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Active: 1758 users

If BW Units fought SC2 Units.... - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 18 19 20 Next All
nitdkim
Profile Blog Joined March 2010
1264 Posts
April 14 2011 00:55 GMT
#41
dragoon micro > sc2
PM me if you want random korean images translated.
IamBach
Profile Blog Joined August 2010
United States1059 Posts
April 14 2011 00:55 GMT
#42
On April 14 2011 09:51 beefhamburger wrote:
As much as I would like SC1 to win, I don't see what would beat Broodlords with mass Viking and PDD support other than pure spells. Broodlords are beefy enough to tank plenty of storms and the broodlings will minimize swarm effects by stoping any ground units from getting close. Goliaths would be good if PDD didn't work on them.

I am pretty sure broodlords aren't any better than gardian. I think just simple ranged marines or muta/devourer would kill that pretty bad.
Just listen http://www.youtube.com/watch?v=__lCZeePG48
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
April 14 2011 00:55 GMT
#43
This is kinda like swords, bows and arrows vs newage super weapons. It's obviously so much cooler and takes more skill to kill someone with a sword, but you won't kill a soldier with fully automatic machine gun.
화이팅
AeonStrife
Profile Blog Joined May 2010
United States918 Posts
April 14 2011 00:57 GMT
#44
It depends...because I can only select 12 at a time...
Whats worse...US Poltics or SC2 Balance Talks...
swim224
Profile Joined May 2010
Botswana368 Posts
April 14 2011 00:58 GMT
#45
On April 14 2011 09:51 beefhamburger wrote:
As much as I would like SC1 to win, I don't see what would beat Broodlords with mass Viking and PDD support other than pure spells. Broodlords are beefy enough to tank plenty of storms and the broodlings will minimize swarm effects by stoping any ground units from getting close. Goliaths would be good if PDD didn't work on them.


Stasis would own them because in sc2 units clump up so much. You could also plague them or use the corsair's splash.
....unless Taeja suddenly parachutes into the studio with explosions behind him and lands on a skateboard which he jumps over the booth before jumping in. If that happened it would be so sweet it would be physically impossible for them to lose. - Haydin
OnceKing
Profile Blog Joined January 2009
United States939 Posts
April 14 2011 00:58 GMT
#46
Considering the fact that we generally expect a forward progression with time I'd have to say that in theory BW units lose because SC2 units are supposed to be an "improvement" on their predecessors.
If you want to compare buildtimes and stats directly it's a different matter altogether though I suspect units from BW moved into SC2 would have scaled down stats, or SC2 units moved into BW would have scaled up stats (ex. 40 BW HP is not worth as much as 40 SC2 HP)
"Every man has his follies - and often they are the most interesting thing he has got."
Arisen
Profile Blog Joined October 2010
United States2382 Posts
April 14 2011 01:01 GMT
#47
What map, I'm not optimistic for a good game if it's on wuthuring heights. lol.

But seriously, though, I don't know how you could argue that SC2 units would win in a fight. Sure, if you let the mechanics of both games into this fight, SC2 would win because you'd have a maxed army in 7 minutes, but the units themselves were more powerful in Brood War. I liked a discription I read (from LuLush I think) that stated that in Brood War there were 3 overpowered races fighting eachother, and in Starcraft II, they're trying to approach "balance". The approach now is to nerf everything that's powerful because the millions of casual players around the world don't care if a year or two down the road something could be figured out, they just want to be able to win all the time with every race with minimal effort, which is sad, but it's what we have
"If you're not angry, you're not paying attention"
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
April 14 2011 01:01 GMT
#48
It depends in what game would you made a clash...
If it was in BW, BW units would win hands down. Imagine Colossus or Thor in BW. lol.
[image loading]
But if it was in SC2, I think SC2 units would have made a stand.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
hmmm...
Profile Joined March 2011
632 Posts
April 14 2011 01:03 GMT
#49
talk about no comparison... >_<

1) DARKSWARM: marine/marauder ball, protoss deathball LOLWUT
2) PSIONIC STORM: marine/marauder ball, protoss deathball LOLWUT
3) CHEAPASS VULTURES: so OP it's not even funny
4) PLAGUE: marine/marauder ball, protoss deathbal LOLWUT
5) CRACKLINGS: these would own sc2 cannons any day.
6) OP TANKS: 85 damage with +3 attack upgrade. yes...EIGHTY FIVE
7) MEDICS: tier 1, way cheaper than medivacs, way sexier
8) SCOURAGE
9) ARBITERS: need I say more. They're like much cheaper motherships now esp. since mothership vortex got nerfed to uselessness the last patch.


This is actually a good thread in showing why BW is more interesting to watch imo; each race has hella overpowered units but they counteract each other which gives us very interesting games (i think it was coincidence that BW turned out this way but either way, it turned out well)

On the OTHER hand....we see Blizzard nerfing units in SC2 to OBLIVION. DON'T NERF Blizzard! Instead, if it's imbalanced, balance it by buffing.
Aron Times
Profile Blog Joined March 2011
United States312 Posts
April 14 2011 01:03 GMT
#50
Oooh, we've gotten to three pages and still no mention of:

PLAAAAAGUUUUUUUU!!!

Anyway, I'm going to vote for the Starcraft 2 units because they have much better AI. You don't have to babysit them as much, which means more brain power allocated for uber micro. In Brood War, you had to dedicate much of your micro towards mitigating the idiotic AI, so if both players are at the same skill level, the Starcraft 2 units would win.

Another question. Who would win? Firebathero or Idra?
"The drums! The drums! The drums! The neverending drumbeat! Open me, you human fool! Open the light and summon me and receive my majesty!"
zeru
Profile Blog Joined September 2010
8156 Posts
April 14 2011 01:04 GMT
#51
--- Nuked ---
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
April 14 2011 01:05 GMT
#52
Defliers. Holy shit, everything would die.
im deaf
babblingduk
Profile Joined March 2011
Canada79 Posts
April 14 2011 01:05 GMT
#53
Awesome thread lol
Like others have said, it would depend.

I would argue that unit for unit, BW would win.

But if it was nada playing himself (one in BW one in SCII)
then i think SC2 would win just cause of the intelligence of the AI.

IMO good AI > high DPS

cant do the damage if you cant control the units =p
pathy
Profile Blog Joined December 2009
Taiwan619 Posts
April 14 2011 01:06 GMT
#54
lmao everytime I play the BWSC2 custom I just reaver my way to victory :D
bw ez
Graphicscolosi suck
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
April 14 2011 01:06 GMT
#55
BW Carriers>everything SC2 has to offer.
/commercial
Bobster
Profile Joined January 2011
Germany3075 Posts
April 14 2011 01:07 GMT
#56
And people have the gall to talk about OP units in SC2!

:p
520
Profile Blog Joined April 2009
United States2822 Posts
Last Edited: 2011-04-14 01:11:12
April 14 2011 01:08 GMT
#57
I think SC2 Protoss would beat SC1 Protoss. This is assuming a world where SC2 units behave like SC2 units, and SC1 units behave like SC1 units.

Zealot charge is superior to Zealot leg speed.
Stalkers move faster than Dragoons and can Blink at the cost of a little less health.
SC1 High Templar can't deal with the long range Feedback of SC2 High Templar, although Dark Archons in the equation will quickly turn this around.
SC2 Dark Templar do more damage than SC1 Dark Templar.
The Sentry, which has no real SC1 equivalent, brutally shifts things in favor of SC2 Protoss, as Force Fields take advantage of both stupid Dragoon AI and stupid scarab AI. Imagine if every scarab shot you fired had to make its way around a mineral line?

The Shuttle beats the Warp Prism in survivability, but lacks the ability to drop more than 4 units at a time.
Immortals are better overall against the SC1 Protoss army than the Reaver is against the much more mobile SC2 Protoss army, and absolutely destroy the Reaver 1v1.
Colossus can take advantage of weak SC1 Protoss anti-air, although lose straight up to Dark Archons due to Mind Control.
Observers... are observers. There's no increased sight range in SC2, so I guess SC1 Observers win?

The Scout loses handily to the Void Ray in all forms of combat.
The Phoenix and Corsair both provide similar roles in the game, but Disruption Web over an army that can Blink is much less useful than lifting up Reavers and High Templars is.
SC2 Carriers do more DPS than SC1 Carriers do, and they fire their Interceptors out much more quickly.
The Arbiter kicks the crap out of the Mothership hands down, but I believe that Force Field overall is more potent than Stasis in this example.
Writer
babblingduk
Profile Joined March 2011
Canada79 Posts
Last Edited: 2011-04-14 01:09:34
April 14 2011 01:09 GMT
#58
oXoCube
Profile Joined October 2010
Canada197 Posts
April 14 2011 01:09 GMT
#59
SC2 Terran would be basically screwed against all 3 BW races imo
SC2 Zerg could probably beat BW zerg in context of the current metagame
SC2 Protoss could beat BW terran IMO, especially if chargelots can drag mines, it would be a lot harder once vessels came out though

In terms of pick any unit combinations you want, BW would roll sc2 and its not even close.
jjhchsc2
Profile Joined December 2010
Korea (South)2393 Posts
April 14 2011 01:10 GMT
#60
On April 14 2011 09:40 skypig wrote:
BW units would win, hands down - anyone claiming that SC2 units would win has not played BW enough.

Cracklings from BW have DPS that would shred any SC2 unit army, except something like mass tanks/colossi. On the same note, the SC2 zergling is pathetic compared to the BW original.

Defilers from BW can cast plague; this spell deals 300 damage to all units in a big AoE cloud.

Siege tanks from BW deal 70 damage (un-upgraded) per shot to large units; this is way more than SC2 tanks.

High templar from BW have psionic storms that can deal 110 total damage (instead of 80 like in SC2), plus they can cast 3 times instead of 2 at full energy.

Carriers from BW have 4 armor, and battlecruisers from BW have 3 armor - these would own SC2 units.


BW units win, no contest.


Couldn't have said it better.
Lee Ssang/ Lee Shin/ Kim Jung Woo/ Kim Min Chul/Jun Tae Yang/Park Soo Ho/Lee Jung Hoon/Choi Sung Hoon/ Moon Sung Won/Park Ji Soo/ Lee Ho Joon/ Jang Min Chul/ Kim Seung Chul/SaSe/IdrA/Ret Fighting! BW4Life
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