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TotalBiscuit Audio Interview by Reddit - Page 11

Forum Index > SC2 General
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This thread is about discussing the interview, not about judging people who contribute way more to the community than you. If you have a valid criticism, make it, but if you're going to spew hate you will get banned.
kazansky
Profile Blog Joined February 2010
Germany931 Posts
February 28 2011 22:16 GMT
#201
Thanks man, added to OP
"Mathematicians don't understand mathematics, they get used to it." - Prof. Kredler || "That was more one-sided that a mobius strip." - Tasteless
TrickyGilligan
Profile Joined September 2010
United States641 Posts
February 28 2011 23:37 GMT
#202
One thing TB said in the interview really bothered me. He was comparing esports to real sports in terms of casting. He said in traditional sports, people watched for the play-by-play, not the analysis. Fuck that, people watch for the game. I`d mute the two idiots my local pro sports team hired if I could, but I can`t bacause I`d miss important calls from the refs then too. I think casters provide a great service to the community and am very greatful, but the community needs to re-evaluate their priorities, the players and the games being played are why we`re alll here. We spend too much time worrying about casting, and not enough appreciating the people actually playing, which is a total 180 from any other sport.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
NotJack
Profile Joined December 2009
United States737 Posts
February 28 2011 23:42 GMT
#203
Really e-sports are not like real sports, especially in how casters present the material. People who don't understand Basketball don't need a commentator to get them excited, and people who do understand Basketball don't need a commentator at all.

People who don't understand Starcraft (which is a much higher % then those for those other sports) need a commentator to teach them how to get excited; people who understand need them to properly observe.
diophant
Profile Joined April 2010
United States7 Posts
February 28 2011 23:52 GMT
#204
On March 01 2011 08:42 NotJack wrote:
Really e-sports are not like real sports, especially in how casters present the material. People who don't understand Basketball don't need a commentator to get them excited, and people who do understand Basketball don't need a commentator at all.

People who don't understand Starcraft (which is a much higher % then those for those other sports) need a commentator to teach them how to get excited; people who understand need them to properly observe.


I disagree. As a huge basketball and Starcraft fan, I can tell you the play by play and color commentary greatly impact how much I enjoy both. I understand basketball quite well, but a good commentator will not only understand it better, but also have access to information I would not. Here is a great example of a commentator making a quite exciting moment significantly more exciting.
So be it.
NotJack
Profile Joined December 2009
United States737 Posts
February 28 2011 23:59 GMT
#205
You're missing the point.

Of course a commentator raising his voice will increase the excitement, but a basketball commentator doesn't need to say that someone jumping 10 feet in the air to dunk is a good move.

Starcraft commentators need to explain how a good response or good building placement or even more obvious things like good micro is entertaining, for the casuals because they don't know, and for the veterans because they aren't in the game watching freely.
adeezy
Profile Blog Joined May 2010
United States1428 Posts
March 01 2011 00:36 GMT
#206
TotalBiscuit comparing E-sports commentating to sports commentating is interesting. One thing to note though is if you are watching it live in the stadium, there is no commentating, you just watch it. This isn't the case for E-Sports. A lot of the reason for commentary and casting originates back to when a lot of people used to just listen to the radio to hear what's going on in the game. Now there is a difference between radio reporting and TV casting but they are very similar. If you were listening to just TV commentary I'm sure you would know exactly how the game is progressing. However if you listen to just Audio commentary of E-sports games, it isn't always apparent what is going on. You may argue that this isn't necessary. As far as analysis goes, there is pre-game analysis, half time analysis, and post game analysis for games.

As for sports casting, it doesnt affect me enjoying the game, its the game itself. I would say the same for E-sports casting. To be honest my favorite Caster was Jason Lee. I personally don't need game analysis every moment of a game because I can do analysis of myself anyways, but it's definitely welcomed to get a casters opinion on how things will end out.

The role of a starcraft commentator isn't really defined for me, I can't honestly what role they play for me when I watch the game. Interesting to think about....
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
March 01 2011 00:41 GMT
#207
On March 01 2011 08:42 NotJack wrote:
Really e-sports are not like real sports, especially in how casters present the material. People who don't understand Basketball don't need a commentator to get them excited, and people who do understand Basketball don't need a commentator at all.

People who don't understand Starcraft (which is a much higher % then those for those other sports) need a commentator to teach them how to get excited; people who understand need them to properly observe.


This is once again not really based in fact. I'm fairly sure commentators in real sports don't get paid as much as they do, for a service that nobody actually needs.

This particularly is puzzling

People who don't understand Basketball don't need a commentator to get them excited


This is the exact opposite of the truth. They absolutely do need one. If we go back to eSports for a second, how do you explain non-players enjoying my/Huskys/other play-by-play guys material yet not the material of other, more analytical commentators. Magic?

The evidence is right there, people do enjoy this kind of commentary, in large numbers, yet are either casual or non-players. It obviously enthuses them, that's not even up for discussion.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
diophant
Profile Joined April 2010
United States7 Posts
March 01 2011 00:51 GMT
#208
Once again I disagree. You say, "a basketball commentator doesn't need to say that someone jumping 10 feet in the air to dunk is a good move". Scoring in basketball is the most basic thing that can happen, and as a result of course we don't need someone telling us that was a good move, but it makes it more exciting and enjoyable. Similary in Starcraft we don't need any commentary to understand it was a good move when a group of marines gets killed by banelings, or a ton of workers get roasted by hellions, but it sure is more exciting when Artosis yells, "Soo many banelings". The basic elements of basketball and Starcraft can be understood by anyone, in basketball you need to score and in Starcraft you need to kill the other guy.

In fact basketball and Starcraft are very similar in what new and experienced fans are looking for from commentators.

Someone new to basketball is only going to be listening to and digesting basic things from the commentators. Basic rules explanations (how FTs work, how scoring works, what fouls mean etc), generalized strategies (the Suns like to shoot 3s, the Celtics are very defensive minded, etc), and only learning the names of the biggest players.

Someone new to Starcraft is similarly only going to listen to and digest basic things also. How the game works (3 different races, supply, how buildings make units), generalized strategies (Zerg makes lots of units, Protoss units are strong and expensive, Terrans make marines etc), and only learning what the different basic units are.

In both cases the excitement the play by play commentator generates is very important to keeping someone with limited understanding interested long enough to become and expert.

In the case of someone who knows a lot about Starcraft or basketball this once again holds true.

When I watch a basketball game I am looking for Doug Collins, or Hubie Brown to explain to me what specific changes the the Knicks are going to make defensively to deal with Dwight Howard. I want them to point out when a team is rotating late on defensive or when a team is double teaming or not double teaming a specific player and I want to know why. Even though I understand basketball well enough to watch it without commentary, I still get a lot of information from the commentators.

Similarly once again, when I watch Starcraft I am looking for Artosis to tell me how someone might change their play style because they are going up against Idra. I want Day9 to point out when someone isn't spreading their creep well, or has full chronoboost on their nexus. Even though I understand Starcraft well enough to watch without commentary, it is still more enjoyable with this high level commentary.
So be it.
Nayl
Profile Joined March 2010
Canada413 Posts
Last Edited: 2011-03-01 01:14:44
March 01 2011 01:02 GMT
#209


If you watch soccer, or football w/e, dominant commentary is play by play, on who currently has the ball, which player the ball is being passed to, who caused the foul and the goal moments. Technical analysis only comes after a play has been done.

The most popular Korean commentators are mostly play by play and for a good reason. They follow this soccer model where their primary focus is play by play, and follow it up with small analysis whenever a crucial play happens. In the west, we have yet to see this kind of style yet (Day9 sort of is but still not quite there) done successfully, and this is kind of commentary in my opinion, that is going to open up esports to the mainstream. These guys make starcraft easy to understand, (Why do you think there are so many female viewers of esports in Korea?) build up excitement, all the while adding some analysis here and there.

It all flows naturally instead of what we see most of the time in the west, where "High level commentary" means constant analysis of the game which actually turns off casual viewers because it counteracts the excitement factor. When you know everything that's probably going to happen, it is no longer entertaining for the average viewers, and it may even confuse them.

It's almost pathetic to see how a commentator's "ability" is judged based on how well he can predict game play in the west. It is important to have this kind of ability, but it should not be the main focus.
diophant
Profile Joined April 2010
United States7 Posts
March 01 2011 01:05 GMT
#210
Actually when you watch soccer, or football w/e, technical analysis is delivered throughout the game before and after plays happen exactly like in Starcraft.
So be it.
Nayl
Profile Joined March 2010
Canada413 Posts
Last Edited: 2011-03-01 01:11:16
March 01 2011 01:06 GMT
#211
On March 01 2011 10:05 diophant wrote:
Actually when you watch soccer, or football w/e, technical analysis is delivered throughout the game before and after plays happen exactly like in Starcraft.


But play by play is still much more dominant. What do you think an average viewer finds more exciting, some analysis of formation/strategy a team is using, or that guy going "Messi to Chavez..Chavez..back to messi..MESSI SHOOTS! GOOOOOAAAAAAAAAAAAAALLLL" at the back?
diophant
Profile Joined April 2010
United States7 Posts
March 01 2011 01:11 GMT
#212
When commentating any sport play by play is the De facto dominant form of commentary. What do you think an average viewer finds more exciting, some analysis of formation/strategy a player is using or a guy going, SOOOO MANY BANELINGS!?
So be it.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
March 01 2011 01:34 GMT
#213
The flow of your average broadcast sport commentary is play-by-play when relevant (which depending on the sport will usually be the majority of the time), analysis and colour during downtime. This is also how it should operate in SC2. Analysis should be done in the lulls, play-by-play should take up the airtime where anything of immediate significance is happening. This should be done by a commentary team with the strongest, most broadcast-friendly voice taking the lead as play-by-play.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
NotJack
Profile Joined December 2009
United States737 Posts
March 01 2011 02:52 GMT
#214
On March 01 2011 09:41 TotalBiscuit wrote:
Show nested quote +
On March 01 2011 08:42 NotJack wrote:
Really e-sports are not like real sports, especially in how casters present the material. People who don't understand Basketball don't need a commentator to get them excited, and people who do understand Basketball don't need a commentator at all.

People who don't understand Starcraft (which is a much higher % then those for those other sports) need a commentator to teach them how to get excited; people who understand need them to properly observe.


This is once again not really based in fact. I'm fairly sure commentators in real sports don't get paid as much as they do, for a service that nobody actually needs.

This particularly is puzzling

Show nested quote +
People who don't understand Basketball don't need a commentator to get them excited


This is the exact opposite of the truth. They absolutely do need one. If we go back to eSports for a second, how do you explain non-players enjoying my/Huskys/other play-by-play guys material yet not the material of other, more analytical commentators. Magic?

The evidence is right there, people do enjoy this kind of commentary, in large numbers, yet are either casual or non-players. It obviously enthuses them, that's not even up for discussion.


Saying something is true doesn't always make it so. When someone goes to a basketball game without knowing anything about it, they won't hear commentators and many of them enjoy the game because of the spectacle. If that happened with a gsl or live tournament for starcraft, non-players wouldn't know what the spectacle is, and thus not be entertained. The difference is very clear.

You don't have to look past the commentating format of live games to understand that e-sports and sports are different mediums of entertainment. This is the very reason commentators are given so much more attention with e-sports; because when they are better, SC is significantly better represented. John Madden has been stating that scoring points is a good strategy in football for years and no one minds because the importance is not the same.

Also you have a pattern of misquoting/misunderstanding posts. It's not surprising people prefer your casting to other styles. I would even say it's easier to understand why people prefer non-player casting as opposed to detailed analysis, but that doesn't mean it should be the way tournaments represent their gameplay.
Painting
Profile Joined February 2011
15 Posts
Last Edited: 2011-03-14 11:01:59
March 01 2011 03:18 GMT
#215
On March 01 2011 08:59 NotJack wrote:
You're missing the point.

Of course a commentator raising his voice will increase the excitement, but a basketball commentator doesn't need to say that someone jumping 10 feet in the air to dunk is a good move.

Starcraft commentators need to explain how a good response or good building placement or even more obvious things like good micro is entertaining, for the casuals because they don't know, and for the veterans because they aren't in the game watching freely.


What?

Read what you wrote then edit it.
EnderCraft
Profile Joined December 2010
United States1746 Posts
March 01 2011 03:23 GMT
#216
The shoutcaster/analyst model must be a staple for any E-Sport to flourish. As players, we may be able to understand numerous concepts in the games we play. However, a few years down the road when E-Sports has gained in popularity; your average viewer isn't going to have the knowledge that we have.

As much as many hardcore players in this community thirst for that constant hardcore analysis style of commentating. This model simply not work in the main stream... We must recognize that fact.
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
NotJack
Profile Joined December 2009
United States737 Posts
March 01 2011 03:57 GMT
#217
On March 01 2011 12:18 Painting wrote:
Show nested quote +
On March 01 2011 08:59 NotJack wrote:
You're missing the point.

Of course a commentator raising his voice will increase the excitement, but a basketball commentator doesn't need to say that someone jumping 10 feet in the air to dunk is a good move.

Starcraft commentators need to explain how a good response or good building placement or even more obvious things like good micro is entertaining, for the casuals because they don't know, and for the veterans because they aren't in the game watching freely.


What?

Firstly, why would a "veteran", as you say, need a commentator to tell them certain moves were good because they aren't "in the game watching freely" -- I'm sorry but that makes no sense.

Secondly, off topic -- "Casual" is a term that is tossed around frequently and misused. It doesn't mean that they're stupid or not in the know.


Firstly, it makes plenty of sense; no matter how much you know about the game, when you're watching the GSL you need someone with similiar knowledge in Korea pointing out the aspects of the game.

Secondly, you're the one thinking casual was used with a negative connotation. Just because they're less knowledgeable then someone who decides to specialize in sc2 doesn't take anything away from their lives. It is however necessary to show the difference when making points about the difference.
Painting
Profile Joined February 2011
15 Posts
Last Edited: 2011-03-14 11:00:57
March 01 2011 04:02 GMT
#218
On March 01 2011 12:57 NotJack wrote:
Show nested quote +
On March 01 2011 12:18 Painting wrote:
On March 01 2011 08:59 NotJack wrote:
You're missing the point.

Of course a commentator raising his voice will increase the excitement, but a basketball commentator doesn't need to say that someone jumping 10 feet in the air to dunk is a good move.

Starcraft commentators need to explain how a good response or good building placement or even more obvious things like good micro is entertaining, for the casuals because they don't know, and for the veterans because they aren't in the game watching freely.


What?

Firstly, why would a "veteran", as you say, need a commentator to tell them certain moves were good because they aren't "in the game watching freely" -- I'm sorry but that makes no sense.

Secondly, off topic -- "Casual" is a term that is tossed around frequently and misused. It doesn't mean that they're stupid or not in the know.


Firstly, it makes plenty of sense; no matter how much you know about the game, when you're watching the GSL you need someone with similiar knowledge in Korea pointing out the aspects of the game.

Secondly, you're the one thinking casual was used with a negative connotation. Just because they're less knowledgeable then someone who decides to specialize in sc2 doesn't take anything away from their lives. It is however necessary to show the difference when making points about the difference.


I understand what you mean but your wording was off. I thought you meant "players who know what's good and bad need to be told what's good and bad"

Flying_Cake
Profile Joined October 2010
Canada117 Posts
March 01 2011 04:05 GMT
#219
Play by play commentators like Husky and TB + experienced analysis like Day9, any pro player makes for the best combo. Hopefully we will see that kind casting crew at the NASL,
kazansky
Profile Blog Joined February 2010
Germany931 Posts
March 01 2011 12:07 GMT
#220
On March 01 2011 08:59 NotJack wrote:
You're missing the point.

Of course a commentator raising his voice will increase the excitement, but a basketball commentator doesn't need to say that someone jumping 10 feet in the air to dunk is a good move.

Starcraft commentators need to explain how a good response or good building placement or even more obvious things like good micro is entertaining, for the casuals because they don't know, and for the veterans because they aren't in the game watching freely.



You are also missing a point.
Watching a basketball game as sitting in the stadium is not the same as watching an esports game via stream or even live event, it is more like having a spec spot (like on WaaghTV or HLTV), you are comparing apples and grapes with some of you're arguments.
Compare commentated content with commentated content or not commentated with not commentated, don't mix them up to make your point.
"Mathematicians don't understand mathematics, they get used to it." - Prof. Kredler || "That was more one-sided that a mobius strip." - Tasteless
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