• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:27
CEST 21:27
KST 04:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy2[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro8 Preview: In A Tizzy BW General Discussion
Tourneys
[BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D [ASL22] Ro16 Group B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9476 users

NASL Finals Stuff - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 25 Next All
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
July 12 2011 12:09 GMT
#161
On July 12 2011 20:27 Morfildur wrote:
Show nested quote +
On July 12 2011 20:09 Frankon wrote:
On July 12 2011 20:09 Morfildur wrote:
On July 12 2011 19:49 Thrombozyt wrote:
I cannot help but compare HSCIII and NASL finals. Both ran for 3 days with 16 player and were casted from one computer.

Now compare the viewer experience... and have the season 2 finals in Take's flat!


How many live viewers did HSC3 have?

More than NASL on free stream only


Uhm, live viewer means "person physically attending the event, getting autographs and photos with the stars", not "sitting at home in his room watching it on a stream"... I doubt you could even fit a hundred people into Takes flat.

Also, NASL Finals had 85'000 consecutive streamviewers when i checked them, which is IMHO quite impressive. Sadly NASL took place at an impossible time where i had to stop watching because it got too late and i had to go to work the next day.

EDIT(Clarification):
Producing a show with only online viewers is _a lot_ easier than producing a show with a big stage. You need a ton more people, hardware and space.
Even I could do a show at home, inviting a few pros over, connecting a webcam and cheap 50€ camera to my PC and streaming it... but a big event is something totally different.


OK, it seems like I have to clarify:
I do not want to suggest, that the venue was bad, but rather that the format of HSCIII was vastly superior to the NASL final. Simply because you could have non-stop games AND pros had multiple chances to recover (one could go though with 1 BO3 loss in group and then lose once in the playoff). Also with a group stage, you could use the season performance as primary tie break which means that the season matches gain additional importance. It also means that you have WAY MORE GAMES, increasing spectator value and sponsor exposure. All this without increasing the time needed or even the technical setup (HSCIII was one stream and one casting desk only).

Comparison:
HSCIII:
16 players, 3 days, 1 stream, 24 (group) + 7 (winner brackets) + 5 (loser brackets) + 1 (grandfinal) = 37 BoX matches, a player can lose twice and still win the tourney
NASL:
16 players, 3 days, 1 stream, 15 BoX matches, a player has to win every match straight

HSCIII had more than twice the game content.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
July 12 2011 12:16 GMT
#162
I probably should not post on this anymore since there is enough feedback on the league already.

I've gone from being baffled by the PR to being...indifferent and as Greatorp likes to say "disgusted" (but in the actual sense of the word)

Trying to shift the focus of the community with BS like "this was a show not a LAN" ...

Fault the players for the delays...really? A couple of drivers that should have been pre-installed anyway...

Yeah, i sound like a hater i know. All the technical things can be fixed, the public NASL stance though, hopeless...
Head Coach Park: "They should buff tanks!"
toastnbutter
Profile Joined June 2011
United States62 Posts
July 12 2011 12:23 GMT
#163
On July 12 2011 21:16 Sapphire.lux wrote:
I probably should not post on this anymore since there is enough feedback on the league already.

I've gone from being baffled by the PR to being...indifferent and as Greatorp likes to say "disgusted" (but in the actual sense of the word)

Trying to shift the focus of the community with BS like "this was a show not a LAN" ...

Fault the players for the delays...really? A couple of drivers that should have been pre-installed anyway...

Yeah, i sound like a hater i know. All the technical things can be fixed, the public NASL stance though, hopeless...


I agree about faulting the players for delays. Especially outing individual players like that.
DOOMy0
Profile Joined August 2010
Denmark85 Posts
July 12 2011 12:23 GMT
#164
I can deal with all the technical issues, I can live with the format.

But please for the love of god don't make us wait 1+ hours between matches, and PLEASE don't show the same (extremely long) player intro video before each time said player has to play.

Congratulations on a (fairly) succesfull season 1, it was truly an amazing final (SO INTENSE!!!) and I look forward to an improved season 2 with more great games

ps. please get Lindsey Sporrer back to do interviews, that stuff was hilarious.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
July 12 2011 12:27 GMT
#165
On July 12 2011 21:09 Thrombozyt wrote:
Show nested quote +
On July 12 2011 20:27 Morfildur wrote:
On July 12 2011 20:09 Frankon wrote:
On July 12 2011 20:09 Morfildur wrote:
On July 12 2011 19:49 Thrombozyt wrote:
I cannot help but compare HSCIII and NASL finals. Both ran for 3 days with 16 player and were casted from one computer.

Now compare the viewer experience... and have the season 2 finals in Take's flat!


How many live viewers did HSC3 have?

More than NASL on free stream only


Uhm, live viewer means "person physically attending the event, getting autographs and photos with the stars", not "sitting at home in his room watching it on a stream"... I doubt you could even fit a hundred people into Takes flat.

Also, NASL Finals had 85'000 consecutive streamviewers when i checked them, which is IMHO quite impressive. Sadly NASL took place at an impossible time where i had to stop watching because it got too late and i had to go to work the next day.

EDIT(Clarification):
Producing a show with only online viewers is _a lot_ easier than producing a show with a big stage. You need a ton more people, hardware and space.
Even I could do a show at home, inviting a few pros over, connecting a webcam and cheap 50€ camera to my PC and streaming it... but a big event is something totally different.


OK, it seems like I have to clarify:
I do not want to suggest, that the venue was bad, but rather that the format of HSCIII was vastly superior to the NASL final. Simply because you could have non-stop games AND pros had multiple chances to recover (one could go though with 1 BO3 loss in group and then lose once in the playoff). Also with a group stage, you could use the season performance as primary tie break which means that the season matches gain additional importance. It also means that you have WAY MORE GAMES, increasing spectator value and sponsor exposure. All this without increasing the time needed or even the technical setup (HSCIII was one stream and one casting desk only).

Comparison:
HSCIII:
16 players, 3 days, 1 stream, 24 (group) + 7 (winner brackets) + 5 (loser brackets) + 1 (grandfinal) = 37 BoX matches, a player can lose twice and still win the tourney
NASL:
16 players, 3 days, 1 stream, 15 BoX matches, a player has to win every match straight

HSCIII had more than twice the game content.


Maybe we just see everything differently, for me it's:
NASL, 50 players, 9 weeks, 1 stream, a lot of Bo3 matches in the group stages and the final rounds. In the group stages, players can lose 1-2 matches and still get to the Ro16. Also, the open tournament with i don't know how many matches.

Also:
Some games of the final 15 Bo3s casted by tastosis while you can hear and watch the hundreds or thousands of live viewers (i.e. physically there) cheer for their stars. The watery eyes of PuMa when hundreds of fans chant his name...

It's just a totally different kind of tournament and in no way comparable to such a small event like HSC3. If you have one PC, one Camera and a handful of people sitting around having some relaxed fun it's really not hard to have a production with no problems.

Yes, the format of NASL might be improved to double elimination, but actually all those players _had_ several chances to lose a game or two without "losing" the tournament. Only the finals were unforgiving.
T1_six_height
Profile Joined July 2011
11 Posts
Last Edited: 2011-07-12 12:31:28
July 12 2011 12:31 GMT
#166
The Koreans, those who you didn't want "too many of them" at the beginning of the league saved your tourney from disaster with amazing games.

Also, the league that lasted for months was completely useless, the guy who started playing the NASL in the last week via open bracket won it all. But what do you expect, when you base your tournament off invitations from video interviews..

TLDR: OPEN BRACKET, ZERO INVITATIONS
sang
Profile Joined February 2011
United States251 Posts
July 12 2011 12:32 GMT
#167
Nice post Xeris. My only recommendation, like several others have mentioned, would be to improve your website to better disseminate league information both for the finals and throughout the regular season. Also, I would reevaluate how the written coverage content on the site is done. If news was not on the front page, rarely did I actually click the news link and scroll down to find the latest news on the site. If you are committed to providing content on the nasl.tv website, I would allow more of it to be shown, perhaps with a general section and then a section for each division, as well as clearly dated so people know what content is new and what is old. Also, I would suggest a more regular content schedule instead of articles every couple of days on various topics. Things like a weekly roundup and preview for each division would be a great start (I know some of this was done, but more consistency week to week would be best).

Overall though, I'm impressed with the progress you guys have made this season. Keep up the good work and I look forward to Season 2.
Batch
Profile Joined May 2010
Sweden692 Posts
July 12 2011 12:35 GMT
#168
Great answer to the community but there were some things you missed out on:

Tastosis and Day9 problem
Before the finals NASL hyped it up and told the communtiy that Tastosis and Day9 were going to cast the finals. When the finals then were played people got dissapointed when they get to see Gretorp and iNcontroL cast the games. People didn't get dissapointed because of their casting skills, people got dissapointed because they had looked forward to see Tastosis and Day9 cast. I understand 100% that you wanted Gretorp and iNcontroL to be a part of the finals as well since all their work they had put down into the league, but you should have been clear about it when you told the community you invited other casters to cast.

Tastosis and Day9 solution
Make it clear who are going to cast what games before the event start or stick to your own casters and don't invite other casters.


Format problem
Bo3 was bad and you said it was going to change to Bo5 for the next time. You then defend your use of single elimination by saying "That is how everyone else does it". Even if many other LAN tournaments does it I don't see why it should be used if double elimination is possible to fit in.
Other LANs have their group plays at the events and this takes up one or two days of the event. Because of this they might have problems to fit the double elimination in a three days LAN tournament. NASL do not got this problem at all since you have the group stages played months before the finals.

Single elimination is bad for a game like SC2 where a lucky build choice can make a bad player beat a much better one.

Format solution:
- Double elimination, bo5.
- Upper bracket is played on stage, lower bracket is played off stage.
- Play upper and lower brackets simultaneously.
- Upper bracket is being casted and lower brackets are being casted when it is possible. Keep an observer in those games and when there is time to show some from the lower brackets then just put that game on the stream.


Sound issues
There were sound issues through the whole tournament and not just before the first brake.

Sound solution
You probably know the solution yourself and I'm sure it will be better the next time.

On July 12 2011 20:40 andytb wrote:
I posted here so I shall tl;dr

> Run the next event in a pre-fitted auditorium (looks cooler, nicer seating)
> If you're broadcasting every game there's no need to schedule for a 'worst case' game length, schedules are always subject to change or run late
> GJ with the hype videos (shame you had to repeat them), with Lindsey, with post game interviews
> Sound problems will be self apparent when you watch back the event VoDs. You'll cringe when you realise what was going out.

I support this 100%.
Gurblechev
Profile Joined May 2011
188 Posts
July 12 2011 12:37 GMT
#169
Out of your whole post, Xeris, the only blame I see assigned is on the players. This is really disgraceful. Nobody has been complaining about the slight delays supposedly caused by players (or rather your inability to properly accommodate their needs and use time efficiently). The overwhelming majority of downtime had nothing to do with player's setting up.

The sound was never fixed and you were having problems right up until and including the final winner interview. I'm not sure if you are trying to deceive people who didn't see it themselves or if you actually are just ignorant of how bad your production was.

Your refusal to take any shred of responsibility for your screwups does not inspire any confidence in NASL.
Nuttyguy
Profile Blog Joined March 2010
United Kingdom1526 Posts
July 12 2011 12:37 GMT
#170
The discounted HD pass for the weekend was a mission to find out about.
had to find about it on IRC, it was 10$ when it said 25$. A little promotion about the weekend HD pass would be nice.
I feel like i got robbed, since i bought it for 15$ like a week earlier with the discount code since i didn't know there was even going to be a HD pass for the weekend for 10$. i'm not even going to watch the VODs for the regular league play.
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
July 12 2011 12:41 GMT
#171
I'm surprised that bumping the grand final up 2 1/2 hours from the posted schedule has not been mentioned as much as other concerns, because that was dirty pool. I planned to attend the finals at a bar (the Toronto event), arriving at the posted time. By that time, however, they were already over.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Thune
Profile Joined February 2011
Austria129 Posts
July 12 2011 12:41 GMT
#172
First of all iam only able to say something about the Finals - dunno about the group matches since i barely watched them.

Well the most obvious parts were already mentioned so i skip to the more specific things:
- camera guy: on the mainstage he was clearly adjusting the position of the camera while on stream. like when the casters started to talk about the next match after a break and the view switched to the mainstage camera he pan the camera left and right to fix the view to the casters - little thing but still unprofessional and you normaly dont even see that at rather unorganized events

- cocaster audio: i dont know if i was imagining it but it seemed that iNcontroL's sound volume was really low at most of the time - i could barely understand him

- cointerviewer/translator audio: it seemed like the microphone was muted at the beginning of each interview with koreans. Therefore the translation of the answer to the first question of an interview wasnt broadcasted on the stream.

- pausescreen between matches: well there isnt much to say just that a estimated start time of the next game would be awesome and helpful

That about it - Im glad you saw the obvious problems and try to avoid them next time - also i could difinitely see a difference between day 1 and the final!
-ForeverAlone-
Profile Joined June 2011
274 Posts
July 12 2011 12:44 GMT
#173
I'd like to better understand why 1-3pm during the week was the selected time to play matches. As this is a North American league, it pretty much ensures no one with a FT job can play. Are there any plans to fix this? Sure, it's so Europeans & Koreans can play too, but shouldn't the focus be on making it as easy as possible for NA players?
omg terran is hard to play
Pheo
Profile Joined September 2010
United States13 Posts
Last Edited: 2011-07-12 12:53:44
July 12 2011 12:48 GMT
#174
Wow, people on here can be brutal. I just wanted to add in... I loved the event.

As far as the 360 --> 480 change. Totally logical. 480 is a good enough quality to not drive the viewer to want something more. On full screen, the difference between 480 and 720 or higher is not that big for me. However, with it being 360, it made me consider buying a ticket (I thought about it...). People on here need to realize that the nasl needs to make money to keep doing events. Let them make some money!! It's not "greedy," it's business. YOU have the choice of buying or not.

Single-elimination: Look at all the major sporting events... Look at Tennis, NFL, etc... I think logistically for a LAN, it's better. It also makes cheese SO much more controversial, and makes it a much bigger deal to the players, which makes it a much bigger deal to the viewer too

As far as people angry and trying to play the blame game, I think your original post was respectable and exactly what you needed to say. Don't dwell on mistakes, just move on. Most people are just nitpicking because they're used to TV-like, seamless production quality... which isn't possible if you don't have a massive NBC budget.

I feel like you all learned a LOT from this season, and I can't WAIT to see what you can bring next season. I feel like next season, the scheduling, timings, transitions, and quality are all going to keep getting better.

To the haters, manner up, this is their first time around. GO ESPORTS AND NASL!
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
July 12 2011 12:53 GMT
#175
On July 12 2011 21:37 Gurblechev wrote:
Out of your whole post, Xeris, the only blame I see assigned is on the players. This is really disgraceful. Nobody has been complaining about the slight delays supposedly caused by players (or rather your inability to properly accommodate their needs and use time efficiently). The overwhelming majority of downtime had nothing to do with player's setting up.

The sound was never fixed and you were having problems right up until and including the final winner interview. I'm not sure if you are trying to deceive people who didn't see it themselves or if you actually are just ignorant of how bad your production was.

Your refusal to take any shred of responsibility for your screwups does not inspire any confidence in NASL.


Xeris has been known to be very ignorant and blame others for his mistakes. What's the big deal with Moon plugging his own mouse/keyboard? Or why are DarkForce's mouse drivers "obscure"?

These players probably caused 10-20 minutes delays, but we're talking about bigger delays which he didn't addressed.

To sum up his post: first season sucked, luckily the final games saved us, we promise to get better next season (which I doubt will happen).
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
July 12 2011 12:55 GMT
#176
On July 12 2011 21:44 -ForeverAlone- wrote:
I'd like to better understand why 1-3pm during the week was the selected time to play matches. As this is a North American league, it pretty much ensures no one with a FT job can play. Are there any plans to fix this? Sure, it's so Europeans & Koreans can play too, but shouldn't the focus be on making it as easy as possible for NA players?


Actually this time is awful for koreans too, they have to play at very late hours during night.
karpo
Profile Joined October 2010
Sweden1998 Posts
Last Edited: 2011-07-12 13:07:13
July 12 2011 12:55 GMT
#177
On July 12 2011 21:48 Pheo wrote:
Wow, people on here can be brutal. I just wanted to add in... I loved the event.

As far as the 360 --> 480 change. Totally logical. 480 is a good enough quality to not drive the viewer to want something more. On full screen, the difference between 480 and 720 or higher is not that big for me. However, with it being 360, it made me consider buying a ticket (I thought about it...). People on here need to realize that the nasl needs to make money to keep doing events. Let them make some money!!

As far as people angry and trying to play the blame game, I think your original post was respectable and exactly what you needed to say. Don't dwell on mistakes, just move on. Most people are just nitpicking because they're used to TV-like, seamless production quality.

I feel like you all learned a LOT from this season, and I can't WAIT to see what you can bring next season.

To the haters, manner up, this is their first time around. GO ESPORTS AND NASL!


Manner up? Some seem to think that criticism and people being annoyed by all the pauses, issues and schedule errors are bad for the scene. Companies that don't deliver on what they promise/what the consumer expects will get complaints. People don't do this out of spite but because they want improvements or they've paid for a service that's below par.




We're definitely aware that there were problems along the way. We're not perfect but I can promise everyone that we are motivated and improving daily. We hope that our regular season and Finals showcased this. We didn't start off great, but the end of the regular season was lightyears better than the beginning. The Finals started off rough, but ended with a bang. Know that we're going to ride this momentum and make sure that Season 2 is phenomenal.

Regardless of all the haters (even from prominent members of the community, which is pretty disappointing to me), we're going to keep plugging away.


This part is weird and a bit misleading too.

Saying the finals started of rough but ended in a bang is more or less totally based on the level of play in the MC vs Puma game. The sound was still totally weird in the final game, camera on Gretorp/Incontrol was amateurish, the game wasn't played at the designated time and the interview missed at least two questions due to the translator mic being off (as it was EVERY single time i watched a korean interview).

Also calling community members haters is also a bit much. Seems like the NASL guys have no idea how to approach PR. If Xeris had ended on a note more like "the finals were a bumpy road but a great final match saved the day. We're dedicated to providing more games of that caliber with improved production value and less downtime in season 2." i think people would be fully supportive.
-ForeverAlone-
Profile Joined June 2011
274 Posts
July 12 2011 13:00 GMT
#178
On July 12 2011 21:55 cyclone25 wrote:
Show nested quote +
On July 12 2011 21:44 -ForeverAlone- wrote:
I'd like to better understand why 1-3pm during the week was the selected time to play matches. As this is a North American league, it pretty much ensures no one with a FT job can play. Are there any plans to fix this? Sure, it's so Europeans & Koreans can play too, but shouldn't the focus be on making it as easy as possible for NA players?


Actually this time is awful for koreans too, they have to play at very late hours during night.

Good point actually, hadn't even thought about that. Basically it's only good for EUR... that seems really illogical, especially as there are enough EUR tournaments already.
omg terran is hard to play
Keldory
Profile Joined December 2010
United States65 Posts
July 12 2011 13:01 GMT
#179
I'm glad to see you guys are taking steps in the right direction, NASL has always been a really ambitious project and even though there's been a lot of problems and some poor decisions, the games made up for it in the end. As far as constructive criticism, there's a few things I could point out:

-More professionals, fewer friends/roommates/girlfriends...I'm glad to see you've hired more (professional) editors, and hiring a sound engineer would also be a huge step in the right direction.
-It's probably not feasible in the short term, but looking into an alternative to jtv may be wise. MLG and GSL both use their own streaming/VOD services/programs, and honestly jtv's servers aren't really equipped to handle 80,000 people streaming 360 or 1080p at once. They've done a lot for the sc2 community but their platform isn't always the best way to handle HUGE events.
-Guest casters! It was great to see Tastosis and Day9 at the finals but they were hardly used as much as they could've been, I understand having inc/gretorp casting the finals, but if you're going to fly in serious talent from S. Korea, at least let them do interviews or between-game commentary. Also, guest casters during the regular season was a great idea and I'd encourage more of it (and give Gretorp a break now and then haha, dude casted like a madman for months).
-Rehearsal. I honestly think 95% of the problems with the live stream would've been resolved or seriously minimized with a few hours of practice the night before. I realize the venue had to be set up on an extremely strict schedule, but it's nigh inexcusable for a $100,000 live event to have as many production issues as NASL did on day one. Same deal with MLG Dallas, we gave them a lot of shit for it and they came back HUGE in Columbus, I'd love to see the same thing with NASL S2.

I'm really looking forward to season 2, especially with the injection of more Korean talent from the qualifiers...the finals was a sick event in terms of the games and everything, best of luck to you guys going into the next season!
"LAMO"
Pheo
Profile Joined September 2010
United States13 Posts
July 12 2011 13:03 GMT
#180
On July 12 2011 21:55 karpo wrote:
Manner up? Some seem to think that criticism and people being annoyed by all the pauses, issues and schedule errors are bad for the scene. Companies that don't deliver on what they promise/what the consumer expects will get complaints. People don't do this out of spite but because they want improvements or they've paid for a service that's below par.

Critiques are perfectly fine. The manner up was directed at the people who are giving xeris the finger and saying that the nasl is a setback for esports. There were bumps, especially at the start of the tournament, but my whole point is that this is just the first season.
Prev 1 7 8 9 10 11 25 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S23 - Announcement Showmatch
Ret vs TerrOr
DragOn vs StRyKeR
ZZZero.O134
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 531
ProTech147
MindelVK 20
StarCraft: Brood War
Shuttle 577
ZZZero.O 134
Dewaltoss 126
Trap 41
Mong 41
soO 19
zelot 8
Counter-Strike
fl0m640
Heroes of the Storm
Liquid`Hasu535
Khaldor395
Other Games
Grubby4046
FrodaN2812
Liquid`RaSZi2468
B2W.Neo713
ArmadaUGS129
Pyrionflax105
XaKoH 89
ZombieGrub84
CosmosSc2 25
Railgan23
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4395
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile125
• Reevou 4
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4176
Other Games
• imaqtpie1070
• Shiphtur271
• Scarra233
Upcoming Events
Replay Cast
4h 33m
Afreeca Starleague
14h 33m
Shine vs Rush
WardiTV Weekly
15h 33m
Monday Night Weeklies
20h 33m
Sparkling Tuna Cup
1d 14h
Afreeca Starleague
1d 14h
Light vs EffOrt
OSC
1d 16h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
GSL
6 days
Yamato Cup
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.