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NASL Event Discussion Thread - Page 12

Forum Index > SC2 General
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pieman819
Profile Joined October 2010
Australia457 Posts
July 09 2011 16:10 GMT
#221
On July 10 2011 01:08 Xeris wrote:
Show nested quote +
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture
Hi
Moralez
Profile Joined May 2011
Portugal1857 Posts
July 09 2011 16:10 GMT
#222
On July 10 2011 01:08 Xeris wrote:
Show nested quote +
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?

Well i dont think you guys are running that low on money according to the prize pool ? lol. Or you invest all your money in the price pool instead of the production aswell ?
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:10 GMT
#223
On July 10 2011 01:09 Moralez wrote:
Show nested quote +
On July 09 2011 15:46 cyclone25 wrote:
On July 09 2011 15:26 ragnorr wrote:
On July 09 2011 15:20 Jono7272 wrote:
Format
  • 9 Weeks of league play, travelling hundreds of miles, to just play 1 Bo3 is ridiculous. Double elimination or Bo5's in the finals would be more suitable.

While we are at this. Maps should be able to be eliminated, and have a losers pick afterwards. Whats the point of playing all the games on the same map. Also why is Ro8 only Bo3?


It was probably Xeris again who takes these amateur decisions. In the NASL Open tournament everyone played very outdated versions of the maps.
When I asked him why are we playing the ladder versions of Shattered/Meta, he replied: "They're the most common forms of the map. #_# ".
Everyone should take a look at the tournaments who had Xeris behind them: decent prizes but awful organization. This guy is a total amateur and I have no clue why he's still part of eSports.


If this is true, its really sad.

THe worst part is the tournament format its really really bad and tbh this guy is right its kinda amateur.


Uh, that's just wrong lol.
twitter.com/xerislight -- follow me~~
Sylverin
Profile Joined February 2011
United States480 Posts
July 09 2011 16:10 GMT
#224
On July 10 2011 01:08 Xeris wrote:
Show nested quote +
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?



All of this critism while slightly annoying isn't the problem at the moment. The sound issues were so awful I had to not watch for about 6 hours of it and came back around darkforce. The tournament is good the games are ok the casters are great crowd is entusiastic. the sound engineer you have sucks or you need to get one because there was so much imbalance it made me think NASL was run by collosi I want to believe this shit will stop happening but as a hundred other people have said. it's still happening
Liquid hero <3////Brotoss Protoss!
aristarchus
Profile Blog Joined September 2010
United States652 Posts
July 09 2011 16:11 GMT
#225
On July 10 2011 00:57 Xeris wrote:
Show nested quote +
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

What I would envision (and what I believe the other person would envision) is two sets of booths, both on the same main stage, the same way that GSL has four booths on their set. While players are playing in one booth, the players in the next match set up in the other set of booths. From a live standpoint, it would be slightly distracting, I guess, with other players walking into the other booths while the game is going on, but that's only very slight and even for the live audience I think it would be massively outweighed by not having to wait for player setup. (And for those watching the stream, it would basically be seamless.)
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
July 09 2011 16:11 GMT
#226
On July 10 2011 00:28 Demonace34 wrote:
First major LAN had a ton of mistakes on the first day, I think everyone here is spoiled from MLG CBus and can't just understand that even with all the prep leading into an event, shit can and will go wrong.


Spoiled by MLG for sure. And DH, and HSC, and GSL, and TSL.
Moralez
Profile Joined May 2011
Portugal1857 Posts
July 09 2011 16:11 GMT
#227
On July 10 2011 01:10 Xeris wrote:
Show nested quote +
On July 10 2011 01:09 Moralez wrote:
On July 09 2011 15:46 cyclone25 wrote:
On July 09 2011 15:26 ragnorr wrote:
On July 09 2011 15:20 Jono7272 wrote:
Format
  • 9 Weeks of league play, travelling hundreds of miles, to just play 1 Bo3 is ridiculous. Double elimination or Bo5's in the finals would be more suitable.

While we are at this. Maps should be able to be eliminated, and have a losers pick afterwards. Whats the point of playing all the games on the same map. Also why is Ro8 only Bo3?


It was probably Xeris again who takes these amateur decisions. In the NASL Open tournament everyone played very outdated versions of the maps.
When I asked him why are we playing the ladder versions of Shattered/Meta, he replied: "They're the most common forms of the map. #_# ".
Everyone should take a look at the tournaments who had Xeris behind them: decent prizes but awful organization. This guy is a total amateur and I have no clue why he's still part of eSports.


If this is true, its really sad.

THe worst part is the tournament format its really really bad and tbh this guy is right its kinda amateur.


Uh, that's just wrong lol.


Whats wrong ? explain pls Or do you think the single elimination / the maps are alright?
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
Last Edited: 2011-07-09 16:13:25
July 09 2011 16:12 GMT
#228
It makes me sad that TL does not understand the concept of a league with playoffs. The point of a 9 week regular season is to establish seeds and be like 'round robin group play.' Now it is time to play off. Bo3 is much too short. I would vote baseball/hockey/basketball style best of 7 but that's not an option.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:12 GMT
#229
On July 10 2011 01:10 pieman819 wrote:
Show nested quote +
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.

twitter.com/xerislight -- follow me~~
Drlemur
Profile Blog Joined January 2011
United States153 Posts
July 09 2011 16:13 GMT
#230
Everybody who appeared on camera did the expected great job: day9 was a particularly good emcee and all the casters: gretorp, incontrol, tasteless & artosis. The interviews were a little choppy, but generally good. It's hard to get used to interviewing shy nerds in a another language.

It felt like there wasn't enough behind-the-scenes staff holding things together. You need solid, ideally experienced people, running every little detail from sound, video, player management, environment management (set design, lighting design), streaming, etc. Obviously this is tough if you're working on a limited budget, but my guess was you'd need 3x-4x the staff that seemed to be there.

I think some attention to on-site entertainment would have been helpful. I think you really need an emcee who holds together the whole event. Music (e.g., a DJ) to play into and out of the games, videos, breaks. Some sense of excitement and an event on the ground. All season long, I've thought it funny that there is no "face" to NASL. I thought it was Incontrol for awhile, or maybe Gretorp? MLG has Sundance. Who is NASL? If the person generally running things doesn't like to be on camera -- find somebody who can.

I watch a lot of GSL and they really commit to production and looking like an event. That H.S. gymnasium isn't always packed, but on stream, you always feel like it's special. MLG does that awesomely. Homestory also achieved that in a different way (and was very sharp on technical elements). Dreamhack was a little less so, but NASL Season #1 didn't really even make it onto the map as an event.

It's going to take money to throw an event and it's tough because you need sponsors. I think somebody may have to gamble with borrowing money to put on something more awesome for Season #2 and hope that the sponsors follow. But that's the way the entertainment business works: big risks and big rewards.
henreiman
Profile Blog Joined December 2010
United States407 Posts
July 09 2011 16:13 GMT
#231
I'm planning to drive about an hour with a friend to the finals, leaving in about 20 minutes and super excited! Just wondering, is there any way we can buy a 1 day pass for cheaper than the 3 day/25$? Say 10$? Cause we'll only be out there for today and we missed a day anyways
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:14 GMT
#232
On July 10 2011 01:11 Moralez wrote:
Show nested quote +
On July 10 2011 01:10 Xeris wrote:
On July 10 2011 01:09 Moralez wrote:
On July 09 2011 15:46 cyclone25 wrote:
On July 09 2011 15:26 ragnorr wrote:
On July 09 2011 15:20 Jono7272 wrote:
Format
  • 9 Weeks of league play, travelling hundreds of miles, to just play 1 Bo3 is ridiculous. Double elimination or Bo5's in the finals would be more suitable.

While we are at this. Maps should be able to be eliminated, and have a losers pick afterwards. Whats the point of playing all the games on the same map. Also why is Ro8 only Bo3?


It was probably Xeris again who takes these amateur decisions. In the NASL Open tournament everyone played very outdated versions of the maps.
When I asked him why are we playing the ladder versions of Shattered/Meta, he replied: "They're the most common forms of the map. #_# ".
Everyone should take a look at the tournaments who had Xeris behind them: decent prizes but awful organization. This guy is a total amateur and I have no clue why he's still part of eSports.


If this is true, its really sad.

THe worst part is the tournament format its really really bad and tbh this guy is right its kinda amateur.


Uh, that's just wrong lol.


Whats wrong ? explain pls Or do you think the single elimination / the maps are alright?


The whole post he said is not true. I wrote "Shakuras" and "Metalopolis" on the website and clarified in the chat the correct version to play on, which is the most updated version. Go look @ VOD of the open tournament and see which version of the map they played on
twitter.com/xerislight -- follow me~~
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 09 2011 16:14 GMT
#233
You know, I think that they are trying, and while I don't expect vast improvements over the course of one day, I'm sure there won't be as many technical bugs or horrendous downtime.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
July 09 2011 16:14 GMT
#234
On July 10 2011 01:12 Xeris wrote:
Show nested quote +
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.




He was talking about two additional cabinets.
K3Nyy
Profile Joined February 2010
United States1961 Posts
July 09 2011 16:15 GMT
#235
My only complaint is the format of the finals.They played well for months against 50 top players just to fly all the way to NA to play one bo3. It really frustrates me to see months of hard work just to put it all on the line for one short series.
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
July 09 2011 16:15 GMT
#236
You shouldn't be biased in your polls - "As it is now. You fly all the way from Europe and get eliminated after 10 minutes." This statement is very bias. Obviously you strongly disagree w/ this format. But yeah, the system is very unforgiving
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:17 GMT
#237
On July 10 2011 01:13 Drlemur wrote:
Everybody who appeared on camera did the expected great job: day9 was a particularly good emcee and all the casters: gretorp, incontrol, tasteless & artosis. The interviews were a little choppy, but generally good. It's hard to get used to interviewing shy nerds in a another language.

It felt like there wasn't enough behind-the-scenes staff holding things together. You need solid, ideally experienced people, running every little detail from sound, video, player management, environment management (set design, lighting design), streaming, etc. Obviously this is tough if you're working on a limited budget, but my guess was you'd need 3x-4x the staff that seemed to be there.

I think some attention to on-site entertainment would have been helpful. I think you really need an emcee who holds together the whole event. Music (e.g., a DJ) to play into and out of the games, videos, breaks. Some sense of excitement and an event on the ground. All season long, I've thought it funny that there is no "face" to NASL. I thought it was Incontrol for awhile, or maybe Gretorp? MLG has Sundance. Who is NASL? If the person generally running things doesn't like to be on camera -- find somebody who can.

I watch a lot of GSL and they really commit to production and looking like an event. That H.S. gymnasium isn't always packed, but on stream, you always feel like it's special. MLG does that awesomely. Homestory also achieved that in a different way (and was very sharp on technical elements). Dreamhack was a little less so, but NASL Season #1 didn't really even make it onto the map as an event.

It's going to take money to throw an event and it's tough because you need sponsors. I think somebody may have to gamble with borrowing money to put on something more awesome for Season #2 and hope that the sponsors follow. But that's the way the entertainment business works: big risks and big rewards.


Companies have to start somewhere. We will improve with every day that goes on. Next event will be better. Look at the first ever GSL and the first ever MLG, and the first ever any major LAN. You guys are expecting us to start off and be the same as GSL, which is backed by a company that has been running Starcraft events in Korea for years, and MLG, which has been around for years.

We've only been around for less than 6 months. Anyway, it's okay if you guys don't like us. We still <3 everyone.
twitter.com/xerislight -- follow me~~
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 09 2011 16:18 GMT
#238
On July 10 2011 01:14 mango_destroyer wrote:
Show nested quote +
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
[quote]

We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.




He was talking about two additional cabinets.


Getting 2 more booths would be about $10,000 in additional cost. Those things are expensive and money doesn't grow on trees and we don't have unlimited money.
twitter.com/xerislight -- follow me~~
aristarchus
Profile Blog Joined September 2010
United States652 Posts
July 09 2011 16:18 GMT
#239
On July 10 2011 01:12 Xeris wrote:
Show nested quote +
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
On July 10 2011 00:05 PrimeTimey wrote:
Have more than two booths so that the next set of players can set up while the other game is going on. The main reason for the downtime was waiting for the booth to be empty, new player set it up, doing the intros, etc. etc. etc. If you want a tournament to be run smoothly you need ample computers. 4 Booths! (Make them bigger)


We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.


It's one thing if you just can't afford the two more booths. But what you said before is that they wouldn't help even if you had them... which is just wrong.
pieman819
Profile Joined October 2010
Australia457 Posts
Last Edited: 2011-07-09 16:19:05
July 09 2011 16:18 GMT
#240
On July 10 2011 01:14 mango_destroyer wrote:
Show nested quote +
On July 10 2011 01:12 Xeris wrote:
On July 10 2011 01:10 pieman819 wrote:
On July 10 2011 01:08 Xeris wrote:
On July 10 2011 01:06 pieman819 wrote:
On July 10 2011 00:57 Xeris wrote:
On July 10 2011 00:35 aristarchus wrote:
On July 10 2011 00:21 Xeris wrote:
On July 10 2011 00:15 Nimic wrote:
On July 10 2011 00:13 Xeris wrote:
[quote]

We have 2 warmup areas for players.


That's not what he said, though. He is talking about the time it takes for every player to set up in the booth. If they could do that while the first match is still going on, there would be much less downtime.

Though I'm not sure that's why you had so much downtime. Honestly, I have no idea why.


The only real solution to that is having dedicated computers for each player. They tried that at Blizzcon and still got a lot of downtime. There's always downtime. There's downtime at MLG too.

No, 4 computers would be enough for a substantial speed increase. It means that the players for match 3 set up their equipment during match 2. That means less transition time. (Of course, that assumes that the player equipment setup was a limiting factor, and that there weren't other production issues that required a long wait anyway.) Yes, there will still be downtime, but it'd be substantially reduced. (Having 4 booths might not at all be reasonable expense-wise, but if you don't think it would give some speedup, you're not understanding something. And as long as it's just one match being played at a time, you don't really need a computer per player, just the 4 booths plus whatever warmup computers are needed off stage.)


4 computers wouldn't help. How do you envision this working?

2 sets of booths? What are we supposed to roll the first set of booths off the stage and roll on the next set right after so we can start immediately? Are we supposed to have 2 stages, each with booths so that we can just cut to the next stage? Do you have any idea how much it would cost to get a venue big enough and build 2 stages just for the purpose?

4 computers with 1 set of booths? We're supposed to take the first set of computers out of the booths (that takes probably 5-10 minutes), and set up another set of computers in the booths that have the next players' settings already set up? Do you have any idea how long that process would take. It would take even longer than what we do.

Did you watch Blizzcon? Were you there? Because they tried that and it didn't work.

[image loading]


Why not 4 booths on the one stage, seems to work great for GSL every day of the week


Because GSL is a multi-million dollar company that can afford to do that?


2 more booths than the 2 you already have is going to break your bank? doesn't sound like a sustainable business venture


GSL can afford to put 1+ million into prize pool alone in a year. We're not at the level where we can do that yet, sorry.




He was talking about two additional cabinets.


Mostly I was talking about how he was saying they would have to roll the booths on and off the stage if they had more, like it was against the laws of physics or something to have more than 2 booths on a stage.
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