• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:12
CET 10:12
KST 18:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool39Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [ASL21] Ro24 Group A [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3992 users

Patch 1.3.3 PTR - Page 43

Forum Index > SC2 General
4401 CommentsPost a Reply
Prev 1 41 42 43 44 45 221 Next
Massive units are not affected by concussive shells. If you think they are, you are wrong.
It's SPORE crawlers that are being changed, not SPINE. Please read carefully.
Euclid
Profile Joined January 2011
Canada126 Posts
April 26 2011 06:15 GMT
#841
Someone needs to compile some footage of 4gate along with Sarah McLachlan's "I Will Remember You" :D
dartoo
Profile Joined May 2010
India2889 Posts
April 26 2011 06:17 GMT
#842
hmm....the changes arent online yet Cant wait to try it out.
Fleshy
Profile Joined October 2010
United States28 Posts
April 26 2011 06:17 GMT
#843
so how would stop 2 gate as zerg now? I didn't play zerg before when 2 gate was big
jason fleshman
Mikelius
Profile Joined September 2010
Germany517 Posts
April 26 2011 06:18 GMT
#844
On April 26 2011 15:14 Azarkon wrote:
Show nested quote +
On April 26 2011 15:05 Euronyme wrote:
On April 26 2011 15:03 Azarkon wrote:
If you're going to build Archons for the sake of Archons, DTs are a lot more efficient for Archon production than HTs. And I'd argue you can get more use out of DTs before you merge them as well. Archons are really an afterthought for HTs, but with DTs it's a strong way to play.


Look at the post above yours. I'm already at it


Thread moves a bit too fast.

But yeah, post-patch Archons will be half-decent in PvT when the opponent is playing bio. You're paying 250/250 for a 360 hp unit that does ~20 DPS to bio (+ some splash against marines?) Its biggest weakness is that most of its hp is in shield and that's not something you typically upgrade and it's also vulnerable vs. ghosts. But not being easily kited around means that you can do more damage and also, importantly, flee from the battlefield and that's very important for an Archon because it will quickly regenerate 350 out of its 360 total hps back overtime. Consequently, it's important to retain them and they can serve as an additional source of DPS alongside chargelots in place of stalkers which have poor DPS. I can see a late-game Protoss army of chargelots, archons, DTs, and HTs standing up to Terran bio, and all of that is warp gate which means rapid reinforcements.


I can only hope, I seriously have thing against Colossi, I don't like getting them so I always try to incorporate some Templar tech (I know I know, it's foolish and unsafe but I enjoy it more), now it's actually a strong tech choice to follow through.
Less QQ, more PewPew
ipx
Profile Joined August 2010
Australia34 Posts
April 26 2011 06:18 GMT
#845
HALLELUJAH! Yes for spine crawler buff holding off 2 rax will be less of a tightrope walk now that you can make it behind hatch then move it up and not have it die or need to tank damage with queen and lings.

2 gate stuff will be interesting now. That's fine though since 4 wgate will now be pretty weak and you can always scout or predict 2 gate pressure.

Yay for salvage nerf.

Good news all around for the vZ matchups. It might break some TvP stuff for protoss though? I'm guessing a stim timing will be made harder to hold.
doomed
Profile Joined May 2010
Australia420 Posts
Last Edited: 2011-04-26 06:22:21
April 26 2011 06:19 GMT
#846
People really got to read instead of assume!! There are NO changes to spine crawlers!!!!!!!!
dusthoof
Profile Joined August 2010
279 Posts
April 26 2011 06:20 GMT
#847
On April 26 2011 15:15 gavss wrote:
zealot rushes will be godly again


Terran can wall off and build bunkers. Nowadays zerg opens with pool first against Protoss. Spine and mirco hold them off. Later zerg can get roach.
darkyaourt
Profile Joined April 2011
France28 Posts
April 26 2011 06:20 GMT
#848
I'm really curious about how the pylon radius change will modify building placement but it is certainly worth trying it on PTR(by the way it may also slow downa little bit cannon rushes). Appart from that changes look quite good.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 26 2011 06:20 GMT
#849
There is no spine crawler buff folks. There's a SPORE crawler buff, not a SPINE crawler buff.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
uSnAmplified
Profile Joined October 2010
United States1029 Posts
April 26 2011 06:20 GMT
#850
On April 26 2011 15:18 ipx wrote:
HALLELUJAH! Yes for spine crawler buff holding off 2 rax will be less of a tightrope walk now that you can make it behind hatch then move it up and not have it die or need to tank damage with queen and lings.

2 gate stuff will be interesting now. That's fine though since 4 wgate will now be pretty weak and you can always scout or predict 2 gate pressure.

Yay for salvage nerf.

Good news all around for the vZ matchups. It might break some TvP stuff for protoss though? I'm guessing a stim timing will be made harder to hold.
Spore crawler not spine crawler, its written in the OP and on top of the thread people seriously need to learn to read before they post.
~
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2011-04-26 06:22:46
April 26 2011 06:21 GMT
#851
On April 26 2011 15:17 Fleshy wrote:
so how would stop 2 gate as zerg now? I didn't play zerg before when 2 gate was big

Scout it destroy pylon and it's usually GG. If he puts another pylon up thats one less Zealot and it's still usually GG after your lings/spine are out.
MC for president
SONE
Profile Joined May 2010
Canada839 Posts
April 26 2011 06:22 GMT
#852
On April 26 2011 15:18 ipx wrote:
HALLELUJAH! Yes for spine crawler buff holding off 2 rax will be less of a tightrope walk now that you can make it behind hatch then move it up and not have it die or need to tank damage with queen and lings.

2 gate stuff will be interesting now. That's fine though since 4 wgate will now be pretty weak and you can always scout or predict 2 gate pressure.

Yay for salvage nerf.

Good news all around for the vZ matchups. It might break some TvP stuff for protoss though? I'm guessing a stim timing will be made harder to hold.

nono its SPORE not spine
Willes
Profile Joined April 2010
Germany199 Posts
Last Edited: 2011-04-26 06:24:14
April 26 2011 06:22 GMT
#853
Really, stop whining about infestors and start counter them with ghosts, i rarely see that, image a proleague- ZvT where the T isnt killing defilers with vessels, do you know what happens?
Infestors are great spellcasters but do nothing without energy, ok they can burrow away....
On the other side, ghosts, you can snipe, do good dmg and nuke, plus , the Z cant simply kill cloaked ghosts, he needs overseer for 100 gas each, so pls, stop it and throw down ghost-academys when you see infestor-tech.
thx

edit: the spines need more range for that price.
dusthoof
Profile Joined August 2010
279 Posts
Last Edited: 2011-04-26 06:24:32
April 26 2011 06:23 GMT
#854
On April 26 2011 15:21 tdt wrote:
Show nested quote +
On April 26 2011 15:17 Fleshy wrote:
so how would stop 2 gate as zerg now? I didn't play zerg before when 2 gate was big

Scout it destroy pylon and it's usually GG. If he puts another pylon up thats one less Zealot and it's still usually GG after your lings are out.


Exacatly. You can hold off porxy 2 gate, not imba at all. Cause it's all in strag and not like you will be far ahead even if you fail, or like there's no way to stop them from killing you.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2011-04-26 06:25:41
April 26 2011 06:24 GMT
#855
Can we get an addition to the message at the top of the thread reminding everyone that EMP in starcraft 2 does a max of 100 damage, even to archons which have 360 shields. Because thats super important when people start whining about how emp wrecks archons, when it in fact deals LESS damage (as a percent) to an archon than to a zealot. (zealot loses 33% archon loses 27%)
Angelbelow
Profile Joined September 2010
United States3728 Posts
April 26 2011 06:24 GMT
#856
Return of the proxy 2 gate could be in play too. I remember thats one of the biggest reasons to nerf zealot build time and not the normal 2 gate.
You may delay, but time will not. Current Music obsession: Opeth
SKtheAnathema
Profile Joined September 2010
United States885 Posts
April 26 2011 06:26 GMT
#857
On April 26 2011 15:24 PrinceXizor wrote:
Can we get an addition to the message at the top of the thread reminding everyone that EMP in starcraft 2 does a max of 100 damage, even to archons which have 360 shields. Because thats super important when people start whining about how emp wrecks archons, when it in fact deals LESS damage (as a percent) to an archon than to a zealot. (zealot loses 33% archon loses 27%)


we need a lot of additions to that white box by the looks of this thread...
Junichi
Profile Joined January 2011
Germany1056 Posts
April 26 2011 06:26 GMT
#858
Is anyone going to stream some games from the PTR? I would be very interested to see some toss streams and how effective offgates now are.
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
OsoVega
Profile Joined December 2010
926 Posts
Last Edited: 2011-04-26 06:28:04
April 26 2011 06:26 GMT
#859
Definitely like the direction Blizzard is going with the anti 4gate changes. Maybe I'll be able to take some free wins with zealot rushes but I don't see it being a problem. I'm curious to see how this will effect the Adel Scott build. As for archons, maybe the new changes will open up some opportunities for saving archons and making them really cost effective in PvT but I don't think they're powerful enough to be a main "hero unit" like the collosus or what the HT used to be.
dusthoof
Profile Joined August 2010
279 Posts
April 26 2011 06:26 GMT
#860
On April 26 2011 15:24 Angelbelow wrote:
Return of the proxy 2 gate could be in play too. I remember thats one of the biggest reasons to nerf zealot build time and not the normal 2 gate.


They nerfed zealot to prevent 4 korean warp gate style.
Prev 1 41 42 43 44 45 221 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #75
CranKy Ducklings27
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 132
ProTech126
StarCraft: Brood War
Larva 324
firebathero 286
Hyuk 259
NotJumperer 70
Shinee 69
Jaedong 50
ToSsGirL 49
Killer 44
Dewaltoss 38
Nal_rA 33
[ Show more ]
Leta 29
yabsab 29
ZergMaN 20
Terrorterran 17
Movie 15
Hm[arnc] 14
Bale 13
soO 11
GoRush 11
SilentControl 7
Dota 2
XcaliburYe99
canceldota61
League of Legends
Reynor82
Counter-Strike
Stewie2K1174
Other Games
ceh9522
Happy296
Fuzer 149
Sick89
crisheroes85
Mew2King65
olofmeister28
ViBE26
Organizations
Other Games
gamesdonequick574
Dota 2
PGL Dota 2 - Main Stream120
Other Games
BasetradeTV109
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 14
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling116
Upcoming Events
Afreeca Starleague
48m
Sharp vs Scan
Rain vs Mong
Wardi Open
2h 48m
Monday Night Weeklies
7h 48m
Sparkling Tuna Cup
1d
Afreeca Starleague
1d
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 23h
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
2 days
[ Show More ]
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
3 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.