• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:24
CEST 07:24
KST 14:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out5RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
SC4ALL: II Talent Announcement! Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL II: StarCraft 2 Player Announcement 5/8 Protoss AoE skill expression August World Ranking: Clem climbs to #2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion Michaelbg appreciation thread How FlaSh Nearly Forfeited MSL Finals being late ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation General RTS Discussion Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6169 users

NASL Event Discussion Thread - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 50 Next All
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:19 GMT
#241
On July 10 2011 01:18 aristarchus wrote:
Show nested quote +
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
[quote]

We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


Given our stage layout, having 2 more booths wouldn't help. It would help if we had a bigger stage, but we don't.
twitter.com/xerislight -- follow me~~
Elite__
Profile Joined February 2011
Canada976 Posts
July 09 2011 16:20 GMT
#242
I think you complied a very good list of things to change, but some aren't really big deals / they depend on the person watching.

For example, the ladies doing the interview was fine imo. The casters aren't going to have an in depth conversation with the winner especially considering half of them are korean, so it's better to ask exciting questions that aren't necessarily analytical ( an example of anayltical would be the old artosis interviews in GSL season 1-3).

Also, I think it would have been exciting to have Tastosis cast the final match, but it makes sense for the original two (Incontrol and Gretorp) to cast the final match of the day.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
July 09 2011 16:21 GMT
#243
It makes me plain angry when people start complaining about Xeris' ability in tournament hosting and decision making. Xeris has hosted more tournaments than most of you probably have ladder games, and you also forget that the decent prizes are partially to his credit. Don't take for granted the thousands available in prizes when in brood war an organizer was lucky to scrounge 50$ for the best.

and are you guys so naive to say, "if it was bo5, xeris is not an amateur, but since its bo3, xeris is an amateur." xeris should not and has not yet defended himself in his ability to host tournaments because most sane people would not dare to question Xeris as the #1 tournament planner outside of korea. eSports outside of korea is how it is today partially because xeris has helped build it this way for the past many years.

but perhaps im overreacting. your statement is simply that you have no clue why hes still a part of esports and maybe you are just completely unknowing of who xeris is and what he has done. so i will give you a clue: hes still part of esports because he helps esports grow.
xuanzue
Profile Joined October 2010
Colombia1747 Posts
July 09 2011 16:21 GMT
#244
i think a way to give more NA to NASL is giving 14 additional spots through LAN events (5 at east coast, 5 at west coast and 4 in canada) then the NASL will have 64 players.

actually the regular season has 225 matches to 50 players. with 64 players in a swiss system at 6 rounds there will be 192 matches, but more NA players can compete.
Dominions 4: "Thrones of Ascension".
pieman819
Profile Joined October 2010
Australia457 Posts
July 09 2011 16:21 GMT
#245
On July 10 2011 01:19 Xeris wrote:
Show nested quote +
On July 10 2011 01:18 aristarchus wrote:
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
[quote]

That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


Given our stage layout, having 2 more booths wouldn't help. It would help if we had a bigger stage, but we don't.

Well what bout the fact that the players didn't start to setup their stuff until after all the preview videos were over, you could have knocked an hour or so off the cast if they were in there getting there settings done while that stuff was playing and it wouldn't have made the downtime seem as bad.
Hi
Lobo2me
Profile Joined May 2010
Norway1213 Posts
July 09 2011 16:23 GMT
#246
One thing I notice is that people love to hate on NASL. Sure, they make some mistakes, but as quick as one comes then everything is picked apart.

For example with the BO3 in RO16. Dreamhack Stockholm Invitational also had people flying to the event, and there it was BO3 single elim all the way until the finals. Not only that, only the winner got any cash. NASL has a 6.4 times bigger price pool, and it's spread all the way down to every player that came, not just the winner.

And the 1 day Dreamhack Invitational was seen as one of the best events up to that point just because it went smoother, even with many things worse than NASL.
Bad manners are better than no manners at all.
kfr
Profile Joined March 2011
New Zealand13 Posts
July 09 2011 16:23 GMT
#247
Adding 2 additional booths would cost a lot of money and that money would be better spent elsewhere (prize pool, flights, hotels, staff, equipment) and it wouldn't be worth the cost for how much time it would actually save.
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
July 09 2011 16:23 GMT
#248
Tip in terms of staff: Use media students if you cannot afford more people(The event is in California so should be no shortage of those)

The media business is very cutthroat and people will do anything to get some good experience on their CV, even working for free during an entire weekend like this. I am a media student myself and have done a few live broadcasts, i know what a pain in the ass they are.

What people dont understand is that the more people you have, the more you can prepare down to miniscule details such as sound balance and what not. I simply think this is a case of NASL not having the manpower in the production team to test every single thing beforehand and tackling problems as they arise. Again, get some college students and offer them free food for it or something, you'll get tons of people.
dusters
Profile Joined August 2010
United States57 Posts
July 09 2011 16:24 GMT
#249
Some people are complaining about things that weren't even that bad tbh. Complaining about the casters is pretty petty. I know that tastosis is really popular but people just assume they should be the only ones ever casters when others do a pretty good job too.

Now, for the serious complaints, there were some problems on day 1.

The downtime- It has been mentioned a lot. I'm not going to watch an event where there are 40 minute breaks in between games. There is no reason there should be more than 10 minute breaks in between sets. You are going to lose a ton of your audience with big breaks.

The audio/video quality- Both weren't the greatest. The audio was pretty bad. I thought we would get a higher quality than 420? on the video though.

The interviews- Some of the interviews were just painful to watch. It seemed like the players didn't even know they were going to be interviewed.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
July 09 2011 16:24 GMT
#250
This thread is vitriol. They already explained what happened that caused the delay. Saying they didn't check til 5 mins is both ignorant and insulting considering the circumstances.

Complaining about casters on big games is too subjective.

Audio issues were indeed bad so yes they should fix that.

The whole format thing is whatever to me. Players knew ahead of time the format. Play harder and you won't feel this fly 11 hours to play only one match. You can't have double elims for every tournament. Where were these complaints back in march when they announced the formats and changes could've been made then? People like to bandwagon and complain it seems.

The spacing of games was fine since it was scheduled. The delays were frustrating but unforeseeable. At least from a player standpoint it wasn't like mlg where players were treated poorly by admins and schedules were barely enforced...
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
July 09 2011 16:24 GMT
#251
Good reasons.
I have nothing else to add.
Ocedic
Profile Joined April 2010
United States1808 Posts
Last Edited: 2011-07-09 16:27:41
July 09 2011 16:25 GMT
#252
On July 09 2011 18:54 Jibba wrote:
Show nested quote +
On July 09 2011 17:26 kalany wrote:
You can't blame it all on NASL. The crowd seemed tired and dead. NASL's gotta focus on a better venue and production crew. That computer making that sponsored them was probably in charge and they didn't necessarily do a good job.


It is on NASL. The problems exhibited at the Grand Final have been characteristic of NASL all season long.

I'll start with the venue, since I knew this was going to be a problem just from seeing the pictures several days in advance.

You chose a big airy ballroom with seating for 720 people. That's honestly not a lot of people and you would've been much better served to use a more intimate setting such as a highschool or college auditorium. Reasons:

1. Anyone who's ever been to a club knows that it's better for the club to run out of space than to have vacancies. You say, "Oh, we'll fix that next time but hey everyone, we were overflowing with demand." Even if your crowd was full (it did not look like it was from pre/post-event photographs and first hand accounts), the ballroom was probably only 60-70% filled which just makes it look unpopular.
2. Price. Renting out an auditorium is going to be cheaper than an event center ball room. Your internet requirements are minimal, so that shouldn't be an issue.
3. Knowing your product. It seems like you're trying to emulate an OSL Grand Final in every way you can, but that's not the product you're selling. A smaller, more intimate venue feels better for the live audience, and it looks better at those types of numbers. It also reinforces the idea that this is a home grown product, the way DH Invitational looks.
4. Equipment (I'll touch more on it later.) A lot of it would already been in place and you wouldn't have to bring everything of your own.
5. Audience. Ontario, California is far from everything. No one actually wants to travel there. If you get a campus auditorium, you're not only more centrally located, but you're centrally located for your core audience- young people.

Now onto equipment. You have too much of it. Your event makes me think of a rich kid learning to play guitar, who buys an expensive Fender, amps and effects units before actually knowing how to pluck a string. That soundboard, the lights and the stage are overkill.
1. The soundboard doesn't fit your needs. I don't know who recommended it, but it was a terrible recommendation and you're obviously having a difficult time handling all of the features it provides.
2. Choose a better venue and you don't need that fuckton of lights. The amount you have is seriously absurd and again, it makes lighting harder to manage.
3. Screens. We know you had projector problems, but you still didn't set them up properly for the live viewers. You know this, so I won't touch on it that much but I'll bring up something you might not realize. You don't need 3 screens. 2 would be perfect, 1 would even be passable. The audience isn't spread out enough to really need that much screen coverage and it can actually be distracting from the single screen, the way that watching a panel of TVs at Best Buy is. Again, in a venue with theater style seating, this is even more true.

Staff problems.
1. Your audio people are not good at their job. This has been a problem all season long. They might be nice people, but they don't deserve anyone's slack.
2. Your cameramen are not good at their job. The job of a well-trained cameraman is not a difficult one. I assume yours aren't, so I hope they're at least volunteers. It's actually not the shakiness or losing focus that suggest that the most. It's that they don't know how to center their shots. You learn that on like the first day of class.
3. Your graphics people are not good at their jobs. I don't mean the CGI, that stuff is fine. But the NASL graphics/logo have always been ugly and that overlay needs to be scrapped. Again, I hope no one was paid to make it because that's just the lowest of the low of Photoshop know-how. A bar with a gradient filter, half cutting off the nice overlay that Blizzard built into the game. Who thought that would be a good idea, any why didn't anyone see that and say "turn that off"?
4. The set looks shoddy. The job of set design is an iffy one and I can understand if they were limited by time or resources, but it really just doesn't look good. On top of that, the design is tacky. I'll go back to an earlier point and say you need to tone it down. You don't need a huge stage like that. Give your people less to work on, and they'll do a better job on the fewer tasks they have. This was a problem during the NASL regular season as well. The set design was poor, with very bad colors/shades.

Overall these are a few of the things you need to fix, but these are all symptomatic of the bigger problems NASL has had all season long. You shouldn't have to learn all this stuff over again and go through growing pains. ESPORTS has been going on on a major scale for over 10 years now. There are staff from WCG/IEM/DH/CPL/ESEA/MLG/Blizzcon/ESL/etc. who already know how to put this type of production together. You should've hired them, at least to direct things, than do it entirely yourself. Just think about these two sets of events: NASL regular season/EG Master's Cup and NASL Grand Finals/Day9 Beta Countdown. When you're a business, it being your first time is not a valid excuse.

A lot of these aren't major issues and they don't detract from the game viewing experience, but they highlight a bigger and more serious issue: the director is not doing their job. Running things is a terrifically difficult job, but it falls on them to see the product and say, "that part isn't right, fix it." There have been so many little things continually not right about NASL, and no one noticed it until the fans pointed it out. And I don't mean big, complex things that are difficult to fix. I'm talking about stuff that could be fixed within an instant, and should have been noticed on the first pass through. That "noticer" has been absent. You need to hire a dedicated director, who simply understands how a finished viewing event should look.

EDIT: Also, your tournament format is not very fair to most of the players. I don't mean in a "omg extended series is dumb!" kind of way. I mean that people chocked up a lot of money to fly to the middle of nowhere, play two games and then be out. "But they had the chance to win $50,000!" doesn't matter. Either make it a double elimination bracket (then you set up an extra set of competitor computers backstage) OR make the ro16/ro8 online. Paying $3,000 for a plane ticket and being done in 15 minutes is an awful, souring experience.


This is the best post in the thread. It sums up everything nicely and gets to the heart of the issue. If there's one post NASL should pay attention for season 2 improvements, this is it. Is this supposed to be the best event in North America or not?

On July 10 2011 01:24 Kazeyonoma wrote:
This thread is vitriol. They already explained what happened that caused the delay. Saying they didn't check til 5 mins is both ignorant and insulting considering the circumstances.

Complaining about casters on big games is too subjective.

Audio issues were indeed bad so yes they should fix that.

The whole format thing is whatever to me. Players knew ahead of time the format. Play harder and you won't feel this fly 11 hours to play only one match. You can't have double elims for every tournament. Where were these complaints back in march when they announced the formats and changes could've been made then? People like to bandwagon and complain it seems.

The spacing of games was fine since it was scheduled. The delays were frustrating but unforeseeable. At least from a player standpoint it wasn't like mlg where players were treated poorly by admins and schedules were barely enforced...


Coddling and white knighting doesn't help anyone. An excerpt from a post on reddit:

This is because people who don't play starcraft suspect that it is a nerdy passtime for the socially inept. This is not true, but when the uninitiated watch the low production quality and the social awkwardness of the casters it just confirms their suspicions. "Yep," they say to themselves, "this is just some esoteric fad for fanboys." The more this happens, the more credibility eSports loses. Without converting the masses, eSports will go nowhere.


Basically, the NASL finals are taking esports backwards.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:26 GMT
#253
On July 10 2011 01:21 pieman819 wrote:
Show nested quote +
On July 10 2011 01:19 Xeris wrote:
On July 10 2011 01:18 aristarchus wrote:
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
[quote]

The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


Given our stage layout, having 2 more booths wouldn't help. It would help if we had a bigger stage, but we don't.

Well what bout the fact that the players didn't start to setup their stuff until after all the preview videos were over, you could have knocked an hour or so off the cast if they were in there getting there settings done while that stuff was playing and it wouldn't have made the downtime seem as bad.


We actually plugged in all their gear while the videos were going on, except Moon, who refused to let anyone touch his mouse+keyboard.

We had several lame problems later in the day, for example... Boxer accidentally hit the power cord with his foot and shut the computer off... MC wanted a long cord for his headphones, Moon mandated that he set his stuff up himself, aLive lost internet briefly on the computer because he accidentally unplugged the ethernet cable, DarkForcE was trying to install some very specific mouse driver and was having problems, White-Ra had a broken headphone and couldn't get sound so we had to change for a new one...

You guys don't know what goes on behind the scenes
twitter.com/xerislight -- follow me~~
Heimatloser
Profile Joined March 2009
Germany1494 Posts
July 09 2011 16:28 GMT
#254
On July 10 2011 01:18 aristarchus wrote:
Show nested quote +
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
[quote]

We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


then run a server os (f.e. win2008 r2) and let the players set up their own virtual machine before the broadcast starts. all you need for that is 2gb additional ram.
or set up a multiple boot setup.
or even simplier, let them make a spreadsheet with their own environment which a technician of yours sets up quickly before the games.

all that the players need is a mouse, keyboard and a ruler! and i wouldnt mind seeing that;-)
All what KT currently needs is a Zerg and a second Terran
oursblanc
Profile Joined April 2010
Canada1450 Posts
Last Edited: 2011-07-09 16:29:33
July 09 2011 16:28 GMT
#255
On July 10 2011 01:26 Xeris wrote:
You guys don't know what goes on behind the scenes

Now we do. Constant computer kicking. :p

It's a good thing Day[9] wasn't competing.
An oasis of horror in a desert of boredom!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-09 16:32:03
July 09 2011 16:30 GMT
#256
On July 10 2011 01:26 Xeris wrote:
Show nested quote +
On July 10 2011 01:21 pieman819 wrote:
On July 10 2011 01:19 Xeris wrote:
On July 10 2011 01:18 aristarchus wrote:
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
[quote]
No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


Given our stage layout, having 2 more booths wouldn't help. It would help if we had a bigger stage, but we don't.

Well what bout the fact that the players didn't start to setup their stuff until after all the preview videos were over, you could have knocked an hour or so off the cast if they were in there getting there settings done while that stuff was playing and it wouldn't have made the downtime seem as bad.


We actually plugged in all their gear while the videos were going on, except Moon, who refused to let anyone touch his mouse+keyboard.

We had several lame problems later in the day, for example... Boxer accidentally hit the power cord with his foot and shut the computer off... MC wanted a long cord for his headphones, Moon mandated that he set his stuff up himself, aLive lost internet briefly on the computer because he accidentally unplugged the ethernet cable, DarkForcE was trying to install some very specific mouse driver and was having problems, White-Ra had a broken headphone and couldn't get sound so we had to change for a new one...

You guys don't know what goes on behind the scenes


Then talk to us. Tell us there's a delay because there's a pc issue or something. Hell we had to get information from twitter from other sources about what was going on in the 2 hour delay. Just basic PR man. That's one of the biggest reasons I can see for the angry. There's absolutely no PR going on.

Man even a simple "for 2 hours we are going to give HD passes for 50% off because of the delays!" would quell a lot of the outrage. Simple business PR is so lacking. Why do you think MLG is so loved after all the hate? PR
Frozenhelfire
Profile Joined May 2010
United States420 Posts
July 09 2011 16:31 GMT
#257
On July 10 2011 01:26 Xeris wrote:
We actually plugged in all their gear while the videos were going on, except Moon, who refused to let anyone touch his mouse+keyboard.

We had several lame problems later in the day, for example... Boxer accidentally hit the power cord with his foot and shut the computer off... MC wanted a long cord for his headphones, Moon mandated that he set his stuff up himself, aLive lost internet briefly on the computer because he accidentally unplugged the ethernet cable, DarkForcE was trying to install some very specific mouse driver and was having problems, White-Ra had a broken headphone and couldn't get sound so we had to change for a new one...

You guys don't know what goes on behind the scenes


So you paid $10,000 for a booth that didn't have the capacity to have the cords out of the way? Sounds like some pretty bad decision making there. Or do it yourself and drill a few holes.
polar bears are fluffy
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
July 09 2011 16:31 GMT
#258
On July 10 2011 01:26 Xeris wrote:
Show nested quote +
On July 10 2011 01:21 pieman819 wrote:
On July 10 2011 01:19 Xeris wrote:
On July 10 2011 01:18 aristarchus wrote:
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
[quote]
No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


Given our stage layout, having 2 more booths wouldn't help. It would help if we had a bigger stage, but we don't.

Well what bout the fact that the players didn't start to setup their stuff until after all the preview videos were over, you could have knocked an hour or so off the cast if they were in there getting there settings done while that stuff was playing and it wouldn't have made the downtime seem as bad.


We actually plugged in all their gear while the videos were going on, except Moon, who refused to let anyone touch his mouse+keyboard.

We had several lame problems later in the day, for example... Boxer accidentally hit the power cord with his foot and shut the computer off... MC wanted a long cord for his headphones, Moon mandated that he set his stuff up himself, aLive lost internet briefly on the computer because he accidentally unplugged the ethernet cable, DarkForcE was trying to install some very specific mouse driver and was having problems, White-Ra had a broken headphone and couldn't get sound so we had to change for a new one...

You guys don't know what goes on behind the scenes


Pretty sure at least half of those problems are because the booths are the size of a coffin. :/
do you have enough resolve, hero of justice?
Stress
Profile Joined February 2011
United States980 Posts
July 09 2011 16:32 GMT
#259
For all those requesting Tastosis to cast the "big matches" you are way over your heads. Gretorp and Incontrol have worked hard all season as casters for NASL and deserve to cast which ever games they feel. Secondly, what the hell is a "big match"? As far as I am concerned I watched a bunch of epic games yesterday that had the best players in the world.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:32 GMT
#260
On July 10 2011 01:31 Kraznaya wrote:
Show nested quote +
On July 10 2011 01:26 Xeris wrote:
On July 10 2011 01:21 pieman819 wrote:
On July 10 2011 01:19 Xeris wrote:
On July 10 2011 01:18 aristarchus wrote:
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
[quote]

4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.


Given our stage layout, having 2 more booths wouldn't help. It would help if we had a bigger stage, but we don't.

Well what bout the fact that the players didn't start to setup their stuff until after all the preview videos were over, you could have knocked an hour or so off the cast if they were in there getting there settings done while that stuff was playing and it wouldn't have made the downtime seem as bad.


We actually plugged in all their gear while the videos were going on, except Moon, who refused to let anyone touch his mouse+keyboard.

We had several lame problems later in the day, for example... Boxer accidentally hit the power cord with his foot and shut the computer off... MC wanted a long cord for his headphones, Moon mandated that he set his stuff up himself, aLive lost internet briefly on the computer because he accidentally unplugged the ethernet cable, DarkForcE was trying to install some very specific mouse driver and was having problems, White-Ra had a broken headphone and couldn't get sound so we had to change for a new one...

You guys don't know what goes on behind the scenes


Pretty sure at least half of those problems are because the booths are the size of a coffin. :/


We're well aware of the booth size, we'll fix that for the next event :D
twitter.com/xerislight -- follow me~~
Prev 1 11 12 13 14 15 50 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#94
PiGStarcraft363
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft501
PiGStarcraft363
FoxeR 24
StarCraft: Brood War
Rain 3551
GuemChi 2104
Icarus 9
Dota 2
febbydoto15
LuMiX1
League of Legends
JimRising 650
Counter-Strike
summit1g7199
Coldzera 1270
Super Smash Bros
hungrybox1405
Mew2King159
Other Games
C9.Mang0379
m0e_tv288
ViBE131
Maynarde111
ROOTCatZ32
Organizations
Other Games
gamesdonequick678
BasetradeTV47
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH319
• Hupsaiya 69
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 79
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2177
Upcoming Events
Replay Cast
3h 36m
Kung Fu Cup
5h 36m
Replay Cast
18h 36m
The PondCast
1d 4h
OSC
1d 7h
Replay Cast
1d 18h
Escore
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
[ Show More ]
Afreeca Starleague
5 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
5 days
The Patches Monday
5 days
Afreeca Starleague
6 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.