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On June 23 2011 07:14 ThePurist wrote: Microsoft operating systems and office software are two of the biggest pirated softwares and they still make money. This guy tries to act like a realist but he doesn't really have a clue about economics. The opinions are too pessimistic and overgeneralizes the vast majority of people who purchase games with their hard-earned cash. Pirates don't stop revenue streams pirates were not a consumer in the first place. The assumption that a pirated copy was a sale is flawed imo and his last few personal statements are questionable as I perceive them as a cop-out when his whole opinion was about "simple economics".
That also has to do with Windows and Office being so widespread along with skills related to them. Businesses, for the most part, don't pirate. They buy Office and Windows because most people have at least some experience with them. Then, people use them for work, so their kids use them for school. So on and so forth. In the world of office management and skills, market penetration can sometimes be more beneficial than overall sales.
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On June 23 2011 07:20 BandonBanshee wrote: I agree. Blizzard needs more money.
Yes, they do. Their shareholders requires it, and I'm pretty sure you would want the companies you own stocks in to make more money too.
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On June 23 2011 07:18 AndAgain wrote: He just said what any intelligent person already understands. Obviously companies have good reasons for not putting LAN.
Yea it's a pity. The problem is most of the prevention for piracy hurts the guys that buy the games too.
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I understand his point of view, he and blizzard guys have legitimate opinions and personally I'm fine with no LAN. However blaming it all on the pirates (evil monsters!) is not the way to go. Not going to write a long post so I'll just say that there is no smoke without fire.
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On June 23 2011 07:22 Numy wrote:Show nested quote +On June 23 2011 07:18 AndAgain wrote: He just said what any intelligent person already understands. Obviously companies have good reasons for not putting LAN. Yea it's a pity. The problem is most of the prevention for piracy hurts the guys that buy the games too.
ALL forms of DRM and "prevention" (such as excluding LAN) hurt the paying customers more than pirates, this is not even a debate.
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On June 23 2011 07:18 darkscream wrote: Bad argument made by propagandist.
Pirates wouldn't have bought the game anyway, and including LAN would let your game get exposed to new people for free. This is like saying "terrorists ruined travel", even though it's the government ruining travelling.
Not to mention that most of these games have online ladder systems and that's what people buy the game for - The competitive ladder.
What can you really say. As a game developer he has to talk like that because its his bread and butter. But, because of this I feel like his opinion is pretty much not relevant because it's strongly biased without any actual proof/evidence to his claims. Just saber rattling towards pirates. Had I not been able to download the vast majority of the games on my computer, I would have bought them instead. I never play SC2 on ladder, I only play against friends. What is your post if not biased, without any actual proof/evidence?
Edit: of course every pirated copy would not have been a sale, but a significant amount would, lets not pretend otherwise.
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On June 23 2011 07:21 Seronei wrote: They think Lan will increase piracy, but there is no way to know until they add lan and see an increase in pirated software coupled with a decline in sales. Else they're just playing a guessing game. Until then they're just spouting bullshit.
Also the reddit link has nothing to do with "goodwill" it has everything to do with the Witcher 2 being hyped as shit among PC-gaming crowd and graphics that uses high end pc hardware.
that's really dumb logic, sorry: "walking down through those dark alleyways in this rough neighbourhood at night might get me mugged... but there's no way to know until I try. Well, there's no way to know unless I try, else I'm just playing a guessing game!"
if it's a potential threat, why would they risk it?
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On June 23 2011 07:19 kNyTTyM wrote:Show nested quote +On June 23 2011 07:14 Erionn wrote:On June 23 2011 07:10 mdma-_- wrote: that still doesnt explain why they cant allow people to play each other in lan with the necessecity of being logged into bnet/whatever online client.
cheap excuse just to blame it on pirates tbh What the hell would be the point of LAN if you had to be logged into Bnet? The entire issue with no LAN is retarded internet problems that tournaments seem to constantly have. This allows players to practice on LAN environment. Then you give large tournament organizers a "special version" that has true lan. I have no idea how much effort blizz would have to put into this but there are ways for lan to be incorporated
Just one single copy of such a version that leaks onto the internets and well..guess what'll happen.
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On June 23 2011 07:22 Eury wrote:Show nested quote +On June 23 2011 07:20 BandonBanshee wrote: I agree. Blizzard needs more money. Yes, they do. Their shareholders requires it, and I'm pretty sure you would want the companies you own stocks in to make more money too. I own Blizzard stocks. I hope they make me more money
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Lazy cop out. You can have LAN with drm. Look at counter strike.
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Pirates are not thieves. Thieves are thieves. The community is punished because of the overblown fear that profitability is lost when games are pirated.
I liked the Lionhead studios comment a few months back, "We lose more money to used games sales than we ever will to piracy".
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On June 23 2011 07:23 Fruscainte wrote:Show nested quote +On June 23 2011 07:22 Numy wrote:On June 23 2011 07:18 AndAgain wrote: He just said what any intelligent person already understands. Obviously companies have good reasons for not putting LAN. Yea it's a pity. The problem is most of the prevention for piracy hurts the guys that buy the games too. ALL forms of DRM and "prevention" (such as excluding LAN) hurt the paying customers more than pirates, this is not even a debate.
Yea well if guys just wouldn't pirate. It's rather saddening though. The consumers are the ones that have caused the gaming industry to become what it is today. Activision releasing CoD every year? That's us. No lan? That's us too. It sucks ;(
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Could you not download starcraft: brood war for free and play it on iccup server? Think that is a big reason for not to include lan.
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On June 23 2011 07:24 akaname wrote:Show nested quote +On June 23 2011 07:21 Seronei wrote: They think Lan will increase piracy, but there is no way to know until they add lan and see an increase in pirated software coupled with a decline in sales. Else they're just playing a guessing game. Until then they're just spouting bullshit.
Also the reddit link has nothing to do with "goodwill" it has everything to do with the Witcher 2 being hyped as shit among PC-gaming crowd and graphics that uses high end pc hardware. that's really dumb logic, sorry: "walking down through those dark alleyways in this rough neighbourhood at night might get me mugged... but there's no way to know until I try. Well, there's no way to know unless I try, else I'm just playing a guessing game!" if it's a potential threat, why would they risk it? Because it might increase sales? The same way you would walk through a shady neighborhood because the way is faster.
Also there is no facts that say Lan increase piracy while if you know there is more crime in a neighborhood it certainly makes sense to avoid it.
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On June 23 2011 07:21 Seronei wrote:They think Lan will increase piracy, but there is no way to know until they add lan and see an increase in pirated software coupled with a decline in sales. Else they're just playing a guessing game. Until then they're just spouting bullshit. Also the reddit link has nothing to do with "goodwill" it has everything to do with the Witcher 2 being hyped as shit among PC-gaming crowd and graphics that uses high end pc hardware. Show nested quote +On June 23 2011 07:20 akaname wrote: i'm genuinely intrigued about the people saying this article is nonsense...
Why are Blizzard not including LAN? Like, seriously, it's annoyed a lot of fans and wouldn't be that difficult technically? For what reason are they deciding not to?
So they can shut down tournaments that doesn't have a license. To prevent the whole kespa deal that happened with Brood War.
after dissing your other comment in my last post... thank you for explaining this one to me, that makes a lot of sense. I really have been baffled by how much people say 'LAN!' and how Bliz says 'No!'
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On June 23 2011 07:14 ThePurist wrote: Microsoft operating systems and office software are two of the biggest pirated softwares and they still make money. This guy tries to act like a realist but he doesn't really have a clue about economics.
Well you obviously doesnt have a clue about of Micrsoft make money... It´s not from the private user, but from schools/states/big companys that buy license to use thier product.
So your argument is flawed
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That's a poor excuse for no LAN, especially when games like League of Legends and Quake Live ARE available for free. And remember Brood War? How did that game even sell a single copy when it had LAN!?
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On June 23 2011 07:26 Seronei wrote:Show nested quote +On June 23 2011 07:24 akaname wrote:On June 23 2011 07:21 Seronei wrote: They think Lan will increase piracy, but there is no way to know until they add lan and see an increase in pirated software coupled with a decline in sales. Else they're just playing a guessing game. Until then they're just spouting bullshit.
Also the reddit link has nothing to do with "goodwill" it has everything to do with the Witcher 2 being hyped as shit among PC-gaming crowd and graphics that uses high end pc hardware. that's really dumb logic, sorry: "walking down through those dark alleyways in this rough neighbourhood at night might get me mugged... but there's no way to know until I try. Well, there's no way to know unless I try, else I'm just playing a guessing game!" if it's a potential threat, why would they risk it? Because it might increase sales? The same way you would walk through a shady neighborhood because the way is faster.
LOL, you got me there. I love how you extended the metaphor <3
i do think it's their call to make on the relative risks though, and they must have thought it through in some depth.
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On June 23 2011 07:27 branflakes14 wrote: That's a poor excuse for no LAN, especially when games like League of Legends and Quake Live ARE available for free. And remember Brood War? How did that game even sell a single copy when it had LAN!? That game is now on a dog tag that can be installed an infinity amount of times on a infinity amount of computers
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On June 23 2011 07:18 AndAgain wrote: He just said what any intelligent person already understands. Obviously companies have good reasons for not putting LAN.
Ya I agree with this. None of what he said came across as new or surprising... it's common sense.
I just wish they could provide LAN capabilities for tournament events (to the organizations), but there are obvious problems with that.
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