SC2 isn't nearly as chaotic as BW.
Also, couldn't we just use the SC2BW races against SC2 races and get an idea that way?
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Umbrella
Taiwan936 Posts
SC2 isn't nearly as chaotic as BW. Also, couldn't we just use the SC2BW races against SC2 races and get an idea that way? | ||
bjornkavist
Canada1235 Posts
On April 14 2011 10:33 skypig wrote: Show nested quote + On April 14 2011 10:23 Golgotha wrote: for some reason this post made me want to play BW again. it was glorious. Same here, bro, same here. Been playing SC2 nonstop for months now, but I've gotta get back into BW sometime soon...so much more epic game. I agree lol, all this reaver talk just makes me want to blow the hell out of a terran player's mineral line. man, I miss reaver micro so much ![]() | ||
Subversion
South Africa3627 Posts
On April 14 2011 09:45 DARKHYDRA wrote: Show nested quote + Defilers from BW can cast plague; this spell deals 300 damage to all units in a big AoE cloud. Im pretty sure the main reason defilers were scary was darkswarm+consume. PLAGUUUUUUUUUUUUUUUUUUUU- Yeah, I think Dark swarm was most of it ![]() Man, I would KILL for Dark swarm in SC2, would be so so sweet. | ||
Slago
Canada726 Posts
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MrGingerKid
United States63 Posts
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mutantmagnet
United States3789 Posts
To answer the OP it depends on the matchup. PvP BW Protoss techs up faster and builds armies faster than SC2 Protoss without Chrono Boost. BW Gateway and Stargate Protoss is a lot more resilient than SC2 but aren't as flexible. BW Robo is cheaper and hit harder than SC2 robo but SC2 robo is more flexible just like the other tech paths. I give the edge to BW Protoss here. Early game SC2 can have an econ or tech advantage but with proper scouting BW is IMO significantly too cost efficient that overcomes the econ route and can better support a robo or templar army with less bases than the SC2 army. The best tool for SC2 is warp gate usage early game. On largish maps pheonix could've been viable if not for my belief BW armies would adapt by making Speed upgraded scouts which would crush pheonix even more cost effectively than the other tech comparisons I mentioned. PvT There are some timing imbalances that IMO give SC2 terrans the edge. Two Reapers can significantly impact Protoss early econ while they wait for Goon range to be upgraded. Even if that doesn't happen Terran can open up with concussive twin maruaders and bull dog Protoss. Even if they don't do that Protoss is going to have an extremely hard time keeping up with MULE economics. If Protoss can survive through that then they have some viable options to win because reaver and psistorm are more powerful and DTs are harder to anticipate and prepare for. Overall I have a bleak out look for this match up. PvZ I give the edge to protoss here. Lings being weaker, hydras being crippled, no lurkers and no muta stacking isn't covered by roaches, blings and infestors. The only thing making Zerg viable here are Queens. TvT What an interesting match up. BW bio's only saving grace are medics. SC2's metal has no saving grace. BW though has nothing as well in Starport tech aside from BAttlecruiisers. SC2 Terran should crush BW terran in the early game because of mules and superior marines but both Terrans are highly capable at defense and depending on the map BW terran should survive to engage in Tank Wars. Once that happens the match up balances itself out very quickly. So this match up is a toss up. SC2 could win early game but this should rarely happen once players understand the timings and then everything will be dependent on who has the better strategy with what resources they have. TvZ SC2 Zerg curb stomps. Whether they go high econ baneling or macro roach they should crush face. Terran could try going metal but with access to queens to kick their map control into overdrive and their Hive tech being far more resiliant to mech play I don't see how this matchup can work without 90%+ win rate for zerg. TvP If BW terran can survive the warpgate push they should effectively be on par with SC2 Protoss. SC2 protoss will learn quickly how powerful mech play can really be but they have the immortal to prevent that from being a dominating strat. Aside from them and Blink stalkers they don't have anything that makes them really scary after the warpgate rush. Analysis: BW Terran should win more than lose. ZvZ BW lings are stronger than SC2 lings. This should decide most of the fights in such a short lived match up but SC2 zerg will adapt because their defensive and macro tools are too powerful to try to decide the game with ling play. Eventually SC2 zerg should curb stomp BW zerg but I have my doubts about this working out on certain maps. Verdict. SC2 will consistently beat BW zerg but it won't be as lopsided as TvZ. ZvT Complete massacre for BW zerg. Their only chance is defiler tech. They shouldn't live that long for that to happen. Even if they do pull it off they shouldn't be in a position army or economy wise to sustain it long enough for a comeback. Only an act of God can save BW zerg from SC2 Terrans. | ||
DrBoo
Canada1177 Posts
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MorningMusume11
United States3490 Posts
plus 60HP SCV's >> any worker in SC2 | ||
Golgotha
Korea (South)8418 Posts
On April 14 2011 10:33 skypig wrote: Show nested quote + On April 14 2011 10:23 Golgotha wrote: for some reason this post made me want to play BW again. it was glorious. Same here, bro, same here. Been playing SC2 nonstop for months now, but I've gotta get back into BW sometime soon...so much more epic game. We can only hope that the SC2 expansions will deliver. If SC2 becomes 50% of what BW was, I will die happy. | ||
Nuttyguy
United Kingdom1526 Posts
shuttle reaver; basically a siege air unit tanks splash dmg in BW is so pro, use a marine/vulture to run to the dt; use the tank and focus that unit = DT DEAD | ||
IamBach
United States1059 Posts
On April 14 2011 10:38 mutantmagnet wrote: Only an act of God can save BW zerg from SC2 Terrans. Only an act of all the Gods put together could save goliathless terrans from well microed BW mutas. | ||
jabberwocky
Singapore59 Posts
On April 14 2011 10:38 mutantmagnet wrote: Only an act of God can save BW zerg from SC2 Terrans. Loved this! And your entire post made sense too. Though I really doubt how Terran can combat SC2 Protoss when they have warpgates and FF. Only superior mech positioning would allow them any chance. | ||
IamBach
United States1059 Posts
On April 14 2011 10:40 Golgotha wrote: Show nested quote + On April 14 2011 10:33 skypig wrote: On April 14 2011 10:23 Golgotha wrote: for some reason this post made me want to play BW again. it was glorious. Same here, bro, same here. Been playing SC2 nonstop for months now, but I've gotta get back into BW sometime soon...so much more epic game. We can only hope that the SC2 expansions will deliver. If SC2 becomes 50% of what BW was, I will die happy. + Show Spoiler + Fuck | ||
Misanthrope
United States924 Posts
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Zanno
United States1484 Posts
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Arcanne
United States1519 Posts
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TheTenthDoc
United States9561 Posts
On April 14 2011 10:35 bjornkavist wrote: Show nested quote + On April 14 2011 10:33 skypig wrote: On April 14 2011 10:23 Golgotha wrote: for some reason this post made me want to play BW again. it was glorious. Same here, bro, same here. Been playing SC2 nonstop for months now, but I've gotta get back into BW sometime soon...so much more epic game. I agree lol, all this reaver talk just makes me want to blow the hell out of a terran player's mineral line. man, I miss reaver micro so much ![]() Hate to break it to you but reaver micro beyond a certain point doesn't exist, it's all whether or not the Random Number Gods bless you. So get praying before you play! | ||
Kyhol
Canada2574 Posts
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TheTenthDoc
United States9561 Posts
On April 14 2011 10:44 IamBach wrote: Show nested quote + On April 14 2011 10:38 mutantmagnet wrote: Only an act of God can save BW zerg from SC2 Terrans. Only an act of all the Gods put together could save goliathless terrans from well microed BW mutas. Umm I'm pretty sure Thors would do more damage to standard BW muta micro than Goliaths do, let alone MMM. | ||
mutantmagnet
United States3789 Posts
On April 14 2011 10:45 jabberwocky wrote: Show nested quote + On April 14 2011 10:38 mutantmagnet wrote: Only an act of God can save BW zerg from SC2 Terrans. Loved this! And your entire post made sense too. Though I really doubt how Terran can combat SC2 Protoss when they have warpgates and FF. Only superior mech positioning would allow them any chance. Thanks. Forcefields is too gas dependent which slows down observers. Spidermines offer too much map control and vultures can kill sentries too fast because of their unit type being vulnerable to concussive damage. It's too risky to try to use more than one sentry early game. Mid game when tanks are out almost makes sentries obsolete. | ||
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