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Before you post, read the title of this thread slowly and out loud. |
I dislike your rules related to "teams". Required team to apply, and no more then 5 people from a team. Splitting the teams up only helps those players on that team, and possibly hurts everyone else. While limiting them to 5 per team you sort of help that, but imo removing both outright would lead to a much more fair tourney overall. It is a solo tourney anyway. Other then that, I can't wait to see this big bad event in action!! A tourney I don't have to be awake for at 5 a.m. SOLD!
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Best way to get involved with the NASL? The showmatch got a bit of flak for quality, and I'd like to volunteer to help work w/ the design/look of the NASL to give it a more professional feel to it
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Question: Do you foresee reducing invites and increasing qualifier spots as the league gets more established, or do you think it will remain a predominately invite based tournament?
Edited for grammar
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On February 23 2011 09:55 Plexa wrote:Show nested quote +On February 23 2011 09:52 Xeris wrote:On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS ![](/mirror/smilies/puh2.gif)
Citing ONE example of this system not working isn't enough to refute it. Nothing is infallible.
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On February 23 2011 10:05 TALegion wrote: What kind of functionality can we expect from the official NASL website in the future?As of now, it's the FAQ, the opening video, the, "About," and the vote for the most popular player. Can we expect user forums, interviews, news articles, or anything such? Or will it simply be the streamed games?
This is just a teaser website, it's not the real website. It'll be revealed when the league gets closer !
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On February 23 2011 10:11 Xeris wrote:Show nested quote +On February 23 2011 09:55 Plexa wrote:On February 23 2011 09:52 Xeris wrote:On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS ![](/mirror/smilies/puh2.gif) Citing ONE example of this system not working isn't enough to refute it. Nothing is infallible.
How about the recent numerous delays the GCPL had like what, last week? Players being late and not showing up is nothing unique to Naniwa, hes just the poster boy for it.
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On February 23 2011 10:12 iCCup.Diamond wrote:Show nested quote +On February 23 2011 10:11 Xeris wrote:On February 23 2011 09:55 Plexa wrote:On February 23 2011 09:52 Xeris wrote:On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS ![](/mirror/smilies/puh2.gif) Citing ONE example of this system not working isn't enough to refute it. Nothing is infallible. How about the recent numerous delays the GCPL had like what, last week? Players being late and not showing up is nothing unique to Naniwa, hes just the poster boy for it.
That's because no event has had teams holding their players accountable the way we are going to. The GCPL is not a professional league. This is.
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I brought this up on Twitter as a random thought, but seeing that you made a thread for Q&A I thought I'd bring it up in public:
Q: What are you going to do about the league's abbreviation when the North American Soccer League want their registrered trademark back? Don't you think rebranding the league after launching it could be a major setback?
And a bonus-question: Is it a coincidence that you both start your league at the same time ;-)?
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On February 23 2011 10:12 iCCup.Diamond wrote:Show nested quote +On February 23 2011 10:11 Xeris wrote:On February 23 2011 09:55 Plexa wrote:On February 23 2011 09:52 Xeris wrote:On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS ![](/mirror/smilies/puh2.gif) Citing ONE example of this system not working isn't enough to refute it. Nothing is infallible. How about the recent numerous delays the GCPL had like what, last week? Players being late and not showing up is nothing unique to Naniwa, hes just the poster boy for it.
it's true that players with teams can be late and do no shows... but i'd imagine if those players were not on a team... it'd be way worse...
i'd suggest to add a team penalty to this... if ur teammate happen to be no show or late, deduct's team's money!!! ig if Idra does a no show or late, take $50 from him and $25 from every other EGs lol
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On February 23 2011 10:18 PHedemark wrote: I brought this up on Twitter as a random thought, but seeing that you made a thread for Q&A I thought I'd bring it up in public:
Q: What are you going to do about the league's abbreviation when the North American Soccer League want their registrered trademark back? Don't you think rebranding the league after launching it could be a major setback?
And a bonus-question: Is it a coincidence that you both start your league at the same time ;-)?
The abbreviation NASL is not trademarked. It's not an issue
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"The Open Tournament: The Open Tournament is our way to give everyone a chance at getting into the league. The winner of the Open Tournament is getting a seat directly at the LAN finals. The top 4 in the Open Tournament will be given seats in the next season of the NASL. Complete information about the Open Tournament will be released at a later date. "
I am really glad to hear that the top 4 will be in the next season this gives me more hope for the nasl already very happy to hear this
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On February 23 2011 09:55 Plexa wrote:Show nested quote +On February 23 2011 09:52 Xeris wrote:On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS ![](/mirror/smilies/puh2.gif) I would say that the shame of being disqualified coupled with the loss of $250 and probably disqualification from any future events its more than enough accountability. In my eyes the restriction to teams is a logistics decision (since this is invite based) rather than another way of getting accountability. Restricting to teams means you've got less over all players to deal with and don't have to deal with the hassle of inviting non-teamed players. But, perhaps I'm wrong.
He got dq'd from IEM europe too even though he was in second place!, guys a beast:D
My question is will american players get preference over european ones?, how will the invites be divided, purely based on perceived skill, tournament results, 50% eu 50% Na etc etc
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It all depends! Can't go into too much detail here.
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I really don't support the limit of five per team. Why should an elite, world-class player be left out solely because he's in the same team as five+ other people? The prime example here is clearly TLAF`Liquid. I also hope there isn't a cap on Korean players. If they want to forgo the GSL for this, why not let them?
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Avilo who in the gsl isnt on a team?
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On February 23 2011 10:25 Xeris wrote: It all depends! Can't go into too much detail here.
Was that a response to my question?
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The abbreviation NASL is not trademarked. It's not an issue ![](/mirror/smilies/puh2.gif)
It was in 2010, if it isn't in 2011 then I'll excuse you :-)
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NASL is trademarked, but our organization is called the North American Starleague. NASL.tv is simply a placeholder for our teaser site. Thank you for worrying about legal questions, but we've done our research and aren't worried about any of it !
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On February 23 2011 10:26 shaunnn wrote:Show nested quote +On February 23 2011 10:25 Xeris wrote: It all depends! Can't go into too much detail here. Was that a response to my question?
Woops, ya sorry!
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