• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:35
CET 03:35
KST 11:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Could we add "Avoid Matchup" Feature for rankgame The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
Ladder Map Matchup Stats BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Analysis of the Trump-Lee S…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1307 users

No replays released from Anaheim - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 50 Next All
quantumslip
Profile Joined May 2010
United States188 Posts
July 29 2011 22:09 GMT
#261
Blizzard could easily fix this if they redesigned their messaging system...
rawr!
SDream
Profile Blog Joined November 2010
Brazil896 Posts
July 29 2011 22:10 GMT
#262
More than half the tournament now is... lost? I mean, all of the open brackets, most of the lose brackets, all "lost"?

Really?

Giving some of replays to some English speaker casters don't make it better, it make me more angry actually and very sad =(
RndmGdNck
Profile Joined February 2011
United States60 Posts
July 29 2011 22:10 GMT
#263
lol i'm going to laugh when the first match happens and one of the casters get spammed.

How can they think ppl are buying this? This a computer game community we are smarting then that.
wellAdjusted
Profile Joined June 2011
United Kingdom65 Posts
July 29 2011 22:12 GMT
#264
So let me get this straight. Last event the HD streams were free and all replays were available minutes after the game.

This MLG I pay for a pass and can only get one stream at a time in HD and I won't get any replays, not even after...

I've paid for a worse experience.
"Rock is imba, but paper is ok..." - Scissors
Bandino
Profile Joined August 2010
United States342 Posts
July 29 2011 22:12 GMT
#265
Why does everyone feel entitled to copy people's build orders (which they probably put a lot of work into) and get these replays. Get over it there are going to be no replays. It seems this community has started to overreact for any little change. Sure it makes for interesting drama to read, but overall it just deteriorates the community and people's opinion of said community, I mean just look at how everyone perceives the DOTA community.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
July 29 2011 22:13 GMT
#266
This isn't about DDOS or spam or anything else.

MLG wants you to watch the stream like GSL does. And I'm sure because of korean presence in MLG, some pro houses and GOM have had their say in this policy, because they don't want korean replays to be available to thousands of players.
This should be as evident as the cycle of night and day.

Ok, I just now read R1CH's post and he is basically saying the same thing. I feel dumb for typing all of this out.
Serves me right for not reading the entire op though.
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
July 29 2011 22:13 GMT
#267
On July 30 2011 07:10 RndmGdNck wrote:

How can they think ppl are buying this? This a computer game community we are smarting then that.


Haha :D
The irony in this post is kinda funny
SKC
Profile Joined October 2010
Brazil18828 Posts
July 29 2011 22:13 GMT
#268
On July 30 2011 07:05 Plansix wrote:
Show nested quote +
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.


Releasing the replays after the event shouldn't be any harder than doing it during it. In fact, it could be even easier, since you have a lot of things going on in the middle of the tournament. People are doing this because they don't understand their reasoning. If they gave a reason that wasn't full of holes, even if it wasn't one everyone liked, you could accept that. But this right now looks like removing a important part of the event for no valid reason at all.
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
July 29 2011 22:14 GMT
#269
boooooooooooooo booooooooooooooo rabble rabble rabble
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
err
Profile Joined July 2010
54 Posts
July 29 2011 22:14 GMT
#270
It's not that we're missing the option to copy build orders, we're missing the option to see good games in that won't be casted, such as all the good players/games in the open bracket. MLG set itself apart from the Korean scene by allowing games that aren't in the spotlight to be casted/watched by ordinary people.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
Last Edited: 2011-07-29 22:15:43
July 29 2011 22:15 GMT
#271
On July 30 2011 07:12 Bandino wrote:
Why does everyone feel entitled to copy people's build orders (which they probably put a lot of work into) and get these replays. Get over it there are going to be no replays. It seems this community has started to overreact for any little change. Sure it makes for interesting drama to read, but overall it just deteriorates the community and people's opinion of said community, I mean just look at how everyone perceives the DOTA community.


There is an overreaction because their reason behind it is fucking stupid, it makes no sense at all. Maybe to protect the Korean guys build orders yes, but the DDoS thing seems so unrealistic. Everything can be worked around.
aksfjh
Profile Joined November 2010
United States4853 Posts
July 29 2011 22:15 GMT
#272
On July 30 2011 07:12 Bandino wrote:
Why does everyone feel entitled to copy people's build orders (which they probably put a lot of work into) and get these replays. Get over it there are going to be no replays. It seems this community has started to overreact for any little change. Sure it makes for interesting drama to read, but overall it just deteriorates the community and people's opinion of said community, I mean just look at how everyone perceives the DOTA community.


They perceive the DOTA community that way because any time you join a game while trying/learning something new, people try to ban you.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 29 2011 22:15 GMT
#273
On July 30 2011 07:08 Exarl25 wrote:
Show nested quote +
On July 30 2011 07:05 Plansix wrote:
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.


How on earth does that prevent them from simply releasing the replays after the event is over? I don't think many people would have a problem with that. It's the fact that we are being deprived of access to replays altogether and possibly under a false pretense that is getting people annoyed.


They said they will release replay packs later. Maybe they will release all of them, who knows? Or maybe they will release none, like the GSL and NASL. Maybe they will make your pay for them if you want them. Maybe they will destroy all the replays and ship you the parts of the burn thumb drives out of spite.

"How dare you take away the thing that was free before!!!! I demand a valid reason why you are taking away the thing that I got for free before. I will decide if the reason is valid, not you!!! If I don't like the reason, I will call you a liar and demand a reason I will accept! What, your taking it away because you don't want to deal with the issues it created and had a negative affect on your product people are paying for??? That's BS!!!! I demand you provide me with a better reason now!!!! Or I will continue to post in this thread about how angry I am!"

I have the Honor to be your Obedient Servant, P.6
TL+ Member
RHMVNovus
Profile Joined October 2010
United States738 Posts
July 29 2011 22:16 GMT
#274
On July 30 2011 07:05 Plansix wrote:
Show nested quote +
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.

Obviously not. It doesn't mean that they can't release them after the event.

Even if that's a task MLG doesn't want to do after the fact, I imagine there would be a number of volunteers from TL to remove the sensitive information from these replays so that they can be released to the public after the fact. I lack the technical ability to do so, but I'm sure that people of R1CH's caliber would volunteer to do so.

The TL community at its best is pretty damn competent. Transparent 'satire' doesn't change that.
Droning his sorrows in massive amounts of macro
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
July 29 2011 22:16 GMT
#275
Okay so this still doesn't sidestep the "chat spam" issue. That's not going away just because they're not releasing replays. We've already discussed the whole "you can't get character codes from replays" thing (and the ones where you could do this via replayfu, they're not actually derived from replays IIRC, they're derived from back when the Battle.net Web profiles displayed the character codes, and that information can be referenced later).

What probably happened before and will no doubt happen again is that the character name will be displayed on the stream, and people (I'm pretty sure who) will just guess 1000 character codes until they get the right one, then it gets posted, then mass spamming occurs again. This is a fundamental Battle.net issue regarding how chat during Busy status is handled and not a replay issue.
Moderator
Butcherski
Profile Joined April 2010
Poland446 Posts
July 29 2011 22:17 GMT
#276
Another big step toward the 100k subscribers goal, good job MLG.
"Well Tasteless, i once met a three-toed sloth with good marauder control " - Artosis
Introvert
Profile Joined April 2011
United States4851 Posts
July 29 2011 22:17 GMT
#277
I was unaware this issue would apparently make everyone go from looking forward to this MLG like never before to hating MLG deeply. The internet is such a fickle place.

But on topic, I can understand. Maybe they are pulling our leg, but I think they may just be playing it safe. Imagine if they said they WERE going to release them later, then couldn't... This thread would pale in comparison in terms of rage. If they say they NEVER will, and then it turns out they decide to (or are allowed to) release them, then everyone thinks that much more of them, and everyone gets what they want. It's for safety. They aren't doing this because they are big corporate jerks. And they can't charge for them, because, for one, the reason they just gave would clearly be a lie. So in the future either A., we will never get them, B. we will get them for free, but a couple weeks later, or C., certain replays will be released if the pros/blizz/whoever else allows them.
"But, as the conservative understands it, modification of the rules should always reflect, and never impose, a change in the activities and beliefs of those who are subject to them, and should never on any occasion be so great as to destroy the ensemble."
WilliamDecker
Profile Joined April 2010
Canada43 Posts
July 29 2011 22:18 GMT
#278
The good Sundance giveth and the good Sundance taketh away.

At least we were able to get the replays for previous events. I am disappointed at this news and regardless of the reasons they give it was a valuable resource to a lot of players and casters.

This was one of the unique features with MLG. It's a very big deal for the Korean teams to release any replays at all. With that said this would have been a perfect opportunity to obtain an actual tournament practised build.

Hopefully they review this as it was a big thing the community was looking forward to.
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
July 29 2011 22:19 GMT
#279
Kinda makes me regret getting gold membership. I know replays were free at colombus, however I liked colombus with everything. That's how events should be and made me purchase an mlg ticket again since Dallas. Only to notice mlg is taking away a big part of the experience(so many bracket matches will go unwatched) .

Also because vod system wasn't great I would watch whatever match I missed by replay.....

I'm sooooooo sad.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-29 22:21:05
July 29 2011 22:19 GMT
#280
On July 30 2011 07:15 Plansix wrote:
Show nested quote +
On July 30 2011 07:08 Exarl25 wrote:
On July 30 2011 07:05 Plansix wrote:
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.


How on earth does that prevent them from simply releasing the replays after the event is over? I don't think many people would have a problem with that. It's the fact that we are being deprived of access to replays altogether and possibly under a false pretense that is getting people annoyed.


They said they will release replay packs later. Maybe they will release all of them, who knows? Or maybe they will release none, like the GSL and NASL. Maybe they will make your pay for them if you want them. Maybe they will destroy all the replays and ship you the parts of the burn thumb drives out of spite.


Stop being a hipster it's annoying. Plenty of informed people have posted in this thread saying how MLG's reasoning makes no sense. If you want to continue to be ignorant and be such a cool hipster than be my guest, just don't bold stuff it's even more annoying

After MLG Anaheim, we will be sending replay packs out to selected groups of casters, so that these never-before-seen matches can be commentated and then released for everyone to see.

Prev 1 12 13 14 15 16 50 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
Crank Gathers S2: Playoffs D2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 152
CosmosSc2 51
StarCraft: Brood War
Artosis 658
yabsab 67
NaDa 40
Sharp 35
Bale 29
Noble 12
Dota 2
NeuroSwarm152
XaKoH 114
LuMiX2
Counter-Strike
fl0m1592
Super Smash Bros
hungrybox1782
Other Games
summit1g15248
JimRising 519
C9.Mang0227
ViBE177
Maynarde155
Organizations
Other Games
gamesdonequick1232
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH187
• Hupsaiya 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift3587
• Rush460
• Stunt317
Upcoming Events
The PondCast
6h 25m
OSC
9h 25m
Harstem vs SKillous
Gerald vs Spirit
Krystianer vs TriGGeR
Cham vs Ryung
CrankTV Team League
10h 25m
Team Liquid vs Team Falcon
Replay Cast
1d 7h
WardiTV Invitational
1d 9h
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
1d 9h
CrankTV Team League
1d 10h
BASILISK vs TBD
Replay Cast
2 days
Epic.LAN
2 days
BSL Team A[vengers]
2 days
Dewalt vs Shine
UltrA vs ZeLoT
[ Show More ]
BSL 21
2 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
3 days
Cross vs Motive
Sziky vs HiyA
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.