Is SC skill natural or trained? - Page 9
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kvn4444
1510 Posts
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peekn
United States1152 Posts
For example the Korean pro-gamers all train about the same amount, however there are people who are great at it (Flash and Jaedong). This fact alone disproves your theory about a bronze level player once being in the GSL one day even if he practiced his little heart out. | ||
zakmaa
Canada525 Posts
I also believe that people who are naturally more intelligent than others will have a better time with this game, since there's a lot of different situations and scenarios that you're presented with non-stop. I have one friend in particular that mentioned he'd like to play, but doesn't think that he'd ever be able to manage everything happening in the game, so he has yet to actually play it. I keep telling him to, though. tl;dr the game has no talent required. It's the same as everything else: you put hard work and dedication into it, and you become better at it. | ||
LocsomFKC
Peru44 Posts
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StateSC2
Korea (South)621 Posts
On March 21 2011 22:22 deL wrote: I think the way your mind works and how you think takes place of those 'physical' or athletic attributes that you get in other sports (height for basketball, etc.) seeing SC2 is hardly just about the execution. Yeah, I agree with deL. I think it's a mix of both training and natural skill. A person needs to have the right tools -- such as good hands and a mind apt for squishing Zergs -- for the potential to be there, and then the training and experience to actually capitalize on that potential. It's more training than anything, but the skill ceiling varies from person to person. | ||
L3gendary
Canada1470 Posts
On March 22 2011 04:43 zakmaa wrote: tl;dr the game has no talent required. It's the same as everything else: you put hard work and dedication into it, and you become better at it. I dont think anyone in this thread has said otherwise but thts not wat people are arguing about. The question is whether or not talent plays a role at all. If 2 people play the same amount are they definitely going to be about the same skill level? | ||
Shiladie
Canada1631 Posts
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Chronald
United States619 Posts
I have 2 friends who went from never playing, to being low master league. The way they did it? Practice. They practiced, watched replays, and asked questions. They tried to get better, and wanted to get better. The thing that determines probably around 75% of your Starcraft skill is your determination. If you are determined and won't take failure or no for an answer, then you will get better. There isn't a skill ceiling yet, so don't get discouraged if you think you aren't getting better. Watch reps, practice more, break the plateau and keep getting better. | ||
frogmelter
United States971 Posts
However, I would say that I put in work for BW for several years so it's probably from that Everyone is bad at the beginning, except people improve at different races | ||
Ownos
United States2147 Posts
On March 22 2011 02:35 nipZ wrote: so as any college student who went through their first year of gen psych would know, this is a matter of nature v nurture. in essence a very controversial subject to this day, but obviously in need of both sides. there is natural skill one can receive from their parents in form of ingenuity or quick wits, but a larger part would have to be trained even then. there are going to be naturals in anything but thats not to say that with enough proper practice and dedication that no one can make it to rank 1 masters or the gsl. Skills gained from one activity can transfer to another. For example if you're good at fighting games you'll probably be good at other ones too. A better example is playing video games gave me good reaction times and this transferred to sports. It might give the illusion, especially if you're young, that you're "gifted." A lot of "genius" kids are often times trained hard by their parents (asian parents). But yeah I agree with you. There is limits on what you get from genetics. Sometimes it is also a bit of chance. If you observe something you might observe something right away while others it could take years to see it. For example, I was terrible at math. I didn't "get it." Then during a college course, I just had an epiphany and math since then has been a cake walk. My easiest subject by far. It's not like ground out math problems till I understood it. In fact, I hadn't had a math course in years before then. Had I "got" math as a kid, I might have been called a natural at it. | ||
ROOTFayth
Canada3351 Posts
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EZjijy
United States1039 Posts
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ffdestiny
United States773 Posts
Talent is an abstract thought that we associate with any player that we believe to have an innate aptitude for the game. In reality, StarCraft is a game that asks the player to have a certain set of mechanics and lines of thinking—those who are better (as in more trained) at using those boundaries will be tagged as talented. Also, training is forever evolving. Day9 has been playing this game since he emerged from the womb. Don't ever doubt that he doesn't learn anything new on a daily basis. He does. | ||
Aruno
New Zealand748 Posts
But overall, training is the major factor in turning average players into exceptional players. | ||
JL_GG
Canada249 Posts
that's y so many progamers are good at poker (eg. PJ, former best player in china is now pro poker player) here is the link and watch from around 13:00 in which they will test the brainwave of progamers | ||
Whole
United States6046 Posts
I was about to use that quote. I also think that having such great work ethic/passion to work is a natural talent in itself. | ||
shadowboxer
United States224 Posts
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jstar
Canada568 Posts
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JackOscar
Sweden50 Posts
On March 22 2011 00:47 IdrA wrote: you have to be able to think about the game in a certain way for practice to be productive. otherwise you'll keep doing sentry zealot pushes no matter how many times your opponent builds roaches. What the hell kind of an answer is that?!?! Judging from the title I expected your response to be " Neighter, all you need is a lucky coin and to play protoss" Ever since the news of patch 1.3 came out it feels like your less depressed about SC2. Prob cause you're so exited about maybe having some sort of balance for a while. I'm not sure I like it, Lol ![]() | ||
Reason.SC2
Canada1047 Posts
You can get good at it if you're not naturally talented. It will just take more effort from you than for someone who has a natural affinity for strategy games and intelligence. That said however, the amount of work it would take if you have zero gaming experience is so high that it will likely discourage most people from bothering to become very good in the first place. If you don't really have a competitive drive and/or gaming experience I don't see any realistic way for you to become good at SC. For example, my mother (who I consider to be a very intelligent person) has pretty much no shot at getting good at SC even if she for some reason wanted to become a progamer (lol). The amount of time it would take to develop the control and fundamental skill that are absolutely necessary is kind of ridiculous. For a lot of us we don't notice this since even if we weren't rts players before SC, we have been gamers for a long time - or are at a young age where learning new skills comes much more easily. So in sum, I'd say that training is more important than talent, but to a certain degree you need both to become very good at the game. (disclaimer: I don't consider masters to be 'very good' at the game - I'm talking about people who can be competitive in a tournament format - probably the top 1000 in the world) | ||
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