• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:13
CET 04:13
KST 12:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup Sagi.gg Launcher Released BW General Discussion Starcraft player cRuZa Passed away.
Tourneys
Small VOD Thread 2.0 [Women's StarCraft] MonstarZ vs BA 2026-10-30 [IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine R I P Patrick Stewart European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9699 users

MLG 2011 map pool announced - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
Howl67
Profile Joined October 2010
United States148 Posts
February 28 2011 23:54 GMT
#21
Really great map pool and changes. Should make for much better games. Good job MLG.
TheWahbinator
Profile Joined September 2010
United States131 Posts
February 28 2011 23:55 GMT
#22
Definitely a step in the right direction, although Crevasse would've been a good addition. And also I find it strange they decided to go with Neo LT so fast.
Killerhands
Profile Blog Joined May 2010
United States269 Posts
February 28 2011 23:55 GMT
#23
Preventing close spawns and forcing cross pos. is ridiculous IMO. Then it seems like there's no point for them to be playing on 2v2 maps. Part of being on the 2v2 maps is scouting to see where your opponent is and adjusting accordingly...
Winter, the realm of eternal ice. >> http://www.teamepi.com <<
Whole
Profile Blog Joined May 2010
United States6046 Posts
February 28 2011 23:55 GMT
#24
i love you mlg
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
Last Edited: 2011-02-28 23:56:21
February 28 2011 23:55 GMT
#25
I can see why you'd want to prevent metal and LT close positions, but forcing shakuras cross positions? Please. It's a great zerg pool even without that.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Cyanocyst
Profile Joined October 2010
2222 Posts
Last Edited: 2011-02-28 23:58:27
February 28 2011 23:56 GMT
#26
...Good maps, however would have liked to see a couple more maps for variety.

Edit: oh wow blocking close spawns on some of these maps.

I might actually like Metal now.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
February 28 2011 23:56 GMT
#27
On March 01 2011 08:52 rift wrote:
No GSL maps, but weaker maps that are not in the ladder. Predictable..


-_-...


Good selection and I look forward to watching this tournament even more so now!

It will be interesting to see the building blockers in action as well.
Brood War forever!
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
February 28 2011 23:57 GMT
#28
scrap station Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances.
Jankisa
Profile Blog Joined October 2010
Croatia1881 Posts
February 28 2011 23:57 GMT
#29
I agree on the no close positions on ST and Metal (from a Protoss frustrated by concussive shell perspective), but I also think preventing horizontal spawn on Shakuras is a bit of an overkill.

Also kinda sad that Scrap Station is still in it and Tal'darim Altar or Taminus RE are not, but I understand it since they prob wanted to keep as many ladder maps (ladder practice) and still take few community (GSL + ICCup) and one fan favorite (Shakuras).
So, are you a pessimist? - On my better days. Are you a nihilist? - Not as much as I should be.
Enyalus
Profile Joined September 2010
United States135 Posts
Last Edited: 2011-02-28 23:59:23
February 28 2011 23:57 GMT
#30
Not a fan of the Crossfire selection, but hey, it's still better than a lot of the maps in the current ladder pool.

I love the decision to prevent close spawn positions on Metal, Shattered and Shakuras. What I don't really like is their decision to make the ramps unbunkerable (so not a word) and unable to be blocked via pylons. That seems to be babying Zergs a little too much. Expo before pool should be risky. If you don't have close positions, it's less so. With the inability to wall the Zerg in, it's completely gone.

But overall MLG seems to be doing a great job with this map pool for 2011. I'm sure the more macrocentric Zergs like IdrA are going to love this.
stalife
Profile Blog Joined June 2006
Canada1222 Posts
February 28 2011 23:58 GMT
#31
Most of my tvz builds rely on getting the supply-rax wall in at bottom of my ramp to prevent scouting and possible 6 pool all ins...

Also, having only cross position really favours zergs :/ and limits strategies

Good job to MLG regardless
www.memoryexpress.com
udgnim
Profile Blog Joined April 2009
United States8024 Posts
February 28 2011 23:59 GMT
#32
pretty great map pool overall and great choices with ramp change to prevent bunker block and changes to spawn locations

players get 1 map veto choice right?
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 28 2011 23:59 GMT
#33
This is unreal for me o_o
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2011-03-01 00:01:13
March 01 2011 00:00 GMT
#34
With the absence of any four player spawning maps on the pool, I also would've liked to see Terminus or Tal'Darim in over Peaks of Crossfire. But overall, it's a great pool, and I'm excited to see how Testbug holds up!

Grats ICCup team!

On March 01 2011 08:59 Superouman wrote:
This is unreal for me o_o

ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Biigfoot
Profile Joined October 2010
United States159 Posts
March 01 2011 00:00 GMT
#35
On March 01 2011 08:57 iNcontroL wrote:
scrap station Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances.

Pretty much this. I'm impressed because you could tell they didn't just half-ass this.

Also :
On March 01 2011 08:55 Killerhands wrote:
Preventing close spawns and forcing cross pos. is ridiculous IMO. Then it seems like there's no point for them to be playing on 2v2 maps. Part of being on the 2v2 maps is scouting to see where your opponent is and adjusting accordingly...


All maps minus Shakuras still require positional scouting, additionally you still need to scout there base, it's literally a 15-30 second time saver to rule out a single base. Plus, merely seeing close positions as a Zerg on a map like Lost Temple puts you in a mindset that you're playing from behind, which is not something you want in a tournament (or ever, really).
LagT_T
Profile Joined March 2010
Argentina535 Posts
March 01 2011 00:00 GMT
#36
On March 01 2011 08:52 rift wrote:
No Tal'Darim, Terminus or Crevasse, but other weaker maps that are not in the ladder. Considering MLG's stance on map changes last year, I can't see them changing their minds the entire season.


The only non ladder maps are Iccup testbug and GSL's Crossfire SE. State their weaknesses.

Masters' League map selection. Could be Grand Master if it wasn't for PvP on Scrap. Much love to MLG!
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
March 01 2011 00:00 GMT
#37
ugh this testbug map is going to be a huge pain to learn...
@ostojiy
DyEnasTy
Profile Blog Joined October 2009
United States3721 Posts
March 01 2011 00:01 GMT
#38
Most excited to see the ICCUP map in there. Cant wait to play on it.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
TheMasster
Profile Joined July 2010
United States34 Posts
March 01 2011 00:01 GMT
#39
Amazing Map Selection by MLG, Hope they are okay with changing maps if needed during the season. other then that this looks great.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 01 2011 00:01 GMT
#40
Would rather another GSL map then crossfire but hey glad to see their adding customs . Wish it was a different iccup map idk why I just dislike testbug one of the very few iccup maps I don't like but this MLG should be awesome :D.

No "terrible" maps and forcing no close positions on lt/meta wow good decision indeed and the shakuras change as well. Mad props to MLG for doing some good changes this will be a good first MLG :D
When I think of something else, something will go here
Prev 1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE157
CosmosSc2 76
StarCraft: Brood War
GuemChi 1983
Dewaltoss 228
ProTech170
Force[name] 4
Dota 2
NeuroSwarm171
League of Legends
Doublelift3327
JimRising 639
Counter-Strike
taco 596
Other Games
summit1g10330
Coldzera 694
WinterStarcraft365
C9.Mang0164
[ Show 12 non-featured ]
StarCraft 2
• davetesta29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki23
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1100
Upcoming Events
GSL
8h 47m
Epic.LAN
9h 47m
Big Brain Bouts
13h 47m
OSC
18h 47m
Replay Cast
19h 47m
Sparkling Tuna Cup
1d 6h
WardiTV Invitational
1d 8h
Epic.LAN
1d 9h
IPSL
1d 12h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 14h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.