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Active: 1848 users

Patch 1.3.6 - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 13 14 15 Next All
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
July 28 2011 19:29 GMT
#61
On July 29 2011 04:14 Tuczniak wrote:
Show nested quote +
On July 29 2011 04:12 Daiki wrote:
It cost 25 minerals to mount a baneling or a spore crawler onto the ultralisk.
Why would you want baneling on the ultralisk?


they can be thrown off the back of the ultra into groups of units
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
HyruleanTubist
Profile Blog Joined October 2009
United States189 Posts
July 28 2011 19:29 GMT
#62
Good, I was having some issues with the Editor after updating to Mac OS 10.7. Glad to see this fix came relatively quickly.
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
July 28 2011 19:29 GMT
#63
On July 29 2011 04:23 DrBoo wrote:
They Clearly added Shatteredopolis the new version of Metalopolis now with rocks at every expansion.

LOOOOOOL
sad thing is they would totally do this
Emporio
Profile Blog Joined December 2010
United States3069 Posts
July 28 2011 19:29 GMT
#64
Ultralisk blades are now made of baneling.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
Sanguinarius
Profile Joined January 2010
United States3427 Posts
July 28 2011 19:30 GMT
#65
Neato, a bug fix patch!
Your strength is just an accident arising from the weakness of others -Heart of Darkness
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2011-07-28 19:38:05
July 28 2011 19:33 GMT
#66
On July 29 2011 04:28 Tuczniak wrote:
Show nested quote +
On July 29 2011 04:25 CecilSunkure wrote:
+ Show Spoiler +
StarCraft II: Wings of Liberty - Patch 1.3.6

Bug Fixes

General
Fixed an issue where using the Fun or Not system would sometimes cause players to be disconnected from the game.
Fixed an issue with the "Q" key being unusable in Mac's French Grid keyboard layout.

StarCraft II Editor
Fixed an issue that prevents using Value to set Player parameter in the Modify Player Property function.
Fixed an issue when using Unit Can Attack Unit Type function that could cause the game to become unresponsive.

StarCraft II: Wings of Liberty - Tools Update 2.1.2.2525

When downloading multiple patches concurrently, the launcher will now show the combined progress of all patches instead of showing the progress of each individual patch.
^ From Blizzard patcher.
Can't you troll a little at least? Have a little respect.

Damn I forgot to mention that since Infestor Broodlord was slightly OP, they decided to replace both units with the Infestorlord. We all thought the Infestor/Broodlord combo was going to fixed with the new HotS expansion, right? No! The Infestorlord is simply a flying Infestor with Corrupter tails wiggling behind it, that shoots little Fungal lnfested Terrans. However Blizzard decided to take a page out of Brood War, and when these Infested Terrans die, they fire off a standard Fungal Growth directly where they died! This unit should completely solve all Infestor Broodlord problems, since now neither unit actually exists. The best part is that this unit doesn't even function with Energy or a Cooldown like the previous Infestor! It simply shoots and functions like a Broodlord, though the Broodlings were replaced with new Fungal Infested Terrans -now Protoss and Terran should need their Templar and Ghosts even less!
Hossinaut
Profile Joined June 2011
United States453 Posts
July 28 2011 19:34 GMT
#67
If only B.Net would get back up... >_<

why is it still inaccessible after downloading the patch?

and do ultralisk blades auto-charge for the cost of a baneling? or do you use ones you have to attach to the blades?
theBOOCH
Profile Joined November 2010
United States832 Posts
July 28 2011 19:34 GMT
#68
Am I the only one who has no effing idea what the "Fun or Not" system is?
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
untilMay
Profile Joined May 2011
Korea (South)190 Posts
July 28 2011 19:35 GMT
#69
On July 29 2011 04:34 Hossinaut wrote:
If only B.Net would get back up... >_<

why is it still inaccessible after downloading the patch?

and do ultralisk blades auto-charge for the cost of a baneling? or do you use ones you have to attach to the blades?

They autocharge, well-- you might have to right click the icon o_o
MKP/Bisu/BoxeR/HuK/Everyone else in Prime.WE/Day9 <3 :: /人 ◕ ‿‿ ◕人\ モアンイングェスクエ!
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
July 28 2011 19:35 GMT
#70
On July 29 2011 04:33 CecilSunkure wrote:
Show nested quote +
On July 29 2011 04:28 Tuczniak wrote:
On July 29 2011 04:25 CecilSunkure wrote:
+ Show Spoiler +
StarCraft II: Wings of Liberty - Patch 1.3.6

Bug Fixes

General
Fixed an issue where using the Fun or Not system would sometimes cause players to be disconnected from the game.
Fixed an issue with the "Q" key being unusable in Mac's French Grid keyboard layout.

StarCraft II Editor
Fixed an issue that prevents using Value to set Player parameter in the Modify Player Property function.
Fixed an issue when using Unit Can Attack Unit Type function that could cause the game to become unresponsive.

StarCraft II: Wings of Liberty - Tools Update 2.1.2.2525

When downloading multiple patches concurrently, the launcher will now show the combined progress of all patches instead of showing the progress of each individual patch.
^ From Blizzard patcher.
Can't you troll a little at least? Have a little respect.

Damn I forgot to mention that since Infestor Broodlord was slightly OP, they decided to replace both units with the Infestorlord. The Infestorlord is simply a flying Infestor with Corrupter tails wiggling behind it, that shoots little Fungal lnfested Terrans. However Blizzard decided to take a page out of Brood War, and when these Infested Terrans die, they fire off a standard Fungal Growth directly where they died! This unit should completely solve all Infestor Broodlord problems, since now neither unit actually exists. The best part is that this unit doesn't even function with Energy or a Cooldown like the previous Infestor! It simply shoots and functions like a Broodlord, though the Broodlings were replaced with new Fungal Infested Terrans.


LOLLL The amount of trolling in this thread about what was pretty much certain to be a service patch is hilarious hahaha!
"Friendship ain't a business deal"
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 28 2011 19:36 GMT
#71
Aw, no big update D:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
m2e
Profile Joined April 2011
United States108 Posts
July 28 2011 19:37 GMT
#72
Hmm weird, not being prompted for a patch DL... As soon as I hit the login screen my SC2 closes o.O
Tuczniak
Profile Joined September 2010
1561 Posts
July 28 2011 19:39 GMT
#73
On July 29 2011 04:34 theBOOCH wrote:
Am I the only one who has no effing idea what the "Fun or Not" system is?
It's playing random custom map and rating it afterwards i think. I havent tried it though.
TitleRug
Profile Blog Joined May 2010
United States651 Posts
July 28 2011 19:39 GMT
#74
I use fun or not and I'm happy that it's getting fixed.
coLCruncher fighting!
tubasteve
Profile Joined March 2011
15 Posts
July 28 2011 19:39 GMT
#75
I had to try a few times before it would finally patch and load the game, still waiting for the server to go up. Why can't they do these patches at like 5am?
rhazz88
Profile Joined February 2011
Australia177 Posts
July 28 2011 19:39 GMT
#76
On July 29 2011 04:28 Tuczniak wrote:
Can't you troll a little at least? Have a little respect.

On July 29 2011 04:33 CecilSunkure wrote:

Damn I forgot to mention that since Infestor Broodlord was slightly OP, they decided to replace both units with the Infestorlord. The Infestorlord is simply a flying Infestor with Corrupter tails wiggling behind it, that shoots little Fungal lnfested Terrans. However Blizzard decided to take a page out of Brood War, and when these Infested Terrans die, they fire off a standard Fungal Growth directly where they died! This unit should completely solve all Infestor Broodlord problems, since now neither unit actually exists. The best part is that this unit doesn't even function with Energy or a Cooldown like the previous Infestor! It simply shoots and functions like a Broodlord, though the Broodlings were replaced with new Fungal Infested Terrans -now Protoss and Terran should need their Templar and Ghosts even less!


LOL Epic! Request granted .. I mean exceeded. :D
StarCraft64
Profile Blog Joined October 2010
United States354 Posts
July 28 2011 19:39 GMT
#77
Changed the ultralisk and colossus to dangle from overlords and warp prisms like a thor does.
Elaborate euphemisms may conceal your intent to kill, but behind any use of power over another the ultimate assumption remains: "I feed on your energy."
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
July 28 2011 19:40 GMT
#78
On July 29 2011 04:39 TitleRug wrote:
I use fun or not and I'm happy that it's getting fixed.


Use it enough to make up for the 1+ hour of downtime its giving to the whole server?
"Friendship ain't a business deal"
Stropheum
Profile Joined January 2010
United States1124 Posts
July 28 2011 19:41 GMT
#79
+ Show Spoiler +
Fixed an issue with the "Q" key being unusable in Mac's French Grid keyboard layout.

Apparently bliz thought french people weren't "QQ"ing enough, so they patched it
Blitz Beat
Profile Joined May 2011
United States178 Posts
Last Edited: 2011-07-28 19:44:46
July 28 2011 19:41 GMT
#80
Enjoying the ultralisk speed upgrade. Makes the ultralisks roll like banelings.
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