestor/Corruptor composition beats every single Protoss composition with the same supply, except the mothership vortex play. You can come up with the most innovated composition you can, but the result is still the same. You tried it, you know it.
Ziggitz
Profile Joined September 2010
United States340 Posts
July 22 2012 01:54 GMT
#6100
On July 22 2012 10:05 sieksdekciw wrote:
Show nested quote +
On July 22 2012 09:50 Ziggitz wrote:
When it comes to late game Terrans are still in the stone age in terms of strategy and mechanics.

Yep, terran mechanics are famous for being bad. After all, it is very easy to split, stim stutter, drop on 3 places at once, split vikings, focus fire with siege tanks, split split split. It is very easy indeed compared to a move, press t multiple times. I don't really know how zergs can do that. SO mechanically demanding. Stephano is GOD.

By the way:

USA and ROOT gaming
AHAHAHHAHAHAHHAHAHAHA


Mechanics involves actually knowing what you're supposed to be doing. Banking thousands of gas you're never going to spend is bad mechanics. If you have 6 scv's mining gas you don't need for the roughly ten minutes it takes to bank that kind of gas, you could have expanded and mined more minerals for a bigger bio comp or actually spent on high quality units.

Have you been watching the summer arena? Every TvZ set the Terran is banking 2000+ gas at least once. This is something every high level Terran is doing right now. Taeja just lost a game to Losira after banking 4000 fucking gas and he is considered an incredibly good TvZ player. Do you think perhaps if he had been able to max out and engage several minutes earlier by mining more minerals and less gas he might have won? Or perhaps he could have remaxed faster if he had 2 extra factories an extra starport and a few more barracks that he could have easily afforded and still have the bank to produce from them if he had had 3000 more minerals instead of gas. Yeah I'm going to point out that Terrans haven't mastered the basics of resource allocation late game because they haven't.
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