Patch 1.3.6 - Page 3
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FatkiddsLag
United States413 Posts
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Roblin
Sweden948 Posts
On July 29 2011 04:11 Whitewing wrote: Holy shit, zerglings don't cost larva. this would probably be a nerf, imagine if you had to produce pairs of zerglings from the spawning pool or hatchery itself, goodbye being able to build 50 emergency zerglings from 25 eggs. | ||
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Venomsflame
United States613 Posts
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JakeBake
Canada27 Posts
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zhurai
United States5660 Posts
On July 29 2011 04:16 JakeBake wrote: Any chance this will contain the return of GM? I'm getting needy ![]() ain't that a week or two from start of the season -_- | ||
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Tuczniak
1561 Posts
On July 29 2011 04:15 Roblin wrote: Because rapid genesis was implemented too, they build instantly.this would probably be a nerf, imagine if you had to produce pairs of zerglings from the spawning pool or hatchery itself, goodbye being able to build 50 emergency zerglings from 25 eggs. | ||
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MonsieurGrimm
Canada2441 Posts
On July 29 2011 04:14 Tuczniak wrote: Why would you want baneling on the ultralisk? new upgrade added - baneling cleave: Kaiser Blades now have banelings on them and actually do damage against light units ![]() | ||
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b_unnies
3579 Posts
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PhiliBiRD
United States2643 Posts
you can check status here http://www.teamliquid.net/forum/viewmessage.php?topic_id=138846 | ||
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aphorism
United States226 Posts
On July 29 2011 04:03 stanik wrote: Kulas Extreme added into the map pool They would never add Kulas extreme into the map pool, it doesn't have nearly enough rocks. | ||
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JakeBake
Canada27 Posts
On July 29 2011 04:17 zhurai wrote: ain't that a week or two from start of the season -_- Yeah I know, but I'm not sure if Blizzard ever confirmed this or if people are just assuming it because of the way it worked last time. | ||
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thehitman
1105 Posts
+ Show Spoiler + joke | ||
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ki11z0ne
United States427 Posts
any one know? i already got the update | ||
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grobo
Japan6199 Posts
On July 29 2011 04:01 _Search_ wrote: WOAH marines are 25 minerals!! ...just kidding... Seems like you got 1.3.6.Last.Shadow.Edition | ||
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Shankapotamus
United States428 Posts
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DrBoo
Canada1177 Posts
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CecilSunkure
United States2829 Posts
StarCraft II: Wings of Liberty - Patch 1.3.6 Bug Fixes General Fixed an issue where using the Fun or Not system would sometimes cause players to be disconnected from the game. Fixed an issue with the "Q" key being unusable in Mac's French Grid keyboard layout. StarCraft II Editor Fixed an issue that prevents using Value to set Player parameter in the Modify Player Property function. Fixed an issue when using Unit Can Attack Unit Type function that could cause the game to become unresponsive. StarCraft II: Wings of Liberty - Tools Update 2.1.2.2525 When downloading multiple patches concurrently, the launcher will now show the combined progress of all patches instead of showing the progress of each individual patch. ^ From Blizzard patcher. | ||
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RaMto
Australia18 Posts
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ImmortalTofu
United States1254 Posts
Thank you! didn't see that, putting into OP now | ||
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Tuczniak
1561 Posts
On July 29 2011 04:25 CecilSunkure wrote: Can't you troll a little at least? Have a little respect. + Show Spoiler + StarCraft II: Wings of Liberty - Patch 1.3.6 Bug Fixes General Fixed an issue where using the Fun or Not system would sometimes cause players to be disconnected from the game. Fixed an issue with the "Q" key being unusable in Mac's French Grid keyboard layout. StarCraft II Editor Fixed an issue that prevents using Value to set Player parameter in the Modify Player Property function. Fixed an issue when using Unit Can Attack Unit Type function that could cause the game to become unresponsive. StarCraft II: Wings of Liberty - Tools Update 2.1.2.2525 When downloading multiple patches concurrently, the launcher will now show the combined progress of all patches instead of showing the progress of each individual patch. | ||
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