MMR is the rating that is used to to pit you against the MMR of other players. It's pretty safe to say that if I was continuously playing people at 3800-3900 normal rating, it's safe to say their mmr is very close to their normal rating as they are near the top of the mountain.
6-7 Pool to Top 400 NA - Your Thoughts? - Page 4
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rottenpotato
Canada130 Posts
MMR is the rating that is used to to pit you against the MMR of other players. It's pretty safe to say that if I was continuously playing people at 3800-3900 normal rating, it's safe to say their mmr is very close to their normal rating as they are near the top of the mountain. | ||
imareaver3
United States906 Posts
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TrANCE,
301 Posts
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Like a Boss
502 Posts
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FliedLice
Germany7494 Posts
On April 11 2011 07:35 Art_of_Kill wrote: and warp gate should require two nexus ... or a pylon maybe... hm... as protoss player I feel it's heavily depending on the map and the spawn positions... on 2 player maps i always scout after the pylon and usually manage to somehow wall off before the zerglings get to me... but if you scout the wrong way around on a 4 player map you pretty much fucked. ![]() | ||
TurtlePerson2
United States218 Posts
On April 11 2011 07:30 Treadmill wrote: I knew that as a terran its relatively easier for me to hold off a 6-pool, but I hadn't realized HOW much easier. Any particular reason that you were being so unsuccessful versus T? Were you not trying to drone-block the wall-in then? Terrans wall off better against zerg with a hard wall in. If the terran scouts, then it's up by the time zerg gets there. Terrans are very weak against baneling bust. Jinro lost to it twice in the TSL. Personally, I don't know why zergs don't bling bust more often. | ||
teamsolid
Canada3668 Posts
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Geniuszerg
Canada454 Posts
On April 11 2011 07:26 Whiplash wrote: Lol ya I tend to get pretty angry when I lose to cheese. I am much more experienced vs 6 pool now though, so I challenge you to a 6 pool rematch whenever! My rage is never a personal attack of hatred, just me venting my frustration. (also blizz should make a spawning pool require 2 overlords, dustin browder's excuse for keeping 6 pool in the game is that they want the player to be on the edge of their seat from the start of the game which is some BS) 2 overlords makes little difference if you 7 pool... 7 drones, pool, drone, overlord, and still 3 larva and 150 minerals when pool is done | ||
PrAeToR.FeNiX
Canada361 Posts
we played but it was a real game =) | ||
Hokay
United States738 Posts
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Spicy Pepper
United States632 Posts
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Sermokala
United States13926 Posts
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rottenpotato
Canada130 Posts
On April 11 2011 07:55 Like a Boss wrote: @op wat was your rank before doing the one weel of 6pooling? I think ~1500-1600? It's not that I can't play at the top400-500 level, it's that I didn't have time to really play the second half of last season. To the guys about the win/loss ratio - again, it was my overall experience and assumptions on the ratios. It got very skewed towards the last ~50-100 games. It got harder and harder to come near the end and it skewed the results. If you were to take the first half of the replays vs the last half, it should show a notable difference. (should) | ||
A.J.
United States209 Posts
On April 11 2011 07:49 Apolo wrote: Ahaha exactly my thoughts. Might as well remove supply depot requirement before rax as well, and revert the build time of forge again, that way you have to be on the edge vs all races and not just zerg! :D It's so stupid, Dustin Browder can be a good manager, but sometimes... oh boy. Just scout extremely early vs zerg. I do it every time I go up against a zerg or random. | ||
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bkrow
Australia8532 Posts
On April 11 2011 07:39 ZasZ. wrote: While it's true that top400 should know how to stop a 6 pool...your opponents are more than capable of ruining your ladder experience. YOU only have control over which builds you choose to do in response to what your opponent does. If for some reason, in some hypothetical world, all of the people you went up against in ladder cheesed, you could certainly stop it but would it be fun? I'd pretty much consider my ladder experience ruined. That said, I'm not surprised at the OP. It's no new development that cheese works at the highest levels of play against opponents that are unprepared for it. Combine that with a ladder that tends to match you up against different people every time until the very top levels of play and you have a recipe for cheesy success. I am not saying that your ladder experience won't be ruined; i am saying you are the only one responsible for this. You are responsible for every game you lose; people constantly look for everyone/thing else to blame when they lose games - balance, maps, oh he cheesed me - the real answer is simple.. BE BETTER .. If you learn how to counter cheese you would be winning every game and your ladder experience would be amazing; how come we are so proud of ourselves when we win, but when we lose it is someone elses fault? Anyway; cheese has always worked at a high level and is an important part of the game particularly in a Bo3/5/7 etc where you need your play to remain unpredictable. We have seen the best players in the world cheese in the middle of a series or when they sense it is appropriate | ||
rottenpotato
Canada130 Posts
On April 11 2011 08:01 sermokala wrote: I'm 100% not surprised about it with toss surprised you didn't switch to a baneling bust with terran though you might be a grandmaster soon then :p Hehe nah I'm done with the rushing. As for this season I'm still practising on my secondary account (yogurtpop) before I move on to try for top 200. Trying new builds/styles. I'm really enjoying the Spanishiwa-style build currently and is definitely going to be my favoured opening vs both Terran and Protoss. With the rolling economy it's almost impossible for P to stop (T still gives up a few problems.) | ||
Tef
Sweden443 Posts
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HEROwithNOlegacy
United States850 Posts
early pools on ladder might work or catch players off guard but if you have longing for becoming a solid player that can attend or do well in tournament you will want to expand your horizons and practice solid fundamental builds and macro. | ||
Munk-E
United States672 Posts
On April 11 2011 07:33 FrankWalls wrote: yeah i find thats what makes it so frustrating ![]() Yeah, but if you 6/7 pool, you can't really drone scout as your lings will be late. Also, you need to send your drone out like immidiatly for tal-darim and the other big ones. That's why I like xel-naga, it was practicly designed for 7 pooling, as soon as your lings are done , your overlord scouts the close position, and if he's not there, you go to the cross positions. and if it is zerg, you spot the creep right when you send your first drone about. see, the large maps, it's still stupid to 7 pool, I never do it on scrap because of the distances, even if I can see everything they are doing and there's no way they can wall off. | ||
WniO
United States2706 Posts
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