• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:19
CET 19:19
KST 03:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win82025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win TL.net Map Contest #21: Voting RSL S3 Round of 16
Tourneys
$5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1514 users

From the desk of MLG CEO Sundance DiGiovanni - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 All
Ohdamn
Profile Joined June 2010
Germany765 Posts
April 05 2011 21:20 GMT
#241
My 2 Cents:

The very first thing MLG should change (after getting the stream stable and making sure players cannot hear commentators) is clearly:

Increasing the Premium Stream Quality!

I really have to say I was SO sad when I saw that the quality was exactly the same like last season..
I mean perhaps the quality was okay last season but now? Every single Streamer on TL has 5 times better quality..and yeah i know it may be harder for you but you know what? GSL just increased their stream quality and they stream from korea...

Nobody cares about the Free Stream quality..it's obviously bad and thats okay
But when I spend 10$ to see like 5 Matchups every day for 3 days i expect to see a clear visual difference between the two streams...
"If you can chill....chill!"
TheAmpersand
Profile Joined March 2011
United States12 Posts
Last Edited: 2011-04-05 21:47:27
April 05 2011 21:30 GMT
#242
Correct me if there I am wrong, but it sounds like MLG was handling all traffic for the stream in Dallas.

If this was the case, then I'd ask why wouldn't they want to partner with Justin.tv to handle all worldwide incoming requests for the stream? MLG would only worry about the connection between the observing client in the venue and Justin.tv's servers and also to Bnet.

It might make it easier to guarantee a consistent experience for fans and players, and it seems outside of their business's core competency.

Justin.tv's Live Video Broadcasting Architecture
Bengalaas
Profile Joined April 2011
6 Posts
April 06 2011 03:20 GMT
#243
On April 06 2011 06:30 TheAmpersand wrote:
Correct me if there I am wrong, but it sounds like MLG was handling all traffic for the stream in Dallas.


Na, you're wrong. But right in that it would indeed be silly if they handled it themselves, more even if on site.

When there was a stream(sadly), it was delievered through Akamai on my end. Which should even dwarf justin.tv in capacity. So it would be safe to assume any problems occured before the data even got to the cdn (Of course the surrounding mlg website could have had issues, but the video delivery shouldn't have been a problem).
Dantaro
Profile Joined November 2010
United States69 Posts
April 06 2011 03:44 GMT
#244
what are the stream numbers?
MLG
zaii
Profile Joined October 2010
Guam2611 Posts
April 06 2011 04:04 GMT
#245
On April 06 2011 12:44 Dantaro wrote:
what are the stream numbers?

Sundance said it was close to 1 million
ScaringKids
Profile Joined November 2010
Portugal819 Posts
April 06 2011 06:08 GMT
#246
Despite all the hickups and all the stuff that went wrong, glad to see MLG taking steps in the right direction.
Also having the stream crash due to unexpected too much ppl tuning in, guess thats a "good" problem for MLG.

Started following MLG 2 years ago because of Gears of War, and now because of SC2/Halo Reach, and i must say most of all the MLG events ive seen these last 2 years were pretty awsome, so im not pissed of what happened. Hope MLG keeps up the good work they been making so far.
MC | NesTea | Jaedong | PartinG | Liquid'HerO | MvP | Flash | White-Ra | Polt | Squirtle |
TheAmpersand
Profile Joined March 2011
United States12 Posts
April 06 2011 20:57 GMT
#247
On April 06 2011 12:20 Bengalaas wrote:

Na, you're wrong. But right in that it would indeed be silly if they handled it themselves, more even if on site.

When there was a stream(sadly), it was delievered through Akamai on my end. Which should even dwarf justin.tv in capacity. So it would be safe to assume any problems occured before the data even got to the cdn (Of course the surrounding mlg website could have had issues, but the video delivery shouldn't have been a problem).


Yah, you're right on.

Sundance mentioned in the official explanation that it was the site that went down on Friday, and Saturday and Sunday were both on-site issues. I think later on the MLG twitter feed they mentioned there were some issues with the Dallas ISP, which would be somewhat strange, and troubling for future tournaments.
Ishnalade
Profile Joined February 2011
Canada22 Posts
Last Edited: 2011-04-07 01:43:17
April 07 2011 01:42 GMT
#248
I truly appreciate all the effort you put to answer to the critics Sundance.

I know some CEO's of other companies who would never do that for far worse stuff...

I may not be an expert ( yet, finishing my IT engineering degree in 2 weeks W00t! ) but I hope you can use this little bit of my knowledge to help

-------------------------------------------------------------------------------------------------------

While there are a lot of stuff that I certainly dont know about, I believe MLG :

1. Fell victim to the ( prolly exponantial ) growth of the SC2 Tournament Scene.

-I believe we all know how fast the tournament scene is growing, and it wont slow down anytime soon... After this weekend, I think its lessons learned already

2. Missed some design choices :

-Soundproof booths : I'm sorry, but not having those for feature matches is a pretty big fail...
Possible soution : Borrow blizzard's booths they use for blizzcon for the time being ?

3. Didn't have a complete contingency plan

-For those not in the IT buisness :

A contingency plan is a document that explains the rôle of each person ( from the lowly tech to the CEO ) in case of major issues, no matter if its something that is in their control or not.

When a major issue happens a designated coordinator can quickly use that plan to quickly assign ressources to their specific tasks in order to fix the issue or reducing its impact to the event with the less impact possible to the "clients" ( players, spectators, and stream watchers ).

Building such a document also helps finding out requirements that were missed during the initial planning of the infrastructure therefore preventing problems during the event.

Redaction of such plans requires a whole lot of work ( including extensive testing of all assets ), but its upside is worth it and saves alot of time, money, and reputation when it is actually needed. ( Especially considering internet viewers are known to not be very patient... ) Such plans can be made for almost everything ( network, tournament management, safety, etc. )


I dont know if MLG have such documents for all its critical assets, but considering the delays, I believe it didnt cover enough issues. I believe that needs to be fixed


Also , from what I heard and saw on the stream, I could guess that some of the staff had to improvise for minor issues ( like a certain left-handed mouse for example... ) and caused delays that was unnecessarily way too long. I belive this will have to be fixed on a organisationnal level

Anyway, I hope you guys will be able to get all that fixed for good in time for the rest of the season

Kudos :

*Kudos to day9, DJWheat and JP for their absolutely epic efforts to entertain during the delays. You guys rock !

*Kudos to Sundance and all the staff that had to handle the public relations this weekend.

*Kudos to the community present at the event for having the drive to stay and watch despite the issues
Dasdude
Profile Joined November 2010
United States45 Posts
April 07 2011 05:14 GMT
#249
After listening to State of the Game this week and reading what Sundance had to say, I'd be lying if I said I wouldn't watch any more of their events. From what I (and others) have gathered, the problems that have surfaced can be fixed or at least partially amended. When the stream was up, I was having a great time, all that needs to happen is some more planning for the worst possible scenario and time inspecting the venue a bit more thoroughly.
Quote?
Velr
Profile Blog Joined July 2008
Switzerland10801 Posts
April 07 2011 08:58 GMT
#250
I think the tournament system could be better with some easy changes:

Having Groups for the seeds is a good idea and as you said, makes for entertaining games from the first day on. Thats true and nice.

The problem i see with is, that due to the "strong" influence of the group rankings AND extended Series the later stages of the tournament have a high chance of getting "boring".
If 2 people from the same group ater in the tournament meet again, which is very likely, extended series "destroys" the series. Seeing someone win after he's 0-2 behind per default is exciting... Seeing someone just take a BO 5 with one win is not.

Solution:
Group stage result should not translate into the actual tournament. Use the groupes ONLY for putting the Seeds in the tournament but "delete" their record there after. This would make the End-Stages of the tournament way more exciting (stuff like Incontrol being 0-2 up against TLO is just "wrong").
For some reason MLG likes extended series, which while being fair is probably the by spectators most hated "invention" ever. It's "kinda" ok in a double elimination tournament, but the way it is handled right now it just puts the Group Winners too far ahead of the other seeds and makes for less exciting "final" games.

Changes i would like:
Make the seeds a little weaker, just put the Group 1/2/3/4 a little further "back" in the tournament. The amount of games a group winner needs to play is just way to small (after the groups). The Seeds are your star players, people want to see the seeds play when it counts. Groups are nice, but not half as exciting as the games in the actual Winner/Loser-Bracket.
mcbrite
Profile Joined April 2010
Germany229 Posts
April 07 2011 09:37 GMT
#251
Besides the technical utter **** up, the biggest problem in my eyes was that most "important" match ups weren't ever casted and not even meant to be casted.

I want to be able to see all/most matches and without VODs I'll NEVER pay for a mlg pass, thankfully I didn't for dallas...
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
April 07 2011 11:50 GMT
#252
On April 06 2011 06:20 Ohdamn wrote:
My 2 Cents:

The very first thing MLG should change (after getting the stream stable and making sure players cannot hear commentators) is clearly:

Increasing the Premium Stream Quality!

I really have to say I was SO sad when I saw that the quality was exactly the same like last season..
I mean perhaps the quality was okay last season but now? Every single Streamer on TL has 5 times better quality..and yeah i know it may be harder for you but you know what? GSL just increased their stream quality and they stream from korea...

Nobody cares about the Free Stream quality..it's obviously bad and thats okay
But when I spend 10$ to see like 5 Matchups every day for 3 days i expect to see a clear visual difference between the two streams...

I'd say the most important thing is to get a single flawless stream running before caring about how high the resolution of the HQ one is...
Kevmeister @ Dota2
Zev
Profile Joined October 2008
United States64 Posts
April 07 2011 21:32 GMT
#253
I had 3 issues with the event.

First Issue, At the live event, there was no Commentary... they just used the game sounds and music for which half the time were masked by the Halo game next to us with their louder speakers. In between fights they would show djWheat and Day9 where they would talk a bit about the game, but the event people would forget to turn their volume back on, or Halo would drown their voices. I believe on one of the semi final games, it had no sounds for half the match. I was excited to go see djWheat and Day9 and listen to them cast, but they were hidden in the back somewhere muted to everyone there.

2nd Issue, the Champion Pool Play. Its a great idea, but even if those people don't perform, they still place well. I don't want to point anyone out, but there were a few people who went 1-5 during the whole event, yet they placed between 19-24. I understand that the people they played are vary good, but that still seems wrong when you consider how hard it is for anyone else to get in. In 1 case, someone went 0-4 in the pool, yet beat 1 person in the losers group, and he is still seeded in top 20 to make it to the next pool. I watched several players beat equally stronger opponents more times, yet get placed far lower. I am not denying their skill by any means, everyone in the pool is great, but people who have an off day or something i believe should be punished hard like everyone else. Perhaps they need to combine the pool sooner in the tournament.
If a person from pool does not win a single game, the lowest they can be placed was 24th. Maybe they should increase that to 64 or whatever.

3rd and last issue is with the Extended series. The only time I think it is appropriate is for the finals. Where the Winners bracket plays the losers bracket. The winner should start with an advantage, and the needing to win 2x last season is a bit harsh. But when you see 2 people in the losers bracket playing each other yet someone starts with an advantage, I don't see that justified to well.

I don't mean to offend anyone, like I said, I respect everyones talent that made it to the pool play. I am mainly trying to understand why things were done this way. Perhaps they may read this and at least listen to my points. I did have fun at the event, I even got to eat lunch with my favorite pro-gamer, but because of my first issue, I will not attend another MLG event. Next time ill save myself money and just get the HD pass instead.
Prev 1 11 12 13 All
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Merivale 8: Swiss Groups Day 2
SteadfastSC151
IndyStarCraft 70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 219
SteadfastSC 151
BRAT_OK 84
IndyStarCraft 70
JuggernautJason33
White-Ra 25
MindelVK 20
StarCraft: Brood War
Shuttle 434
Hyuk 224
Bonyth 91
Soulkey 65
Aegong 26
Rock 26
ivOry 17
Free 11
Shine 6
Dota 2
qojqva3271
Dendi1226
420jenkins396
canceldota5
LuMiX1
Heroes of the Storm
Liquid`Hasu256
Other Games
FrodaN1468
Beastyqt760
Mlord741
Fuzer 232
KnowMe231
ArmadaUGS116
ToD106
QueenE62
nookyyy 50
Trikslyr49
Models1
Organizations
Counter-Strike
PGL157
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 51
• Adnapsc2 19
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV543
League of Legends
• Nemesis1699
• TFBlade717
Other Games
• imaqtpie413
• Shiphtur230
Upcoming Events
OSC
4h 41m
The PondCast
15h 41m
LAN Event
20h 41m
Replay Cast
1d 4h
OSC
1d 17h
LAN Event
1d 20h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
LHT Stage 1
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.