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aquanda ZvP Replay Pack - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 6 Next All
Xog2
Profile Joined April 2010
United States97 Posts
March 01 2011 08:02 GMT
#21
How are you dealing with a +1 4 warpgate?
vvv-gaming.com
Thurokiir
Profile Joined June 2010
United States779 Posts
March 01 2011 08:03 GMT
#22
would you look at this mothafucka, nice release brah ;D
Tahts halo dont worry
voss
Profile Blog Joined September 2010
Australia146 Posts
March 01 2011 08:54 GMT
#23
thanks for this! I've been trying to get to lair with lings only, this really helps
magha
Profile Joined March 2010
Netherlands427 Posts
March 01 2011 10:17 GMT
#24
On March 01 2011 17:02 Xog wrote:
How are you dealing with a +1 4 warpgate?


A lot of people are convinced the best counter to 4gate is mass lings anyways
Vpower
Profile Joined January 2011
Netherlands3 Posts
March 01 2011 11:06 GMT
#25
hmmm I actually ''tried'' to go this build when getting Zerg (Random'ing currently lol) vs Protoss, but I actually skipped the Baneling part... I went Ling +1 attack as fast as possible (AKA after speed and then getting 100 gas etc.)...

It kind of worked a lot of times (Then again, I do get opponents through the range of gold through Diamond lol) and the fun thing about it is, you can pretty much get any tech route you want.
In one game, I went Ling Ultra.
Another game, I went Ling Muta
and so forth...
Super_bricklayer
Profile Joined May 2010
France104 Posts
Last Edited: 2011-03-01 11:15:35
March 01 2011 11:14 GMT
#26
Here's an other Zerg hero as MrBitter who helps Da swarm rolling on our enemies ! \o/

Thanks for that pack aquanda ! It will help a lot.
Argosy
Profile Joined February 2011
Germany20 Posts
March 01 2011 11:17 GMT
#27
I'll definitely give this a try, i really like this mass expansion style and it's a great alternation to roach/hydra/corrupter. So thanks a lot for sharing this with us!
magha
Profile Joined March 2010
Netherlands427 Posts
March 01 2011 11:22 GMT
#28
Aquanda, or someone else who's familair with this strategy, could you please write more of a guide regarding this build?
Like; when to get the second expansion? when to get the macro hatch? when to get the first and second evo chamber? when to get gas? how agressive should you play? etc
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
March 01 2011 11:32 GMT
#29
I've been practicing this build vs a few friends and I really like it. The games I've lost have been to games where he aggressively turtles with great simcities and to 6 (or more lol) gating where he lays down just greaaatt forefields and splits his army up real well like he was a terran player (What can you do vs a toss player who splits perfectly). Still... When I was still learning 6 gate defense a while ago when it was still new, I would die as soon as I made a little more than 40 drones. Overdrone by just a few and I'd die immediately. At least in these games I died cause I overdroned by like 40.... Seriously, 80 ish drones by that mark lol... Not used to so many minerals and bases that early on. I just like how everything is timed out in this build like how you pull drones off gas after speed and upgrade +1 and get a bling nest as the gas slowwwllyy builds up from then on. Really allows you to drone like crazy. Really looking forward to tinkering with this build.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
EdwardStarcraft
Profile Blog Joined December 2010
119 Posts
March 01 2011 12:06 GMT
#30
It's a very cool style of play. I have a few casts from the Seattle LAN where aquanda did this play pretty successfully I believe against LG's RaNgeD. I'll post onto youtube soon so you can update it onto your thread aquanda =]
Please follow me @EdwardStarcraft on Twitter, Facebook, and Youtube!
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
Last Edited: 2011-03-01 12:14:55
March 01 2011 12:12 GMT
#31
On March 01 2011 20:22 magha wrote:
Aquanda, or someone else who's familair with this strategy, could you please write more of a guide regarding this build?
Like; when to get the second expansion? when to get the macro hatch? when to get the first and second evo chamber? when to get gas? how agressive should you play? etc



Do it yourself.

He was nice enough to post these reps for us and went on to MrBitter's stream.

You got 9 reps now as well as the Vods on Bitter's channel. Not hard to just note down the timing on a piece of paper zzz.

If you can't be bothered looking at his rep, then why should he (or anyone) be bothered writing you a guide?

Sorry but some people are just so damn lazy.
Imposta
Profile Joined October 2010
Australia70 Posts
March 01 2011 12:27 GMT
#32
LOL at the random roach rush replay in there for kicks!
Sluggy
Profile Joined June 2010
United States128 Posts
March 01 2011 13:36 GMT
#33
On March 01 2011 20:22 magha wrote:
Aquanda, or someone else who's familair with this strategy, could you please write more of a guide regarding this build?
Like; when to get the second expansion? when to get the macro hatch? when to get the first and second evo chamber? when to get gas? how agressive should you play? etc


here you go

http://www.teamliquid.net/forum/viewmessage.php?topic_id=192400

I play it a bit safer than aquanda with a later 3rd and earlier lair for drops. If you want to play more like him just get later gas. and an earlier macro hatch
Jetaap
Profile Blog Joined November 2010
France4814 Posts
March 01 2011 15:39 GMT
#34
Thanks for the replays ,saw you on MrBitter , this style is really fun to play ^^.
skatbone
Profile Joined August 2010
United States1005 Posts
March 01 2011 16:47 GMT
#35
I caught your style on Mr. Bitter's stream and enjoyed watching you melt the high-tech Toss with lowly (upgraded) lings. Thanks for the reps. I'm looking forward to watching them.
Mercurial#1193
aquanda
Profile Joined January 2003
United States477 Posts
March 01 2011 19:21 GMT
#36
On March 01 2011 21:27 Imposta wrote:
LOL at the random roach rush replay in there for kicks!

whoops ^_^ lol
kcdc
Profile Blog Joined April 2010
United States2311 Posts
March 01 2011 20:09 GMT
#37
I haven't watched the reps in this pack, so maybe you're doing this now, but Aquanda, you gotta find a way to work in drops and OL speed. It seems like the only thing that gives you trouble is sentries, and 4 banelings in an OL cleans out all their sentries instantly. Instead of making 20 banelings and hoping he eventually misses a forcefield so that 4 of them hit, you could make 4 banelings and hit the first time. Having drops would make you invincible until colossi/templar, but I dunno how you'd get it in time for 6 gate. If you're going banelings vs P, you definitely want drops eventually tho.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
March 01 2011 20:30 GMT
#38
On March 02 2011 05:09 kcdc wrote:
I haven't watched the reps in this pack, so maybe you're doing this now, but Aquanda, you gotta find a way to work in drops and OL speed. It seems like the only thing that gives you trouble is sentries, and 4 banelings in an OL cleans out all their sentries instantly. Instead of making 20 banelings and hoping he eventually misses a forcefield so that 4 of them hit, you could make 4 banelings and hit the first time. Having drops would make you invincible until colossi/templar, but I dunno how you'd get it in time for 6 gate. If you're going banelings vs P, you definitely want drops eventually tho.

Agreed with this man right here.

Sentries are the centerpiece of the protoss army. Be it the gateway, gateway/immortal, gateway/collosus or voidray/collosus mix. Destroying that weak link by dropping on top of them ( which is really easy, overlords are about as fast as sentries and most of all because of your upgrades you will 2 shot them when +2 finishes ) is definitely going to bolster your army by so... so much. I keep having to repeat myself on baneling bombs, and I will keep advising people to try them out until everyone can actually have a legit verdict about it. START DOING IT ZERGS.

Personally I go for a more reactive build. Getting only one evo chamber before lair and getting +1 melee and +1 range to have a meaning to upgrade both roaches and zerglings depending on what my opponent wants to do. Your build is a great macro build that basically screams to the protoss "Come at me bro!" to force him to come out of his protective shell. I use a more baneling bomb harrassment style to induce the same kind of behavior. ( I will shamelessly put the link to that build here, I hope you don't mind : http://www.teamliquid.net/forum/viewmessage.php?topic_id=196518 , if you do, I'll gladly remove it ).

6 gates are pretty hard to stop though with just lings and banelings, hence my more reactive build. But nonetheless this has some real potential. Thanks for the replay pack .
Sybris
Profile Joined February 2011
32 Posts
Last Edited: 2011-03-01 20:47:13
March 01 2011 20:45 GMT
#39
From my experience if you didn't do any early damage with your lings/banelings to delay him a heavy 2 base colossi/stalker/sentry attack is just going to kill you because it hits so fast and with forcefield + 3 colossi he just burns through your stuff ridiculously fast. The potential to damage is there for sure but I feel a good defensive Protoss is going to take minimal losses and your Muta/Hive/whatever follow up won't cut it/won't come out in time.

What's your take on this? because from the reps I watched you always delayed him significantly with your early pressure

And people are suggesting baneling drops but in practice it's really really hard to pull off vs a diligent Protoss. MC vs July on XelNaga is a good example, obviously we're not MCs here but I don't think he did anything incredible yet July's banelings were rendered completely useless
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
March 01 2011 20:53 GMT
#40
On March 02 2011 05:45 Sybris wrote:
From my experience if you didn't do any early damage with your lings/banelings to delay him a heavy 2 base colossi/stalker/sentry attack is just going to kill you because it hits so fast and with forcefield + 3 colossi he just burns through your stuff ridiculously fast

The potential to damage is there for sure but I feel a good defensive Protoss is going to take minimal losses and your Muta/Hive/whatever follow up won't cut it/won't come out in time. I'd love to hear your experiences with this because from the reps I watched you always delayed him significantly with your early pressure

And people are suggesting baneling drops but in practice it's really really hard to pull off vs a diligent Protoss. MC vs July on XelNaga is a good example, obviously we're not MCs here but I don't think he did anything incredible yet July's banelings were rendered completely useless


July's overlords were cut off from his main army through forcefields. He only sent in the overlords he had filled with banelings. He didn't retreat them and the only thing the protoss was able to shoot anyway was the overlords, they would've died without focusfire too.

Thats like taking Socke vs Morrow showmatch -> spoilers ahead + Show Spoiler +
game 1 and saying collosi voidray isn't strong because if your 5 collosi get caught off guard in the open you're gonna lose the game.


Remember back when people thought the archon toilet would never be seen in proffesional play? Right now in current tournaments they have been used to great effect.

Taking one game as an example for a style isn't a good idea. As such you shouldn't just discard this strategy because you saw it lost once.
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