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No replays released from Anaheim - Page 6

Forum Index > SC2 General
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ptell
Profile Joined October 2009
United States103 Posts
July 29 2011 20:54 GMT
#101
BTW this whispering/Bnet problem is NOT a hypothetical situation. It happened in MLG Columbus and games on the main stage were affected. I don't exactly remember which one, I think Losira was in one of them.

So again, blame Blizzard. MLG is doing this to keep their show running.
Warcloud
Profile Joined May 2010
United States97 Posts
July 29 2011 20:55 GMT
#102
Well this certainly downgraded my opinion of MLG. Nothing like feeling like an inferior member of the community by not being able to study these replays when garbage casters like Husky and TotalBiscuit are going to have access to them.

Watching a game with those retards screaming on youtube is not the same as studying a replay.

Besides which, has there been any inclination to believe that anybody is actually using the information in these replays to DDoS people? Honestly, if somebody with the capability to DDoS is out to get pro gamers, they could easily find replays of ANY player from another source anyway, not to mention the other avenues of information gathering that are outside of the realm of Starcraft.

So honestly this just makes no sense and it shows a real lack of thought on the part of MLG.

User was warned for this post
constantqt
Profile Joined July 2011
176 Posts
July 29 2011 20:55 GMT
#103
even after event?
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
EternalSC
Profile Joined May 2011
Sweden313 Posts
July 29 2011 20:56 GMT
#104
What the hell?!
SHIT'S ON LIKE DONKEY KONG!
Takezou
Profile Joined October 2010
United States320 Posts
July 29 2011 20:56 GMT
#105
On July 30 2011 05:14 Numy wrote:
That explanation makes zero sense. This sucks. Seems like a new avenue to make money from.


You didn't see what happened last MLG because they released replays?
oATmeal.
Profile Joined March 2011
8 Posts
July 29 2011 20:56 GMT
#106
Totally sucks, but I'm super excited for the exclusivity of the matches... And that more of the hidden awesome matches will actually be casted.
taLbuk
Profile Joined April 2010
Madagascar1879 Posts
July 29 2011 20:56 GMT
#107
On July 30 2011 05:55 Warcloud wrote:
Well this certainly downgraded my opinion of MLG. Nothing like feeling like an inferior member of the community by not being able to study these replays when garbage casters like Husky and TotalBiscuit are going to have access to them.

Watching a game with those retards screaming on youtube is not the same as studying a replay.

Besides which, has there been any inclination to believe that anybody is actually using the information in these replays to DDoS people? Honestly, if somebody with the capability to DDoS is out to get pro gamers, they could easily find replays of ANY player from another source anyway, not to mention the other avenues of information gathering that are outside of the realm of Starcraft.

So honestly this just makes no sense and it shows a real lack of thought on the part of MLG.


So your opinion on MLG is downgraded because the vod's are coming after the event and not during it? Lack of thought? I'm pretty sure they are THINKING they don't want to get fucked by DDoS again. My Lord.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 29 2011 20:57 GMT
#108
On July 30 2011 05:56 Takezou wrote:
Show nested quote +
On July 30 2011 05:14 Numy wrote:
That explanation makes zero sense. This sucks. Seems like a new avenue to make money from.


You didn't see what happened last MLG because they released replays?


During the event yes but after the event?
Rasun
Profile Blog Joined October 2010
United States787 Posts
July 29 2011 20:57 GMT
#109
Dangit, why do idiots always have to ruin good things for everyone. Sigh, I really hope I don't miss any epic games.
"People need to just settle the fuck down!"- Djwheat <3
Sporadic44
Profile Blog Joined January 2011
United States533 Posts
July 29 2011 20:58 GMT
#110
this type of thing really bothers me. Though hearing MLG's reasoning behind this decision makes perfect sense.

In the past I would watch virtually all the games with a zerg in it. It was a tremendous learning experience for me. And while they're sending out the replays after the event to casters, a player can learn worlds more when they can utilize a replay themselves.

I dont undestand why people do such juevenille shit sometimes. You think you're cool because you know your way around a computer. To all you hackers, grow the fuck up.

"Opportunities multiply as they are seized."
Harrad
Profile Blog Joined October 2010
1003 Posts
Last Edited: 2011-07-29 20:59:39
July 29 2011 20:59 GMT
#111
On July 30 2011 05:53 taLbuk wrote:
Show nested quote +
On July 30 2011 05:52 Harrad wrote:
I'm kind of disappointed they have to make something to up to conceal the real reason, instead of just being honest to the community.


Are you an expert on everything? Why the hell is TL filled with so many tinfoil hats these days?


Why the hell is TL filled with so many arrogant shitheads these days? If you got nothing else to say just stfu or PM me if you need to vent upon reading my comment that badly.

User was warned for this post
TR
Profile Joined February 2011
2320 Posts
Last Edited: 2011-07-29 21:01:28
July 29 2011 20:59 GMT
#112
Noooooo! Really sad news.
Raysalis
Profile Joined July 2010
Malaysia1034 Posts
July 29 2011 20:59 GMT
#113
Considering what happen at the last MLG, i can understand if they release the replay like a week later. I am sad that they will not release the replays at all . Do they have limit on the number of accounts they get from Blizzard for a tournament?
:)
Blackrobe
Profile Joined August 2010
United States806 Posts
July 29 2011 21:00 GMT
#114
I don't understand why they couldn't just release replay packs after the event is complete?

Anyone?
"To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future."
Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2011-07-29 21:01:38
July 29 2011 21:01 GMT
#115
i cant understand why not AFTER the event (1-2 weeks) ,,, i mean to be realistic there are replays froM EVERY PLAYER in that tournament out HUNDRETS so this few very epic ones would not change anything ....
very very bad !!!! always watched all reps


ps: yaeh still absolute no idea why they cant realise replay pack after (as i mention there are hundrets reps of this players out there)
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
nukkuj
Profile Blog Joined March 2010
Finland403 Posts
July 29 2011 21:01 GMT
#116
Fail on behalf of battle.net 0.2 again

Can't blame MLG for doing the right thing.
Drake
Profile Joined October 2010
Germany6146 Posts
July 29 2011 21:02 GMT
#117
with this move the ddos wannabe kiddy hackers HAVE WON

never fall back never surrender we give up and let this idiot kiddy hackers win ???? rly ?
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
R1CH
Profile Blog Joined May 2007
Netherlands10341 Posts
Last Edited: 2011-07-29 21:02:54
July 29 2011 21:02 GMT
#118
Technically this makes no sense. I haven't looked at the replay format in that much detail, but as far as I'm aware the only semi-personal data encoded in a replay is the battle.net ID of the players. This is the number in the URL of your profile if you view it on battle.net or your sc2ranks ID, this is NOT your character code. Unless someone has found a way to convert from battle.net ID to character code, this does nothing to stop people being added and spammed on battle.net since it wasn't possible in the first place other than by brute force guessing.

The best solution to the chat spam / lag problems is to set busy mode and join six chat channels before playing a game to prevent further invites. It seems MLG doesn't want to release replays (perhaps under pressure from Korean teams?) and is using this as an excuse.
AdministratorTwitter: @R1CH_TL
TL+ Member
DrDevice
Profile Joined December 2010
Canada132 Posts
Last Edited: 2011-07-29 21:03:45
July 29 2011 21:02 GMT
#119
Seems lazy by MLG - surely they have somebody on staff who's tech savvy enough to write an automated utility that batch-processes the replays after the fact and scrubs sensitive data. I guess it doesn't seem worth the effort to them? I'm disappointed, MLG is the only place that historically has offered such a wealth of professional replays to download.

I do find myself wondering if this is an excuse to avoid admitting that it's really pressure from Korean proteams who do not want their replays studied.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
July 29 2011 21:03 GMT
#120
MLG just lost half their magic, I am sad. =(
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