• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:25
CET 13:25
KST 21:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 2-8): ByuN overcomes PvT block0GSL CK - New online series13BSL Season 224Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6
StarCraft 2
General
GSL CK - New online series Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 BSL Season 22 battle.net problems
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
General nutrition recommendations 2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1193 users

MLG 2011 map pool announced - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 14 15 16 Next All
Hrrrrm
Profile Joined March 2010
United States2081 Posts
March 01 2011 00:10 GMT
#61
On March 01 2011 09:02 setzer wrote:
Gee, why not just make every map 2v2, that way there is absolutely no chance a positional imbalance can occur. This new trend of disabling spawns is going to lead to boring, predictable play and a lazyness on the part of mapmakers. Why perfectly balance a 4v4 map when you can just disable some spawns? I'm also startled by MLG's decision to use Shattered Temple when it is so far still in PTR testing, meaning there is very little qualitative information on how games will be played out.

Overall I can't say I'm too happy with this map pool. On one hand we get two custom maps (crossfire SE and Testbug, but Crossfire is hardly the best GSL map ...) and on the other hand we are still getting the same stagnant maps that have been out since Day 1 beta. You only have to look to the poll on the right to see the three most unfavored GSL maps happen to also be in MLG.


That is quite comical I have to say. heh
alot = a lot (TWO WORDS)
Tiazi
Profile Joined February 2010
Netherlands761 Posts
March 01 2011 00:11 GMT
#62
This is great news! I love the chosen maps and I think its awesome Testbug is in there!
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
Glowbox
Profile Joined June 2010
Netherlands330 Posts
March 01 2011 00:11 GMT
#63
On March 01 2011 09:07 MLG_Lee wrote:
Also, we will be revisiting map list after every event and will be adjusting throughout the year.


That is very awesome. Love these changes.
ZeromuS
Profile Blog Joined October 2010
Canada13403 Posts
March 01 2011 00:12 GMT
#64
This is a step in the right direction. Let's see how this worksd out when actually being played though.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
March 01 2011 00:13 GMT
#65
that...

is..

FUCKING

AMAZING!

OH MY GOD i love what MLG is turning this into....

first the GSL Maps... now custom versions of Blizzard maps... awe mah gawd!
I'm like badass squared | KeitZer.489
ch4ppi
Profile Joined July 2010
Germany802 Posts
March 01 2011 00:13 GMT
#66
WoW just wow.
Sure u can go and debate the choices, but its A HUGE improvment. Grats to ICCUP team. Testbug really deserves this. As most of the other readers I agree, that a real 4Player map of GSL/ICCUP would be a good choice in the pool.
The best thing of all the things u did is not the decision to go with the custom maps, it is to take the Blizzard maps that got true potential and modified them in a way that they will give the best base for great game.

Hooray for MLG.

Wouldnt it be great to have a international selection of guys that organize map pools for the big tournaments, to let ALL players have the same pool in every big tournament? This pool should be periodicly changed... oh dreams.

plz MLG/NASL/ESL work together, if u can get GSL into it. This would be so great. And to make the dream perfect...Get Blizzard involved, make them accept this organisation and let them put them on ladder, too
pyrestrike
Profile Joined October 2010
United States235 Posts
Last Edited: 2011-03-01 00:14:56
March 01 2011 00:13 GMT
#67
Cool! I am really glad MLG is being proactive with the maps... the mods are pretty significant too, can't wait to see the games that get churned out :D

On March 01 2011 08:59 Superouman wrote:
This is unreal for me o_o


Congrats man

edit:question answered upon reading closer
( ^_^)o自自o(^_^ )
MLG_Lee
Profile Joined July 2010
279 Posts
March 01 2011 00:15 GMT
#68

On March 01 2011 08:59 Superouman wrote:
This is unreal for me o_o


<3u.
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
Cyanocyst
Profile Joined October 2010
2222 Posts
March 01 2011 00:16 GMT
#69
On March 01 2011 08:57 iNcontroL wrote:
scrap station Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances.



Lol Whats wrong with Scrap? Is been here forever.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
iGrok
Profile Blog Joined October 2010
United States5142 Posts
March 01 2011 00:16 GMT
#70
MLG, I love you. For adding a community map, I'll be buying the HD stream this year.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
setzer
Profile Joined March 2010
United States3284 Posts
March 01 2011 00:16 GMT
#71
On March 01 2011 09:10 Hrrrrm wrote:
Show nested quote +
On March 01 2011 09:02 setzer wrote:
Gee, why not just make every map 2v2, that way there is absolutely no chance a positional imbalance can occur. This new trend of disabling spawns is going to lead to boring, predictable play and a lazyness on the part of mapmakers. Why perfectly balance a 4v4 map when you can just disable some spawns? I'm also startled by MLG's decision to use Shattered Temple when it is so far still in PTR testing, meaning there is very little qualitative information on how games will be played out.

Overall I can't say I'm too happy with this map pool. On one hand we get two custom maps (crossfire SE and Testbug, but Crossfire is hardly the best GSL map ...) and on the other hand we are still getting the same stagnant maps that have been out since Day 1 beta. You only have to look to the poll on the right to see the three most unfavored GSL maps happen to also be in MLG.


That is quite comical I have to say. heh


Same maps in both. But I wouldn't have needed THAT poll to tell you SS is probably the current most disliked map.
Biigfoot
Profile Joined October 2010
United States159 Posts
March 01 2011 00:17 GMT
#72
On March 01 2011 09:16 Cyanocyst wrote:
Show nested quote +
On March 01 2011 08:57 iNcontroL wrote:
scrap station Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances.



Lol Whats wrong with Scrap? Is been here forever.

I'm pretty sure it's just a 4 gate fest in PvP.
LagT_T
Profile Joined March 2010
Argentina535 Posts
Last Edited: 2011-03-01 00:17:42
March 01 2011 00:17 GMT
#73
On March 01 2011 09:16 Cyanocyst wrote:
Show nested quote +
On March 01 2011 08:57 iNcontroL wrote:
scrap station Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances.



Lol Whats wrong with Scrap? Is been here forever.


PvP for ex, is "who can 4gate better".
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Alou
Profile Blog Joined March 2010
United States3748 Posts
March 01 2011 00:17 GMT
#74
Not a fan of the forced spawn locations. Glad Testbug is in though!
Life is Good.
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
March 01 2011 00:17 GMT
#75
yayayay good maps, goooooo MLG! I kinda wish instead of temple or xel'naga they included crevasse or terminus, but this is good enough that I can't complain!
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
Turgid
Profile Blog Joined September 2010
United States1623 Posts
March 01 2011 00:18 GMT
#76
It's awesome that MLG took a bunch of criticism and, this season stepped the fuck up and took it into account. Tournament organizers are saving this game.
(╬ ಠ益ಠ)
theBullFrog
Profile Blog Joined April 2010
United States515 Posts
March 01 2011 00:18 GMT
#77
exciting, but i'm curious. What if the terran/toss decide to block themselves in from the bottom of the ramp? i see some terran's do this, maybe toss?? , doesn't this effect them? ie 2 rax at the bottom of the ramp
thebullfrog
StayFrosty
Profile Joined February 2010
Canada743 Posts
March 01 2011 00:18 GMT
#78
Blizzard needs to learn to take some fucking notes.
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
Last Edited: 2011-03-01 00:20:26
March 01 2011 00:19 GMT
#79
This is nearly a perfect map pool, considering the map climate. Well done MLG!


Not a fan of the forced spawn locations.

I am a huge fan of the forced spawn locations. The only reason they are doing it is to prevent garbage games. How can that be bad?
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
March 01 2011 00:20 GMT
#80
great move MLG, you'll be getting my support this year!
Do you really want chat rooms?
Prev 1 2 3 4 5 6 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#77
WardiTV300
OGKoka 185
Rex98
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko341
SortOf 190
OGKoka 185
ProTech131
Rex 98
StarCraft: Brood War
Britney 48019
Calm 10567
firebathero 2540
Hyuk 599
Shuttle 451
Stork 328
Light 311
Larva 219
Hyun 159
Snow 145
[ Show more ]
Leta 137
Soulkey 111
Soma 105
ggaemo 95
ZerO 84
JYJ 81
hero 71
ToSsGirL 70
Aegong 66
Killer 60
Sharp 59
JulyZerg 38
sorry 36
Hm[arnc] 36
Shine 30
Backho 28
Nal_rA 27
Free 25
[sc1f]eonzerg 20
yabsab 18
GoRush 17
Yoon 14
910 14
scan(afreeca) 14
Icarus 12
IntoTheRainbow 11
SilentControl 11
Terrorterran 9
Noble 7
Dota 2
Gorgc2682
XcaliburYe189
League of Legends
JimRising 299
KnowMe32
Counter-Strike
olofmeister927
shoxiejesuss767
x6flipin368
Other Games
singsing1693
Liquid`RaSZi986
B2W.Neo880
crisheroes247
XaKoH 190
hiko137
ZerO(Twitch)12
Fuzer 0
Organizations
Dota 2
PGL Dota 2 - Main Stream9654
PGL Dota 2 - Secondary Stream2525
Other Games
gamesdonequick869
BasetradeTV24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH120
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1793
• TFBlade347
Upcoming Events
PiGosaur Monday
11h 35m
GSL
21h 35m
WardiTV Team League
23h 35m
The PondCast
1d 21h
WardiTV Team League
1d 23h
Replay Cast
2 days
Replay Cast
3 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
4 days
[ Show More ]
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.