There's only one measurement that matters, and that's your win count.
Explaining SC2 APM versus Real APM - Page 6
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AimlessAmoeba
Canada704 Posts
There's only one measurement that matters, and that's your win count. | ||
zvolim
22 Posts
I believe it was Artosis who said that APM measure by SC2 is around 30% lower than in BW. Hearing that, I figured that maybe it was because SC2 doesn't require as much APM to be successful as is needed for Brood War pros, and I left it at that. So basically, you're bored and don't know what to do, you didn't get something that everyone knows so you go on doing basic mathematics ? I'm sorry but two sentence became four pages of my screen and all your day. | ||
divinesage
Singapore649 Posts
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Veratule
United States105 Posts
On March 24 2011 23:32 zvolim wrote: So basically, you're bored and don't know what to do, you didn't get something that everyone knows so you go on doing basic mathematics ? I'm sorry but two sentence became four pages of my screen and all your day. Took me about 30 mins to test everything, another 15 to post... Second, I had left it at that until I wanted to see just how high I could actually get my APM just for the sake of it. I reached 1908 APM without any macros, just by spamming across 8 keys. When I went to test macros for higher speeds, I came across this problem of game-speed altering APM rate. You don't need to change the speed of the game timer to calculate APM, just have a second (hidden) clock that measures times on a real-time basis to measure APM. It's really not that hard, and your condescension isn't appreciated by anyone interested in having an APM that gives a real APM rating (which appears to be a good number of people). | ||
DerBos
9 Posts
On March 24 2011 10:22 Zlasher wrote: It's also because SC2's APM counter is different, like, it doesn't count EVERY mouseclick and keyboard stroke unlike BW's, if you right click on the ground 3 times it would count 3 times in BW, now it'll count once, unless the area you select on the ground has a different enough degree of change from the first one. Thank god! Finally someone got it right!! So let's summarize: Not only is SC2-APM 1.39 x less than BW-APM due to the faster game speed - but ALSO in SC2 some actions are counted as only one action that were counted as separate actions in BW, e.g. if you hit a key repeatedly, in BW these key strokes were counted as separate actions whereas in SC2 they are counted as only one action. This leads to an even lower SC2-APM as compared to BW-APM! (so it's even more than 1.39x !) I'm so tired of all this "BW is for Gosu - SC2 is for Chobo - as reflected by the lower APM needed in SC2" babble. This is pure BS! The difference is fully accounted for by the faster game speed and the aforementioned difference in APM-measurement! And btw, the reasoning is entirely flawed as well: So SC2 needs less actions to do this and that - but WHY would anyone go and relax and play slower??? Of course, everybody plays at the same "real" speed (read "capabilities") as they did in BW only NOW they have more control over the game! Can I get a witness?! | ||
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Falling
Canada11320 Posts
Could call it APBM I guess (Action's Per Blizzard Minute). | ||
WarSame
Canada1950 Posts
However, if you used the same time period for the APM then you could actually prove something. | ||
chenchen
United States1136 Posts
On April 04 2011 04:21 Peterblue wrote: You completely butchered the data. In the first picture it is at 0:11, the second is at 0:14. Additionally, you are using the instantaneous APM. However, this does not mean the APM is relative at all - the data proves nothing. However, if you used the same time period for the APM then you could actually prove something. Lol, you should read more carefully. The games were played at different speeds, so the in game clocks ran at different rates. | ||
mcbrite
Germany229 Posts
So 2 real actions per real minute without spamming is my short/medium term goal... | ||
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