If BW Units fought SC2 Units.... - Page 3
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nitdkim
1264 Posts
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IamBach
United States1059 Posts
On April 14 2011 09:51 beefhamburger wrote: As much as I would like SC1 to win, I don't see what would beat Broodlords with mass Viking and PDD support other than pure spells. Broodlords are beefy enough to tank plenty of storms and the broodlings will minimize swarm effects by stoping any ground units from getting close. Goliaths would be good if PDD didn't work on them. I am pretty sure broodlords aren't any better than gardian. I think just simple ranged marines or muta/devourer would kill that pretty bad. | ||
XsebT
Denmark2980 Posts
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AeonStrife
United States918 Posts
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swim224
Botswana368 Posts
On April 14 2011 09:51 beefhamburger wrote: As much as I would like SC1 to win, I don't see what would beat Broodlords with mass Viking and PDD support other than pure spells. Broodlords are beefy enough to tank plenty of storms and the broodlings will minimize swarm effects by stoping any ground units from getting close. Goliaths would be good if PDD didn't work on them. Stasis would own them because in sc2 units clump up so much. You could also plague them or use the corsair's splash. | ||
OnceKing
United States939 Posts
If you want to compare buildtimes and stats directly it's a different matter altogether though I suspect units from BW moved into SC2 would have scaled down stats, or SC2 units moved into BW would have scaled up stats (ex. 40 BW HP is not worth as much as 40 SC2 HP) | ||
Arisen
United States2382 Posts
But seriously, though, I don't know how you could argue that SC2 units would win in a fight. Sure, if you let the mechanics of both games into this fight, SC2 would win because you'd have a maxed army in 7 minutes, but the units themselves were more powerful in Brood War. I liked a discription I read (from LuLush I think) that stated that in Brood War there were 3 overpowered races fighting eachother, and in Starcraft II, they're trying to approach "balance". The approach now is to nerf everything that's powerful because the millions of casual players around the world don't care if a year or two down the road something could be figured out, they just want to be able to win all the time with every race with minimal effort, which is sad, but it's what we have | ||
chuDr3t4
Russian Federation484 Posts
If it was in BW, BW units would win hands down. Imagine Colossus or Thor in BW. lol. ![]() But if it was in SC2, I think SC2 units would have made a stand. | ||
hmmm...
632 Posts
1) DARKSWARM: marine/marauder ball, protoss deathball LOLWUT 2) PSIONIC STORM: marine/marauder ball, protoss deathball LOLWUT 3) CHEAPASS VULTURES: so OP it's not even funny 4) PLAGUE: marine/marauder ball, protoss deathbal LOLWUT 5) CRACKLINGS: these would own sc2 cannons any day. 6) OP TANKS: 85 damage with +3 attack upgrade. yes...EIGHTY FIVE 7) MEDICS: tier 1, way cheaper than medivacs, way sexier 8) SCOURAGE 9) ARBITERS: need I say more. They're like much cheaper motherships now esp. since mothership vortex got nerfed to uselessness the last patch. This is actually a good thread in showing why BW is more interesting to watch imo; each race has hella overpowered units but they counteract each other which gives us very interesting games (i think it was coincidence that BW turned out this way but either way, it turned out well) On the OTHER hand....we see Blizzard nerfing units in SC2 to OBLIVION. DON'T NERF Blizzard! Instead, if it's imbalanced, balance it by buffing. | ||
Aron Times
United States312 Posts
PLAAAAAGUUUUUUUU!!! Anyway, I'm going to vote for the Starcraft 2 units because they have much better AI. You don't have to babysit them as much, which means more brain power allocated for uber micro. In Brood War, you had to dedicate much of your micro towards mitigating the idiotic AI, so if both players are at the same skill level, the Starcraft 2 units would win. Another question. Who would win? Firebathero or Idra? | ||
zeru
8156 Posts
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imBLIND
United States2626 Posts
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babblingduk
Canada79 Posts
Like others have said, it would depend. I would argue that unit for unit, BW would win. But if it was nada playing himself (one in BW one in SCII) then i think SC2 would win just cause of the intelligence of the AI. IMO good AI > high DPS cant do the damage if you cant control the units =p | ||
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pathy
Taiwan619 Posts
bw ez | ||
Novalisk
Israel1818 Posts
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Bobster
Germany3075 Posts
:p | ||
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520
United States2822 Posts
Zealot charge is superior to Zealot leg speed. Stalkers move faster than Dragoons and can Blink at the cost of a little less health. SC1 High Templar can't deal with the long range Feedback of SC2 High Templar, although Dark Archons in the equation will quickly turn this around. SC2 Dark Templar do more damage than SC1 Dark Templar. The Sentry, which has no real SC1 equivalent, brutally shifts things in favor of SC2 Protoss, as Force Fields take advantage of both stupid Dragoon AI and stupid scarab AI. Imagine if every scarab shot you fired had to make its way around a mineral line? The Shuttle beats the Warp Prism in survivability, but lacks the ability to drop more than 4 units at a time. Immortals are better overall against the SC1 Protoss army than the Reaver is against the much more mobile SC2 Protoss army, and absolutely destroy the Reaver 1v1. Colossus can take advantage of weak SC1 Protoss anti-air, although lose straight up to Dark Archons due to Mind Control. Observers... are observers. There's no increased sight range in SC2, so I guess SC1 Observers win? The Scout loses handily to the Void Ray in all forms of combat. The Phoenix and Corsair both provide similar roles in the game, but Disruption Web over an army that can Blink is much less useful than lifting up Reavers and High Templars is. SC2 Carriers do more DPS than SC1 Carriers do, and they fire their Interceptors out much more quickly. The Arbiter kicks the crap out of the Mothership hands down, but I believe that Force Field overall is more potent than Stasis in this example. | ||
babblingduk
Canada79 Posts
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oXoCube
Canada197 Posts
SC2 Zerg could probably beat BW zerg in context of the current metagame SC2 Protoss could beat BW terran IMO, especially if chargelots can drag mines, it would be a lot harder once vessels came out though In terms of pick any unit combinations you want, BW would roll sc2 and its not even close. | ||
jjhchsc2
Korea (South)2393 Posts
On April 14 2011 09:40 skypig wrote: BW units would win, hands down - anyone claiming that SC2 units would win has not played BW enough. Cracklings from BW have DPS that would shred any SC2 unit army, except something like mass tanks/colossi. On the same note, the SC2 zergling is pathetic compared to the BW original. Defilers from BW can cast plague; this spell deals 300 damage to all units in a big AoE cloud. Siege tanks from BW deal 70 damage (un-upgraded) per shot to large units; this is way more than SC2 tanks. High templar from BW have psionic storms that can deal 110 total damage (instead of 80 like in SC2), plus they can cast 3 times instead of 2 at full energy. Carriers from BW have 4 armor, and battlecruisers from BW have 3 armor - these would own SC2 units. BW units win, no contest. Couldn't have said it better. | ||
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