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On March 01 2011 09:02 setzer wrote: Gee, why not just make every map 2v2, that way there is absolutely no chance a positional imbalance can occur. This new trend of disabling spawns is going to lead to boring, predictable play and a lazyness on the part of mapmakers. Why perfectly balance a 4v4 map when you can just disable some spawns? I'm also startled by MLG's decision to use Shattered Temple when it is so far still in PTR testing, meaning there is very little qualitative information on how games will be played out.
Overall I can't say I'm too happy with this map pool. On one hand we get two custom maps (crossfire SE and Testbug, but Crossfire is hardly the best GSL map ...) and on the other hand we are still getting the same stagnant maps that have been out since Day 1 beta. You only have to look to the poll on the right to see the three most unfavored GSL maps happen to also be in MLG.
That is quite comical I have to say. heh
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This is great news! I love the chosen maps and I think its awesome Testbug is in there!
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On March 01 2011 09:07 MLG_Lee wrote: Also, we will be revisiting map list after every event and will be adjusting throughout the year.
That is very awesome. Love these changes.
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Canada13379 Posts
This is a step in the right direction. Let's see how this worksd out when actually being played though.
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that...
is..
FUCKING
AMAZING!
OH MY GOD i love what MLG is turning this into....
first the GSL Maps... now custom versions of Blizzard maps... awe mah gawd!
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WoW just wow. Sure u can go and debate the choices, but its A HUGE improvment. Grats to ICCUP team. Testbug really deserves this. As most of the other readers I agree, that a real 4Player map of GSL/ICCUP would be a good choice in the pool. The best thing of all the things u did is not the decision to go with the custom maps, it is to take the Blizzard maps that got true potential and modified them in a way that they will give the best base for great game.
Hooray for MLG.
Wouldnt it be great to have a international selection of guys that organize map pools for the big tournaments, to let ALL players have the same pool in every big tournament? This pool should be periodicly changed... oh dreams.
plz MLG/NASL/ESL work together, if u can get GSL into it. This would be so great. And to make the dream perfect...Get Blizzard involved, make them accept this organisation and let them put them on ladder, too
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Cool! I am really glad MLG is being proactive with the maps... the mods are pretty significant too, can't wait to see the games that get churned out :D
On March 01 2011 08:59 Superouman wrote: This is unreal for me o_o
Congrats man 
edit:question answered upon reading closer
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279 Posts
On March 01 2011 08:59 Superouman wrote: This is unreal for me o_o
<3u.
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On March 01 2011 08:57 iNcontroL wrote:scrap station  Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances.
Lol Whats wrong with Scrap? Is been here forever.
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MLG, I love you. For adding a community map, I'll be buying the HD stream this year.
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On March 01 2011 09:10 Hrrrrm wrote:Show nested quote +On March 01 2011 09:02 setzer wrote: Gee, why not just make every map 2v2, that way there is absolutely no chance a positional imbalance can occur. This new trend of disabling spawns is going to lead to boring, predictable play and a lazyness on the part of mapmakers. Why perfectly balance a 4v4 map when you can just disable some spawns? I'm also startled by MLG's decision to use Shattered Temple when it is so far still in PTR testing, meaning there is very little qualitative information on how games will be played out.
Overall I can't say I'm too happy with this map pool. On one hand we get two custom maps (crossfire SE and Testbug, but Crossfire is hardly the best GSL map ...) and on the other hand we are still getting the same stagnant maps that have been out since Day 1 beta. You only have to look to the poll on the right to see the three most unfavored GSL maps happen to also be in MLG. That is quite comical I have to say. heh
Same maps in both. But I wouldn't have needed THAT poll to tell you SS is probably the current most disliked map.
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On March 01 2011 09:16 Cyanocyst wrote:Show nested quote +On March 01 2011 08:57 iNcontroL wrote:scrap station  Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances. Lol Whats wrong with Scrap? Is been here forever. I'm pretty sure it's just a 4 gate fest in PvP.
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On March 01 2011 09:16 Cyanocyst wrote:Show nested quote +On March 01 2011 08:57 iNcontroL wrote:scrap station  Love all the other maps... I think it is overall a good thing that they are working so hard to prevent map imbalances. Lol Whats wrong with Scrap? Is been here forever.
PvP for ex, is "who can 4gate better".
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Not a fan of the forced spawn locations. Glad Testbug is in though!
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yayayay good maps, goooooo MLG! I kinda wish instead of temple or xel'naga they included crevasse or terminus, but this is good enough that I can't complain!
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It's awesome that MLG took a bunch of criticism and, this season stepped the fuck up and took it into account. Tournament organizers are saving this game.
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exciting, but i'm curious. What if the terran/toss decide to block themselves in from the bottom of the ramp? i see some terran's do this, maybe toss?? , doesn't this effect them? ie 2 rax at the bottom of the ramp
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Blizzard needs to learn to take some fucking notes.
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This is nearly a perfect map pool, considering the map climate. Well done MLG!
Not a fan of the forced spawn locations. I am a huge fan of the forced spawn locations. The only reason they are doing it is to prevent garbage games. How can that be bad?
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great move MLG, you'll be getting my support this year!
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