• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:43
CEST 21:43
KST 04:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th150Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th My starcraft 2 changes The Death of Cheese: From a Professional Cheeser Oliveira Would Have Returned If EWC Continued SC2 Parody - "Somebody That I Used to Troll"
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaSh's ASL S21 Finals Review 14k games analyzed: Cross Spawn Nexus first good? Tesagi Viewer - A new era of replay watching VPN experiences Data analysis on 70 million replays
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck? Trading/Investing Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4219 users

Grandmaster League Info Thread - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 37 Next All
Jumbled
Profile Joined September 2010
1543 Posts
April 12 2011 04:22 GMT
#101
It's interesting seeing the top of the GM rankings so far. Fruitdealer appears to be smashing things up with an account on on the Chinese server, and mOOnGLaDe is rocking a 94% win rate.

http://www.sc2ranks.com/ranks/all/grandmaster
lazydino
Profile Joined October 2010
Canada331 Posts
April 12 2011 04:23 GMT
#102
On April 12 2011 13:16 kzn wrote:
Show nested quote +
On April 12 2011 11:21 -orb- wrote:
So dumb that you can get in top 200 and then lose 90% of your games for the rest of the season and remain in GM league.

Really doesn't make any sense at all.


After thinking this through, I don't think this is possible.

If you lose more than 50% of your games, your MMR will fall over time. As soon as it falls far below your displayed rating, you're going to be gaining like 1-2 points per win. If the system works consistently, and you kept losing more than 50% of your games your MMR would eventually fall so low that you'd get 0 points for wins and like -17 for a loss to MC himself - at that point, almost no matter what you do you couldn't blow your bonus pool fast enough to stay in the league.

It really turns on how MMR interacts with displayed rating in GM leagues - if GM leagues start at 0 and there's no modifier applied to the MMR to determine "desired" displayed rating, you pretty much will have to actually try to fall out of GM league, but if it starts at, say, 4000 or something it would be a lot harder to stay there.


This guy knows his stuff
"I have this moron thing that I do, it's called thinking" - George Carlin
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
April 12 2011 04:23 GMT
#103
On April 12 2011 13:15 ReketSomething wrote:
I feel bad for the REAL top 200 that can't get in once its locked...


I'm not sure why people are complaining about this, when GSL picks people for Code S & Code A and then they keep that status for a season even when they lose. The idea for GSL is that that season's Code S get to fight it out for the season -- some Code A guy who does really well can't knock a Code S competitor out until a new season starts.

Grandmaster league is exactly the same thing -- the best people on a certain day become the league for the next season. Someone below them who gets a lot better will just be in the league the following season.
http://en.wikipedia.org/wiki/Lysenkoism
duckyR
Profile Joined September 2010
United States93 Posts
April 12 2011 04:24 GMT
#104
How long are season? :/
Wings of Liberty
L.F.Haunt
Profile Joined February 2011
United States47 Posts
April 12 2011 04:25 GMT
#105
on average 20-25 ppl per league are inactive im guessing GM will fluctuate 50 ppl over time
Everyday is an opportunity to grow and learn, no matter how old you are
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
April 12 2011 04:27 GMT
#106
On April 12 2011 13:24 alphaducky wrote:
How long are season? :/


It's not clear, but I think I remember them saying that they were figuring a few months. The first season was extremely long because they were working on getting the ladder features they needed for grandmaster league implemented.
http://en.wikipedia.org/wiki/Lysenkoism
Flameling
Profile Joined July 2010
United States413 Posts
April 12 2011 04:28 GMT
#107
Interesting... only one protoss in the top 10 of grandmasters O_O
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
April 12 2011 04:35 GMT
#108
Official ladders have never and will never matter. This has always been true for every RTS that's been out. It's great that they added grandmaster league for the casuals who want to compete, but for anyone who is interested in being a pro, tournaments will always be the arena to sort out who's the best.

Ladder is just a grind fest. It's great to use as a tool to practice builds and maybe meet new people, but the guy who is #1 on the ladder is very rarely (never?) the #1 player in the region.
whatthefat
Profile Blog Joined August 2010
United States918 Posts
April 12 2011 04:52 GMT
#109
On April 12 2011 09:45 Excalibur_Z wrote:
Show nested quote +
On April 12 2011 09:40 Stosh wrote:
On April 12 2011 09:09 Excalibur_Z wrote:
On April 12 2011 09:00 brotosterone wrote:
So if you don't get in on the first two weeks, and all players stay active, you can't get into GM even if you become #1 in NA in the third week?


If it were just the top 200 then the bottom ~70-80ish slots would probably be fluctuating constantly.


What exactly is the problem with having a fluctuating bottom half of the league?

For the most part, the general public is only going to be focused on the top half of the league to see who the "best players" are. Besides the players themselves, who is going to care if somebody is ranked 198 or 157? In my opinion people would pay more attention to the bottom half of the league if you had to fight to survive. It would be far more interesting to me to track a player to see if he remained in the top 200, rather then vacillating between rank 180 and 200.


When I say "fluctuating constantly" I mean constantly. Like, the person you see at #200 may not be the person who's there 5 minutes later. That would be enough change to get confusing and make it difficult to keep track of who is actually in GM. I think that might be what they were trying to sidestep by simply locking the league and adding the activity requirement.


Personally, I don't see that as a real problem. But even if it is, it would be easily circumvented by using a moving average of MMR over the last n games to determine rank. Or use some sort of flexible threshold, e.g., you only get kicked out if you fall below rank 250 MMR. I would much prefer to see a dynamic GM league, otherwise it just seems like a first come first served list.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Kelethius
Profile Joined May 2010
Canada187 Posts
April 12 2011 05:21 GMT
#110
I think it would be cool if they updated Gm league once a week like they did with the top 200 list on blizz website. That way people like me who fluctuate from around top 170-250 could have some glory. I've been having a bad week and probably wont get into GM, next season so far away staying motivated to play might be hard.... But at the same time, only people in GM are those that deserve it, so I accept my fate.
Terranium
Profile Joined February 2004
Turkmenistan144 Posts
Last Edited: 2011-04-12 05:47:18
April 12 2011 05:41 GMT
#111
On April 12 2011 14:21 Kelethius wrote:
But at the same time, only people in GM are those that deserve it, so I accept my fate.


Not essentially. The No.1 guy may not be available to play tomorrow when GM is up. In that case, the No.201 guy can take his place and when the No.1 guy comes back the day after there will be no more slots left. Stupid.

I'm observing China's grandmaster league through SC2ranks. The first 100 slots are already filled within a couple of hours. So I'm worried that when GM is up on NA tomorrow, the 200 slots will quickly get filled up by people without jobs or just kids skipping school instead of the truely good players.
droxe
Profile Joined April 2011
Germany95 Posts
April 12 2011 05:47 GMT
#112
On April 12 2011 14:41 Terranium wrote:
Show nested quote +
On April 12 2011 14:21 Kelethius wrote:
But at the same time, only people in GM are those that deserve it, so I accept my fate.


Not essentially. The No.1 guy may not be available to play tomorrow when GM is up. In that case, the No.201 guy can take his place and when the No.1 guy comes back the day after there will be no more slots left. Stupid.


That's totally not true, since the no.1 guy only loses his slot if 200 people can get a higher moving mmr than him, which probably won't happen if he's active at all.
Kelethius
Profile Joined May 2010
Canada187 Posts
April 12 2011 05:48 GMT
#113
Are you sure it works like that? How can top 201 guy get into top 200? I had assumed only top 200 based on mrr or w/e would get into the league. I.e. when blizz implements GM only those with top200 as of that time are accepted. I have read people talking about this in this thread but I dont think its correct.
Terranium
Profile Joined February 2004
Turkmenistan144 Posts
April 12 2011 05:55 GMT
#114
On April 12 2011 14:47 droxe wrote:
Show nested quote +
On April 12 2011 14:41 Terranium wrote:
On April 12 2011 14:21 Kelethius wrote:
But at the same time, only people in GM are those that deserve it, so I accept my fate.


Not essentially. The No.1 guy may not be available to play tomorrow when GM is up. In that case, the No.201 guy can take his place and when the No.1 guy comes back the day after there will be no more slots left. Stupid.


That's totally not true, since the no.1 guy only loses his slot if 200 people can get a higher moving mmr than him, which probably won't happen if he's active at all.


Problem is the MMR difference between No.150-250 is most probably very small, given the huge player pool on NA. So if the No.201 guy plays alot of games tomorrow theres a good chance he can break the MMR threadshold and get promoted. So there's also a good chance many truely good players can be missed.
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
April 12 2011 05:57 GMT
#115
On April 12 2011 14:41 Terranium wrote:
Show nested quote +
On April 12 2011 14:21 Kelethius wrote:
But at the same time, only people in GM are those that deserve it, so I accept my fate.


Not essentially. The No.1 guy may not be available to play tomorrow when GM is up. In that case, the No.201 guy can take his place and when the No.1 guy comes back the day after there will be no more slots left. Stupid.

I'm observing China's grandmaster league through SC2ranks. The first 100 slots are already filled within a couple of hours. So I'm worried that when GM is up on NA tomorrow, the 200 slots will quickly get filled up by people without jobs or just kids skipping school instead of the truely good players.


They would have to raise their MMR higher than the top 200 players in order to take their spots, so the likelihood of that happening is fairly low. It's possible that could happen for the #201 and #200 player though (say if the #200 player doesn't play tomorrow).
Moderator
Kelethius
Profile Joined May 2010
Canada187 Posts
April 12 2011 05:58 GMT
#116
On April 12 2011 14:57 Excalibur_Z wrote:
Show nested quote +
On April 12 2011 14:41 Terranium wrote:
On April 12 2011 14:21 Kelethius wrote:
But at the same time, only people in GM are those that deserve it, so I accept my fate.


Not essentially. The No.1 guy may not be available to play tomorrow when GM is up. In that case, the No.201 guy can take his place and when the No.1 guy comes back the day after there will be no more slots left. Stupid.

I'm observing China's grandmaster league through SC2ranks. The first 100 slots are already filled within a couple of hours. So I'm worried that when GM is up on NA tomorrow, the 200 slots will quickly get filled up by people without jobs or just kids skipping school instead of the truely good players.


They would have to raise their MMR higher than the top 200 players in order to take their spots, so the likelihood of that happening is fairly low. It's possible that could happen for the #201 and #200 player though (say if the #200 player doesn't play tomorrow).


I'm counting on it so i can secure my spot :D
AmishNukes
Profile Joined May 2010
United States98 Posts
April 12 2011 05:58 GMT
#117
On April 12 2011 14:47 droxe wrote:
Show nested quote +
On April 12 2011 14:41 Terranium wrote:
On April 12 2011 14:21 Kelethius wrote:
But at the same time, only people in GM are those that deserve it, so I accept my fate.


Not essentially. The No.1 guy may not be available to play tomorrow when GM is up. In that case, the No.201 guy can take his place and when the No.1 guy comes back the day after there will be no more slots left. Stupid.


That's totally not true, since the no.1 guy only loses his slot if 200 people can get a higher moving mmr than him, which probably won't happen if he's active at all.


I was going to post, now I can pretty much say, "What he said."

In order to lose your reserved spot you have to be passed by at least 200 people in mmr.
Faze.
Profile Joined November 2010
Canada285 Posts
April 12 2011 05:59 GMT
#118
So much jelly in this thread, unbelievable.

Get a hold of yourselves, everyone who's good enough to make top 200 is aware of the GM leagues, and will be playing when it's time to get promoted, because that's what they do, they just play and play while playing after and before playing. Playing players play to play. Play.
That is all.
Or not.

If you think you should make it, but you didn't.... well guess what, you thought wrong.
Thank you try again.
D:
Hoju
Profile Blog Joined April 2010
United States449 Posts
April 12 2011 06:06 GMT
#119
On April 12 2011 09:45 Excalibur_Z wrote:
Show nested quote +
On April 12 2011 09:40 Stosh wrote:
On April 12 2011 09:09 Excalibur_Z wrote:
On April 12 2011 09:00 brotosterone wrote:
So if you don't get in on the first two weeks, and all players stay active, you can't get into GM even if you become #1 in NA in the third week?


If it were just the top 200 then the bottom ~70-80ish slots would probably be fluctuating constantly.


What exactly is the problem with having a fluctuating bottom half of the league?

For the most part, the general public is only going to be focused on the top half of the league to see who the "best players" are. Besides the players themselves, who is going to care if somebody is ranked 198 or 157? In my opinion people would pay more attention to the bottom half of the league if you had to fight to survive. It would be far more interesting to me to track a player to see if he remained in the top 200, rather then vacillating between rank 180 and 200.


When I say "fluctuating constantly" I mean constantly. Like, the person you see at #200 may not be the person who's there 5 minutes later. That would be enough change to get confusing and make it difficult to keep track of who is actually in GM. I think that might be what they were trying to sidestep by simply locking the league and adding the activity requirement.

It seems kind of dumb that rising players may have a hard time getting into GM, when the requirements to stay in GM are fairly low. Sure, there will be some turn over, but if they did promotions/relegations once a week based on MMR, that would be more fair. They basically already do that with their Top 200 list.
www.TheInfestedArchon.com - SC2 Satire
teaCher
Profile Joined May 2010
Canada521 Posts
April 12 2011 06:06 GMT
#120
Did they just did a server restart on SEA and china? or was it maintenance?
Follow me @H2O_teaCher ..... www.pmsclan.com
Prev 1 4 5 6 7 8 37 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
15:30
Group C
Serral vs Percival
SHIN vs ShoWTimE
RotterdaM1471
IntoTheiNu 1134
ComeBackTV 1077
TaKeTV 628
SteadfastSC236
IndyStarCraft 220
Rex110
BRAT_OK 101
EnkiAlexander 67
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1471
SteadfastSC 236
mouzHeroMarine 224
IndyStarCraft 220
Rex 110
UpATreeSC 104
BRAT_OK 101
ProTech92
elazer 55
StarCraft: Brood War
Calm 5300
Shuttle 751
Mini 634
ggaemo 210
Dewaltoss 158
hero 81
firebathero 50
910 24
NaDa 9
Dota 2
420jenkins247
Counter-Strike
FalleN 792
x6flipin263
Heroes of the Storm
Liquid`Hasu340
Other Games
Grubby3945
fl0m3614
singsing2103
FrodaN731
B2W.Neo722
C9.Mang0224
mouzStarbuck210
ArmadaUGS136
XaKoH 113
Trikslyr62
Mew2King38
MindelVK7
fpsfer 1
Organizations
StarCraft 2
angryscii 10
Other Games
Algost 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• 3DClanTV 100
• Reevou 4
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota249
League of Legends
• TFBlade1167
Other Games
• imaqtpie1141
• Shiphtur224
Upcoming Events
Replay Cast
4h 17m
Replay Cast
13h 17m
uThermal 2v2 Circuit
19h 17m
Maestros of the Game
19h 47m
Clem vs Lambo
Zoun vs SKillous
Replay Cast
1d 4h
Replay Cast
1d 13h
Solar vs Classic
uThermal 2v2 Circuit
1d 19h
Grudge Match
1d 20h
FlaShFTW vs A.Alm
OSC
2 days
GSL
2 days
herO vs Rogue
Maru vs Cure
[ Show More ]
Patches Events
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Maestros of the Game
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.