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Tips you would give to help improve the NASL - Page 38

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Greem
Profile Blog Joined September 2010
730 Posts
April 14 2011 23:42 GMT
#741
I would like to have more clear VOD menu, sorted by calendar, like GSL for example. With GSL coming i just wont be able to watch all games. So watching games i consider good and finding them easy enough would be nice.
youtube.com/N0rthernL1ght
reptile
Profile Joined July 2010
United States210 Posts
April 14 2011 23:44 GMT
#742
The casting situation is my main concern. Yes, it sounded pretty forced and fake. Incontrol has definitely improved, but it wasn't great. After hearing him on State of the Game, my opinion changed about him. If he would act more natural and not care what people think, it would come off so much better. Right now it seems like they're stuck in the void of forcing excitement, but if they'd act natural, it would translate much better for the viewers. As for Gretorp, get rid of him. He's repetitive, adds no insight, and made bad calls several times. And for the record, I think Husky and Chill are both equally as terrible. I know it's being beaten to death, but I think you underestimate how excited the viewers would be to wittness a casting crew like: Day9/Tastless/Artosis. Honeslty, I'd be more excited for the casting then the matches themselves.
"When the game is over, the King and the Pawn go back in the same box."
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
April 14 2011 23:44 GMT
#743
On April 15 2011 08:27 TheRealPaciFist wrote:
Show nested quote +
On April 15 2011 02:27 Rabiator wrote:
On April 15 2011 01:07 Treemonkeys wrote:
NASL left much to be desired last night, I will try to be as constructive as possible. Simply put the whole thing seemed very amateur, and I hope it is a work in progress and they are not planning on leaving it as is.

First of all the graphics and animations, fonts, logos, ect. all looked very amateur to me. Since I am not a graphics designer, I can't say what they are missing, only that it looks like something I would have designed when I've attempted to dabble in graphics design. They simply lack all the subtle touches that a professional graphics design would show.

I dont like the "rounded font" they use on their homepage either. It is also bad to have a webpage with a dark background and white text, because that strains the eye more than the other way round. Light background and dark text is much easier to read, but maybe that is on purpose to be in synch with the dark grey studio. Whoever did it should be fired IMO.

The logo on the left side of the screen during the games is a really good idea IMO because the bottom right is interesting for the viewer ... to see if units have certain spells or not.

On April 15 2011 01:07 Treemonkeys wrote:
Also dress code, one guy in a t-shirt and one guy in poorly worn tie looks stupid, do one or the other.

Diggity looked 10 times better dressed than Gretorp even though Gretorp had "a jacket". The T-Shirt totally ruins any "seriousness" of the jacket and I didnt really notice the "poorly worn tie". The black jackets also look rather depressing in a dark and depressing grey studio.


Maybe I am misunderstanding what you are saying, but I MUCH prefer dark background + lighter text, it is much nicer on my eyes. I use open office and emacs with black background and white text, and I even have a chrome bookmarklet that allows me to do a black white switch


I'm under the impression that white on black is actually better for your eyes as well-I always invert the colors on my laptop with control-alt-command-8 and it makes reading long texts 100x easier. Though it makes TL look pretty ominous.
sigol
Profile Joined November 2010
United Kingdom134 Posts
April 14 2011 23:51 GMT
#744
On April 15 2011 08:12 bkrow wrote:
They can't do their current format in any other way besides online; if you want the player pool that NASL has and the sheer number of games that they are producing - the whole thing has to be done online.

i didn't say the whole thing should be offline, infact i explicitly stated otherwise and used TSL3 as an example. i said if they're going to use the current format that this phase of the competition should be treated as online qualifiers and thus shouldn't receive much hype and therefore won't lead to disappointed people who were expecting more.

Why can't people see this as the build up, the storyline, the road to the finals!?
because it received an enormous amount of hype for what amounts to pre-recorded footage of games between two guys playing from their bedroom. there is no difference between what NASL is doing at this stage and the games casted by husky on his youtube channel.

They are bringing you TOP TIER GAMES from some of the BEST players in the world every.. single.. day.. of.. the.. week!?!?!

the problem is, they're not. there's so much filler in each of the groups that the majority of games aren't entertaining.

How are you not excited by that? "Oh it's not live, and the casting is prerecorded" - are you still watching iNcontrol vs Ensnare? Yes!

firstly, i'm not a psychologist, man. i guess you'll have to find one and ask them why people aren't as turned on at the prospect of watching something that isn't live despite them not knowing the result. secondly, yeah, i'm watching incontrol vs ensnare play... online. therefore i don't think it warrants much hype or much gravity being given to the result.

And then the proposal is to make everything low key; a $400,000 prize pool venture and you want the opening phase to be low key?

first, it's $400,000 over 4 seasons isn't it? let's remember that. preliminaries of other sports don't receive much attention and i'm proposing the same thing happens here. cast them, sure. the games are there if you want to see them, but the majority of them are going to be lacklustre affairs so i don't think it should garner much attention.

virtually all the hype should be directed to the offline finals. a one or two day event, i don't know which it is. in the same vain as the dreamhack invitational just past. i think it should be "right, we've assembled these 8/16/whatever players via a series of online qualifiers, watch these badasses battle offline and take home a gorrilian dollars."

logistics are a bitch, i get that. there has to be an online element to try and achieve the type of tournament they're after. i'm saying don't hype it to fuck, the studio is pointless at this stage, and hopefully the qualification process is forgiving enough that despite latency the top koreans make it through.
I'm the man who has the ball, I'm the man who can throw it faster than fuck.
Nuttyguy
Profile Blog Joined March 2010
United Kingdom1526 Posts
April 14 2011 23:59 GMT
#745
12.- Stream is too bright for some people. (lighting on the casters too)


theres way too much gamma/whitelayer on the screen; ive only watch the NA stream of day 1-1 so i dont know if its fixed yet.

IDK how this could be fixed; but the euro restream have people whos already watched it troll/spoil with the results on the justiv chat. Doesnt really matter since i watch it from the TL stream page.

The commericals can be frequent as they want; but theres a stream delay of about ~30 seconds but /commerical is instant so sometime it cuts it off. So there could be a ./commerical timing But i guess this is silly to bring up since the people who paid and are watching live will have no ads and just have a blank spot if the casters are not talking. and the easy solution would give everyone ads like TSL but you would lose out on revenue. So a compromise would be reduce the price of the NASL season ticket and add commericals at convenient times such as 'going in to game 2' load screen. IMO it would make better production value and more organised then some random advert at a bad time.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-15 00:14:44
April 15 2011 00:06 GMT
#746
On April 15 2011 08:59 Nuttyguy wrote:
Show nested quote +
12.- Stream is too bright for some people. (lighting on the casters too)


theres way too much gamma/whitelayer on the screen; ive only watch the NA stream of day 1-1 so i dont know if its fixed yet.

IDK how this could be fixed; but the euro restream have people whos already watched it troll/spoil with the results on the justiv chat. Doesnt really matter since i watch it from the TL stream page.

The commericals can be frequent as they want; but theres a stream delay of about ~30 seconds but /commerical is instant so sometime it cuts it off. So there could be a ./commerical timing But i guess this is silly to bring up since the people who paid and are watching live will have no ads and just have a blank spot if the casters are not talking. and the easy solution would give everyone ads like TSL but you would lose out on revenue. So a compromise would be reduce the price of the NASL season ticket and add commericals at convenient times such as 'going in to game 2' load screen. IMO it would make better production value and more organised then some random advert at a bad time.


They fixed the gamma issue towards the end of day 2-I suspect around the time when they first began getting feedback from Day 1. The major contributor was the map Crossfire that on max graphics settings has more glare than the Arctic Circle in the middle of summer.

On April 15 2011 09:09 Aequos wrote:
Hmm - I know this probably isn't going to be a hugely popular request, but could you run commercials, or the player application videos, during the long intermissions? About a third of the time I actually stick around and wait for the next game, and it'd be nice to have something, even if it is commercials, running while I wait.


Fantastic idea. Give this man a medal!
Aequos
Profile Joined October 2010
Canada606 Posts
April 15 2011 00:09 GMT
#747
Hmm - I know this probably isn't going to be a hugely popular request, but could you run commercials, or the player application videos, during the long intermissions? About a third of the time I actually stick around and wait for the next game, and it'd be nice to have something, even if it is commercials, running while I wait.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
mr.reee
Profile Joined November 2010
121 Posts
April 15 2011 00:14 GMT
#748
It was a disaster yesterday. Very late start. Very bad lag. Poor casting. No free VODs. Best match-up was a forfeit. Considering all the hype, it was a disaster.

User was warned for this post
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
Last Edited: 2011-04-15 00:40:00
April 15 2011 00:39 GMT
#749
On April 15 2011 08:51 sigol wrote:
+ Show Spoiler +
On April 15 2011 08:12 bkrow wrote:
They can't do their current format in any other way besides online; if you want the player pool that NASL has and the sheer number of games that they are producing - the whole thing has to be done online.

i didn't say the whole thing should be offline, infact i explicitly stated otherwise and used TSL3 as an example. i said if they're going to use the current format that this phase of the competition should be treated as online qualifiers and thus shouldn't receive much hype and therefore won't lead to disappointed people who were expecting more.

Why can't people see this as the build up, the storyline, the road to the finals!?
because it received an enormous amount of hype for what amounts to pre-recorded footage of games between two guys playing from their bedroom. there is no difference between what NASL is doing at this stage and the games casted by husky on his youtube channel.

They are bringing you TOP TIER GAMES from some of the BEST players in the world every.. single.. day.. of.. the.. week!?!?!

the problem is, they're not. there's so much filler in each of the groups that the majority of games aren't entertaining.

How are you not excited by that? "Oh it's not live, and the casting is prerecorded" - are you still watching iNcontrol vs Ensnare? Yes!

firstly, i'm not a psychologist, man. i guess you'll have to find one and ask them why people aren't as turned on at the prospect of watching something that isn't live despite them not knowing the result. secondly, yeah, i'm watching incontrol vs ensnare play... online. therefore i don't think it warrants much hype or much gravity being given to the result.

And then the proposal is to make everything low key; a $400,000 prize pool venture and you want the opening phase to be low key?

first, it's $400,000 over 4 seasons isn't it? let's remember that. preliminaries of other sports don't receive much attention and i'm proposing the same thing happens here. cast them, sure. the games are there if you want to see them, but the majority of them are going to be lacklustre affairs so i don't think it should garner much attention.

virtually all the hype should be directed to the offline finals. a one or two day event, i don't know which it is. in the same vain as the dreamhack invitational just past. i think it should be "right, we've assembled these 8/16/whatever players via a series of online qualifiers, watch these badasses battle offline and take home a gorrilian dollars."

logistics are a bitch, i get that. there has to be an online element to try and achieve the type of tournament they're after. i'm saying don't hype it to fuck, the studio is pointless at this stage, and hopefully the qualification process is forgiving enough that despite latency the top koreans make it through.

I understand your point about the hype; i think iNc was directing the hype at the entire concept. The bigger picture is worth all that hype but people are getting bogged down on the day-to-day occurences such as particular match ups and Gretorp casting. The idea of NASL, with the prize pool and a guaranteed 3 seasons is pretty damn incredible and the hype i believe is worth that sort of sizeable concept.

The GSL Season 1 had a ton of terrible players, all the way through until recently where the best have been filtered through. It is bound to be this way with every tournament but as time goes on, the best will remain and the "filler" you refer to will fade away. Also, all of these "fillers" are capable of providing great games, and can challenge the best; at least there is potential for good games there.

I also find it a bit strange you don't see it different from Husky casting his random games on his youtube channel; you're watching a tournament unfold - not some random replay pack Husky stumbled upon. Just my opinion of course like i said i completely understand where you are coming from i just think people (not you specifically) need to give NASL some time to develop. They have been incredibly active in regards to managing the tournament; basing a lot of their decisions off community feedback. It has the potential
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
nutnut
Profile Joined August 2010
Norway29 Posts
April 15 2011 00:48 GMT
#750
Fix the lightning, use a full light instead of a spotlight, visible shadows add nothing but making the production look low budget, and it looks really tacky.
And if youre going to fix it, use white light, yellow makes you guys look sick..

This an obvious nit-pick, but if you want NASL to look good production wise, it's rather important.
BAM
Fanek
Profile Joined July 2010
Poland344 Posts
Last Edited: 2011-04-15 01:02:36
April 15 2011 01:01 GMT
#751
STOP TALKING SOME BULSHIT ABOUT MAPS AND OTHERS STUFF 30 MINUTES BEFORE GAMES !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

it's so flustruating to hear this obvious things.
hello
aneruok
Profile Joined July 2010
Canada122 Posts
April 15 2011 01:07 GMT
#752
I would like to see better transitions from game to casters and some overlays...
Please see dreamhack for example. they did it very well.

I'm not sure i enjoy the chemistry between Incontrol and Gretorp.
Incontrol and Gretorp seem very serious in the casting and their jokes just dont work with each other. get JP in there with incontrol and that would be really nice i think. But maybe replace both of them if that is possible. Diggity was very profession and seems very solid at casting though. The guy just knows what to say, when to say it and seems very relaxed
ampson
Profile Blog Joined January 2011
United States2355 Posts
April 15 2011 01:12 GMT
#753
Honestly, I would like someone to replace gretorp. I just don't like his casting. But that's just my opinion.
Fanek
Profile Joined July 2010
Poland344 Posts
April 15 2011 01:13 GMT
#754
^^ @ampson i feel same. dj white, chill, jp someone from this guys
hello
Clicker
Profile Blog Joined September 2010
United States1012 Posts
April 15 2011 01:14 GMT
#755
I just posted this in the day 3 LR thread, but I figured it'd actually be better to discuss here.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=212764&currentpage=2#34


This is in regards to the lengthy pre-game show. I really understand that they're trying to give it a more professional feel, and a more TV-like presentation but the current pregame show needs to do one of the following
1) Be shortened substantially, less 'filler' talk and more relevant discussion.
2) The planned improvements to sound quality will make it a bit more appealing.
3) Go away entirely (

Aw man, this has been bothering me since day 1 and I even sent Incontrol a PM about it hoping he'd catch it. But I was literally just beaten to it by nutnut.

On April 15 2011 09:48 nutnut wrote:
Fix the lightning, use a full light instead of a spotlight, visible shadows add nothing but making the production look low budget, and it looks really tacky.
And if youre going to fix it, use white light, yellow makes you guys look sick..

This an obvious nit-pick, but if you want NASL to look good production wise, it's rather important.


Please, please, please. My father is a professional photographer and having spent many hours growing up on sets, I know what good lighting is supposed to look like.

The current set-up could easily be imitated in a garage with a desk lamp. Nutnut, I don't think is a nitpick. Anyone who can recognize good-lighting will appreciate the changes. For the desk area that's being recorded, a sufficient professional lighting setup wouldn't really set the production costs back much.

I'd love to see some softboxes in that studio. /love.

Anyways going to back to the content of the cast, I'm going to compare it again to the set up that could easily be imitated in a garage by some ambitious YouTube caster.

I like the direction the feel is aiming for, but there are a lot more steps that need to be taken to reach that beautiful polished result we're all eagerly waiting for.

Oh, one final thing. This may already be planned by the NASL staff, but in the pre-game, it'd be awesome to see a pro-gamer jump in the discussion. Maybe even video overlay, sotg style. Incontrol mentioned they were aiming for a ESPN deskish kind of feel, and this would be a huge step in the right direction. Similar to various pros coming on to discuss the larger games for a day, or during the college gameday build-up.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-04-15 01:16:55
April 15 2011 01:15 GMT
#756
I never thought I would use the "p word", but there is no reason that Strelok interview should've been played, outside of intentionally extending the drama. I know it will get NASL more attention and hits, but I think it was done in poor taste. It just should've been a statement from NASL, possibly a written statement from Strelok and/or mouz, and that's it. That was more WWE than ESPN.
ModeratorNow I'm distant, dark in this anthrobeat
archonOOid
Profile Blog Joined March 2011
1983 Posts
April 15 2011 01:16 GMT
#757
I wish NASL would show us some replays of the participating players and show us some keys/indicators that players are known for. An example; A player that drops often can be displayed by a clip from a replay where he drops.
I'm Quotable (IQ)
Slayth
Profile Joined November 2010
United States325 Posts
April 15 2011 01:29 GMT
#758
Even though im not happy with NASL's production, I do have a suggestion.

Have an overlay up all the time to see whos won what games, and the number position (similar to GSL).
Fanclubs I'm in: Destiny, EGHuK, EGIdrA, IMNestea, LiquidTLO, LiquidJinro, IMLosira, TypePhoeNix, MvPDongRaeGu, STJuly, WhiteRa. "this is more fucked up than lord of the flies" - Tasteless , "WHEN THERE'S NO INTERNET, LAN ROCKS" - Lim Yo-Hwan
archonOOid
Profile Blog Joined March 2011
1983 Posts
April 15 2011 01:34 GMT
#759
A more clear division between the casters:

Caster 1: Analytical and educational
Caster 2: Commenting/Observing and emotional (both positive and negative)

Both casters could do both but they have to remember their respective role.
I'm Quotable (IQ)
RedJustice
Profile Blog Joined February 2011
United States1004 Posts
April 15 2011 01:35 GMT
#760
Something that's really starting to bother me is that both casters seem to have the inability to turn their heads. Obviously they want to be paying the majority of their attention to the camera-- however, I notice whenever they are talking to each other between games they keep their head facing the camera and look at each other out of the corner of their eyes-- which is completely unnatural and really draws attention to itself. As long as they don't spend all of their time looking at each other instead of the camera, I think it's a lot more natural if they don't have this ABSOLUTE-MUST-LOOK-AT-CAMERA-NO-MATTER-WHAT.
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