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Patch 1.3.6 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
Last Edited: 2011-07-28 19:05:45
July 28 2011 19:05 GMT
#21
On July 29 2011 04:04 Boblhead wrote:
Show nested quote +
On July 29 2011 04:02 L3g3nd_ wrote:
at net cafe and it wont DL the patch =/

ask the cafe owner to patch the pcs.

he doesnt know how to lol xD

also @marine 25 minerals, they are already free anyway

as jinro said at HSC3, marines dont actually cost anything, they just take up production time
https://twitter.com/#!/IrisAnother
Shadonja
Profile Joined May 2011
United States24 Posts
July 28 2011 19:07 GMT
#22
On July 29 2011 04:04 KimJongChill wrote:
I hope they fixed the roach upgrade icons. Why can't Zerg have nice things too?


Blizzard hates zerg. But, to be fair, roach's do look pretty sweet when they get tunneling claws.
If you don't know what I mean...trust me, its awesome
Antoine
Profile Blog Joined May 2010
United States7481 Posts
July 28 2011 19:07 GMT
#23
[*]The bunker's "Salvage" ability now returns 100 minerals, up from 75.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 28 2011 19:08 GMT
#24
unless you have sources dont post balance changes, troll elsewhere.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
July 28 2011 19:08 GMT
#25
On July 29 2011 04:01 _Search_ wrote:
WOAH marines are 25 minerals!!



...just kidding...


You owe me a new keyboard. This one has my coffee all over it.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
July 28 2011 19:09 GMT
#26
On July 29 2011 04:05 Sbrubbles wrote:
Show nested quote +
On July 29 2011 04:01 _Search_ wrote:
WOAH marines are 25 minerals!!



...just kidding...


This would totally fix the game.




......and steppes of war coming back
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
July 28 2011 19:09 GMT
#27
Damnit, all these small patches do is make my old replays a pain in the ass to watch again. =(
Tuczniak
Profile Joined September 2010
1561 Posts
July 28 2011 19:09 GMT
#28
On July 29 2011 04:03 stanik wrote:
Kulas Extreme added into the map pool
Thanks, Blizzard! Finally some good maps.
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 28 2011 19:09 GMT
#29
On July 29 2011 04:05 Sbrubbles wrote:
Show nested quote +
On July 29 2011 04:01 _Search_ wrote:
WOAH marines are 25 minerals!!



...just kidding...


This would totally fix the game.

Of course, Terran are supposed to win 100% of the time :b
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
stanik
Profile Blog Joined June 2010
Canada213 Posts
July 28 2011 19:10 GMT
#30
On July 29 2011 04:07 Antoine wrote:
[*]The bunker's "Salvage" ability now returns 100 minerals, up from 75.


Bunkers now salvage for 125 minerals to credit player for lost mining time while constructing.
101toss
Profile Blog Joined April 2010
3232 Posts
July 28 2011 19:10 GMT
#31
Warpgate tech now takes 60 seconds to research
Math doesn't kill champions and neither do wards
Whitewing
Profile Joined October 2010
United States7483 Posts
July 28 2011 19:11 GMT
#32
Holy shit, zerglings don't cost larva.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
July 28 2011 19:11 GMT
#33
On July 29 2011 04:09 nvs. wrote:
Damnit, all these small patches do is make my old replays a pain in the ass to watch again. =(

indeed. I'm watching my replays from yesterday before patching, fuck that shit.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
zhurai
Profile Blog Joined September 2010
United States5660 Posts
July 28 2011 19:12 GMT
#34
On July 29 2011 04:11 Whitewing wrote:
Holy shit, zerglings don't cost larva.

yay let's have 4-5 lings per egg plox :>

on another note, it's patched for me, but bnet is still....not up q.q
Twitter: @zhurai | Site: http://zhurai.com
Kooun
Profile Joined January 2009
Canada260 Posts
July 28 2011 19:12 GMT
#35
It cost 25 minerals to mount a baneling or a spore crawler onto the ultralisk.
ranshaked
Profile Blog Joined August 2010
United States870 Posts
July 28 2011 19:13 GMT
#36
ah I wonder. this always happens when I want to play. I play like once a month and bam it's patch time and I can't play. Especially since I only have 45 minutes until I have to go to work. le sighhh
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
July 28 2011 19:13 GMT
#37
On July 29 2011 04:07 Antoine wrote:
[*]The bunker's "Salvage" ability now returns 100 minerals, up from 75.


Is that a joke or for real?
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
grush57
Profile Joined March 2011
Korea (South)2582 Posts
July 28 2011 19:13 GMT
#38
It is still down for me, even after I dled the patch.
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
Tuczniak
Profile Joined September 2010
1561 Posts
July 28 2011 19:14 GMT
#39
On July 29 2011 04:12 Daiki wrote:
It cost 25 minerals to mount a baneling or a spore crawler onto the ultralisk.
Why would you want baneling on the ultralisk?
Kooun
Profile Joined January 2009
Canada260 Posts
July 28 2011 19:14 GMT
#40
On July 29 2011 04:14 Tuczniak wrote:
Show nested quote +
On July 29 2011 04:12 Daiki wrote:
It cost 25 minerals to mount a baneling or a spore crawler onto the ultralisk.
Why would you want baneling on the ultralisk?

to launch them
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