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Before you post, read the title of this thread slowly and out loud. |
On February 23 2011 09:29 iCCup.Raelcun wrote: Enter the open tournament
That doesn't really answer my questions. And to add on to the other questions I had, is the open tournament bo1s? bo3s? bo5s? Over how long? If it's bo1s, that's a shitty deal for the players not on a team imo.
Even then it's 1/1000 to get in a league for some players not currently on teams that can already beat players on these "elite teams."
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On February 23 2011 09:32 prochobo wrote: I know what the FAQ says, but maybe you can give me more information. Is the NASL looking for any volunteers or full-time employees and if so, then for what positions?
I'm wondering if maybe they need an IT/networking person.
We will post about any job openings soon!
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On February 23 2011 09:36 avilo wrote:That doesn't really answer my questions. And to add on to the other questions I had, is the open tournament bo1s? bo3s? bo5s? Over how long? If it's bo1s, that's a shitty deal for the players not on a team imo. Even then it's 1/1000 to get in a league for some players not currently on teams that can already beat players on these "elite teams."
You should read the thread. I answered the question about the Open Tournament; the full details will be announced later.
The NASL will begin in April.
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Redundant. Question has already been asked and answered.
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Show nested quote +On February 23 2011 07:59 Chibalicious wrote: 5 player maximum per team, why? What is the idea behind the decision to limit how many players on a team that can participate? We want to try to create as even a playing field as possible for teams. This is why we have allocated a maximum of 5. Some teams are not big enough to field five players, but we feel that it's a good idea to have a max of five to get as much diversity as possible.
It is likely that no more good players will join TL in the future because of this.
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On February 23 2011 09:05 diesirae wrote: Please defend charging $20 for VODs when the world's best players aren't playing in your tournament.
How do we know they aren't the world's best players? If we look at the two tournaments that widely featured Koreans & Foreigners in the same event (Dreamhack, Blizzcon), there was no Korean who was unbeatable. The only two foreigners in Code S consistently place as amongst the best. Foreigners are quite good.
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On February 23 2011 09:05 diesirae wrote: Please defend charging $20 for VODs when the world's best players aren't playing in your tournament. Please learn to read. They said $20 - $25 for the whole season, while saying it's "Hardly anything at all".
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On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing?
I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league.
Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee.
You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open !
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Aotearoa39261 Posts
On February 23 2011 09:47 Xeris wrote:Show nested quote +On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond?
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On February 23 2011 09:49 Plexa wrote:Show nested quote +On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond?
Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit.
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On February 23 2011 09:36 avilo wrote:That doesn't really answer my questions. And to add on to the other questions I had, is the open tournament bo1s? bo3s? bo5s? Over how long? If it's bo1s, that's a shitty deal for the players not on a team imo. Even then it's 1/1000 to get in a league for some players not currently on teams that can already beat players on these "elite teams."
Dude i know you are good but this is the first season.. practice hard and you will get a chance of course!
would you pay to view a tournament that feature only up and coming players? of course not.. people want to see their favourite players and normally those are the best!
For instance GSL had a open qualification and we all know how that went, right? bitbybit in and tester out for instance..
qualification without proper seeding would be also unfair.. you could have like idra take out qxc, tyler, machine, and other strong guys and some dude with a easier bracket made it because he didn't face any top player.. that would be also unfair!
I understand what they are doing but i hope they have up and down matches!
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Aotearoa39261 Posts
On February 23 2011 09:52 Xeris wrote:Show nested quote +On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS I would say that the shame of being disqualified coupled with the loss of $250 and probably disqualification from any future events its more than enough accountability. In my eyes the restriction to teams is a logistics decision (since this is invite based) rather than another way of getting accountability. Restricting to teams means you've got less over all players to deal with and don't have to deal with the hassle of inviting non-teamed players. But, perhaps I'm wrong.
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On February 23 2011 09:49 Plexa wrote:Show nested quote +On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond?
Also - it's been shown time and time again even with players with teams (with sponsors) and money on the line, there will be issues. How are you planning to work around this?
Things like internet, computer issues. life just happen, people sometimes "forget". AFAIK, GSL puts players on some sort of contract, they also have multiple games a night so if there are issues they can switch matches quite responsively.
INcontrol has promised "3 hours" of playtime a day - is this really responsible considering how games can last from 5 minutes to 50 minutes? Will games not be played if they go over-time, will the stream end early or will there be filler content if it finishes in 1 hour.
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On February 23 2011 09:47 Xeris wrote:Show nested quote +On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open !
Those are good points, but it seems for players not already on teams, a lot of this is going to be about politics to be able to get into "western e-sports." As, it's mainly the "already pros" who are going to be able to participate in this league much easier than players that aren't already on the teams.
Will you guys make this more accessible in the future to players that don't already have massive money/sponsors/backing like MLG has done in NA? Or will this stay an exclusive team type of thing throughout the future?
As for me, I am looking to get on a team of course, but it's a bad situation for someone like me because I am in fact regularly beating lots of the people that would be participating in this league, practicing 6+ hours a day, and I have a lower percentage shot to get in this thing simply because of the fact I currently am not on a team+no money.
And I would think there are lots of others out there that have the same difficulties, so when this is going to be the future of "western e-sports" you can see how myself, and others would bring up things like this.
Maybe I am only the ones vocal about it, because it is impacting me a lot that the entry pre-requisites are so high when you would hope that the "new hope for western e-sports" would help out players like myself that do not currently have a team by making it more accessible.
I can understand how you want to "handpick" players/teams that are known/established to get this league up and running, and that I am an example of an outlier, but hopefully players in my type of situation can still get in this.
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the voting system seems quite abused i honestly hope nobody is pulled from it, there are people just trolling for random people ~_~ The front page of it is a joke lol
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On February 23 2011 09:55 Plexa wrote:Show nested quote +On February 23 2011 09:52 Xeris wrote:On February 23 2011 09:49 Plexa wrote:On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Isn't that why you have a $250 bond? Correct. We want multiple levels of accountability and professionalism, and this is a way to do it. Being on a team, paying a $250 security deposit. Being on a team didn't stop Naniwa from not turning up to his matches in the EPS ![](/mirror/smilies/puh2.gif) I would say that the shame of being disqualified coupled with the loss of $250 and probably disqualification from any future events its more than enough accountability.
This is true. We also just want players to be associated with teams because it gives an extra connection. If you're a fan of the team, you root for their players... Kinda like why there aren't just a random collection of 5 dudes playing basketball together in the NBA (I realize that basketball is explicitly a team sport, but you know what I mean).
This is the decision we made, obviously if this fails for Season 1 we'll look to re-evaluate it in Season 2.
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On February 23 2011 09:04 dracu1a wrote: Do you agree that Idra being outlandish and rude is the main reason why he's the most "famous" Starcraft player? Very few people who aren't already into "professional gaming" are going to be interested in a bunch of emotionless, boring players that can't give a worthwhile interview or say anything but 'gl gf gg -_-'.
I honestly think the extremely boring player-base of sc2 isn't going to attract many people. Why do you think Steven Bonnell II gets so many viewers when he's basically the exact opposite of every other streamer?
Uhh no, he's the most famous Starcraft player because he was in Korea for 2 years playing BW constantly in a proteam and was therefore the most skilled of any foreigner. His attitude has nothing to do with it. He's not 'outlandish' ffs, get a grip. Players like Nony, Mondragon, WhiteRa are all liked by everyone.
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On February 23 2011 09:57 avilo wrote:Show nested quote +On February 23 2011 09:47 Xeris wrote:On February 23 2011 09:26 avilo wrote: Have you guys considered that there are "professional players" not currently on teams like myself that are aspiring to make money at this game? How does the tournament go about letting a top player like myself in the tournament that is not on a team, or are players currently not on teams excluded simply because they do not have a team yet can compete/beat the best?
Just wondering, because I know there are a ton of other players in my position with no team right now that consistently are beating players that are on these teams, and they, like myself, might be excluded simply because of not being on a team? Or is it still possible to be able to enter into this league?
How do you answer criticism that only allowing top players currently on teams sort of is a "keep the rich richer" 'exclusive' type of thing? I'll respond to this in depth. This league's success is highly dependent on us being able to adhere to a broadcast schedule. We need to have stuff playing every night. What happens when we let a random guy who's not in a team into the league: what if he does poorly and drops out? What if he's late every week and delays our broadcast? This ruins the league. Having players on teams adds accountability and responsibility. If a team contracts a player to uphold some degree of professionalism, there is a much higher chance that they'll do their job. We can't just "trust" that a player not on a team will do all these things. A team can fund the player's trip to the LAN final, and pay the entry fee. You have to realize, avilo, that this is much more than about simply playing the game well. There are many other factors to consider; we are looking at all of them, and you're only looking at the game. Requiring teams is a way to make sure that we will be able to run smoothly and professionally for the duration of the event. If you're good enough to beat the players in this league, you should get picked up by a team, or qualify through the open ! Those are good points, but it seems for players not already on teams, a lot of this is going to be about politics to be able to get into "western e-sports." As, it's mainly the "already pros" who are going to be able to participate in this league much easier than players that aren't already on the teams. Will you guys make this more accessible in the future to players that don't already have massive money/sponsors/backing like MLG has done in NA? Or will this stay an exclusive team type of thing throughout the future? As for me, I am looking to get on a team of course, but it's a bad situation for someone like me because I am in fact regularly beating lots of the people that would be participating in this league, practicing 6+ hours a day, and I have a lower percentage shot to get in this thing simply because of the fact I currently am not on a team+no money. And I would think there are lots of others out there that have the same difficulties, so when this is going to be the future of "western e-sports" you can see how myself, and others would bring up things like this. Maybe I am only the ones vocal about it, because it is impacting me a lot that the entry pre-requisites are so high when you would hope that the "new hope for western e-sports" would help out players like myself that do not currently have a team by making it more accessible. I can understand how you want to "handpick" players/teams that are known/established to get this league up and running, and that I am an example of an outlier, but hopefully players in my type of situation can still get in this.
Eventually, the players who are legitimately good will be recognized and rewarded for it, especially now that there is going to be a system in place that is bringing professionalism to the scene. The players who can't compete will be replaced by people who CAN.
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Avilo for someone who says they beat top players consistently why aren't you in a team? Why have you made no effort to join a team or apply somewhere? If your good enough to beat top players you should be able to get on a team relatively easy its really not that hard. Are you waiting for them to talk to you? If thats the case try contacting a team.
While your complaints are fine I just find it hard to believe that if your actually at the skill level of top like alot of eg/fnatic/root members that you can't get into a team.
The team requirement does make sense and I stand by it. While I do hope at some point in the future they have more then 1 "open" to qualify or something would be nice but hope season 1 works good can't wait for this to start. Thanks for the Q/A xeris love reading some of the questions I had wondered too ^_^
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What kind of functionality can we expect from the official NASL website in the future?As of now, it's the FAQ, the opening video, the, "About," and the vote for the most popular player. Can we expect user forums, interviews, news articles, or anything such? Or will it simply be the streamed games?
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