Top10 average APM during Dreamhack (list) - Page 5
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K_Dilkington
Sweden449 Posts
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7mk
Germany10156 Posts
On June 26 2011 22:18 Ryka wrote: Clearly I was responding to "sure, thats why goody never queues up any units or anything" and nothing else. You've just agreed with me anyway so... yeah. No need to single out GoOdy's unit producing bad habit as an argument about low apm players. lolol, yeah youre right, you won the argument haha | ||
Minaegi
155 Posts
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Moosecraft
Sweden27 Posts
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ribboo
Sweden1842 Posts
On June 26 2011 22:34 Minaegi wrote: Just more good advertisement for spamming being useless. Also whos gonna be laughing in the end when they can win without getting any carpal tunnel or similar injuries? You should win with the minimum APM needed carpal tunnel and spamming has nothing to do with each other. read about carpal tunnel and you would know that. | ||
Art_of_Kill
Zaire1232 Posts
On June 26 2011 21:24 7mk wrote: sure, thats why goody never queues up any units or anything and supply blocks himself for 2-3mins in averange ~150 should be enough, but there are situation where u need 300+, so fast hands are an advantage | ||
Enervate
United States1769 Posts
Merz is my favorite European player now | ||
Ziktomini
United Kingdom377 Posts
I used zerg as my example as I play zerg so know it better but it applies to the other races too, I think Goody said himself that mech suits his style due to his low apm but good decision making. | ||
Xiron
Germany1233 Posts
On June 26 2011 22:28 K_Dilkington wrote: Doesn't seem that you need more than 100~ apm tbh. Not as Terran or Protoss, indeed. Like TLO said when he switched to zerg a while ago: "Even with 600 APM I feel like always having something to do as Zerg" Qft. | ||
Riyomori
Singapore316 Posts
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JustPassingBy
10776 Posts
On June 26 2011 21:16 Kira__ wrote: wait... someone had lower apm than goody? Finally, Goody's intense mechanics training are starting to pay off. :D | ||
Paladia
802 Posts
So APM does mean something at least. At average the person with 50 or more APM than his opponent wins twice as much. | ||
Lobo2me
Norway1213 Posts
On June 26 2011 21:16 FinnGamer wrote: Isn't Ingame APM 1,33333 times slower than Real apm? You used the factor 1,39, still gives a good overlook though 1.39 is the real factor. It's been tested many times, and it's correct. I just use 1.4 for simplicity though. | ||
Hypemeup
Sweden2783 Posts
How can people still be spouting this crap when the post itself makes a strong link between the winners and high apm. Yep, Thorzain being 7th slowest player at DH sure does back up that, its not like he won something big lately. Of note: the player with the higher APM won the game 58.46% of the time. If one player's APM was at least 50 greater than the other's, that player won 65.7% of the time (from MLG columbus). So APM does mean something at least. At average the person with 50 or more APM than his opponent wins twice as much. What a good samplepool you got there, surely we can conclude something from that. | ||
Geordie
United Kingdom653 Posts
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schmeebs
United States115 Posts
On June 26 2011 22:59 Hypemeup wrote: Yep, Thorzain being 7th slowest player at DH sure does back up that, its not like he won something big lately. What a good samplepool you got there, surely we can conclude something from that. Thorzain spikes a lot in his apm though, i've seen him do a lot of marinesplits and such against banes/seige tank lines that take quite fast hands to do, I think the real answer is a lot of very good players don't spam and their average apm is shown to be lower. | ||
ronpaul012
United States769 Posts
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Hypemeup
Sweden2783 Posts
On June 26 2011 23:03 schmeebs wrote: Thorzain spikes a lot in his apm though, i've seen him do a lot of marinesplits and such against banes/seige tank lines that take quite fast hands to do, I think the real answer is a lot of very good players don't spam and their average apm is shown to be lower. Marinesplits does not require high apm, it does require good mouse control though. But I do think you are right about some good players being able to go to super high apm whenever needed but dont spam. | ||
merz
Sweden2760 Posts
I blame NaDa's early FPVod (vs SirSoni I believe) where they show his keyboard and he went at like 300+ apm. I was like 12 at the time and figured "hey that's how I'm going to play" and now it's just so natural to me that I don't think about it. | ||
Veritassong
Canada393 Posts
On June 26 2011 21:15 Megaliskuu wrote: Its kinda sad that people can be top players with 130 apm though . can you tell me how it is sad? sc2 is a different game where they made it so you have more time to think about strategy rather than bringing ur new workers to work. Sc1 was just a battle of mechanics, aka "who is the better machine". | ||
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