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Top10 average APM during Dreamhack (list) - Page 5

Forum Index > SC2 General
Post a Reply
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K_Dilkington
Profile Joined June 2011
Sweden449 Posts
June 26 2011 13:28 GMT
#81
Doesn't seem that you need more than 100~ apm tbh.
Common sense is the collection of prejudices acquired by the age of 18
7mk
Profile Blog Joined January 2009
Germany10157 Posts
June 26 2011 13:28 GMT
#82
On June 26 2011 22:18 Ryka wrote:
Show nested quote +
On June 26 2011 22:16 7mk wrote:
On June 26 2011 22:11 Ryka wrote:
On June 26 2011 22:04 7mk wrote:
On June 26 2011 21:39 Ryka wrote:
On June 26 2011 21:29 7mk wrote:
On June 26 2011 21:25 Ryka wrote:
On June 26 2011 21:24 7mk wrote:
On June 26 2011 21:19 funk100 wrote:
On June 26 2011 21:15 Megaliskuu wrote:
Its kinda sad that people can be top players with 130 apm though .

130 APM is enough to do all you need to do in Sc2 if you use it efficiently.


sure, thats why goody never queues up any unithttp://googleads.g.doubleclick.net/aclk?sa=l&ai=BBJ1h0SwHTqipC8mbsga12pF32tOApwL6-JzFG8CNtwGQvwUQARgBIKmwsh04AFCltbabA2CVgrSCwAegAd7n8e0DsgESd3d3LnRlYW1saXF1aWQubmV0ugEJNDY4eDYwX2FzyAEC2gFIaHR0cDovL3d3dy50ZWFtbGlxdWlkLm5ldC9mb3J1bS9wb3N0bWVzc2FnZS5waHA_cXVvdGU9NDgmdG9waWNfaWQ9MjM3NTgyqQItjf7g08a3PsgCwqPODagDAcgDFfUDAAEAwA&num=1&sig=AGiWqtxnEdhl48YIr2BHdpS4WYD-FGoN4Q&client=ca-pub-7048914824812959&adurl=http://pixel.everesttech.net/2603/cq%3Fev_sid%3D3%26ev_ln%3Dvideo%26ev_crx%3D7298582754%26ev_mt%3D%26ev_n%3Dd%26ev_ltx%3D%26ev_pl%3Dwww.teamliquid.net%26url%3Dhttp%253A//www.kapihospital.de/%253Fref%253Dgokhlde&nm=4s or anything


That's not related to APM, it's related more to lack of production buildings. Other low apm players don't do it.


So that obviously still clearly shows that his 130 apm are not used in the most effective way?
Even top players in SC2 are still not that amazing compared to BW, saying you surely dont need more apm is kinda silly


What? No clue what you're trying to say or how it's related to GoOdy's unit queues.


how is it hard to understand
funk100 says 130 apm is enough to do all you need to do in sc2 if you use it efficiently.
I say thats wrong because goody clearly could considerably improve his play. Neither are his 130 apm enough, nor does he use those 130 apm in the most efficient way.


also you say "its just related to lack of production buildings."
but guess what, building more production buildings, keeping up with your macro like that takes time and APM too.


So you responded to a guy called funk100 whilst quoting my post? Right.........

I don't know specifically what GoOdy does with his apm, but other low apm players don't queue 5 tanks from 1 factory. It doesn't take 200 apm to build a handful of production structures.


jesus christ
I quoted funk100 and responded to him, then YOU quoted ME
do you not understand how this forum works?

also yes, other low apm players dont queue up like goody does, but goody does hundreds of other things way better than those people do, you cant do everything at once if you only have 130 apm.


Clearly I was responding to "sure, thats why goody never queues up any units or anything" and nothing else. You've just agreed with me anyway so... yeah. No need to single out GoOdy's unit producing bad habit as an argument about low apm players.

lolol, yeah youre right, you won the argument haha
beep boop
Minaegi
Profile Joined March 2011
155 Posts
June 26 2011 13:34 GMT
#83
Just more good advertisement for spamming being useless. Also whos gonna be laughing in the end when they can win without getting any carpal tunnel or similar injuries? You should win with the minimum APM needed
Moosecraft
Profile Joined May 2011
Sweden27 Posts
June 26 2011 13:35 GMT
#84
i wish it was a bit more like BW were you needed atleast 200 apm, seeing pros with around 100 makes me sad....
1339-Two steps ahead
ribboo
Profile Joined October 2010
Sweden1842 Posts
June 26 2011 13:37 GMT
#85
On June 26 2011 22:34 Minaegi wrote:
Just more good advertisement for spamming being useless. Also whos gonna be laughing in the end when they can win without getting any carpal tunnel or similar injuries? You should win with the minimum APM needed

carpal tunnel and spamming has nothing to do with each other. read about carpal tunnel and you would know that.
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
June 26 2011 13:38 GMT
#86
On June 26 2011 21:24 7mk wrote:
Show nested quote +
On June 26 2011 21:19 funk100 wrote:
On June 26 2011 21:15 Megaliskuu wrote:
Its kinda sad that people can be top players with 130 apm though .

130 APM is enough to do all you need to do in Sc2 if you use it efficiently.


sure, thats why goody never queues up any units or anything

and supply blocks himself for 2-3mins

in averange ~150 should be enough, but there are situation where u need 300+, so fast hands are an advantage
TLT07 ===> *winner* <===TLT08
Enervate
Profile Joined August 2010
United States1769 Posts
June 26 2011 13:44 GMT
#87
Very interesting...

Merz is my favorite European player now
Ziktomini
Profile Joined October 2010
United Kingdom377 Posts
June 26 2011 13:44 GMT
#88
For everybody who says APM is meaningless, it really isn't, for example if a zerg had less than 100 apm they are not going to be able to effectively inject, spread creep, and do everything else, e.g. defend drops and harrass vs a terran, or constantly drop and harrass vs a protoss if they play that style. Having low APM isn't the end of the world but it limits the strategies you can do massively.

I used zerg as my example as I play zerg so know it better but it applies to the other races too, I think Goody said himself that mech suits his style due to his low apm but good decision making.
Xiron
Profile Joined August 2010
Germany1233 Posts
June 26 2011 13:47 GMT
#89
On June 26 2011 22:28 K_Dilkington wrote:
Doesn't seem that you need more than 100~ apm tbh.


Not as Terran or Protoss, indeed.
Like TLO said when he switched to zerg a while ago:
"Even with 600 APM I feel like always having something to do as Zerg"
Qft.
"The way of life can be free and beautiful. But we have lost the way. " - Charlie Chaplin
Riyomori
Profile Joined July 2009
Singapore316 Posts
June 26 2011 13:49 GMT
#90
i can't even hit 250 when i try to spam :S
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
June 26 2011 13:50 GMT
#91
On June 26 2011 21:16 Kira__ wrote:
wait... someone had lower apm than goody?


Finally, Goody's intense mechanics training are starting to pay off. :D
Paladia
Profile Joined August 2003
802 Posts
Last Edited: 2011-06-26 13:56:34
June 26 2011 13:55 GMT
#92
Of note: the player with the higher APM won the game 58.46% of the time. If one player's APM was at least 50 greater than the other's, that player won 65.7% of the time (from MLG columbus).

So APM does mean something at least. At average the person with 50 or more APM than his opponent wins twice as much.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
June 26 2011 13:55 GMT
#93
On June 26 2011 21:16 FinnGamer wrote:
Isn't Ingame APM 1,33333 times slower than Real apm? You used the factor 1,39, still gives a good overlook though

1.39 is the real factor. It's been tested many times, and it's correct. I just use 1.4 for simplicity though.
Bad manners are better than no manners at all.
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
Last Edited: 2011-06-26 14:01:58
June 26 2011 13:59 GMT
#94
How can people still be spouting this crap when the post itself makes a strong link between the winners and high apm.


Yep, Thorzain being 7th slowest player at DH sure does back up that, its not like he won something big lately.

Of note: the player with the higher APM won the game 58.46% of the time. If one player's APM was at least 50 greater than the other's, that player won 65.7% of the time (from MLG columbus).

So APM does mean something at least. At average the person with 50 or more APM than his opponent wins twice as much.


What a good samplepool you got there, surely we can conclude something from that.
Geordie
Profile Blog Joined April 2011
United Kingdom653 Posts
June 26 2011 14:02 GMT
#95
Seeing people like goody/sjow have like 90 apm makes me feel good about my 110 apm haha.
schmeebs
Profile Joined August 2010
United States115 Posts
June 26 2011 14:03 GMT
#96
On June 26 2011 22:59 Hypemeup wrote:
Show nested quote +
How can people still be spouting this crap when the post itself makes a strong link between the winners and high apm.


Yep, Thorzain being 7th slowest player at DH sure does back up that, its not like he won something big lately.
Show nested quote +

Of note: the player with the higher APM won the game 58.46% of the time. If one player's APM was at least 50 greater than the other's, that player won 65.7% of the time (from MLG columbus).

So APM does mean something at least. At average the person with 50 or more APM than his opponent wins twice as much.


What a good samplepool you got there, surely we can conclude something from that.

Thorzain spikes a lot in his apm though, i've seen him do a lot of marinesplits and such against banes/seige tank lines that take quite fast hands to do, I think the real answer is a lot of very good players don't spam and their average apm is shown to be lower.
ronpaul012
Profile Joined March 2011
United States769 Posts
June 26 2011 14:04 GMT
#97
Thanks for posting this, I find it interesting to see that not all pros have insanely high apm. Good mechanics and strategy is really the key it appears.
I'm a gooner.
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
June 26 2011 14:06 GMT
#98
On June 26 2011 23:03 schmeebs wrote:
Show nested quote +
On June 26 2011 22:59 Hypemeup wrote:
How can people still be spouting this crap when the post itself makes a strong link between the winners and high apm.


Yep, Thorzain being 7th slowest player at DH sure does back up that, its not like he won something big lately.

Of note: the player with the higher APM won the game 58.46% of the time. If one player's APM was at least 50 greater than the other's, that player won 65.7% of the time (from MLG columbus).

So APM does mean something at least. At average the person with 50 or more APM than his opponent wins twice as much.


What a good samplepool you got there, surely we can conclude something from that.

Thorzain spikes a lot in his apm though, i've seen him do a lot of marinesplits and such against banes/seige tank lines that take quite fast hands to do, I think the real answer is a lot of very good players don't spam and their average apm is shown to be lower.


Marinesplits does not require high apm, it does require good mouse control though. But I do think you are right about some good players being able to go to super high apm whenever needed but dont spam.
merz
Profile Blog Joined July 2004
Sweden2760 Posts
June 26 2011 14:06 GMT
#99
My APM is not close to being 339/470 effective APM though. I've had a lot of people tell me I spam way too much and It's true, it's just so built into my "autopilot" i.e the way I'm used to play that whenever I try to stop the spam it gets awkward and I feel out of my element. For me the spam has always helpt me kept in "pace" of the game as in I'm always going at the same speed rather than starting out slow then gradually become faster. I still think spamming to a certain extent can be good for you to keep the pace up and your hands warm but I obviously overdo it.

I blame NaDa's early FPVod (vs SirSoni I believe) where they show his keyboard and he went at like 300+ apm. I was like 12 at the time and figured "hey that's how I'm going to play" and now it's just so natural to me that I don't think about it.
Winners never quit, quitters never win.
Veritassong
Profile Joined April 2010
Canada393 Posts
June 26 2011 14:06 GMT
#100
On June 26 2011 21:15 Megaliskuu wrote:
Its kinda sad that people can be top players with 130 apm though .

can you tell me how it is sad? sc2 is a different game where they made it so you have more time to think about strategy rather than bringing ur new workers to work. Sc1 was just a battle of mechanics, aka "who is the better machine".
人族英巴
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