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6-7 Pool to Top 400 NA - Your Thoughts? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 22 23 24 Next All
Bonkarooni
Profile Joined October 2010
United States383 Posts
April 10 2011 22:27 GMT
#21
Wait..you don't condone cheesing, yet you cheesed for like a week straight and ruined everyone elses ladder experience?

I dont care if you cheese or not, but dont start your post by saying "This is a bad thing to do, and even though I do it all the time it isn't really who I am". Actually, your actions DO make you who you are.
kzn
Profile Blog Joined June 2007
United States1218 Posts
April 10 2011 22:28 GMT
#22
i presume there's no way for me to tell which of these games are wins or losses without watching?
Like a G6
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
April 10 2011 22:28 GMT
#23
On April 11 2011 07:21 rottenpotato wrote:
Protoss players got absolutely pissed(most), and I don't blame them.

That VTWhiplash guy's brain exploded.

The replay pack is more to see the BM that people portray or if people want to learn how to stop it. It includes all the games I lost as well.


yeah it's a really stupid attitude people have against cheesers.

Part of standard play is actually mixing in the extremes. Even Jaedong 4 pools, july won an OSL mainly cheesing, etc. MC with 150,000 in winnings still 4 gates / stargates cheeses a pretty good chunk of his games. Adopting an idra attitude towards cheesing is ridiculous.

There are so many non masters that explain "I could just cheese to masters". You actually should cheese to masters and at least learn to execute / implement a decent build order. You still will get a lot of practice refining for instance a 4 warpgate or w.e. build it is. Better practice than floating 500 minerals and massing carriers on one base.
Warturtle - DOTA 2 is KING
rottenpotato
Profile Joined March 2011
Canada130 Posts
April 10 2011 22:29 GMT
#24
On April 11 2011 07:26 ElusoryX wrote:
how do you even check your mmr?


I was going off the rating of the people I was playing. To be entirely fair their mmr at the time could have been(and was most likely, since it fluctuates constantly) higher or lower than their actual.

It seemed to be more and more steady towards the end of the week though.
Treadmill
Profile Joined July 2010
Canada2833 Posts
April 10 2011 22:30 GMT
#25
I knew that as a terran its relatively easier for me to hold off a 6-pool, but I hadn't realized HOW much easier. Any particular reason that you were being so unsuccessful versus T? Were you not trying to drone-block the wall-in then?
CanucksJC
Profile Blog Joined August 2010
Canada1241 Posts
April 10 2011 22:31 GMT
#26
Umm no... if you scout 6 pool second last or last on 4 player maps, you lose. I'm pretty sure it's unwinnable if you scout last on these huge maps now lol. You scout their base when lings are already in :s
UBC StarCraft Club is official @ UBC Vancouver campus! Your first eSport community on campus. Welcomes players of all levels at UBC. Follow us on facebook page: http://www.facebook.com/home.php#!/group.php?gid=155630424470014 or IRC @ irc.rizon.net #ubcsc
Chriamon
Profile Joined April 2010
United States886 Posts
April 10 2011 22:31 GMT
#27
On April 11 2011 07:26 Whiplash wrote:
Show nested quote +
On April 11 2011 07:21 rottenpotato wrote:
Protoss players got absolutely pissed(most), and I don't blame them.

That VTWhiplash guy's brain exploded.

The replay pack is more to see the BM that people portray or if people want to learn how to stop it. It includes all the games I lost as well.


Lol ya I tend to get pretty angry when I lose to cheese. I am much more experienced vs 6 pool now though, so I challenge you to a 6 pool rematch whenever! My rage is never a personal attack of hatred, just me venting my frustration.


(also blizz should make a spawning pool require 2 overlords, dustin browder's excuse for keeping 6 pool in the game is that they want the player to be on the edge of their seat from the start of the game which is some BS)

Im Zerg and I agree. But yes you do get very angry when you lose to cheese. From an outside perspective its actually very entertaining
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
rottenpotato
Profile Joined March 2011
Canada130 Posts
April 10 2011 22:31 GMT
#28
On April 11 2011 07:27 Bonkarooni wrote:
Wait..you don't condone cheesing, yet you cheesed for like a week straight and ruined everyone elses ladder experience?

I dont care if you cheese or not, but dont start your post by saying "This is a bad thing to do, and even though I do it all the time it isn't really who I am". Actually, your actions DO make you who you are.



I didn't say it was a bad thing to do, I said I don't normally do it.

The rest of your response - right.


If i were to put out one fire with a hose, could I say I'm a fire-fighter?
khchosEN
Profile Joined April 2011
United States3 Posts
April 10 2011 22:32 GMT
#29
On April 11 2011 07:28 dacthehork wrote:
Show nested quote +
On April 11 2011 07:21 rottenpotato wrote:
Protoss players got absolutely pissed(most), and I don't blame them.

That VTWhiplash guy's brain exploded.

The replay pack is more to see the BM that people portray or if people want to learn how to stop it. It includes all the games I lost as well.


yeah it's a really stupid attitude people have against cheesers.

Part of standard play is actually mixing in the extremes. Even Jaedong 4 pools, july won an OSL mainly cheesing, etc. MC with 150,000 in winnings still 4 gates / stargates cheeses a pretty good chunk of his games. Adopting an idra attitude towards cheesing is ridiculous.

There are so many non masters that explain "I could just cheese to masters". You actually should cheese to masters and at least learn to execute / implement a decent build order. You still will get a lot of practice refining for instance a 4 warpgate or w.e. build it is. Better practice than floating 500 minerals and massing carriers on one base.


Even IdrA 6 pools sometimes
Munk-E
Profile Blog Joined July 2010
United States672 Posts
April 10 2011 22:32 GMT
#30
as a high diamond, and experienced 6/7pooler, I find that protoss are getting better at defending it. I have like an 80% win rate with 7 pool double spine crawler rush ZVZ.

I was going to write a guide on 7 pooling, maybe I will.
You recognise me because of my signature!
Baby_Seal
Profile Joined August 2010
United States360 Posts
April 10 2011 22:32 GMT
#31
How do I get the download to work? Every time I click on the link provided by mediafire to download, I either get a refresh of the page or some spammy pop-up.
Kira761
Profile Joined December 2010
United States62 Posts
April 10 2011 22:33 GMT
#32
using sc2gears your W/L ratio vs p was more like 60% and z 64% >.> and lol at 30% of the terrans you faced losing to this. what did they do 15cc the games they lost?
ye
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
April 10 2011 22:33 GMT
#33
On April 11 2011 07:31 CanucksJC wrote:
Umm no... if you scout 6 pool second last or last on 4 player maps, you lose. I'm pretty sure it's unwinnable if you scout last on these huge maps now lol. You scout their base when lings are already in :s


yeah i find thats what makes it so frustrating . i 9 scout just for that reason and it still seems impossible sometimes
Disciple....Top 3 control in Clarion County
rottenpotato
Profile Joined March 2011
Canada130 Posts
April 10 2011 22:33 GMT
#34
On April 11 2011 07:30 Treadmill wrote:
I knew that as a terran its relatively easier for me to hold off a 6-pool, but I hadn't realized HOW much easier. Any particular reason that you were being so unsuccessful versus T? Were you not trying to drone-block the wall-in then?


No, I wasn't.

There really isn't enough time to get a drone out of your base to scout that early.

With the fastest possible 6pool timing, the second block depot will have started and a marine should almost be ready.
TurtlePerson2
Profile Joined October 2010
United States218 Posts
April 10 2011 22:34 GMT
#35
I think that this shows that Zergs and Protoss are cheating their opponents at a high level. Perhaps the reason why Protoss players are beating Zerg so often in tournaments is because the Zerg players are letting the toss players get away with greedy builds.
torturis exuvias eunt
Mailing
Profile Joined March 2011
United States3087 Posts
April 10 2011 22:34 GMT
#36
IdrA doesn't hate cheese because it's bad, he hates it because it SHOULD be bad.

It should be a coin toss bad players use to get free wins, but currently it's a legit strategy and random who can micro well can get into high masters with.

It's why there has been so many fading players like bit by bit, people who win one game against a top player, get a fanclub, then die off.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Durn
Profile Blog Joined July 2010
Canada360 Posts
April 10 2011 22:35 GMT
#37
To those saying it's unwinnable on 4 player maps, I then ask you why don't pros do it more? It is winnable, it just requires a huge deviation and knowledge. Pulling workers until military units are out and running then rather than turning them around has been the best defense I've seen.
"Even if I lose 100 games, that's 100 different arrows pointing me in the wrong direction." - Sean Day[9] Plott
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
April 10 2011 22:35 GMT
#38
On April 11 2011 07:26 Whiplash wrote:
Show nested quote +
On April 11 2011 07:21 rottenpotato wrote:
Protoss players got absolutely pissed(most), and I don't blame them.

That VTWhiplash guy's brain exploded.

The replay pack is more to see the BM that people portray or if people want to learn how to stop it. It includes all the games I lost as well.

(also blizz should make a spawning pool require 2 overlords)

and warp gate should require two nexus ...
TLT07 ===> *winner* <===TLT08
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
April 10 2011 22:35 GMT
#39
It works that well on maps with more than 2 spawn positions? I'm kind of surprised, seems having to guess where they are would make it suck more.

And wouldn't this get owned by a 9/10 pool pretty hard?
rottenpotato
Profile Joined March 2011
Canada130 Posts
April 10 2011 22:35 GMT
#40
On April 11 2011 07:33 Kira761 wrote:
using sc2gears your W/L ratio vs p was more like 60% and z 64% >.> and lol at 30% of the terrans you faced losing to this. what did they do 15cc the games they lost?


I had to guesstimate, and my guesstimate was based on my overall experience on the way up.

It definitely gets a lot harder to pull off near the top.

Thanks for the fix though.
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