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New Maps in 1v1 Pool - Page 6

Forum Index > SC2 General
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Prev 1 4 5 6 7 8 68 Next
IMBAkorean
Profile Joined October 2010
Canada835 Posts
February 25 2011 23:46 GMT
#101
wtf didnt even realize there were new maps XD realized when i checked match history and was like wtf is shattered temple
RATDOTO
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
February 25 2011 23:46 GMT
#102
On February 26 2011 08:43 CrazyF1r3f0x wrote:
I love the effort from blizz to change up the map pool, but why remove SP then leave in DQ?
Just seems stupid.

Because they are Blizzard.
HOLY CHECK!
Xswordy
Profile Joined December 2010
United Kingdom425 Posts
February 25 2011 23:47 GMT
#103
On February 26 2011 08:38 ionlyplayPROtoss wrote:
Show nested quote +
On February 26 2011 08:37 Blyadischa wrote:
Shakuras was such a cheesy map disguised as a macro map. I absolutely despise all maps with rocks, especially back door rocks.

I think i lost 2 games of the hundreds i played on shakuras cause of backdoor.


That's cause you only play protoss.

Anyway , pretty excited about the new maps. Gonna see how they work. Even tho I would've prefered the gsl maps , anything is better than LT cliffs , steppes of imbalance and blistering.
deerpark87
Profile Joined January 2011
760 Posts
February 25 2011 23:47 GMT
#104
i wish it was the gsl map... really
Grummy
Profile Joined July 2010
Sweden70 Posts
February 25 2011 23:47 GMT
#105
Did they remove shakuras?!
That map was actually playable?!
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2011-02-25 23:50:22
February 25 2011 23:47 GMT
#106
On February 26 2011 08:44 raf3776 wrote:
Show nested quote +
On February 26 2011 08:43 DeltruS wrote:
I have a feeling the top 200 ladders for all 3 regions are going to be dying a horrible death this week.

BLIZZARD: We want to play on maps that we see pros play on! We want to copy their strategies! We want to know how a map affect's a player's play! For example, we know from pro play that thor drops are strong on LT. How are we supposed to adapt to or use thor drops on LT if we don't have a good role model? Not to mention, the maps tournaments use are all around better balanced and more fun to play on.

Pros will prolly adjust easily and will remain on top for the most part


No they won't. They wont even use the ladder if they are forced to play on maps that aren't in tournaments like NASL or GSL. They can only veto enough maps so that 2/5 of the maps they play aren't in the GSL. Spending 40% of one's time playing maps taht no tournaments use is a HUGE waste of time compared to just playing with teammates.
http://grooveshark.com/#/deltrus/music
Karn3
Profile Joined December 2010
United Kingdom134 Posts
February 25 2011 23:47 GMT
#107
No change in EU yet...

Can't believe they took out shakuras, best map in the pool
IMBAkorean
Profile Joined October 2010
Canada835 Posts
February 25 2011 23:47 GMT
#108
where are the gsl maps
RATDOTO
ribboo
Profile Joined October 2010
Sweden1842 Posts
February 25 2011 23:47 GMT
#109
On February 26 2011 08:45 branflakes14 wrote:
Show nested quote +
On February 26 2011 08:43 CrazyF1r3f0x wrote:
I love the effort from blizz to change up the map pool, but why remove SP then leave in DQ?
Just seems stupid.


Out of interest what's the problem with Delta Quadrant? As a high Diamond Protoss player I actually rather like it, and I even loved getting Steppes of War on the ladder, but they seem to receive nothing but flak on here.

try zerg.
Chise
Profile Joined December 2010
Japan507 Posts
Last Edited: 2011-02-25 23:49:37
February 25 2011 23:47 GMT
#110
On February 26 2011 08:45 branflakes14 wrote:
Show nested quote +
On February 26 2011 08:43 CrazyF1r3f0x wrote:
I love the effort from blizz to change up the map pool, but why remove SP then leave in DQ?
Just seems stupid.


Out of interest what's the problem with Delta Quadrant? As a high Diamond Protoss player I actually rather like it, and I loved getting Steppes of War on the ladder, but they seem to receive nothing but flak on here.


Have you ever played anything other than 4gate? I don't think so. It's pretty obvious why Delta Quadrant is a terrible map (unless it's cross position).
theqat
Profile Blog Joined March 2008
United States2856 Posts
February 25 2011 23:48 GMT
#111
They really don't listen to our section of the community :\ There were hundreds of posts about how bad these maps are
NUCLEARFACILITY
Profile Joined August 2010
Slovenia25 Posts
February 25 2011 23:48 GMT
#112
hope to see the change soon on EU servers ;D
Kashll
Profile Blog Joined May 2008
United States1117 Posts
February 25 2011 23:48 GMT
#113
Is there anywhere we can spam to get shakuras back? That's the only issue right now imho.
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Baby_Seal
Profile Joined August 2010
United States360 Posts
February 25 2011 23:48 GMT
#114
Man, I played on Backwater Gulch, and it makes Delta Quadrant look balanced. 3 entrances into your natural (2 blocked by rocks), the natural does not protect the main, and the one open entrance is enormous. Blizzard really does not want us to expand on this map, and I honestly can't see how zerg has a prayer at holding 2 rax.

I'm cringing thinking about how many sentries I'll need to protect an expansion here.
ribboo
Profile Joined October 2010
Sweden1842 Posts
February 25 2011 23:49 GMT
#115
im just glad i get to play on something new, good or bad.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-02-25 23:50:20
February 25 2011 23:49 GMT
#116
On February 26 2011 08:45 branflakes14 wrote:
Show nested quote +
On February 26 2011 08:43 CrazyF1r3f0x wrote:
I love the effort from blizz to change up the map pool, but why remove SP then leave in DQ?
Just seems stupid.


Out of interest what's the problem with Delta Quadrant? As a high Diamond Protoss player I actually rather like it, and I even loved getting Steppes of War on the ladder, but they seem to receive nothing but flak on here.

Toss/Zerg get pooped on by Terrans on DQ, Tank drops on your only "safe" expo, huge positional imbalances, ZvP is also pretty annoying because of the wide open natural, Roach all-ins can be quite effective, as does 4gate. 4gate In PvP is even worse, they start warping into the back of your base and you can't stop it unless you 4gate yourself :X

Super long scouting time, sometimes you scout cheese too late, even if you 9 scout too :/
avilo
Profile Blog Joined November 2007
United States4100 Posts
February 25 2011 23:50 GMT
#117
On February 26 2011 08:45 Chill wrote:
Everyone complains so much. I'm happy to play on new maps for a little bit, even if it was the ideal choice


Everyone complains for good reason. I just played one on of these in a ladder game, the gulch one that looks like blistering, except guess what? Blizzard must have thought blistering sands was such a great map, that instead of making one destructable rock entrance, they decided to give you two destructable rock entrances to your ramp, along with a ramp x4 the size of a normal ramp up.

Obviously it's too early to say how good or bad the maps are, but I'm going to venture a guess so far, that they all are terrible. Why can't blizzard suck it up and put GSL maps on there?

Oh well, looking forward to playing on these new maps for a week or so, and then yeah...none of these maps are going to be in tournaments, that's pretty much guaranteed from them.

I also don't understand why blizzard feels it necessary to try to be "cute" by adding in destructable rocks everywhere instead of making a solid map. SC1 maps didn't always need these gimmicks to be good maps, but they keep on adding destructable rocks to make SC2 be this gimmick/aggro/all-in type of game play...

Sup
Aikin
Profile Joined April 2010
Austria532 Posts
February 25 2011 23:51 GMT
#118
Well those maps might not be perfect and im sad that they took out my favourite map(SP) but at least we are finally getting some new ladder maps!

And also four at once. I haven´t played a lot lately because it got boring playing the same maps over and over again but this gives a little bit more motivation. Lets just hope that blizzard will get more flexible with adding maps or starts listening to SotG since they solved blizzard already.
[A]dmiral Bulldog | Naniwa | [A]lliance
Whole
Profile Blog Joined May 2010
United States6046 Posts
February 25 2011 23:51 GMT
#119
So it seems we should spend vetos on Backwater, DQ, and Slag? Does Slag Pits allow close positions?
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
February 25 2011 23:52 GMT
#120
I'm excited, those all look interesting to say the least. What a nice challenge it is to be able to analyze the new maps that are out and play on them.
Knowing is half the battle... the other half is lasers.
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