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Explaining SC2 APM versus Real APM - Page 6

Forum Index > SC2 General
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AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
March 24 2011 14:16 GMT
#101
Quality, over quantity. APM is such an arbitrary number, and I'll never understand why people have ever even bothered to measure it.

There's only one measurement that matters, and that's your win count.
zvolim
Profile Joined January 2011
22 Posts
Last Edited: 2011-03-24 14:33:24
March 24 2011 14:32 GMT
#102
I believe it was Artosis who said that APM measure by SC2 is around 30% lower than in BW. Hearing that, I figured that maybe it was because SC2 doesn't require as much APM to be successful as is needed for Brood War pros, and I left it at that.


So basically, you're bored and don't know what to do, you didn't get something that everyone knows so you go on doing basic mathematics ?
I'm sorry but two sentence became four pages of my screen and all your day.
divinesage
Profile Joined April 2010
Singapore649 Posts
March 24 2011 14:36 GMT
#103
Oh, I never knew this before hand. So this is the reason why my apm seems to always be lower when I play SC2 as compared to when I play BW.
Veratule
Profile Joined May 2010
United States105 Posts
March 24 2011 20:49 GMT
#104
On March 24 2011 23:32 zvolim wrote:
Show nested quote +
I believe it was Artosis who said that APM measure by SC2 is around 30% lower than in BW. Hearing that, I figured that maybe it was because SC2 doesn't require as much APM to be successful as is needed for Brood War pros, and I left it at that.


So basically, you're bored and don't know what to do, you didn't get something that everyone knows so you go on doing basic mathematics ?
I'm sorry but two sentence became four pages of my screen and all your day.


Took me about 30 mins to test everything, another 15 to post...

Second, I had left it at that until I wanted to see just how high I could actually get my APM just for the sake of it.

I reached 1908 APM without any macros, just by spamming across 8 keys. When I went to test macros for higher speeds, I came across this problem of game-speed altering APM rate.

You don't need to change the speed of the game timer to calculate APM, just have a second (hidden) clock that measures times on a real-time basis to measure APM. It's really not that hard, and your condescension isn't appreciated by anyone interested in having an APM that gives a real APM rating (which appears to be a good number of people).
DerBos
Profile Joined January 2011
9 Posts
Last Edited: 2011-04-03 19:03:35
April 03 2011 19:02 GMT
#105
On March 24 2011 10:22 Zlasher wrote:
It's also because SC2's APM counter is different, like, it doesn't count EVERY mouseclick and keyboard stroke unlike BW's, if you right click on the ground 3 times it would count 3 times in BW, now it'll count once, unless the area you select on the ground has a different enough degree of change from the first one.


Thank god! Finally someone got it right!! So let's summarize:

Not only is SC2-APM 1.39 x less than BW-APM due to the faster game speed - but ALSO in SC2 some actions are counted as only one action that were counted as separate actions in BW, e.g. if you hit a key repeatedly, in BW these key strokes were counted as separate actions whereas in SC2 they are counted as only one action. This leads to an even lower SC2-APM as compared to BW-APM! (so it's even more than 1.39x !)

I'm so tired of all this "BW is for Gosu - SC2 is for Chobo - as reflected by the lower APM needed in SC2" babble. This is pure BS! The difference is fully accounted for by the faster game speed and the aforementioned difference in APM-measurement!

And btw, the reasoning is entirely flawed as well: So SC2 needs less actions to do this and that - but WHY would anyone go and relax and play slower??? Of course, everybody plays at the same "real" speed (read "capabilities") as they did in BW only NOW they have more control over the game!

Can I get a witness?!
Falling
Profile Blog Joined June 2009
Canada11586 Posts
April 03 2011 19:16 GMT
#106
Yeah, knew about this from Beta. But what I don't understand is why it hasn't been changed. I seem to recall that Browder was made aware of it, but why hasn't it changed? It's obviously not the biggest deal in the world, but it can't be that hard to correct. And why call it Action's Per Minute, when it is actually not?

Could call it APBM I guess (Action's Per Blizzard Minute).
Moderator5000 of our finest Taliban warriors have been released! Rise up my brothers. Mashalla! al-Donald ibn-Frederick al-Masih allows it.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
April 03 2011 19:21 GMT
#107
You completely butchered the data. In the first picture it is at 0:11, the second is at 0:14. Additionally, you are using the instantaneous APM. However, this does not mean the APM is relative at all - the data proves nothing.

However, if you used the same time period for the APM then you could actually prove something.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
chenchen
Profile Joined November 2010
United States1136 Posts
April 03 2011 19:35 GMT
#108
On April 04 2011 04:21 Peterblue wrote:
You completely butchered the data. In the first picture it is at 0:11, the second is at 0:14. Additionally, you are using the instantaneous APM. However, this does not mean the APM is relative at all - the data proves nothing.

However, if you used the same time period for the APM then you could actually prove something.


Lol, you should read more carefully.

The games were played at different speeds, so the in game clocks ran at different rates.
powerade = dragoon blood
mcbrite
Profile Joined April 2010
Germany229 Posts
April 14 2011 21:40 GMT
#109
I have 50 bliz and 70 REAL apm, without any spamming at all...my goal is to get it to 120 real 85 bliz apm.

So 2 real actions per real minute without spamming is my short/medium term goal...
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