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On April 24 2011 16:26 space_yes wrote: It's a quote to hype the interviews..
Sounds more like a quote to cause drama (no offense to Artosis, I really do appreciate these tours). Maybe people have just been taking it the wrong way. An interview with Mvp alone should be enough hype, since they're so rare and he's so damn good at this game. The quote on the other hand has only stirred up argument.
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Terran has received nerf after nerf in order to help zerg, and now they are weak, especially against protoss. The nerf to siege tanks really messed our mech up 
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On April 24 2011 16:17 NicolBolas wrote:Show nested quote +On April 24 2011 16:13 space_yes wrote:On April 24 2011 16:11 NicolBolas wrote:On April 24 2011 14:35 Chainfire99 wrote: Please somebody convince me that large maps don't hurt terran and favor the other races? Please....I want to learn these magical secrets! Why does someone have to convince you that they don't? Even if they do hurt the Terrans, it's entirely possible that the Terrans were too strong on smaller maps, and thus the larger maps help bring things into balance. On April 24 2011 15:52 Drowsy wrote:Well, you heard it from the man himself. Losira chose zerg because he wants to a-move and it's easy! + Show Spoiler + wait wtf? was that a mistranslation? On April 24 2011 15:35 cozzE wrote:On April 24 2011 15:11 Tachion wrote: I was curious how the GSL stats supported MVP's claim that big maps made Terran weaker, so I went back and took all the race stats on Crevasse, Tal'Darim, and Terminus(the 3 biggest new maps) from GSTL 1 & 2, GSL WC(the tournament rounds), GSL Mar code S & A & up/down, and GSL May code S & A so far. Here's where we stand with wins between the match-ups.
Terminus RE
ZvT - 5/4 TvP - 10/7 ZvP - 5/5
Tal'Darim Altar
ZvT - 4/9 TvP - 13/7 ZvP - 6/5
Crevasse
ZvT - 6/9 TvP - 3/1 ZvP - 2/4
Totals: ZvT - 15/22 Terran wins 59% TvP - 26/15 Terran wins 63% ZvP - 13/14 Protoss wins 52%
Looks like Terrans are still kicking butt in Korea. You can't be serious posting this... uhh why not? Because it's evidence. And you can't post evidence in a thread about who's the weakest race. I mean, that might lead to objective determinations or something, rather than speculation based entirely on subjective impressions. And we can't have that, now can we? There isn't much valid statistic inference you can take from that data due to discrepancies in player skill and build order (i.e. the number of all-in games). Perhaps there's an argument to be made for that, but you're going to need to provide evidence to support this position. Namely, some objective way to measure "player skill" (good luck with that), the number of all-in games that happened within that GSL. And most importantly, an argument that states that all-ins should be disregarded for the purposes of determining imbalance. Statistics provide the most effective objective means for determining imbalances. So arguing against the statistics will require stronger objective evidence.
The amount of bias and false testimony in these "statistics" renders them almost completly inconsequential. Like he stated, there is far too many variables involved in these statistics to draw any sort of conclusion from them. The only way they could truly be valid would be to organized them from a certain set of requirements such as "economics of each player being the same (even that has too many variables)" "micro being the same" "strategies being similar (i.e: all ins vs macro based drawn out games)" "quality of player" "players mind being in the same state of mind (i.e: sick, depressed over out-of-game event, jet-lagged, etc etc..." there are too many variables in this equation to draw any sort of real conclusion from the stats. I won't even start to get into the extremley small sample-size of the GSL games. Don't care if it's been 2 GSTLs and 5 seasons so far. The meta games have changed so drasticly that even considering including anything more than the current season is laughable. It's like saying fruitdealer's play in season one was good compared to the play of zergs in season 3.
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"Dimaga has something zergs in korea don't have". Wow what a compliment for dimaga :d, best korean zerg saying he's got talent that other koreans don't have!
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lol @ the guy who walked in on the MVP interview
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Dimaga has the eye of the tiger
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On April 24 2011 11:47 UberThing wrote: If the interviews could be edited so the korean buts are taken out/dubbed over, this would be awesome. They are like 50% longer than they should be
The meaning of these videos is to learn more about the korean sc2 scene. Deleting the korean buts would somewhat be disrespectful.
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Another great series of video from you! Thanks very much!
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am i the only one wishing artosis catching someone in the bathroom each time i am watching this?
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On April 24 2011 16:56 {ToT}ColmA wrote:am i the only one wishing artosis catching someone in the bathroom each time i am watching this?  That's uhhhh...kinda gross and creepy
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Thank you Artosis, as said in the ST house tour thread, i'd love to see SlayerS and oGs!!!! But seriously, there is no one better than you in uploading quality videos like this!
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They all said protoss is strong, and zerg is to weak.
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Zerg is only weak to the Koreans because they don't use infestors nor transition into corruptor/broodlord/infestor terran rape army!
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On April 24 2011 11:49 StarcraftMan wrote: I'm glad that IMMVP has come out to admit that Terran is the weakest race now. The cumulative changes by Blizzard to Terran has really hurt the Terran race. That is a refershing viewpoint coming from IMMVP, the best Terran player in the world, as IMMVP knows the strengths and weaknesses of the Terran race the best.
IMMvp has admitted that he;s a whiner in the past.
Results and statistics don't show much, but we wouldn't have seen the amount of TvTs we did in the GTSL if the Terran race was weak.
On April 24 2011 12:04 SilverPotato wrote:Show nested quote +On April 24 2011 12:00 Mailing wrote: Weakest? Hardly.
Maybe hardest to play, but even that is stretching it. I'm sorry but it's not beta anymore... Yeah T is much harder than zerg and especially toss.
No.
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And regarding the whole "Terran has received nerf after nerf," so has protoss. Zealot: amount of shield decreased and build time increased. Stalker: Minor change to base damage but decrease to worth of upgrades Sentry: Damage decreased and force fields made destructible by massive units High Templar: Radius of Psi Storm decreased, Khaydarin Amulet removed Immortal: Build time increased by 15 seconds Colossus: Damage decreased Void Ray: Damage decreased, armor decreased, cost increased, range decreased, damage decreased again, flux vanes removed from the game. Mothership: Build time increased, food cost increased, number of attacks decreased, shield decreased, health decreased, acceleration decreased, and vortex screwed up.
The only thing I can think of that was helped was the phoenix, getting the buff to build time and moving shot.
So...yeah, protoss has gotten the same deal as terran in this regard.
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Oh man, watch out Bnet forums, as Bronze trolls will flood it with whining focused around this comment.
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On April 24 2011 17:25 Darclite wrote: And regarding the whole "Terran has received nerf after nerf," so has protoss. Zealot: amount of shield decreased and build time increased. Stalker: Minor change to base damage but decrease to worth of upgrades Sentry: Damage decreased and force fields made destructible by massive units High Templar: Radius of Psi Storm decreased, Khaydarin Amulet removed Immortal: Build time increased by 15 seconds Colossus: Damage decreased Void Ray: Damage decreased, armor decreased, cost increased, range decreased, damage decreased again, flux vanes removed from the game. Mothership: Build time increased, food cost increased, number of attacks decreased, shield decreased, health decreased, acceleration decreased, and vortex screwed up.
The only thing I can think of that was helped was the phoenix, getting the buff to build time and moving shot.
So...yeah, protoss has gotten the same deal as terran in this regard. yea...life's hard when you're a toss. ahaha
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On April 24 2011 17:36 Chainfire99 wrote:Show nested quote +On April 24 2011 17:25 Darclite wrote: And regarding the whole "Terran has received nerf after nerf," so has protoss. Zealot: amount of shield decreased and build time increased. Stalker: Minor change to base damage but decrease to worth of upgrades Sentry: Damage decreased and force fields made destructible by massive units High Templar: Radius of Psi Storm decreased, Khaydarin Amulet removed Immortal: Build time increased by 15 seconds Colossus: Damage decreased Void Ray: Damage decreased, armor decreased, cost increased, range decreased, damage decreased again, flux vanes removed from the game. Mothership: Build time increased, food cost increased, number of attacks decreased, shield decreased, health decreased, acceleration decreased, and vortex screwed up.
The only thing I can think of that was helped was the phoenix, getting the buff to build time and moving shot.
So...yeah, protoss has gotten the same deal as terran in this regard. yea...life's hard when you're a toss. ahaha
Shocking that 8 of your posts are crying about Protoss.
Honestly get over yourself, just because you play a race doesn't mean it's the hardest.
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