New Maps in 1v1 Pool - Page 8
| Forum Index > SC2 General |
|
darmousseh
United States3437 Posts
| ||
|
vrok
Sweden2541 Posts
On February 26 2011 08:56 Emperor_Earth wrote: Just because a map doesn't favor your race/style of play/aesthetic feng shui doesn't mean that it isn't a good map. Why am I not surprised to see a marine icon with this post? | ||
|
aristarchus
United States652 Posts
| ||
|
Neivler
Norway911 Posts
| ||
|
MoreFaSho
United States1427 Posts
| ||
|
Logo
United States7542 Posts
On it... Zerg can't hold vs 2 rax (so much room to drop bunkers to split main and natural apart) Zerg can't hold vs hellion harass/hellion marauder push (just try to get some sort of hellion defense up at both the main and nat). Zerg can't win if Terran takes their gold with a PF (cuts off all attack routes and gives a gold to Terran) Zerg can't take the gold ever really (gold can be sieged from xel'naga or colossied from xel'naga) | ||
|
BandonBanshee
Canada437 Posts
| ||
|
fickazzz
Germany152 Posts
they look terrible didnt blizzard get enough bad feedback about the maps on the testserver? | ||
|
Jieun
United States247 Posts
On February 26 2011 08:58 darmousseh wrote: Where is the third on slag pits? I don't see it on the mini map. it's below the natural next to the.. i mean adjacent to the main--wait shit, i don't see it either | ||
|
gnutz
Germany666 Posts
Just sad. These maps change nothing. At least i have to do some funny cheeses now. | ||
|
rolfe
United Kingdom1266 Posts
hoever i am just bloody happy that i will never play on steppes of war or blistering sands again (when the new maps come on EU) | ||
|
pirates
United States701 Posts
Also, I don't know how I feel about them changing Lost Temple. I really loved the map, it had a classic feel to it. I have not played on the new Shattered Temple yet, perhaps I will like it more. Very glad to see these changes, overall, despite some questionable decisions. | ||
|
vilg
Denmark413 Posts
shows that blizzard still has no clue at all about what is wrong with the map pool. | ||
|
preacha
Norway210 Posts
shattered temple looks cool :D im happy with the inclusion of new maps :D and not just on 1on1-ladder | ||
|
TwilightStar
United States649 Posts
"Slag Pits" and "The Shattered Temple" They are just 1v1 maps put in the FFA section though. | ||
|
TheAngelofDeath
United States2033 Posts
![]() Close positions? g.g. Viable 3rd base? Nope. Zerg tears? Plenty. | ||
|
NuKedUFirst
Canada3139 Posts
| ||
|
ribboo
Sweden1842 Posts
On February 26 2011 08:59 Logo wrote: I've just spent about 5-10 minutes laughing because of backwater gulch. On it... Zerg can't hold vs 2 rax (so much room to drop bunkers to split main and natural apart) Zerg can't hold vs hellion harass/hellion marauder push (just try to get some sort of hellion defense up at both the main and nat). Zerg can't win if Terran takes their gold with a PF (cuts off all attack routes and gives a gold to Terran) Zerg can't take the gold ever really (gold can be sieged from xel'naga or colossied from xel'naga) Scrap should be pretty much the same thing? | ||
|
Dommk
Australia4865 Posts
| ||
|
Belegurth
165 Posts
On February 26 2011 08:54 tree.hugger wrote: Things Blizzard Hates: Void Rays [X] Bunkers [X] Shakuras Plateau [X] Checklist Complete! %100 agreed ![]() its so hilarious that on every patch they tweak bunker here and there. they still couldnt decide. | ||
| ||

