Could MOBA Games Give Starcraft 2 a Run? - Page 10
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Senx
Sweden5901 Posts
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Obstbaum
Switzerland224 Posts
The question with three big competitors is whether they can sustanabilly (not a 1mill tourney, as dota announced) grow their audience as fast or even faster than sc2. I doubt it, and if there is gonna be a game to do it its hon, having a great esports scene (based around 1 guy, but still awesome and certainly not going away // <3 breaky) and joining in NASL with a brandnew f2p model. But yeah, imo they wont at all reach sc2 level popularity. | ||
Wik
United States125 Posts
On August 10 2011 07:58 Serpico wrote: Might as well if we have dota clones being heralded. Being that HoN plays very similar to DotA ,and DotA 2 will pretty much be DotA, why should it matter that they are "clones". If they made BW 2, BW with SC2 graphics, I doubt you would be crying out that CoD should be your king of esports instead of that. | ||
Slithice
Canada78 Posts
On August 10 2011 08:04 Senx wrote: SC2 is an esport title from the ground up, Dota 2 will probably be too, but MOBAS will never be as widely accepted in the western world as SC2 simply because you need to be an active player and play hundreds of games to even understand wtf you're looking at in terms of the thousand abilities, SC2 is alot more straight forward in that regard. While the learning curve is more steep for MOBAS, the skill cap in SC2 is way higher than HoN/DotA. Then again HoN is a team game and require different skills. | ||
Senx
Sweden5901 Posts
On August 10 2011 08:08 Slithice wrote: While the learning curve is more steep for MOBAS, the skill cap in SC2 is way higher than HoN/DotA. Then again HoN is a team game and require different skills. Agreed. The recipe for a good esport title; 1.High skill cap 2.Spectator friendly 3.Active community The MOBA genre fails at point 2. | ||
Zdrastochye
Ivory Coast6262 Posts
Popularity-wise, already more people watch Moba games than they do SC games. There's obviously differences in the games themselves, in fact one of the only similarities they share is that they're both video games, but one isn't overtaking the other at all. Both have large fan-bases for now, and they might not in 10 years, nobody knows, but for now they're going to coexist for now regardless of what the other one does. | ||
Turenne
331 Posts
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Naughty
United States114 Posts
I have not been following Dota 2 Development but if Valve can avoid the pitfalls of new heros every week so the player and fan base can grow without balance and game play issues coming up anew every week it could stand a chance. Though I hardly see the issue, its not the the games are in direct competition. | ||
nvs.
Canada3609 Posts
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ZaaaaaM
Netherlands1828 Posts
Exactly. I don't see it being a problem. MVC3 isn't hurting sc2... yeah dota2 might look more like sc2 and might get bigger but that is probably for the better. | ||
nekuodah
England2409 Posts
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Licmyobelisk
Philippines3682 Posts
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Yoshi Kirishima
United States10332 Posts
because you have to play in a team, it is much harder to get into then again this problem isn't so big anymore, as playing with friends isn't too important with new community enforcements like in LoL where you can't just ragequit or such and ruin the fun of all the other 9 players like you could in dota and even HoN and also sc2 is just superior as a spectator sport... its structure is perfect - the games start relaxed, get more interesting, and then usually reach an epic climax, and possibly a second epic climax if there is a comeback Lol/HoN/DotA2 on the other hand, are not like that... you see a lot of fights, many of which are sloppy (the battles can be very lopsided depending on how well they micro), and it's hard to see what's going on | ||
RodYan
United States126 Posts
DOTA is for people who can't macro, micro, and multi-task properly. Also, from my experience, their community is complete garbage. Comparing DOTA to Starcraft2 is like comparing kickball to baseball. Baseball is the sport the pros play, but kickball is more popular on the playground. | ||
PartyBiscuit
Canada4525 Posts
That being said, I find MOBA's horribly boring from a spectators point of view and I think that LoL and eventually DOTA2 will have difficulty in grabbing viewers OUTSIDE their player base. Of course, their player bases are absolutely huge so it might not matter. I do think that it's a better viewing experience than WoW, but it's still not hugely interesting outside of the opening parts for most MOBAs (maybe I'm a bit low level though). | ||
Yoshi Kirishima
United States10332 Posts
I'm not talking about 1 vs 1 hero fights, i'm talking about 1 person controlling 5 heroes. There may be adjustments and etc., but compared to SC2, controlling 5 heroes isn't impossible. Obviously you're not going to have such good control as if 1 person controlled each hero, but it's not like you have 1 person controlling each aspect of your army/econ/etc. in SC2 either | ||
figq
12519 Posts
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Slithice
Canada78 Posts
On August 10 2011 08:28 RodYan wrote: DOTA is for people who can't macro, micro, and multi-task properly. Also, from my experience, their community is complete garbage. Comparing DOTA to Starcraft2 is like comparing kickball to baseball. Baseball is the sport the pros play, but kickball is more popular on the playground. Angrytestie said that he prefers HoN over sc2, is that because he cant macro/micro/multi-talk properly? I doubt it. | ||
RodYan
United States126 Posts
On August 10 2011 08:32 Slithice wrote: Angrytestie said that he prefers HoN over sc2, is that because he cant macro/micro/multi-talk properly? I doubt it. Probably. I've never heard of him. Exactly what SC2 tournaments has he posted results in? | ||
antelope591
Canada820 Posts
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