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On February 26 2011 10:13 ArcticVanguard wrote:Dear god this would make me so happy. It'd solve a lot of issues with terran early game, I'm just concerned about Terran becoming UP after it though, since my understanding is that Terran late game is considered weak.
I feel like the stim research time increase is a bit too much.
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On February 26 2011 10:11 The Stapler wrote:New custom games interface there are new tabs for easier browsing and a bookmark icon to bookmark your favorites and those are stored in the bookmarks tabs
Why do you have to be so stubborn, Blizzard?
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sweet deal!
i like the way the new menu (custom game) looks
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so far i can confirm that Bunker time has been increased to 40 seconds
so leaked notes may be true.....but that's only terrible speculation on my part based on only 1 thing so far
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This is a serious, non-troll question.
Is terran actually weak late game, or are a lot of terrans simply not used to making it very late in the game and can't adapt. Seems most terrans end it fairly early, and calling late game weak is odd. I used to play terran and preferred going late game because I was better at that type of game.
Understandably against TvP might favor protoss, but I can't see a late game scenario where Terran is hugely underpowered versus a late game Zerg.
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a step in the right direction for custom games but the popularity system is still terrible >=(
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Fun or Not should be a good way to help players find new maps but I can see few people truly using it. Hopefully there will be options (or is there already?) to select certain map types such as melee or UMS with branches such as 1v1, 2v2, 1v1 (4p map), etc...
A step in the right direction for Blizzard although I would still like to have a tab that shows lobbies which are currently waiting for players to join like the old B.net as well.
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fungal growth does 30% more damage vs armored
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So it looks like Naniwa's leaked notes are correct?
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Anyone checking out the baneling morph time?
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On February 26 2011 10:16 Stiver wrote: This is a serious, non-troll question.
Is terran actually weak late game, or are a lot of terrans simply not used to making it very late in the game and can't adapt. Seems most terrans end it fairly early, and calling late game weak is odd. I used to play terran and preferred going late game because I was better at that type of game.
Understandably against TvP might favor protoss, but I can't see a late game scenario where Terran is hugely underpowered versus a late game Zerg.
What people are talking about are the Tier 3 units hence late-game. Terran Late-game units are sluggish and weaker than say protoss. What do you mostly see in the late-game with terran? Marines, Tanks,Marauders, Medivacs and Vikings. You'll see a thor here and there but it's so rare to see Battlecruisers or Ravens being utilized.
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On February 26 2011 10:16 Stiver wrote: This is a serious, non-troll question.
Is terran actually weak late game, or are a lot of terrans simply not used to making it very late in the game and can't adapt. Seems most terrans end it fairly early, and calling late game weak is odd. I used to play terran and preferred going late game because I was better at that type of game.
Understandably against TvP might favor protoss, but I can't see a late game scenario where Terran is hugely underpowered versus a late game Zerg.
As a 3k master terran player who players macro games like 99% of the time (i think my average game lenght is 30min or so) I kind of feel like I got ok good against zerg in l ate game, however the Collosus/HT ball is impossible to deal with if you go bio. The mech transition could deal with it, but the difficulties of the transition and the fact that mech has so many weaknesses makes it much easier for protoss late game. NO doubt Pvt needs some late game nerf, and zvp wouldn't mind one as well I think.
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On February 26 2011 10:16 Stiver wrote: This is a serious, non-troll question.
Is terran actually weak late game, or are a lot of terrans simply not used to making it very late in the game and can't adapt. Seems most terrans end it fairly early, and calling late game weak is odd. I used to play terran and preferred going late game because I was better at that type of game.
Understandably against TvP might favor protoss, but I can't see a late game scenario where Terran is hugely underpowered versus a late game Zerg.
People are talking about the fact that Terran T3 stuff is slow and are easily countered. That and P/Z macro mechanics are superior.
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On February 26 2011 10:14 Draconicfire wrote:Wait, does someone have an inside source or something? It was posted on reddit. Apparently blizzard asked some pro gamers to help them with the balance.. first thing that happens is that possible balance changes are leaked :p
Still hope it's true though..
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On February 26 2011 10:22 Vequeth wrote:Grandmaster interface: "Current season" could imply the reset will come with 1.3
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Fungal growth now does 36 damage over 4 seconds instead of 8 and 30% more damage vs armoured.
This means fungal does 1.95 more dps vs armored than before, but it loses half of it's utility.
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On February 26 2011 10:22 ribboo wrote:"Current season" could imply the reset will come with 1.3
Omg that is the most badass icon yet.
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On February 26 2011 10:21 oxxo wrote:Show nested quote +On February 26 2011 10:16 Stiver wrote: This is a serious, non-troll question.
Is terran actually weak late game, or are a lot of terrans simply not used to making it very late in the game and can't adapt. Seems most terrans end it fairly early, and calling late game weak is odd. I used to play terran and preferred going late game because I was better at that type of game.
Understandably against TvP might favor protoss, but I can't see a late game scenario where Terran is hugely underpowered versus a late game Zerg. People are talking about the fact that Terran T3 stuff is slow and are easily countered. That and P/Z macro mechanics are superior. who cares if your T3 sucks if you dont even need it to win.
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